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authornotaz2011-02-06 01:27:48 +0200
committernotaz2011-02-10 02:06:49 +0200
commit799b0b8773d6add1de99efd582c93701b82e970d (patch)
tree0528027f543febe28702d3256f84c96b0fa37454 /frontend/main.c
parentc89cd762a63a78e30a59955e705e29ff3d5ae3b8 (diff)
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frontend: support analog controller using nubs; some refactoring
also enable frameskip by default, it makes the experience a bit better on most games.
Diffstat (limited to 'frontend/main.c')
-rw-r--r--frontend/main.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/frontend/main.c b/frontend/main.c
index 550242a..3344819 100644
--- a/frontend/main.c
+++ b/frontend/main.c
@@ -20,6 +20,7 @@
#include "pcnt.h"
#include "menu.h"
#include "../libpcsxcore/misc.h"
+#include "../libpcsxcore/new_dynarec/new_dynarec.h"
#include "../plugins/cdrcimg/cdrcimg.h"
#include "common/plat.h"
#include "common/input.h"
@@ -253,6 +254,7 @@ int main(int argc, char *argv[])
while (1)
{
+ stop = 0;
psxCpu->Execute();
menu_loop();
}