#ifndef BOOMKNIGHT_H #define BOOMKNIGHT_H typedef struct { int id; int hp; int blink; double x, y; int dir; double imageIndex; int state, timer; } Boomknight; void createBoomknight(int x, int y); typedef struct { int id; int dir; double x, y; double hsp; double imageIndex; int timer; } Boom; void createBoom(int x, int y, int dir); #endif