diff options
Diffstat (limited to 'frontend/menu.c')
-rw-r--r-- | frontend/menu.c | 32 |
1 files changed, 22 insertions, 10 deletions
diff --git a/frontend/menu.c b/frontend/menu.c index babe109..47523b2 100644 --- a/frontend/menu.c +++ b/frontend/menu.c @@ -305,14 +305,14 @@ static void menu_sync_config(void) cycle_multiplier = 10000 / psx_clock; switch (in_type_sel1) { - case 1: in_type1 = PSE_PAD_TYPE_ANALOGPAD; break; - case 2: in_type1 = PSE_PAD_TYPE_NEGCON; break; - default: in_type1 = PSE_PAD_TYPE_STANDARD; + case 1: in_type[0] = PSE_PAD_TYPE_ANALOGPAD; break; + case 2: in_type[0] = PSE_PAD_TYPE_NEGCON; break; + default: in_type[0] = PSE_PAD_TYPE_STANDARD; } switch (in_type_sel2) { - case 1: in_type2 = PSE_PAD_TYPE_ANALOGPAD; break; - case 2: in_type2 = PSE_PAD_TYPE_NEGCON; break; - default: in_type2 = PSE_PAD_TYPE_STANDARD; + case 1: in_type[1] = PSE_PAD_TYPE_ANALOGPAD; break; + case 2: in_type[1] = PSE_PAD_TYPE_NEGCON; break; + default: in_type[1] = PSE_PAD_TYPE_STANDARD; } if (in_evdev_allow_abs_only != allow_abs_only_old) { in_probe(); @@ -422,6 +422,12 @@ static const struct { CE_INTVAL_V(frameskip, 3), CE_INTVAL_P(gpu_peops.iUseDither), CE_INTVAL_P(gpu_peops.dwActFixes), + CE_INTVAL_P(gpu_unai.ilace_force), + CE_INTVAL_P(gpu_unai.pixel_skip), + CE_INTVAL_P(gpu_unai.lighting), + CE_INTVAL_P(gpu_unai.fast_lighting), + CE_INTVAL_P(gpu_unai.blending), + CE_INTVAL_P(gpu_unai.dithering), CE_INTVAL_P(gpu_unai.lineskip), CE_INTVAL_P(gpu_unai.abe_hack), CE_INTVAL_P(gpu_unai.no_light), @@ -1358,10 +1364,16 @@ static int menu_loop_plugin_gpu_neon(int id, int keys) static menu_entry e_menu_plugin_gpu_unai[] = { - mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai.lineskip, 1), - mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai.abe_hack, 1), - mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai.no_light, 1), - mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai.no_blend, 1), + //mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai.lineskip, 1), + //mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai.abe_hack, 1), + //mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai.no_light, 1), + //mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai.no_blend, 1), + mee_onoff ("Interlace", 0, pl_rearmed_cbs.gpu_unai.ilace_force, 1), + mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_unai.dithering, 1), + mee_onoff ("Lighting", 0, pl_rearmed_cbs.gpu_unai.lighting, 1), + mee_onoff ("Fast lighting", 0, pl_rearmed_cbs.gpu_unai.fast_lighting, 1), + mee_onoff ("Blending", 0, pl_rearmed_cbs.gpu_unai.blending, 1), + mee_onoff ("Pixel skip", 0, pl_rearmed_cbs.gpu_unai.pixel_skip, 1), mee_end, }; |