From cb8a6ed34f2689f0dc862e3a9fa780074bd7cb20 Mon Sep 17 00:00:00 2001 From: gameblabla Date: Tue, 26 Dec 2017 20:53:38 -0500 Subject: GCW0 & DC commits --- src/game.c | 126 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++- 1 file changed, 125 insertions(+), 1 deletion(-) (limited to 'src/game.c') diff --git a/src/game.c b/src/game.c index c1f74d1..21076a6 100644 --- a/src/game.c +++ b/src/game.c @@ -13,6 +13,12 @@ #include #include #include +#ifdef DREAMCAST +#include +#include "dreamcast_icon.h" +int DC_LoadVMU(void); +int DC_SaveVMU(void); +#endif int gameStep(); void gameDraw(char doDrawHud); @@ -80,6 +86,10 @@ void game() strcpy(savename, "data/save.tmp"); strcpy(savemap, savemap); } + #ifdef DREAMCAST + strcpy(savename, "/ram/save.tmp"); + strcpy(savemap, "/ram/save.map"); + #endif #endif //Setup services PHL_Init(); @@ -1412,6 +1422,9 @@ int writeSave(char* fname) #ifdef _3DS strcat(fullPath, "sdmc:/3ds/appdata/HydraCastleLabyrinth/"); #endif + #ifdef DREAMCAST + strcpy(fullPath, "/ram/"); + #endif strcat(fullPath, fname); if ( (f = fopen(fullPath, "wb")) ) { @@ -1480,6 +1493,10 @@ int writeSave(char* fname) fclose(f); } + #ifdef DREAMCAST + DC_SaveVMU(); + #endif + return result; } @@ -1487,11 +1504,18 @@ void loadSave(char* fname) { FILE* f; + #ifdef DREAMCAST + DC_LoadVMU(); + #endif + char fullPath[128]; strcpy(fullPath, ""); #ifdef _3DS strcat(fullPath, "sdmc:/3ds/appdata/HydraCastleLabyrinth/"); #endif + #ifdef DREAMCAST + strcat(fullPath, "/ram/"); + #endif strcat(fullPath, fname); if ((f = fopen(fullPath, "rb"))) { @@ -1676,4 +1700,104 @@ void loadUncommonImages() if (level == 7 || level == 8) { images[imgMisc6020] = PHL_LoadQDA("chr60x20.bmp"); } -} \ No newline at end of file +} + + +#ifdef DREAMCAST +int DC_LoadVMU(void) { + + unsigned long unzipsize; + uint8* unzipdata; + vmu_pkg_t pkg; + + // Name of the file to open + file_t fd; + if ((fd = fs_open("/vmu/a1/hydracas", O_RDONLY)) == -1) + { + printf("error opening VMU A1, not found.\n"); + return -1; + } + + // Remove VMU header + vmu_pkg_parse(fs_mmap(fd), &pkg); + + // Allocate memory for the uncompressed data + unzipdata = (uint8 *)malloc(524288); //512KB + unzipsize = 524288; + uncompress(unzipdata, &unzipsize, (uint8 *)pkg.data, pkg.data_len); + + // Save buffer into a RAM file + fs_close(fd); + + file_t fd2; + if ((fd2 = fs_open("/ram/save.map", O_WRONLY)) == -1) + { + printf("Can't create RAM file from VMU.\n"); + return -1; + } + fs_write(fd2, unzipdata, unzipsize); + fs_close(fd2); + + // Free unused memory + free(unzipdata); + + return 0; +} + +int DC_SaveVMU(void) { + vmu_pkg_t pkg; + uint8 *pkg_out; + int pkg_size; + file_t ft; + + // Temporal for reading the file + file_t file; + int data_size; + unsigned long zipsize = 0; + uint8 *datasave; + uint8 *zipdata; + + // Open file and copy to buffer + file = fs_open("/ram/save.map", O_RDONLY); + data_size = fs_total(file); + datasave = (uint8 *)malloc(data_size+1); + fs_read(file, datasave, data_size); + fs_close(file); + + // Allocate some memory for compression + zipsize = data_size * 2; + zipdata = (uint8*)malloc(zipsize); + + // The compressed save + compress(zipdata, &zipsize, datasave, data_size); + + // Make the package to the VMU. + strcpy(pkg.desc_short, "hydra"); + strcpy(pkg.desc_long, "Hydra Castle Labyrinth"); + strcpy(pkg.app_id, "hydracas"); + pkg.icon_cnt = 1; + memcpy((void *)&pkg.icon_pal[0],(void *)&vmu_savestate_pal,32); + pkg.icon_data = (const uint8*)&vmu_savestate_data; + pkg.icon_anim_speed = 0; + pkg.eyecatch_type = VMUPKG_EC_NONE; + pkg.data_len = zipsize; + pkg.data = zipdata; + vmu_pkg_build(&pkg, &pkg_out, &pkg_size); + + // Write at A1 port + fs_unlink("/vmu/a1/hydracas"); + ft = fs_open("/vmu/a1/hydracas", O_WRONLY); + if (!ft) { + return -1; + } + fs_write(ft, pkg_out, pkg_size); + fs_close(ft); + + // Free unused memory + free(pkg_out); + free(datasave); + free(zipdata); + + return 0; +} +#endif -- cgit v1.2.3