#ifndef CRAB_H #define CRAB_H #include "../collision.h" typedef struct { int id; int hp, invincible; double x, y; double hsp, vsp; double imageIndex; int state, timer, counter; Mask mask; } Crab; void createCrab(int x, int y); typedef struct { int id; double x, y; double angle; double imageIndex; Mask mask; } Electricity; void createElectricity(int x, int y, double angle, int minid); #endif