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authorPCSX* teams2010-11-16 14:15:22 +0200
committerGrazvydas Ignotas2010-11-16 14:15:22 +0200
commitef79bbde537d6b9c745a7d86cb9df1d04c35590d (patch)
treeef8d2520dbb9e1e345b41b12c9959f300ca8fd10 /plugins/dfsound/pulseaudio.c
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pcsxr-1.9.92
Diffstat (limited to 'plugins/dfsound/pulseaudio.c')
-rw-r--r--plugins/dfsound/pulseaudio.c354
1 files changed, 354 insertions, 0 deletions
diff --git a/plugins/dfsound/pulseaudio.c b/plugins/dfsound/pulseaudio.c
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--- /dev/null
+++ b/plugins/dfsound/pulseaudio.c
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+/***************************************************************************
+ pulseaudio.c - description
+ -------------------
+begin : Thu Feb 04 2010
+copyright : (C) 2010 by Tristin Celestin
+email : cetris1@umbc.edu
+comment : Much of this was taken from simple.c, in the pulseaudio
+ library
+***************************************************************************/
+/***************************************************************************
+ * *
+ * This program is free software; you can redistribute it and/or modify *
+ * it under the terms of the GNU General Public License as published by *
+ * the Free Software Foundation; either version 2 of the License, or *
+ * (at your option) any later version. See also the license.txt file for *
+ * additional informations. *
+ * *
+ ***************************************************************************/
+
+#include "stdafx.h"
+
+#ifdef USEPULSEAUDIO
+
+#define _IN_OSS
+
+#include "externals.h"
+#include <pulse/pulseaudio.h>
+
+////////////////////////////////////////////////////////////////////////
+// pulseaudio structs
+////////////////////////////////////////////////////////////////////////
+
+typedef struct {
+ pa_threaded_mainloop *mainloop;
+ pa_context *context;
+ pa_mainloop_api *api;
+ pa_stream *stream;
+ pa_sample_spec spec;
+ int first;
+} Device;
+
+typedef struct {
+ unsigned int frequency;
+ unsigned int latency_in_msec;
+} Settings;
+
+////////////////////////////////////////////////////////////////////////
+// pulseaudio globals
+////////////////////////////////////////////////////////////////////////
+
+static Device device = {
+ .mainloop = NULL,
+ .api = NULL,
+ .context = NULL,
+ .stream = NULL
+};
+
+static Settings settings = {
+ .frequency = 44100,
+ .latency_in_msec = 20,
+};
+
+// the number of bytes written in SoundFeedStreamData
+const int mixlen = 3240;
+
+// used to calculate how much space is used in the buffer, for debugging purposes
+//int maxlength = 0;
+
+////////////////////////////////////////////////////////////////////////
+// CALLBACKS FOR THREADED MAINLOOP
+////////////////////////////////////////////////////////////////////////
+static void context_state_cb (pa_context *context, void *userdata)
+{
+ Device *dev = userdata;
+
+ if ((context == NULL) || (dev == NULL))
+ return;
+
+ switch (pa_context_get_state (context))
+ {
+ case PA_CONTEXT_READY:
+ case PA_CONTEXT_TERMINATED:
+ case PA_CONTEXT_FAILED:
+ pa_threaded_mainloop_signal (dev->mainloop, 0);
+ break;
+
+ case PA_CONTEXT_UNCONNECTED:
+ case PA_CONTEXT_CONNECTING:
+ case PA_CONTEXT_AUTHORIZING:
+ case PA_CONTEXT_SETTING_NAME:
+ break;
+ }
+}
+
+static void stream_state_cb (pa_stream *stream, void * userdata)
+{
+ Device *dev = userdata;
+
+ if ((stream == NULL) || (dev == NULL))
+ return;
+
+ switch (pa_stream_get_state (stream))
+ {
+ case PA_STREAM_READY:
+ case PA_STREAM_FAILED:
+ case PA_STREAM_TERMINATED:
+ pa_threaded_mainloop_signal (dev->mainloop, 0);
+ break;
+
+ case PA_STREAM_UNCONNECTED:
+ case PA_STREAM_CREATING:
+ break;
+ }
+}
+
+static void stream_latency_update_cb (pa_stream *stream, void *userdata)
+{
+ Device *dev = userdata;
+
+ if ((stream == NULL) || (dev == NULL))
+ return;
+
+ pa_threaded_mainloop_signal (dev->mainloop, 0);
+}
+
+static void stream_request_cb (pa_stream *stream, size_t length, void *userdata)
+{
+ Device *dev = userdata;
+
+ if ((stream == NULL) || (dev == NULL))
+ return;
+ pa_threaded_mainloop_signal (dev->mainloop, 0);
+}
+
+////////////////////////////////////////////////////////////////////////
+// SETUP SOUND
+////////////////////////////////////////////////////////////////////////
+
+void SetupSound (void)
+{
+ int error_number;
+
+ // Acquire mainloop ///////////////////////////////////////////////////////
+ device.mainloop = pa_threaded_mainloop_new ();
+ if (device.mainloop == NULL)
+ {
+ fprintf (stderr, "Could not acquire PulseAudio main loop\n");
+ return;
+ }
+
+ // Acquire context ////////////////////////////////////////////////////////
+ device.api = pa_threaded_mainloop_get_api (device.mainloop);
+ device.context = pa_context_new (device.api, "PCSX");
+ pa_context_set_state_callback (device.context, context_state_cb, &device);
+
+ if (device.context == NULL)
+ {
+ fprintf (stderr, "Could not acquire PulseAudio device context\n");
+ return;
+ }
+
+ // Connect to PulseAudio server ///////////////////////////////////////////
+ if (pa_context_connect (device.context, NULL, 0, NULL) < 0)
+ {
+ error_number = pa_context_errno (device.context);
+ fprintf (stderr, "Could not connect to PulseAudio server: %s\n", pa_strerror(error_number));
+ return;
+ }
+
+ // Run mainloop until sever context is ready //////////////////////////////
+ pa_threaded_mainloop_lock (device.mainloop);
+ if (pa_threaded_mainloop_start (device.mainloop) < 0)
+ {
+ fprintf (stderr, "Could not start mainloop\n");
+ return;
+ }
+
+ pa_context_state_t context_state;
+ context_state = pa_context_get_state (device.context);
+ while (context_state != PA_CONTEXT_READY)
+ {
+ context_state = pa_context_get_state (device.context);
+ if (! PA_CONTEXT_IS_GOOD (context_state))
+ {
+ error_number = pa_context_errno (device.context);
+ fprintf (stderr, "Context state is not good: %s\n", pa_strerror (error_number));
+ return;
+ }
+ else if (context_state == PA_CONTEXT_READY)
+ break;
+ else
+ fprintf (stderr, "PulseAudio context state is %d\n", context_state);
+ pa_threaded_mainloop_wait (device.mainloop);
+ }
+
+ // Set sample spec ////////////////////////////////////////////////////////
+ device.spec.format = PA_SAMPLE_S16NE;
+ if (iDisStereo)
+ device.spec.channels = 1;
+ else
+ device.spec.channels = 2;
+ device.spec.rate = settings.frequency;
+
+ pa_buffer_attr buffer_attributes;
+ buffer_attributes.tlength = pa_bytes_per_second (& device.spec) / 5;
+ buffer_attributes.maxlength = buffer_attributes.tlength * 3;
+ buffer_attributes.minreq = buffer_attributes.tlength / 3;
+ buffer_attributes.prebuf = buffer_attributes.tlength;
+
+ //maxlength = buffer_attributes.maxlength;
+ //fprintf (stderr, "Total space: %u\n", buffer_attributes.maxlength);
+ //fprintf (stderr, "Minimum request size: %u\n", buffer_attributes.minreq);
+ //fprintf (stderr, "Bytes needed before playback: %u\n", buffer_attributes.prebuf);
+ //fprintf (stderr, "Target buffer size: %lu\n", buffer_attributes.tlength);
+
+ // Acquire new stream using spec //////////////////////////////////////////
+ device.stream = pa_stream_new (device.context, "PCSX", &device.spec, NULL);
+ if (device.stream == NULL)
+ {
+ error_number = pa_context_errno (device.context);
+ fprintf (stderr, "Could not acquire new PulseAudio stream: %s\n", pa_strerror (error_number));
+ return;
+ }
+
+ // Set callbacks for server events ////////////////////////////////////////
+ pa_stream_set_state_callback (device.stream, stream_state_cb, &device);
+ pa_stream_set_write_callback (device.stream, stream_request_cb, &device);
+ pa_stream_set_latency_update_callback (device.stream, stream_latency_update_cb, &device);
+
+ // Ready stream for playback //////////////////////////////////////////////
+ pa_stream_flags_t flags = (pa_stream_flags_t) (PA_STREAM_ADJUST_LATENCY | PA_STREAM_INTERPOLATE_TIMING | PA_STREAM_AUTO_TIMING_UPDATE);
+ //pa_stream_flags_t flags = (pa_stream_flags_t) (PA_STREAM_INTERPOLATE_TIMING | PA_STREAM_AUTO_TIMING_UPDATE | PA_STREAM_EARLY_REQUESTS);
+ if (pa_stream_connect_playback (device.stream, NULL, &buffer_attributes, flags, NULL, NULL) < 0)
+ {
+ pa_context_errno (device.context);
+ fprintf (stderr, "Could not connect for playback: %s\n", pa_strerror (error_number));
+ return;
+ }
+
+ // Run mainloop until stream is ready /////////////////////////////////////
+ pa_stream_state_t stream_state;
+ stream_state = pa_stream_get_state (device.stream);
+ while (stream_state != PA_STREAM_READY)
+ {
+ stream_state = pa_stream_get_state (device.stream);
+
+ if (stream_state == PA_STREAM_READY)
+ break;
+
+ else if (! PA_STREAM_IS_GOOD (stream_state))
+ {
+ error_number = pa_context_errno (device.context);
+ fprintf (stderr, "Stream state is not good: %s\n", pa_strerror (error_number));
+ return;
+ }
+ else
+ fprintf (stderr, "PulseAudio stream state is %d\n", stream_state);
+ pa_threaded_mainloop_wait (device.mainloop);
+ }
+
+ pa_threaded_mainloop_unlock (device.mainloop);
+
+ fprintf (stderr, "PulseAudio should be connected\n");
+ return;
+}
+
+////////////////////////////////////////////////////////////////////////
+// REMOVE SOUND
+////////////////////////////////////////////////////////////////////////
+void RemoveSound (void)
+{
+ if (device.mainloop != NULL)
+ pa_threaded_mainloop_stop (device.mainloop);
+
+ // Release in reverse order of acquisition
+ if (device.stream != NULL)
+ {
+ pa_stream_unref (device.stream);
+ device.stream = NULL;
+
+ }
+ if (device.context != NULL)
+ {
+ pa_context_disconnect (device.context);
+ pa_context_unref (device.context);
+ device.context = NULL;
+ }
+
+ if (device.mainloop != NULL)
+ {
+ pa_threaded_mainloop_free (device.mainloop);
+ device.mainloop = NULL;
+ }
+
+}
+
+////////////////////////////////////////////////////////////////////////
+// GET BYTES BUFFERED
+////////////////////////////////////////////////////////////////////////
+
+unsigned long SoundGetBytesBuffered (void)
+{
+ int free_space;
+ int error_code;
+ long latency;
+ int playing = 0;
+
+ if ((device.mainloop == NULL) || (device.api == NULL) || ( device.context == NULL) || (device.stream == NULL))
+ return SOUNDSIZE;
+
+ pa_threaded_mainloop_lock (device.mainloop);
+ free_space = pa_stream_writable_size (device.stream);
+ pa_threaded_mainloop_unlock (device.mainloop);
+
+ //fprintf (stderr, "Free space: %d\n", free_space);
+ //fprintf (stderr, "Used space: %d\n", maxlength - free_space);
+ if (free_space < mixlen * 3)
+ {
+ // Don't buffer anymore, just play
+ //fprintf (stderr, "Not buffering.\n");
+ return SOUNDSIZE;
+ }
+ else
+ {
+ // Buffer some sound
+ //fprintf (stderr, "Buffering.\n");
+ return 0;
+ }
+}
+
+////////////////////////////////////////////////////////////////////////
+// FEED SOUND DATA
+////////////////////////////////////////////////////////////////////////
+
+void SoundFeedStreamData (unsigned char *pSound, long lBytes)
+{
+ int error_code;
+ int size;
+
+ if (device.mainloop != NULL)
+ {
+ pa_threaded_mainloop_lock (device.mainloop);
+ if (pa_stream_write (device.stream, pSound, lBytes, NULL, 0LL, PA_SEEK_RELATIVE) < 0)
+ {
+ fprintf (stderr, "Could not perform write\n");
+ }
+ else
+ {
+ //fprintf (stderr, "Wrote %d bytes\n", lBytes);
+ pa_threaded_mainloop_unlock (device.mainloop);
+ }
+ }
+}
+#endif