// // "Extension" implementation of getenv for Windows CE. // // I (Simon Howard) release this file to the public domain. // #include #include #include #include #include #include #include "env.h" static void WCharToChar(wchar_t *src, char *dest, int buf_len) { unsigned int len; len = wcslen(src) + 1; WideCharToMultiByte(CP_OEMCP, 0, src, len, dest, buf_len, NULL, NULL); } static void SetEnvironment(char *env_string, wchar_t *wvalue) { char value[MAX_PATH + 10]; int env_len; // Construct the string for putenv: NAME=value env_len = strlen(env_string); strcpy(value, env_string); WCharToChar(wvalue, value + env_len, sizeof(value) - env_len); // Set the environment variable: putenv(value); } void PopulateEnvironment(void) { wchar_t temp[MAX_PATH]; DWORD buf_len; // Username: buf_len = UNLEN; GetUserNameExW(NameDisplay, temp, &buf_len); SetEnvironment("USER=", temp); SetEnvironment("USERNAME=", temp); // Temp dir: GetTempPathW(MAX_PATH, temp); SetEnvironment("TEMP=", temp); // Use My Documents dir as home: SHGetSpecialFolderPath(NULL, temp, CSIDL_PERSONAL, 0); SetEnvironment("HOME=", temp); }