From de29b11a88dbdd3af0824e59b51528b91ee73c54 Mon Sep 17 00:00:00 2001 From: ptitSeb Date: Thu, 30 Nov 2017 22:49:38 +0100 Subject: First commit. Version works on Linux (keyboard only, not configurable) --- README.md | 32 ++++++++++++++++++++++++++++++++ 1 file changed, 32 insertions(+) create mode 100644 README.md (limited to 'README.md') diff --git a/README.md b/README.md new file mode 100644 index 0000000..43f0231 --- /dev/null +++ b/README.md @@ -0,0 +1,32 @@ +Hydra Castle Labyrinth +=== + +This version of Hydra Castle Labyrinth is based on the 3DS port (see below for original notice) + +This vertsion use SDL (1.2) and build on Linux & OpenPandora. + +You'll need SDL 1.2 and SDL_mixer to build + +Original Notice +--- + + +**This work has been done by an anon from /hbg/ on 4chan.org/vg/ and not me!** + + + + +I've asked the original author about what license to use and he allowed me to use the GPLv2. +Therefore consider each file to be licensed under the GPLv2, even if there is no disclaimer inside of each file. +You will have gotten a copy of the license as part of the git and if not, get a copy from `https://www.gnu.org/licenses/gpl-2.0.html`. + +Original author notes: +Source code for the fan-made port of Hydra Castle Labyrinth for 3DS + +Anything related to the PSP and Wii are unfinished. + +(Yes, it does look like a 3rd grader programmed this.) + + +The game's originally done by E.Hashimoto (a.k.a. Buster). +You can download some of his works under this [link](http://hp.vector.co.jp/authors/VA025956/). -- cgit v1.2.3