#include "system.h" #include "../text.h" PSP_MODULE_INFO("Hydra Castle Labrynth", 0, 1, 1); PSP_MAIN_THREAD_ATTR(THREAD_ATTR_USER | THREAD_ATTR_VFPU); //PSP_HEAP_SIZE_KB(12*1024); PSP_HEAP_SIZE_KB(-1024); int PHL_MainLoop() { if (quitGame == 1) { return 0; } return 1; } void PHL_ConsoleInit() { pspDebugScreenInit(); } void PHL_GameQuit() { quitGame = 1; } void PHL_ErrorScreen(char* message) { /*consoleInit(GFX_TOP, NULL); printf(message); printf("\n\nPress START to close"); u32 kDown; while (PHL_MainLoop()) { //gfxFlushBuffers(); //gfxSwapBuffers(); hidScanInput(); kDown = hidKeysHeld(); if (kDown & KEY_START) { break; } gspWaitForVBlank(); } */ exit(1); }