#ifndef PSPAUDIO_H #define PSPAUDIO_H #include #define PHL_Music OSL_SOUND #define PHL_Sound OSL_SOUND void PHL_AudioInit(); void PHL_AudioClose(); OSL_SOUND* PHL_LoadMusic(char* fname, int loop); //Same as PHL_LoadSound, but expects a file name without extension OSL_SOUND* PHL_LoadSound(char* fname); void PHL_PlayMusic(OSL_SOUND* snd); void PHL_PlaySound(OSL_SOUND* snd, int channel); void PHL_StopMusic(); void PHL_StopSound(OSL_SOUND* snd, int channel); #define PHL_FreeMusic PHL_FreeSound void PHL_FreeSound(OSL_SOUND* snd); #endif