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-rw-r--r--.gitignore3
-rw-r--r--Makefile3
-rw-r--r--pandora/readme.txt25
3 files changed, 28 insertions, 3 deletions
diff --git a/.gitignore b/.gitignore
index 0e8f07f..6199832 100644
--- a/.gitignore
+++ b/.gitignore
@@ -7,3 +7,6 @@ tags
cscope.out
pandora
pcsx.map
+tools
+gpu_dumps*
+.pcsx/
diff --git a/Makefile b/Makefile
index 7e3d097..2b57053 100644
--- a/Makefile
+++ b/Makefile
@@ -137,7 +137,7 @@ $(TARGET): $(OBJS)
$(CC) -o $@ $^ $(LDFLAGS) -Wl,-Map=$@.map
PLUGINS = plugins/spunull/spunull.so plugins/gpu_unai/gpuPCSX4ALL.so \
- plugins/gpu-gles/gpuGLES.so
+ plugins/gpu-gles/gpuGLES.so plugins/gpu_neon/gpu_neon.so
$(PLUGINS):
make -C $(dir $@)
@@ -164,4 +164,5 @@ rel: pcsx $(PLUGINS) \
sed -e 's/%PR%/$(VER)/g' out/pcsx.pxml.templ > out/pcsx.pxml
rm out/pcsx.pxml.templ
mv out/*.so out/plugins/
+ mv out/plugins/gpu_neon.so out/plugins/gpuPEOPS2.so
$(PND_MAKE) -p pcsx_rearmed_$(VER).pnd -d out -x out/pcsx.pxml -i pandora/pcsx.png -c
diff --git a/pandora/readme.txt b/pandora/readme.txt
index db42e9f..4f2cbed 100644
--- a/pandora/readme.txt
+++ b/pandora/readme.txt
@@ -33,7 +33,7 @@ Supported CD image formats:
- .ZNX/.ZNX.table (partial)
- EBOOT.PBP (PSP, partial)
-CDDA (CD audio) support requires .cue/.bin format.
+CDDA (CD audio) only supported when .cue/.toc/.ccd/.mds files are present.
There is support for redump.org .sbi files, which can be used instead of
.sub files to save space (name it the same as .cue/.bin, just use .sbi
extension). This is required for Libcrypt copy protected game support.
@@ -46,6 +46,8 @@ then select the BIOS you want to use in Options->BIOS/Plugins menu.
Analog controllers are supported using nubs, but this is disabled by
default and needs to be enabled in 'Controls' menu.
+There is also touchscreen based GunCon support, which also requires
+appropriate controller selected in controls configuration.
Plugins
@@ -59,13 +61,32 @@ gpuPCSX4ALL.so - plugin from PCSX4ALL project. Faster but has some glitches.
gpuGLES.so - experimental port of P.E.Op.S. MesaGL plugin to OpenGL ES.
Occasionally faster but has lots of glitches and seems to
be rather unstable (may crash the system).
-builtin_spu - P.E.Op.S. SPU plugin, most accurate but slow.
+builtin_spu - P.E.Op.S. SPU plugin.
spunull.so - NULL plugin, i.e. no sound emulation.
Changelog
---------
+r9 (2011-08-13)
+* fixed various dynarec integration issues that were causing instability
+* merged latest Ari64 dynarec code for some performance improvement
+* changed frameskip handling in builtin and PCSX4ALL plugins,
+ fixes some cases where it would not work
+* merged PCSX4ALL 2.2 GPU code to it's plugin
+* fixed PCSX4ALL GPU inline asm, was miscompiling for ARMv7.
++ added CDDA handling for eboot format
+* improved CDDA handling for all image formats that support it
+* various compatibility/accuracy improvements
+* optimized PEOPS SPU core
+* various menu adjustments
+* changed scaling options a bit, there are now two 4:3 options:
+ integer and fractional
++ added some basic memory card manager, which allows to change
+ or remove cards (remove needed for Tenka)
++ added GunCon support
++ added gpuPEOPS2 plugin (peops rendering + new emulation code)
+
r8 (2011-03-22)
* improved recompiler performance for some games
* fixed a few recompiler related compatibility issues