From cb8a6ed34f2689f0dc862e3a9fa780074bd7cb20 Mon Sep 17 00:00:00 2001 From: gameblabla Date: Tue, 26 Dec 2017 20:53:38 -0500 Subject: GCW0 & DC commits --- src/dreamcast_icon.h | 37 +++++++++++++++ src/game.c | 126 ++++++++++++++++++++++++++++++++++++++++++++++++++- src/ini.c | 9 ++++ src/main.c | 4 +- src/sdl/audio.c | 2 +- src/sdl/input.c | 9 ++++ 6 files changed, 183 insertions(+), 4 deletions(-) create mode 100644 src/dreamcast_icon.h (limited to 'src') diff --git a/src/dreamcast_icon.h b/src/dreamcast_icon.h new file mode 100644 index 0000000..1e1ed7c --- /dev/null +++ b/src/dreamcast_icon.h @@ -0,0 +1,37 @@ +unsigned short vmu_icon_pal[] = { +0xF000, 0xF800, 0xFF00, 0xFFF0, 0xFFFF, 0xF000, 0xF000, 0xF000, 0xF000, 0xF000, 0xF000, 0xF000, 0xF000, 0xF000, 0xF000, 0xF000, }; + +unsigned char vmu_icon_img[] = { +0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, +0x00,0x00,0x00,0x00,0x00,0x00,0x10,0x00,0x00,0x01,0x00,0x00,0x00,0x00,0x00,0x00, +0x00,0x00,0x00,0x00,0x00,0x01,0x41,0x00,0x00,0x14,0x10,0x00,0x00,0x00,0x00,0x00, +0x00,0x00,0x00,0x00,0x00,0x14,0x41,0x00,0x00,0x14,0x41,0x00,0x00,0x00,0x00,0x00, +0x00,0x00,0x00,0x00,0x01,0x44,0x41,0x00,0x00,0x14,0x44,0x10,0x00,0x00,0x00,0x00, +0x00,0x00,0x00,0x00,0x14,0x24,0x41,0x00,0x00,0x14,0x42,0x41,0x00,0x00,0x00,0x00, +0x00,0x00,0x00,0x00,0x14,0x44,0x44,0x10,0x01,0x44,0x44,0x41,0x00,0x00,0x00,0x00, +0x00,0x00,0x00,0x01,0x34,0x44,0x11,0x00,0x00,0x11,0x44,0x43,0x10,0x00,0x00,0x00, +0x00,0x00,0x00,0x01,0x34,0x44,0x10,0x00,0x00,0x01,0x44,0x43,0x10,0x00,0x00,0x00, +0x00,0x00,0x00,0x01,0x33,0x33,0x10,0x00,0x00,0x01,0x33,0x33,0x10,0x00,0x00,0x00, +0x00,0x00,0x00,0x00,0x13,0x33,0x31,0x00,0x00,0x13,0x33,0x31,0x00,0x00,0x00,0x00, +0x00,0x00,0x11,0x11,0x13,0x33,0x33,0x11,0x11,0x33,0x33,0x31,0x11,0x11,0x00,0x00, +0x00,0x01,0x33,0x33,0x11,0x33,0x33,0x32,0x23,0x33,0x33,0x11,0x33,0x33,0x10,0x00, +0x00,0x13,0x32,0x33,0x33,0x23,0x33,0x33,0x33,0x33,0x32,0x33,0x33,0x23,0x31,0x00, +0x01,0x33,0x33,0x33,0x33,0x32,0x33,0x34,0x43,0x33,0x23,0x33,0x33,0x33,0x33,0x10, +0x00,0x11,0x13,0x33,0x33,0x33,0x23,0x34,0x43,0x32,0x33,0x33,0x33,0x31,0x11,0x00, +0x00,0x00,0x13,0x11,0x33,0x33,0x33,0x33,0x33,0x33,0x33,0x33,0x11,0x31,0x00,0x00, +0x00,0x00,0x01,0x00,0x13,0x33,0x33,0x11,0x11,0x33,0x33,0x31,0x00,0x10,0x00,0x00, +0x00,0x00,0x00,0x00,0x12,0x33,0x31,0x11,0x11,0x13,0x33,0x21,0x00,0x00,0x00,0x00, +0x00,0x00,0x00,0x00,0x01,0x23,0x11,0x41,0x14,0x11,0x32,0x10,0x00,0x00,0x00,0x00, +0x00,0x00,0x00,0x00,0x01,0x22,0x11,0x41,0x14,0x11,0x22,0x10,0x00,0x00,0x00,0x00, +0x00,0x00,0x00,0x00,0x01,0x22,0x11,0x44,0x44,0x11,0x22,0x10,0x00,0x00,0x00,0x00, +0x00,0x00,0x00,0x00,0x12,0x22,0x31,0x14,0x41,0x13,0x22,0x21,0x00,0x00,0x00,0x00, +0x00,0x00,0x00,0x00,0x12,0x22,0x23,0x11,0x11,0x32,0x22,0x21,0x00,0x00,0x00,0x00, +0x00,0x00,0x00,0x01,0x22,0x22,0x22,0x33,0x33,0x22,0x22,0x22,0x10,0x00,0x00,0x00, +0x00,0x00,0x00,0x01,0x22,0x22,0x22,0x22,0x22,0x22,0x22,0x22,0x10,0x00,0x00,0x00, +0x00,0x00,0x00,0x01,0x22,0x12,0x22,0x22,0x22,0x22,0x21,0x22,0x10,0x00,0x00,0x00, +0x00,0x00,0x00,0x00,0x12,0x21,0x12,0x22,0x22,0x21,0x12,0x21,0x00,0x00,0x00,0x00, +0x00,0x00,0x00,0x00,0x01,0x22,0x21,0x11,0x11,0x12,0x22,0x10,0x00,0x00,0x00,0x00, +0x00,0x00,0x00,0x00,0x00,0x12,0x10,0x00,0x00,0x01,0x21,0x00,0x00,0x00,0x00,0x00, +0x00,0x00,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0x00,0x10,0x00,0x00,0x00,0x00,0x00, +0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, +}; diff --git a/src/game.c b/src/game.c index c1f74d1..21076a6 100644 --- a/src/game.c +++ b/src/game.c @@ -13,6 +13,12 @@ #include #include #include +#ifdef DREAMCAST +#include +#include "dreamcast_icon.h" +int DC_LoadVMU(void); +int DC_SaveVMU(void); +#endif int gameStep(); void gameDraw(char doDrawHud); @@ -80,6 +86,10 @@ void game() strcpy(savename, "data/save.tmp"); strcpy(savemap, savemap); } + #ifdef DREAMCAST + strcpy(savename, "/ram/save.tmp"); + strcpy(savemap, "/ram/save.map"); + #endif #endif //Setup services PHL_Init(); @@ -1412,6 +1422,9 @@ int writeSave(char* fname) #ifdef _3DS strcat(fullPath, "sdmc:/3ds/appdata/HydraCastleLabyrinth/"); #endif + #ifdef DREAMCAST + strcpy(fullPath, "/ram/"); + #endif strcat(fullPath, fname); if ( (f = fopen(fullPath, "wb")) ) { @@ -1480,6 +1493,10 @@ int writeSave(char* fname) fclose(f); } + #ifdef DREAMCAST + DC_SaveVMU(); + #endif + return result; } @@ -1487,11 +1504,18 @@ void loadSave(char* fname) { FILE* f; + #ifdef DREAMCAST + DC_LoadVMU(); + #endif + char fullPath[128]; strcpy(fullPath, ""); #ifdef _3DS strcat(fullPath, "sdmc:/3ds/appdata/HydraCastleLabyrinth/"); #endif + #ifdef DREAMCAST + strcat(fullPath, "/ram/"); + #endif strcat(fullPath, fname); if ((f = fopen(fullPath, "rb"))) { @@ -1676,4 +1700,104 @@ void loadUncommonImages() if (level == 7 || level == 8) { images[imgMisc6020] = PHL_LoadQDA("chr60x20.bmp"); } -} \ No newline at end of file +} + + +#ifdef DREAMCAST +int DC_LoadVMU(void) { + + unsigned long unzipsize; + uint8* unzipdata; + vmu_pkg_t pkg; + + // Name of the file to open + file_t fd; + if ((fd = fs_open("/vmu/a1/hydracas", O_RDONLY)) == -1) + { + printf("error opening VMU A1, not found.\n"); + return -1; + } + + // Remove VMU header + vmu_pkg_parse(fs_mmap(fd), &pkg); + + // Allocate memory for the uncompressed data + unzipdata = (uint8 *)malloc(524288); //512KB + unzipsize = 524288; + uncompress(unzipdata, &unzipsize, (uint8 *)pkg.data, pkg.data_len); + + // Save buffer into a RAM file + fs_close(fd); + + file_t fd2; + if ((fd2 = fs_open("/ram/save.map", O_WRONLY)) == -1) + { + printf("Can't create RAM file from VMU.\n"); + return -1; + } + fs_write(fd2, unzipdata, unzipsize); + fs_close(fd2); + + // Free unused memory + free(unzipdata); + + return 0; +} + +int DC_SaveVMU(void) { + vmu_pkg_t pkg; + uint8 *pkg_out; + int pkg_size; + file_t ft; + + // Temporal for reading the file + file_t file; + int data_size; + unsigned long zipsize = 0; + uint8 *datasave; + uint8 *zipdata; + + // Open file and copy to buffer + file = fs_open("/ram/save.map", O_RDONLY); + data_size = fs_total(file); + datasave = (uint8 *)malloc(data_size+1); + fs_read(file, datasave, data_size); + fs_close(file); + + // Allocate some memory for compression + zipsize = data_size * 2; + zipdata = (uint8*)malloc(zipsize); + + // The compressed save + compress(zipdata, &zipsize, datasave, data_size); + + // Make the package to the VMU. + strcpy(pkg.desc_short, "hydra"); + strcpy(pkg.desc_long, "Hydra Castle Labyrinth"); + strcpy(pkg.app_id, "hydracas"); + pkg.icon_cnt = 1; + memcpy((void *)&pkg.icon_pal[0],(void *)&vmu_savestate_pal,32); + pkg.icon_data = (const uint8*)&vmu_savestate_data; + pkg.icon_anim_speed = 0; + pkg.eyecatch_type = VMUPKG_EC_NONE; + pkg.data_len = zipsize; + pkg.data = zipdata; + vmu_pkg_build(&pkg, &pkg_out, &pkg_size); + + // Write at A1 port + fs_unlink("/vmu/a1/hydracas"); + ft = fs_open("/vmu/a1/hydracas", O_WRONLY); + if (!ft) { + return -1; + } + fs_write(ft, pkg_out, pkg_size); + fs_close(ft); + + // Free unused memory + free(pkg_out); + free(datasave); + free(zipdata); + + return 0; +} +#endif diff --git a/src/ini.c b/src/ini.c index d2d3f57..47118a2 100644 --- a/src/ini.c +++ b/src/ini.c @@ -30,6 +30,9 @@ void iniInit() strcat(fullPath, "sdmc:/3ds/appdata/HydraCastleLabyrinth/"); #endif strcat(fullPath, "system.ini"); + #ifdef DREAMCAST + strcat(fullPath, "/ram/system.ini"); + #endif } FILE* f; @@ -61,6 +64,9 @@ void saveSettings() strcat(fullPath, "sdmc:/3ds/appdata/HydraCastleLabyrinth/"); #endif strcat(fullPath, "system.ini"); + #ifdef DREAMCAST + strcat(fullPath, "/ram/system.ini"); + #endif } FILE* f; @@ -146,6 +152,9 @@ void loadSettings() strcat(fullPath, "sdmc:/3ds/appdata/HydraCastleLabyrinth/"); #endif strcat(fullPath, "system.ini"); + #ifdef DREAMCAST + strcat(fullPath, "/ram/system.ini"); + #endif } FILE* f; diff --git a/src/main.c b/src/main.c index d772bd0..1aca498 100644 --- a/src/main.c +++ b/src/main.c @@ -61,7 +61,7 @@ int main(int argc, char **argv) #elif defined(ODROID) desktopFS = 1; #else - screenScale = 2; + screenScale = 1; #endif useJoystick = 1; // get command line arguments @@ -128,4 +128,4 @@ int main(int argc, char **argv) #endif return 0; -} \ No newline at end of file +} diff --git a/src/sdl/audio.c b/src/sdl/audio.c index b66ce1e..20b036d 100644 --- a/src/sdl/audio.c +++ b/src/sdl/audio.c @@ -26,7 +26,7 @@ PHL_Music PHL_LoadMusic(char* fname, int loop) char buff[4096]; strcpy(buff, "data/"); strcat(buff, fname); - strcat(buff, ".mid"); + strcat(buff, ".ogg"); ret.snd = Mix_LoadMUS(buff); return ret; } diff --git a/src/sdl/input.c b/src/sdl/input.c index bf9de55..662b85b 100644 --- a/src/sdl/input.c +++ b/src/sdl/input.c @@ -69,6 +69,15 @@ void Input_KeyEvent(SDL_Event* evt) case SDLK_2: bL = w; break; case SDLK_SPACE: bSelect = w; break; case SDLK_RETURN: bStart = w; break; +#elif defined(DINGUX) + case SDLK_LSHIFT: bFaceUp = w; break; + case SDLK_LALT: bFaceDown = w; break; + case SDLK_LCTRL: bFaceLeft = w; break; + case SDLK_SPACE: bFaceRight = w; break; + case SDLK_BACKSPACE: bR = w; break; + case SDLK_TAB: bL = w; break; + case SDLK_ESCAPE: bSelect = w; break; + case SDLK_RETURN: bStart = w; break; #else case SDLK_e: bFaceUp = w; break; case SDLK_x: bFaceDown = w; break; -- cgit v1.2.3