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authornotaz2011-09-22 20:26:34 +0300
committernotaz2011-09-22 21:56:18 +0300
commit7e44d49d2a65d6e45d6f99f72a8cccdb02654aae (patch)
treed459446fb8e9e7bcfd8654c10356a4d0a2ec1a01 /plugins/dfsound/spu.c
parent77d6fd631e4c4efc26333ae43888855b9961493e (diff)
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spu: clean up unneeded code
Diffstat (limited to 'plugins/dfsound/spu.c')
-rw-r--r--plugins/dfsound/spu.c35
1 files changed, 5 insertions, 30 deletions
diff --git a/plugins/dfsound/spu.c b/plugins/dfsound/spu.c
index b866cff..8c6f7d2 100644
--- a/plugins/dfsound/spu.c
+++ b/plugins/dfsound/spu.c
@@ -26,7 +26,6 @@
#include "registers.h"
#include "cfg.h"
#include "dsoundoss.h"
-#include "regs.h"
#ifdef ENABLE_NLS
#include <libintl.h>
@@ -287,19 +286,9 @@ INLINE void StartSound(int ch)
// ALL KIND OF HELPERS
////////////////////////////////////////////////////////////////////////
-INLINE void VoiceChangeFrequency(int ch)
-{
- s_chan[ch].iUsedFreq=s_chan[ch].iActFreq; // -> take it and calc steps
- s_chan[ch].sinc=s_chan[ch].iRawPitch<<4;
- if(!s_chan[ch].sinc) s_chan[ch].sinc=1;
- if(iUseInterpolation==1) s_chan[ch].SB[32]=1; // -> freq change in simle imterpolation mode: set flag
-}
-
-////////////////////////////////////////////////////////////////////////
-
INLINE int FModChangeFrequency(int ch,int ns)
{
- int NP=s_chan[ch].iRawPitch;
+ unsigned int NP=s_chan[ch].iRawPitch;
int sinc;
NP=((32768L+iFMod[ns])*NP)/32768L;
@@ -307,12 +296,7 @@ INLINE int FModChangeFrequency(int ch,int ns)
if(NP>0x3fff) NP=0x3fff;
if(NP<0x1) NP=0x1;
- NP=(44100L*NP)/(4096L); // calc frequency
-
- s_chan[ch].iActFreq=NP;
- s_chan[ch].iUsedFreq=NP;
- sinc=(((NP/10)<<16)/4410);
- if(!sinc) sinc=1;
+ sinc=NP<<4; // calc frequency
if(iUseInterpolation==1) // freq change in simple interpolation mode
s_chan[ch].SB[32]=1;
iFMod[ns]=0;
@@ -512,9 +496,6 @@ static int skip_block(int ch)
int flags = start[1];
int ret = 0;
- // Tron Bonne hack, probably wrong (could be wrong memory contents..)
- if(flags & ~7) flags = 0;
-
if(start == pSpuIrq)
{
do_irq();
@@ -750,9 +731,6 @@ static void *MAINThread(void *arg)
if(dwNewChannel&(1<<ch)) StartSound(ch); // start new sound
if(!(dwChannelOn&(1<<ch))) continue; // channel not playing? next
- if(s_chan[ch].iActFreq!=s_chan[ch].iUsedFreq) // new psx frequency?
- VoiceChangeFrequency(ch);
-
if(s_chan[ch].bNoise)
d=do_samples_noise(ch, ns_from, ns_to);
else if(s_chan[ch].bFMod==2 || (s_chan[ch].bFMod==0 && iUseInterpolation==0))
@@ -791,20 +769,18 @@ static void *MAINThread(void *arg)
if(s_chan[ch].pCurr > pSpuIrq && s_chan[ch].pLoop > pSpuIrq)
continue;
- if(s_chan[ch].iActFreq!=s_chan[ch].iUsedFreq) // new psx frequency?
- VoiceChangeFrequency(ch);
-
s_chan[ch].spos += s_chan[ch].sinc * NSSIZE;
while(s_chan[ch].spos >= 28 * 0x10000)
{
- unsigned char *start=s_chan[ch].pCurr;
+ unsigned char *start = s_chan[ch].pCurr;
// no need for bIRQReturn since the channel is silent
iSpuAsyncWait |= skip_block(ch);
if(start == s_chan[ch].pCurr)
{
// looping on self
- dwChannelDead|=1<<ch;
+ dwChannelDead |= 1<<ch;
+ s_chan[ch].spos = 0;
break;
}
@@ -1045,7 +1021,6 @@ void SetupStreams(void)
// s_chan[i].hMutex=CreateMutex(NULL,FALSE,NULL);
s_chan[i].ADSRX.SustainLevel = 0xf; // -> init sustain
s_chan[i].pLoop=spuMemC;
- s_chan[i].pStart=spuMemC;
s_chan[i].pCurr=spuMemC;
}