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author | notaz | 2011-02-06 01:27:48 +0200 |
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committer | notaz | 2011-02-10 02:06:49 +0200 |
commit | 799b0b8773d6add1de99efd582c93701b82e970d (patch) | |
tree | 0528027f543febe28702d3256f84c96b0fa37454 /frontend/main.c | |
parent | c89cd762a63a78e30a59955e705e29ff3d5ae3b8 (diff) | |
download | pcsx_rearmed-799b0b8773d6add1de99efd582c93701b82e970d.tar.gz pcsx_rearmed-799b0b8773d6add1de99efd582c93701b82e970d.tar.bz2 pcsx_rearmed-799b0b8773d6add1de99efd582c93701b82e970d.zip |
frontend: support analog controller using nubs; some refactoring
also enable frameskip by default, it makes the experience a bit
better on most games.
Diffstat (limited to 'frontend/main.c')
-rw-r--r-- | frontend/main.c | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/frontend/main.c b/frontend/main.c index 550242a..3344819 100644 --- a/frontend/main.c +++ b/frontend/main.c @@ -20,6 +20,7 @@ #include "pcnt.h" #include "menu.h" #include "../libpcsxcore/misc.h" +#include "../libpcsxcore/new_dynarec/new_dynarec.h" #include "../plugins/cdrcimg/cdrcimg.h" #include "common/plat.h" #include "common/input.h" @@ -253,6 +254,7 @@ int main(int argc, char *argv[]) while (1) { + stop = 0; psxCpu->Execute(); menu_loop(); } |