#include #include #include "doomkeys.h" #include "txt_window_action.h" #include "txt_io.h" #include "txt_main.h" #include "txt_window.h" static void TXT_WindowActionSizeCalc(TXT_UNCAST_ARG(action)) { TXT_CAST_ARG(txt_window_action_t, action); char buf[10]; TXT_GetKeyDescription(action->key, buf); // Minimum width is the string length + two spaces for padding action->widget.w = strlen(action->label) + strlen(buf) + 1; action->widget.h = 1; } static void TXT_WindowActionDrawer(TXT_UNCAST_ARG(action), int selected) { TXT_CAST_ARG(txt_window_action_t, action); int i; char buf[10]; TXT_GetKeyDescription(action->key, buf); TXT_FGColor(TXT_COLOR_BRIGHT_GREEN); TXT_DrawString(buf); TXT_FGColor(TXT_COLOR_BRIGHT_CYAN); TXT_DrawString("="); TXT_FGColor(TXT_COLOR_BRIGHT_WHITE); TXT_DrawString(action->label); } static void TXT_WindowActionDestructor(TXT_UNCAST_ARG(action)) { TXT_CAST_ARG(txt_window_action_t, action); free(action->label); } static int TXT_WindowActionKeyPress(TXT_UNCAST_ARG(action), int key) { TXT_CAST_ARG(txt_window_action_t, action); if (key == action->key) { TXT_EmitSignal(action, "pressed"); return 1; } return 0; } static void TXT_WindowActionMousePress(TXT_UNCAST_ARG(action), int x, int y, int b) { TXT_CAST_ARG(txt_window_action_t, action); // Simulate a press of the key if (b == TXT_MOUSE_LEFT) { TXT_WindowActionKeyPress(action, action->key); } } txt_widget_class_t txt_window_action_class = { TXT_WindowActionSizeCalc, TXT_WindowActionDrawer, TXT_WindowActionKeyPress, TXT_WindowActionDestructor, TXT_WindowActionMousePress, }; txt_window_action_t *TXT_NewWindowAction(int key, char *label) { txt_window_action_t *action; action = malloc(sizeof(txt_window_action_t)); TXT_InitWidget(action, &txt_window_action_class); action->key = key; action->label = strdup(label); return action; } static void WindowCloseCallback(TXT_UNCAST_ARG(widget), TXT_UNCAST_ARG(window)) { TXT_CAST_ARG(txt_window_t, window); TXT_CloseWindow(window); } static void WindowAcceptCallback(TXT_UNCAST_ARG(widget), TXT_UNCAST_ARG(window)) { TXT_CAST_ARG(txt_window_t, window); TXT_WidgetKeyPress(window, KEY_ENTER); } // An action with the name "close" the closes the window txt_window_action_t *TXT_NewWindowEscapeAction(txt_window_t *window) { txt_window_action_t *action; action = TXT_NewWindowAction(KEY_ESCAPE, "Close"); TXT_SignalConnect(action, "pressed", WindowCloseCallback, window); return action; } // Exactly the same as the above, but the button is named "abort" txt_window_action_t *TXT_NewWindowAbortAction(txt_window_t *window) { txt_window_action_t *action; action = TXT_NewWindowAction(KEY_ESCAPE, "Abort"); TXT_SignalConnect(action, "pressed", WindowCloseCallback, window); return action; } txt_window_action_t *TXT_NewWindowAcceptAction(txt_window_t *window) { txt_window_action_t *action; action = TXT_NewWindowAction(KEY_ENTER, "Accept"); TXT_SignalConnect(action, "pressed", WindowAcceptCallback, window); return action; }