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#ifndef GRAPHICS_H
#define GRAPHICS_H
#include <SDL/SDL.h>
#define PHL_Surface SDL_Surface*
#define PHL_RGB SDL_Color
typedef struct {
int tileX[16][12];
int tileY[16][12];
} PHL_Background;
/*
typedef struct {
unsigned int r, g, b;
} PHL_RGB;
*/
/*
typedef struct {
OSL_IMAGE* pxdata;
int width;
int height;
PHL_RGB colorKey;
} PHL_Surface;
*/
extern PHL_Surface screen;
extern int wantFullscreen;
extern int screenScale;
extern int desktopFS;
extern int deltaX;
extern int deltaY;
extern int screenW;
extern int screenH;
SDL_Color PHL_NewRGB(uint8_t r, uint8_t g, uint8_t b);
/*
{
SDL_Color ret = {.r = r, .b = b, .g = g};
return ret;
}
*/
void PHL_GraphicsInit();
void PHL_GraphicsExit();
void PHL_StartDrawing();
void PHL_EndDrawing();
void PHL_ForceScreenUpdate();
void PHL_SetDrawbuffer(PHL_Surface surf);
void PHL_ResetDrawbuffer();
//PHL_RGB PHL_NewRGB(int r, int g, int b);
void PHL_SetColorKey(PHL_Surface surf, int r, int g, int b);
PHL_Surface PHL_NewSurface(int w, int h);
void PHL_FreeSurface(PHL_Surface surf);
//PHL_Surface PHL_LoadBMP(char* fname);
PHL_Surface PHL_LoadBMP(int index);
void PHL_DrawRect(int x, int y, int w, int h, SDL_Color col);
void PHL_DrawSurface(double x, double y, PHL_Surface surface);
void PHL_DrawSurfacePart(double x, double y, int cropx, int cropy, int cropw, int croph, PHL_Surface surface);
void PHL_DrawBackground(PHL_Background back, PHL_Background fore);
void PHL_UpdateBackground(PHL_Background back, PHL_Background fore);
#endif
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