diff options
Diffstat (limited to 'frontend')
46 files changed, 8662 insertions, 2827 deletions
diff --git a/frontend/320240/caanoo.gpe b/frontend/320240/caanoo.gpe deleted file mode 100755 index 9d6154a..0000000 --- a/frontend/320240/caanoo.gpe +++ /dev/null @@ -1,23 +0,0 @@ -#!/bin/sh - -# Wiz's timings are already good, apply this for Caanoo -if [ -e /dev/accel ]; then - ./pollux_set "ram_timings=3,9,4,1,1,1,1" -fi - -# the sync mount causes problems when writing saves, -# probably due to many write calls, so have to get rid of it -if grep mmcblk /proc/mounts | grep -q '\<sync\>'; then - oldmount=`grep mmcblk /proc/mounts | grep '\<sync\>' | awk '{print $4}'` - mount /dev/mmcblk0p1 /mnt/sd/ -o remount,dirsync,noatime -fi - -./pcsx "$@" -sync - -if [ -n "$oldmount" ]; then - mount /dev/mmcblk0p1 /mnt/sd/ -o remount,$oldmount -fi - -cd /usr/gp2x -exec ./gp2xmenu diff --git a/frontend/320240/haptic_s.cfg b/frontend/320240/haptic_s.cfg deleted file mode 100644 index 624056d..0000000 --- a/frontend/320240/haptic_s.cfg +++ /dev/null @@ -1,3 +0,0 @@ -0 126 -100 -126 -115 0 diff --git a/frontend/320240/haptic_w.cfg b/frontend/320240/haptic_w.cfg deleted file mode 100644 index 3585a71..0000000 --- a/frontend/320240/haptic_w.cfg +++ /dev/null @@ -1,3 +0,0 @@ -0 54 -100 -126 -105 0 diff --git a/frontend/320240/pcsx26.png b/frontend/320240/pcsx26.png Binary files differdeleted file mode 100644 index ed220a0..0000000 --- a/frontend/320240/pcsx26.png +++ /dev/null diff --git a/frontend/320240/pcsx_rearmed.ini b/frontend/320240/pcsx_rearmed.ini deleted file mode 100644 index b15497f..0000000 --- a/frontend/320240/pcsx_rearmed.ini +++ /dev/null @@ -1,6 +0,0 @@ -[info] -name="PCSX ReARMed" -icon="/pcsx_rearmed/pcsx26.png" -path="/pcsx_rearmed/pcsx.gpe" -title="/pcsx_rearmed/pcsxb.png" -group="GAMES" diff --git a/frontend/320240/pcsxb.png b/frontend/320240/pcsxb.png Binary files differdeleted file mode 100644 index ff5a48a..0000000 --- a/frontend/320240/pcsxb.png +++ /dev/null diff --git a/frontend/320240/pollux_set.c b/frontend/320240/pollux_set.c deleted file mode 100644 index f49e777..0000000 --- a/frontend/320240/pollux_set.c +++ /dev/null @@ -1,389 +0,0 @@ -/* - * quick tool to set various timings for Wiz - * - * Copyright (c) GraÅžvydas "notaz" Ignotas, 2009 - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the organization nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" - * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE - * ARE DISCLAIMED. IN NO EVENT SHALL COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE - * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL - * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR - * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER - * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, - * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - * - * HTOTAL: X VTOTAL: 341 - * HSWIDTH: 1 VSWIDTH: 0 - * HASTART: 37 VASTART: 17 - * HAEND: 277 VAEND: 337 - * - * 120Hz - * pcd 8, 447: + 594us - * pcd 9, 397: + 36us - * pcd 10, 357: - 523us - * pcd 11, 325: +1153us - * - * 'lcd_timings=397,1,37,277,341,0,17,337;dpc_clkdiv0=9' - * 'ram_timings=2,9,4,1,1,1,1' - */ - -#include <stdio.h> -#include <stdlib.h> -#include <string.h> -//#include "pollux_set.h" -#define BINARY - -/* parse stuff */ -static int parse_lcd_timings(const char *str, void *data) -{ - int *lcd_timings = data; - const char *p = str; - int ret, c; - ret = sscanf(str, "%d,%d,%d,%d,%d,%d,%d,%d", - &lcd_timings[0], &lcd_timings[1], &lcd_timings[2], &lcd_timings[3], - &lcd_timings[4], &lcd_timings[5], &lcd_timings[6], &lcd_timings[7]); - if (ret != 8) - return -1; - /* skip seven commas */ - for (c = 0; c < 7 && *p != 0; p++) - if (*p == ',') - c++; - if (c != 7) - return -1; - /* skip last number */ - while ('0' <= *p && *p <= '9') - p++; - - return p - str; -} - -static int parse_ram_timings(const char *str, void *data) -{ - int *ram_timings = data; - const char *p = str; - int ret, c; - float cas; - - ret = sscanf(p, "%f,%d,%d,%d,%d,%d,%d", - &cas, &ram_timings[1], &ram_timings[2], &ram_timings[3], - &ram_timings[4], &ram_timings[5], &ram_timings[6]); - if (ret != 7) - return -1; - if (cas == 2) - ram_timings[0] = 1; - else if (cas == 2.5) - ram_timings[0] = 2; - else if (cas == 3) - ram_timings[0] = 3; - else - return -1; - for (c = 0; c < 6 && *p != 0; p++) - if (*p == ',') - c++; - if (c != 6) - return -1; - while ('0' <= *p && *p <= '9') - p++; - - return p - str; -} - -static int parse_decimal(const char *str, void *data) -{ - char *ep; - - *(int *)data = strtoul(str, &ep, 10); - if (ep == str) - return -1; - - return ep - str; -} - -/* validate and apply stuff */ -static int apply_lcd_timings(volatile unsigned short *memregs, void *data) -{ - int *lcd_timings = data; - int i; - - for (i = 0; i < 8; i++) { - if (lcd_timings[i] & ~0xffff) { - fprintf(stderr, "pollux_set: invalid lcd timing %d: %d\n", i, lcd_timings[i]); - return -1; - } - } - - for (i = 0; i < 8; i++) - memregs[(0x307c>>1) + i] = lcd_timings[i]; - - return 0; -} - -static const struct { - signed char adj; /* how to adjust value passed by user */ - signed short min; /* range of */ - signed short max; /* allowed values (inclusive) */ -} -ram_ranges[] = { - { 0, 1, 3 }, /* cas (cl) */ - { -2, 0, 15 }, /* trc */ - { -2, 0, 15 }, /* tras */ - { 0, 0, 15 }, /* twr */ - { 0, 0, 15 }, /* tmrd */ - { 0, 0, 15 }, /* trp */ - { 0, 0, 15 }, /* trcd */ -}; - -static int apply_ram_timings(volatile unsigned short *memregs, void *data) -{ - int *ram_timings = data; - int i, val; - - for (i = 0; i < 7; i++) - { - ram_timings[i] += ram_ranges[i].adj; - if (ram_timings[i] < ram_ranges[i].min || ram_timings[i] > ram_ranges[i].max) { - fprintf(stderr, "pollux_set: invalid RAM timing %d\n", i); - return -1; - } - } - - val = memregs[0x14802>>1] & 0x0f00; - val |= (ram_timings[4] << 12) | (ram_timings[5] << 4) | ram_timings[6]; - memregs[0x14802>>1] = val; - - val = memregs[0x14804>>1] & 0x4000; - val |= (ram_timings[0] << 12) | (ram_timings[1] << 8) | - (ram_timings[2] << 4) | ram_timings[3]; - val |= 0x8000; - memregs[0x14804>>1] = val; - - for (i = 0; i < 0x100000 && (memregs[0x14804>>1] & 0x8000); i++) - ; - - return 0; -} - -static int apply_dpc_clkdiv0(volatile unsigned short *memregs, void *data) -{ - int pcd = *(int *)data; - int tmp; - - if ((pcd - 1) & ~0x3f) { - fprintf(stderr, "pollux_set: invalid lcd clkdiv0: %d\n", pcd); - return -1; - } - - pcd = (pcd - 1) & 0x3f; - tmp = memregs[0x31c4>>1]; - memregs[0x31c4>>1] = (tmp & ~0x3f0) | (pcd << 4); - - return 0; -} - -static int apply_cpuclk(volatile unsigned short *memregs, void *data) -{ - volatile unsigned int *memregl = (volatile void *)memregs; - int mhz = *(int *)data; - int adiv, mdiv, pdiv, sdiv = 0; - int i, vf000, vf004; - - // m = MDIV, p = PDIV, s = SDIV - #define SYS_CLK_FREQ 27 - pdiv = 9; - mdiv = (mhz * pdiv) / SYS_CLK_FREQ; - if (mdiv & ~0x3ff) - return -1; - vf004 = (pdiv<<18) | (mdiv<<8) | sdiv; - - // attempt to keep AHB the divider close to 250, but not higher - for (adiv = 1; mhz / adiv > 250; adiv++) - ; - - vf000 = memregl[0xf000>>2]; - vf000 = (vf000 & ~0x3c0) | ((adiv - 1) << 6); - memregl[0xf000>>2] = vf000; - memregl[0xf004>>2] = vf004; - memregl[0xf07c>>2] |= 0x8000; - for (i = 0; (memregl[0xf07c>>2] & 0x8000) && i < 0x100000; i++) - ; - - printf("clock set to %dMHz, AHB set to %dMHz\n", mhz, mhz / adiv); - return 0; -} - -static int lcd_timings[8]; -static int ram_timings[7]; -static int dpc_clkdiv0; -static int cpuclk; - -static const char lcd_t_help[] = "htotal,hswidth,hastart,haend,vtotal,vswidth,vastart,vaend"; -static const char ram_t_help[] = "CAS,tRC,tRAS,tWR,tMRD,tRP,tRCD"; - -static const struct { - const char *name; - const char *help; - int (*parse)(const char *str, void *data); - int (*apply)(volatile unsigned short *memregs, void *data); - void *data; -} -all_params[] = { - { "lcd_timings", lcd_t_help, parse_lcd_timings, apply_lcd_timings, lcd_timings }, - { "ram_timings", ram_t_help, parse_ram_timings, apply_ram_timings, ram_timings }, - { "dpc_clkdiv0", "divider", parse_decimal, apply_dpc_clkdiv0, &dpc_clkdiv0 }, - { "clkdiv0", "divider", parse_decimal, apply_dpc_clkdiv0, &dpc_clkdiv0 }, /* alias */ - { "cpuclk", "MHZ", parse_decimal, apply_cpuclk, &cpuclk }, -}; -#define ALL_PARAM_COUNT (sizeof(all_params) / sizeof(all_params[0])) - -/* - * set timings based on preformated string - * returns 0 on success. - */ -int pollux_set(volatile unsigned short *memregs, const char *str) -{ - int parsed_params[ALL_PARAM_COUNT]; - int applied_params[ALL_PARAM_COUNT]; - int applied_something = 0; - const char *p, *po; - int i, ret; - - if (str == NULL) - return -1; - - memset(parsed_params, 0, sizeof(parsed_params)); - memset(applied_params, 0, sizeof(applied_params)); - - p = str; - while (1) - { -again: - while (*p == ';' || *p == ' ') - p++; - if (*p == 0) - break; - - for (i = 0; i < ALL_PARAM_COUNT; i++) - { - int param_len = strlen(all_params[i].name); - if (strncmp(p, all_params[i].name, param_len) == 0 && p[param_len] == '=') - { - p += param_len + 1; - ret = all_params[i].parse(p, all_params[i].data); - if (ret < 0) { - fprintf(stderr, "pollux_set parser: error at %-10s\n", p); - fprintf(stderr, " valid format is: <%s>\n", all_params[i].help); - return -1; - } - parsed_params[i] = 1; - p += ret; - goto again; - } - } - - /* Unknown param. Attempt to be forward compatible and ignore it. */ - for (po = p; *p != 0 && *p != ';'; p++) - ; - - fprintf(stderr, "unhandled param: "); - fwrite(po, 1, p - po, stderr); - fprintf(stderr, "\n"); - } - - /* validate and apply */ - for (i = 0; i < ALL_PARAM_COUNT; i++) - { - if (!parsed_params[i]) - continue; - - ret = all_params[i].apply(memregs, all_params[i].data); - if (ret < 0) { - fprintf(stderr, "pollux_set: failed to apply %s (bad value?)\n", - all_params[i].name); - continue; - } - - applied_something = 1; - applied_params[i] = 1; - } - - if (applied_something) - { - int c; - printf("applied: "); - for (i = c = 0; i < ALL_PARAM_COUNT; i++) - { - if (!applied_params[i]) - continue; - if (c != 0) - printf(", "); - printf("%s", all_params[i].name); - c++; - } - printf("\n"); - } - - return 0; -} - -#ifdef BINARY -#include <sys/types.h> -#include <sys/stat.h> -#include <fcntl.h> -#include <sys/mman.h> -#include <unistd.h> - -static void usage(const char *binary) -{ - int i; - printf("usage:\n%s <set_str[;set_str[;...]]>\n" - "set_str:\n", binary); - for (i = 0; i < ALL_PARAM_COUNT; i++) - printf(" %s=<%s>\n", all_params[i].name, all_params[i].help); -} - -int main(int argc, char *argv[]) -{ - volatile unsigned short *memregs; - int ret, memdev; - - if (argc != 2) { - usage(argv[0]); - return 1; - } - - memdev = open("/dev/mem", O_RDWR); - if (memdev == -1) - { - perror("open(/dev/mem) failed"); - return 1; - } - - memregs = mmap(0, 0x20000, PROT_READ|PROT_WRITE, MAP_SHARED, memdev, 0xc0000000); - if (memregs == MAP_FAILED) - { - perror("mmap(memregs) failed"); - close(memdev); - return 1; - } - - ret = pollux_set(memregs, argv[1]); - - munmap((void *)memregs, 0x20000); - close(memdev); - - return ret; -} -#endif diff --git a/frontend/320240/skin/background.png b/frontend/320240/skin/background.png Binary files differdeleted file mode 100644 index 0efdd18..0000000 --- a/frontend/320240/skin/background.png +++ /dev/null diff --git a/frontend/320240/skin/font.png b/frontend/320240/skin/font.png Binary files differdeleted file mode 100644 index c526a08..0000000 --- a/frontend/320240/skin/font.png +++ /dev/null diff --git a/frontend/320240/skin/readme.txt b/frontend/320240/skin/readme.txt deleted file mode 100644 index dd83963..0000000 --- a/frontend/320240/skin/readme.txt +++ /dev/null @@ -1,8 +0,0 @@ -The skin images can be customized, but there are several limitations:
-
-background.png - must be 320x240 image with 24bit RGB colors.
-font.png - must be 128x160 8bit grayscale image.
-selector.png - must be 8x10 8bit grayscale image.
-
-Font and selector colors can be changed by editing skin.txt.
-
diff --git a/frontend/320240/skin/selector.png b/frontend/320240/skin/selector.png Binary files differdeleted file mode 100644 index 5062cc2..0000000 --- a/frontend/320240/skin/selector.png +++ /dev/null diff --git a/frontend/320240/skin/skin.txt b/frontend/320240/skin/skin.txt deleted file mode 100644 index 1d6979f..0000000 --- a/frontend/320240/skin/skin.txt +++ /dev/null @@ -1,4 +0,0 @@ -// html-style hex color codes, ex. ff0000 is red, 0000ff is blue, etc.
-text_color=ffffc0
-selection_color=808010
-
diff --git a/frontend/320240/ui_gp2x.h b/frontend/320240/ui_gp2x.h deleted file mode 100644 index a9c4413..0000000 --- a/frontend/320240/ui_gp2x.h +++ /dev/null @@ -1,15 +0,0 @@ -#ifndef UI_FEATURES_H -#define UI_FEATURES_H - -#define MENU_BIOS_PATH "pcsx_rearmed/bios/" -#define MENU_SHOW_VARSCALER 0 -#define MENU_SHOW_VOUTMODE 0 -#define MENU_SHOW_SCALER2 1 -#define MENU_SHOW_NUBS_BTNS 0 -#define MENU_SHOW_VIBRATION 1 -#define MENU_SHOW_DEADZONE 1 -#define MENU_SHOW_MINIMIZE 0 -#define MENU_SHOW_FULLSCREEN 0 -#define MENU_SHOW_VOLUME 1 - -#endif // UI_FEATURES_H diff --git a/frontend/3ds/3ds_utils.h b/frontend/3ds/3ds_utils.h new file mode 100644 index 0000000..1f12b84 --- /dev/null +++ b/frontend/3ds/3ds_utils.h @@ -0,0 +1,68 @@ +#ifndef _3DS_UTILS_H +#define _3DS_UTILS_H + +#include <stdio.h> +#include <stdbool.h> + +#define MEMOP_PROT 6 +#define MEMOP_MAP 4 +#define MEMOP_UNMAP 5 + +void* linearMemAlign(size_t size, size_t alignment); +void linearFree(void* mem); + +int32_t svcDuplicateHandle(uint32_t* out, uint32_t original); +int32_t svcCloseHandle(uint32_t handle); +int32_t svcControlMemory(void* addr_out, void* addr0, void* addr1, uint32_t size, uint32_t op, uint32_t perm); +int32_t svcControlProcessMemory(uint32_t process, void* addr0, void* addr1, uint32_t size, uint32_t op, uint32_t perm); + +int32_t threadCreate(void *(*entrypoint)(void*), void* arg, size_t stack_size, int32_t prio, int32_t affinity, bool detached); +int32_t threadJoin(int32_t thread, int64_t timeout_ns); +void threadFree(int32_t thread); +void threadExit(int32_t rc) __attribute__((noreturn)); + +int32_t svcBackdoor(int32_t (*callback)(void)); + +#define DEBUG_HOLD() do{printf("%s@%s:%d.\n",__FUNCTION__, __FILE__, __LINE__);fflush(stdout);wait_for_input();}while(0) + +void wait_for_input(void); + +extern __attribute__((weak)) int __ctr_svchax; + +typedef int32_t (*ctr_callback_type)(void); + +static inline void ctr_invalidate_ICache_kernel(void) +{ + __asm__ volatile( + "cpsid aif\n\t" + "mov r0, #0\n\t" + "mcr p15, 0, r0, c7, c5, 0\n\t"); +} + +static inline void ctr_flush_DCache_kernel(void) +{ + __asm__ volatile( + "cpsid aif\n\t" + "mov r0, #0\n\t" + "mcr p15, 0, r0, c7, c10, 0\n\t"); +} + +static inline void ctr_invalidate_ICache(void) +{ + svcBackdoor((ctr_callback_type)ctr_invalidate_ICache_kernel); +} + +static inline void ctr_flush_DCache(void) +{ + svcBackdoor((ctr_callback_type)ctr_flush_DCache_kernel); +} + + +static inline void ctr_flush_invalidate_cache(void) +{ + ctr_flush_DCache(); + ctr_invalidate_ICache(); +} + + +#endif // _3DS_UTILS_H diff --git a/frontend/3ds/pthread.h b/frontend/3ds/pthread.h new file mode 100644 index 0000000..286ea7a --- /dev/null +++ b/frontend/3ds/pthread.h @@ -0,0 +1,46 @@ + +#ifndef _3DS_PTHREAD_WRAP__ +#define _3DS_PTHREAD_WRAP__ + +#include <stdlib.h> +#include <string.h> +#include <stdio.h> + +#include "3ds_utils.h" + +#define CTR_PTHREAD_STACK_SIZE (1000000 * 12) + +typedef int32_t pthread_t; +typedef int pthread_attr_t; + +static inline int pthread_create(pthread_t *thread, + const pthread_attr_t *attr, void *(*start_routine)(void*), void *arg) +{ + thread = threadCreate(start_routine, arg, CTR_PTHREAD_STACK_SIZE, 0x25, -2, FALSE); + return 1; +} + + +static inline int pthread_join(pthread_t thread, void **retval) +{ + (void)retval; + + if(threadJoin(thread, INT64_MAX)) + return -1; + + threadFree(thread); + + return 0; +} + + +static inline void pthread_exit(void *retval) +{ + (void)retval; + + threadExit(0); +} + + +#endif //_3DS_PTHREAD_WRAP__ + diff --git a/frontend/3ds/sys/mman.h b/frontend/3ds/sys/mman.h new file mode 100644 index 0000000..61dde6c --- /dev/null +++ b/frontend/3ds/sys/mman.h @@ -0,0 +1,107 @@ +#ifndef MMAN_H +#define MMAN_H + +#ifdef __cplusplus +extern "C" { +#endif + +#include <stdlib.h> +#include <stdio.h> +#include <stdint.h> +#include <malloc.h> + +#include "3ds_utils.h" + +#define PROT_READ 0b001 +#define PROT_WRITE 0b010 +#define PROT_EXEC 0b100 +#define MAP_PRIVATE 2 +#define MAP_FIXED 0x10 +#define MAP_ANONYMOUS 0x20 + +#define MAP_FAILED ((void *)-1) + +static void* dynarec_cache = NULL; +static void* dynarec_cache_mapping = NULL; + +static inline void* mmap(void *addr, size_t len, int prot, int flags, int fd, off_t offset) +{ + (void)fd; + (void)offset; + + void* addr_out; + + if((prot == (PROT_READ | PROT_WRITE | PROT_EXEC)) && + (flags == (MAP_PRIVATE | MAP_ANONYMOUS))) + { + if(__ctr_svchax) + { + /* this hack works only for pcsx_rearmed */ + uint32_t currentHandle; + + if(!dynarec_cache) + dynarec_cache = memalign(0x1000, len); + + svcDuplicateHandle(¤tHandle, 0xFFFF8001); + svcControlProcessMemory(currentHandle, addr, dynarec_cache, + len, MEMOP_MAP, prot); + svcCloseHandle(currentHandle); + dynarec_cache_mapping = addr; + return addr; + } + else + { + printf("tried to mmap RWX pages without svcControlProcessMemory access !\n"); + return MAP_FAILED; + } + + } + + addr_out = malloc(len); + if(!addr_out) + return MAP_FAILED; + + return addr_out; +} + +static inline int mprotect(void *addr, size_t len, int prot) +{ + if(__ctr_svchax) + { + uint32_t currentHandle; + svcDuplicateHandle(¤tHandle, 0xFFFF8001); + svcControlProcessMemory(currentHandle, addr, NULL, + len, MEMOP_PROT, prot); + svcCloseHandle(currentHandle); + return 0; + } + + printf("mprotect called without svcControlProcessMemory access !\n"); + return -1; +} + +static inline int munmap(void *addr, size_t len) +{ + if((addr == dynarec_cache_mapping) && __ctr_svchax) + { + uint32_t currentHandle; + svcDuplicateHandle(¤tHandle, 0xFFFF8001); + svcControlProcessMemory(currentHandle, + dynarec_cache, dynarec_cache_mapping, + len, MEMOP_UNMAP, 0b111); + svcCloseHandle(currentHandle); + dynarec_cache_mapping = NULL; + + } + else + free(addr); + + return 0; +} + +#ifdef __cplusplus +}; +#endif + +#endif // MMAN_H + diff --git a/frontend/3ds/zconf.h b/frontend/3ds/zconf.h new file mode 100644 index 0000000..996fff2 --- /dev/null +++ b/frontend/3ds/zconf.h @@ -0,0 +1,511 @@ +/* zconf.h -- configuration of the zlib compression library + * Copyright (C) 1995-2013 Jean-loup Gailly. + * For conditions of distribution and use, see copyright notice in zlib.h + */ + +/* @(#) $Id$ */ + +#ifndef ZCONF_H +#define ZCONF_H + +/* + * If you *really* need a unique prefix for all types and library functions, + * compile with -DZ_PREFIX. The "standard" zlib should be compiled without it. + * Even better than compiling with -DZ_PREFIX would be to use configure to set + * this permanently in zconf.h using "./configure --zprefix". + */ +#ifdef Z_PREFIX /* may be set to #if 1 by ./configure */ +# define Z_PREFIX_SET + +/* all linked symbols */ +# define _dist_code z__dist_code +# define _length_code z__length_code +# define _tr_align z__tr_align +# define _tr_flush_bits z__tr_flush_bits +# define _tr_flush_block z__tr_flush_block +# define _tr_init z__tr_init +# define _tr_stored_block z__tr_stored_block +# define _tr_tally z__tr_tally +# define adler32 z_adler32 +# define adler32_combine z_adler32_combine +# define adler32_combine64 z_adler32_combine64 +# ifndef Z_SOLO +# define compress z_compress +# define compress2 z_compress2 +# define compressBound z_compressBound +# endif +# define crc32 z_crc32 +# define crc32_combine z_crc32_combine +# define crc32_combine64 z_crc32_combine64 +# define deflate z_deflate +# define deflateBound z_deflateBound +# define deflateCopy z_deflateCopy +# define deflateEnd z_deflateEnd +# define deflateInit2_ z_deflateInit2_ +# define deflateInit_ z_deflateInit_ +# define deflateParams z_deflateParams +# define deflatePending z_deflatePending +# define deflatePrime z_deflatePrime +# define deflateReset z_deflateReset +# define deflateResetKeep z_deflateResetKeep +# define deflateSetDictionary z_deflateSetDictionary +# define deflateSetHeader z_deflateSetHeader +# define deflateTune z_deflateTune +# define deflate_copyright z_deflate_copyright +# define get_crc_table z_get_crc_table +# ifndef Z_SOLO +# define gz_error z_gz_error +# define gz_intmax z_gz_intmax +# define gz_strwinerror z_gz_strwinerror +# define gzbuffer z_gzbuffer +# define gzclearerr z_gzclearerr +# define gzclose z_gzclose +# define gzclose_r z_gzclose_r +# define gzclose_w z_gzclose_w +# define gzdirect z_gzdirect +# define gzdopen z_gzdopen +# define gzeof z_gzeof +# define gzerror z_gzerror +# define gzflush z_gzflush +# define gzgetc z_gzgetc +# define gzgetc_ z_gzgetc_ +# define gzgets z_gzgets +# define gzoffset z_gzoffset +# define gzoffset64 z_gzoffset64 +# define gzopen z_gzopen +# define gzopen64 z_gzopen64 +# ifdef _WIN32 +# define gzopen_w z_gzopen_w +# endif +# define gzprintf z_gzprintf +# define gzvprintf z_gzvprintf +# define gzputc z_gzputc +# define gzputs z_gzputs +# define gzread z_gzread +# define gzrewind z_gzrewind +# define gzseek z_gzseek +# define gzseek64 z_gzseek64 +# define gzsetparams z_gzsetparams +# define gztell z_gztell +# define gztell64 z_gztell64 +# define gzungetc z_gzungetc +# define gzwrite z_gzwrite +# endif +# define inflate z_inflate +# define inflateBack z_inflateBack +# define inflateBackEnd z_inflateBackEnd +# define inflateBackInit_ z_inflateBackInit_ +# define inflateCopy z_inflateCopy +# define inflateEnd z_inflateEnd +# define inflateGetHeader z_inflateGetHeader +# define inflateInit2_ z_inflateInit2_ +# define inflateInit_ z_inflateInit_ +# define inflateMark z_inflateMark +# define inflatePrime z_inflatePrime +# define inflateReset z_inflateReset +# define inflateReset2 z_inflateReset2 +# define inflateSetDictionary z_inflateSetDictionary +# define inflateGetDictionary z_inflateGetDictionary +# define inflateSync z_inflateSync +# define inflateSyncPoint z_inflateSyncPoint +# define inflateUndermine z_inflateUndermine +# define inflateResetKeep z_inflateResetKeep +# define inflate_copyright z_inflate_copyright +# define inflate_fast z_inflate_fast +# define inflate_table z_inflate_table +# ifndef Z_SOLO +# define uncompress z_uncompress +# endif +# define zError z_zError +# ifndef Z_SOLO +# define zcalloc z_zcalloc +# define zcfree z_zcfree +# endif +# define zlibCompileFlags z_zlibCompileFlags +# define zlibVersion z_zlibVersion + +/* all zlib typedefs in zlib.h and zconf.h */ +# define Byte z_Byte +# define Bytef z_Bytef +# define alloc_func z_alloc_func +# define charf z_charf +# define free_func z_free_func +# ifndef Z_SOLO +# define gzFile z_gzFile +# endif +# define gz_header z_gz_header +# define gz_headerp z_gz_headerp +# define in_func z_in_func +# define intf z_intf +# define out_func z_out_func +# define uInt z_uInt +# define uIntf z_uIntf +# define uLong z_uLong +# define uLongf z_uLongf +# define voidp z_voidp +# define voidpc z_voidpc +# define voidpf z_voidpf + +/* all zlib structs in zlib.h and zconf.h */ +# define gz_header_s z_gz_header_s +# define internal_state z_internal_state + +#endif + +#if defined(__MSDOS__) && !defined(MSDOS) +# define MSDOS +#endif +#if (defined(OS_2) || defined(__OS2__)) && !defined(OS2) +# define OS2 +#endif +#if defined(_WINDOWS) && !defined(WINDOWS) +# define WINDOWS +#endif +#if defined(_WIN32) || defined(_WIN32_WCE) || defined(__WIN32__) +# ifndef WIN32 +# define WIN32 +# endif +#endif +#if (defined(MSDOS) || defined(OS2) || defined(WINDOWS)) && !defined(WIN32) +# if !defined(__GNUC__) && !defined(__FLAT__) && !defined(__386__) +# ifndef SYS16BIT +# define SYS16BIT +# endif +# endif +#endif + +/* + * Compile with -DMAXSEG_64K if the alloc function cannot allocate more + * than 64k bytes at a time (needed on systems with 16-bit int). + */ +#ifdef SYS16BIT +# define MAXSEG_64K +#endif +#ifdef MSDOS +# define UNALIGNED_OK +#endif + +#ifdef __STDC_VERSION__ +# ifndef STDC +# define STDC +# endif +# if __STDC_VERSION__ >= 199901L +# ifndef STDC99 +# define STDC99 +# endif +# endif +#endif +#if !defined(STDC) && (defined(__STDC__) || defined(__cplusplus)) +# define STDC +#endif +#if !defined(STDC) && (defined(__GNUC__) || defined(__BORLANDC__)) +# define STDC +#endif +#if !defined(STDC) && (defined(MSDOS) || defined(WINDOWS) || defined(WIN32)) +# define STDC +#endif +#if !defined(STDC) && (defined(OS2) || defined(__HOS_AIX__)) +# define STDC +#endif + +#if defined(__OS400__) && !defined(STDC) /* iSeries (formerly AS/400). */ +# define STDC +#endif + +#ifndef STDC +# ifndef const /* cannot use !defined(STDC) && !defined(const) on Mac */ +# define const /* note: need a more gentle solution here */ +# endif +#endif + +#if defined(ZLIB_CONST) && !defined(z_const) +# define z_const const +#else +# define z_const +#endif + +/* Some Mac compilers merge all .h files incorrectly: */ +#if defined(__MWERKS__)||defined(applec)||defined(THINK_C)||defined(__SC__) +# define NO_DUMMY_DECL +#endif + +/* Maximum value for memLevel in deflateInit2 */ +#ifndef MAX_MEM_LEVEL +# ifdef MAXSEG_64K +# define MAX_MEM_LEVEL 8 +# else +# define MAX_MEM_LEVEL 9 +# endif +#endif + +/* Maximum value for windowBits in deflateInit2 and inflateInit2. + * WARNING: reducing MAX_WBITS makes minigzip unable to extract .gz files + * created by gzip. (Files created by minigzip can still be extracted by + * gzip.) + */ +#ifndef MAX_WBITS +# define MAX_WBITS 15 /* 32K LZ77 window */ +#endif + +/* The memory requirements for deflate are (in bytes): + (1 << (windowBits+2)) + (1 << (memLevel+9)) + that is: 128K for windowBits=15 + 128K for memLevel = 8 (default values) + plus a few kilobytes for small objects. For example, if you want to reduce + the default memory requirements from 256K to 128K, compile with + make CFLAGS="-O -DMAX_WBITS=14 -DMAX_MEM_LEVEL=7" + Of course this will generally degrade compression (there's no free lunch). + + The memory requirements for inflate are (in bytes) 1 << windowBits + that is, 32K for windowBits=15 (default value) plus a few kilobytes + for small objects. +*/ + + /* Type declarations */ + +#ifndef OF /* function prototypes */ +# ifdef STDC +# define OF(args) args +# else +# define OF(args) () +# endif +#endif + +#ifndef Z_ARG /* function prototypes for stdarg */ +# if defined(STDC) || defined(Z_HAVE_STDARG_H) +# define Z_ARG(args) args +# else +# define Z_ARG(args) () +# endif +#endif + +/* The following definitions for FAR are needed only for MSDOS mixed + * model programming (small or medium model with some far allocations). + * This was tested only with MSC; for other MSDOS compilers you may have + * to define NO_MEMCPY in zutil.h. If you don't need the mixed model, + * just define FAR to be empty. + */ +#ifdef SYS16BIT +# if defined(M_I86SM) || defined(M_I86MM) + /* MSC small or medium model */ +# define SMALL_MEDIUM +# ifdef _MSC_VER +# define FAR _far +# else +# define FAR far +# endif +# endif +# if (defined(__SMALL__) || defined(__MEDIUM__)) + /* Turbo C small or medium model */ +# define SMALL_MEDIUM +# ifdef __BORLANDC__ +# define FAR _far +# else +# define FAR far +# endif +# endif +#endif + +#if defined(WINDOWS) || defined(WIN32) + /* If building or using zlib as a DLL, define ZLIB_DLL. + * This is not mandatory, but it offers a little performance increase. + */ +# ifdef ZLIB_DLL +# if defined(WIN32) && (!defined(__BORLANDC__) || (__BORLANDC__ >= 0x500)) +# ifdef ZLIB_INTERNAL +# define ZEXTERN extern __declspec(dllexport) +# else +# define ZEXTERN extern __declspec(dllimport) +# endif +# endif +# endif /* ZLIB_DLL */ + /* If building or using zlib with the WINAPI/WINAPIV calling convention, + * define ZLIB_WINAPI. + * Caution: the standard ZLIB1.DLL is NOT compiled using ZLIB_WINAPI. + */ +# ifdef ZLIB_WINAPI +# ifdef FAR +# undef FAR +# endif +# include <windows.h> + /* No need for _export, use ZLIB.DEF instead. */ + /* For complete Windows compatibility, use WINAPI, not __stdcall. */ +# define ZEXPORT WINAPI +# ifdef WIN32 +# define ZEXPORTVA WINAPIV +# else +# define ZEXPORTVA FAR CDECL +# endif +# endif +#endif + +#if defined (__BEOS__) +# ifdef ZLIB_DLL +# ifdef ZLIB_INTERNAL +# define ZEXPORT __declspec(dllexport) +# define ZEXPORTVA __declspec(dllexport) +# else +# define ZEXPORT __declspec(dllimport) +# define ZEXPORTVA __declspec(dllimport) +# endif +# endif +#endif + +#ifndef ZEXTERN +# define ZEXTERN extern +#endif +#ifndef ZEXPORT +# define ZEXPORT +#endif +#ifndef ZEXPORTVA +# define ZEXPORTVA +#endif + +#ifndef FAR +# define FAR +#endif + +#if !defined(__MACTYPES__) +typedef unsigned char Byte; /* 8 bits */ +#endif +typedef unsigned int uInt; /* 16 bits or more */ +typedef unsigned long uLong; /* 32 bits or more */ + +#ifdef SMALL_MEDIUM + /* Borland C/C++ and some old MSC versions ignore FAR inside typedef */ +# define Bytef Byte FAR +#else + typedef Byte FAR Bytef; +#endif +typedef char FAR charf; +typedef int FAR intf; +typedef uInt FAR uIntf; +typedef uLong FAR uLongf; + +#ifdef STDC + typedef void const *voidpc; + typedef void FAR *voidpf; + typedef void *voidp; +#else + typedef Byte const *voidpc; + typedef Byte FAR *voidpf; + typedef Byte *voidp; +#endif + +#if !defined(Z_U4) && !defined(Z_SOLO) && defined(STDC) +# include <limits.h> +# if (UINT_MAX == 0xffffffffUL) +# define Z_U4 unsigned +# elif (ULONG_MAX == 0xffffffffUL) +# define Z_U4 unsigned long +# elif (USHRT_MAX == 0xffffffffUL) +# define Z_U4 unsigned short +# endif +#endif + +#ifdef Z_U4 + typedef Z_U4 z_crc_t; +#else + typedef unsigned long z_crc_t; +#endif + +#if 1 /* was set to #if 1 by ./configure */ +# define Z_HAVE_UNISTD_H +#endif + +#if 1 /* was set to #if 1 by ./configure */ +# define Z_HAVE_STDARG_H +#endif + +#ifdef STDC +# ifndef Z_SOLO +# include <sys/types.h> /* for off_t */ +# endif +#endif + +#if defined(STDC) || defined(Z_HAVE_STDARG_H) +# ifndef Z_SOLO +# include <stdarg.h> /* for va_list */ +# endif +#endif + +#ifdef _WIN32 +# ifndef Z_SOLO +# include <stddef.h> /* for wchar_t */ +# endif +#endif + +/* a little trick to accommodate both "#define _LARGEFILE64_SOURCE" and + * "#define _LARGEFILE64_SOURCE 1" as requesting 64-bit operations, (even + * though the former does not conform to the LFS document), but considering + * both "#undef _LARGEFILE64_SOURCE" and "#define _LARGEFILE64_SOURCE 0" as + * equivalently requesting no 64-bit operations + */ +#if defined(_LARGEFILE64_SOURCE) && -_LARGEFILE64_SOURCE - -1 == 1 +# undef _LARGEFILE64_SOURCE +#endif + +#if defined(__WATCOMC__) && !defined(Z_HAVE_UNISTD_H) +# define Z_HAVE_UNISTD_H +#endif +#ifndef Z_SOLO +# if defined(Z_HAVE_UNISTD_H) || defined(_LARGEFILE64_SOURCE) +# include <unistd.h> /* for SEEK_*, off_t, and _LFS64_LARGEFILE */ +# ifdef VMS +# include <unixio.h> /* for off_t */ +# endif +# ifndef z_off_t +# define z_off_t off_t +# endif +# endif +#endif + +#if defined(_LFS64_LARGEFILE) && _LFS64_LARGEFILE-0 +# define Z_LFS64 +#endif + +#if defined(_LARGEFILE64_SOURCE) && defined(Z_LFS64) +# define Z_LARGE64 +#endif + +#if defined(_FILE_OFFSET_BITS) && _FILE_OFFSET_BITS-0 == 64 && defined(Z_LFS64) +# define Z_WANT64 +#endif + +#if !defined(SEEK_SET) && !defined(Z_SOLO) +# define SEEK_SET 0 /* Seek from beginning of file. */ +# define SEEK_CUR 1 /* Seek from current position. */ +# define SEEK_END 2 /* Set file pointer to EOF plus "offset" */ +#endif + +#ifndef z_off_t +# define z_off_t long +#endif + +#if !defined(_WIN32) && defined(Z_LARGE64) +# define z_off64_t off64_t +#else +# if defined(_WIN32) && !defined(__GNUC__) && !defined(Z_SOLO) +# define z_off64_t __int64 +# else +# define z_off64_t z_off_t +# endif +#endif + +/* MVS linker does not support external names larger than 8 bytes */ +#if defined(__MVS__) + #pragma map(deflateInit_,"DEIN") + #pragma map(deflateInit2_,"DEIN2") + #pragma map(deflateEnd,"DEEND") + #pragma map(deflateBound,"DEBND") + #pragma map(inflateInit_,"ININ") + #pragma map(inflateInit2_,"ININ2") + #pragma map(inflateEnd,"INEND") + #pragma map(inflateSync,"INSY") + #pragma map(inflateSetDictionary,"INSEDI") + #pragma map(compressBound,"CMBND") + #pragma map(inflate_table,"INTABL") + #pragma map(inflate_fast,"INFA") + #pragma map(inflate_copyright,"INCOPY") +#endif + +#endif /* ZCONF_H */ diff --git a/frontend/3ds/zlib.h b/frontend/3ds/zlib.h new file mode 100644 index 0000000..3e0c767 --- /dev/null +++ b/frontend/3ds/zlib.h @@ -0,0 +1,1768 @@ +/* zlib.h -- interface of the 'zlib' general purpose compression library + version 1.2.8, April 28th, 2013 + + Copyright (C) 1995-2013 Jean-loup Gailly and Mark Adler + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. + + Jean-loup Gailly Mark Adler + jloup@gzip.org madler@alumni.caltech.edu + + + The data format used by the zlib library is described by RFCs (Request for + Comments) 1950 to 1952 in the files http://tools.ietf.org/html/rfc1950 + (zlib format), rfc1951 (deflate format) and rfc1952 (gzip format). +*/ + +#ifndef ZLIB_H +#define ZLIB_H + +#include "zconf.h" + +#ifdef __cplusplus +extern "C" { +#endif + +#define ZLIB_VERSION "1.2.8" +#define ZLIB_VERNUM 0x1280 +#define ZLIB_VER_MAJOR 1 +#define ZLIB_VER_MINOR 2 +#define ZLIB_VER_REVISION 8 +#define ZLIB_VER_SUBREVISION 0 + +/* + The 'zlib' compression library provides in-memory compression and + decompression functions, including integrity checks of the uncompressed data. + This version of the library supports only one compression method (deflation) + but other algorithms will be added later and will have the same stream + interface. + + Compression can be done in a single step if the buffers are large enough, + or can be done by repeated calls of the compression function. In the latter + case, the application must provide more input and/or consume the output + (providing more output space) before each call. + + The compressed data format used by default by the in-memory functions is + the zlib format, which is a zlib wrapper documented in RFC 1950, wrapped + around a deflate stream, which is itself documented in RFC 1951. + + The library also supports reading and writing files in gzip (.gz) format + with an interface similar to that of stdio using the functions that start + with "gz". The gzip format is different from the zlib format. gzip is a + gzip wrapper, documented in RFC 1952, wrapped around a deflate stream. + + This library can optionally read and write gzip streams in memory as well. + + The zlib format was designed to be compact and fast for use in memory + and on communications channels. The gzip format was designed for single- + file compression on file systems, has a larger header than zlib to maintain + directory information, and uses a different, slower check method than zlib. + + The library does not install any signal handler. The decoder checks + the consistency of the compressed data, so the library should never crash + even in case of corrupted input. +*/ + +typedef voidpf (*alloc_func) OF((voidpf opaque, uInt items, uInt size)); +typedef void (*free_func) OF((voidpf opaque, voidpf address)); + +struct internal_state; + +typedef struct z_stream_s { + z_const Bytef *next_in; /* next input byte */ + uInt avail_in; /* number of bytes available at next_in */ + uLong total_in; /* total number of input bytes read so far */ + + Bytef *next_out; /* next output byte should be put there */ + uInt avail_out; /* remaining free space at next_out */ + uLong total_out; /* total number of bytes output so far */ + + z_const char *msg; /* last error message, NULL if no error */ + struct internal_state FAR *state; /* not visible by applications */ + + alloc_func zalloc; /* used to allocate the internal state */ + free_func zfree; /* used to free the internal state */ + voidpf opaque; /* private data object passed to zalloc and zfree */ + + int data_type; /* best guess about the data type: binary or text */ + uLong adler; /* adler32 value of the uncompressed data */ + uLong reserved; /* reserved for future use */ +} z_stream; + +typedef z_stream FAR *z_streamp; + +/* + gzip header information passed to and from zlib routines. See RFC 1952 + for more details on the meanings of these fields. +*/ +typedef struct gz_header_s { + int text; /* true if compressed data believed to be text */ + uLong time; /* modification time */ + int xflags; /* extra flags (not used when writing a gzip file) */ + int os; /* operating system */ + Bytef *extra; /* pointer to extra field or Z_NULL if none */ + uInt extra_len; /* extra field length (valid if extra != Z_NULL) */ + uInt extra_max; /* space at extra (only when reading header) */ + Bytef *name; /* pointer to zero-terminated file name or Z_NULL */ + uInt name_max; /* space at name (only when reading header) */ + Bytef *comment; /* pointer to zero-terminated comment or Z_NULL */ + uInt comm_max; /* space at comment (only when reading header) */ + int hcrc; /* true if there was or will be a header crc */ + int done; /* true when done reading gzip header (not used + when writing a gzip file) */ +} gz_header; + +typedef gz_header FAR *gz_headerp; + +/* + The application must update next_in and avail_in when avail_in has dropped + to zero. It must update next_out and avail_out when avail_out has dropped + to zero. The application must initialize zalloc, zfree and opaque before + calling the init function. All other fields are set by the compression + library and must not be updated by the application. + + The opaque value provided by the application will be passed as the first + parameter for calls of zalloc and zfree. This can be useful for custom + memory management. The compression library attaches no meaning to the + opaque value. + + zalloc must return Z_NULL if there is not enough memory for the object. + If zlib is used in a multi-threaded application, zalloc and zfree must be + thread safe. + + On 16-bit systems, the functions zalloc and zfree must be able to allocate + exactly 65536 bytes, but will not be required to allocate more than this if + the symbol MAXSEG_64K is defined (see zconf.h). WARNING: On MSDOS, pointers + returned by zalloc for objects of exactly 65536 bytes *must* have their + offset normalized to zero. The default allocation function provided by this + library ensures this (see zutil.c). To reduce memory requirements and avoid + any allocation of 64K objects, at the expense of compression ratio, compile + the library with -DMAX_WBITS=14 (see zconf.h). + + The fields total_in and total_out can be used for statistics or progress + reports. After compression, total_in holds the total size of the + uncompressed data and may be saved for use in the decompressor (particularly + if the decompressor wants to decompress everything in a single step). +*/ + + /* constants */ + +#define Z_NO_FLUSH 0 +#define Z_PARTIAL_FLUSH 1 +#define Z_SYNC_FLUSH 2 +#define Z_FULL_FLUSH 3 +#define Z_FINISH 4 +#define Z_BLOCK 5 +#define Z_TREES 6 +/* Allowed flush values; see deflate() and inflate() below for details */ + +#define Z_OK 0 +#define Z_STREAM_END 1 +#define Z_NEED_DICT 2 +#define Z_ERRNO (-1) +#define Z_STREAM_ERROR (-2) +#define Z_DATA_ERROR (-3) +#define Z_MEM_ERROR (-4) +#define Z_BUF_ERROR (-5) +#define Z_VERSION_ERROR (-6) +/* Return codes for the compression/decompression functions. Negative values + * are errors, positive values are used for special but normal events. + */ + +#define Z_NO_COMPRESSION 0 +#define Z_BEST_SPEED 1 +#define Z_BEST_COMPRESSION 9 +#define Z_DEFAULT_COMPRESSION (-1) +/* compression levels */ + +#define Z_FILTERED 1 +#define Z_HUFFMAN_ONLY 2 +#define Z_RLE 3 +#define Z_FIXED 4 +#define Z_DEFAULT_STRATEGY 0 +/* compression strategy; see deflateInit2() below for details */ + +#define Z_BINARY 0 +#define Z_TEXT 1 +#define Z_ASCII Z_TEXT /* for compatibility with 1.2.2 and earlier */ +#define Z_UNKNOWN 2 +/* Possible values of the data_type field (though see inflate()) */ + +#define Z_DEFLATED 8 +/* The deflate compression method (the only one supported in this version) */ + +#define Z_NULL 0 /* for initializing zalloc, zfree, opaque */ + +#define zlib_version zlibVersion() +/* for compatibility with versions < 1.0.2 */ + + + /* basic functions */ + +ZEXTERN const char * ZEXPORT zlibVersion OF((void)); +/* The application can compare zlibVersion and ZLIB_VERSION for consistency. + If the first character differs, the library code actually used is not + compatible with the zlib.h header file used by the application. This check + is automatically made by deflateInit and inflateInit. + */ + +/* +ZEXTERN int ZEXPORT deflateInit OF((z_streamp strm, int level)); + + Initializes the internal stream state for compression. The fields + zalloc, zfree and opaque must be initialized before by the caller. If + zalloc and zfree are set to Z_NULL, deflateInit updates them to use default + allocation functions. + + The compression level must be Z_DEFAULT_COMPRESSION, or between 0 and 9: + 1 gives best speed, 9 gives best compression, 0 gives no compression at all + (the input data is simply copied a block at a time). Z_DEFAULT_COMPRESSION + requests a default compromise between speed and compression (currently + equivalent to level 6). + + deflateInit returns Z_OK if success, Z_MEM_ERROR if there was not enough + memory, Z_STREAM_ERROR if level is not a valid compression level, or + Z_VERSION_ERROR if the zlib library version (zlib_version) is incompatible + with the version assumed by the caller (ZLIB_VERSION). msg is set to null + if there is no error message. deflateInit does not perform any compression: + this will be done by deflate(). +*/ + + +ZEXTERN int ZEXPORT deflate OF((z_streamp strm, int flush)); +/* + deflate compresses as much data as possible, and stops when the input + buffer becomes empty or the output buffer becomes full. It may introduce + some output latency (reading input without producing any output) except when + forced to flush. + + The detailed semantics are as follows. deflate performs one or both of the + following actions: + + - Compress more input starting at next_in and update next_in and avail_in + accordingly. If not all input can be processed (because there is not + enough room in the output buffer), next_in and avail_in are updated and + processing will resume at this point for the next call of deflate(). + + - Provide more output starting at next_out and update next_out and avail_out + accordingly. This action is forced if the parameter flush is non zero. + Forcing flush frequently degrades the compression ratio, so this parameter + should be set only when necessary (in interactive applications). Some + output may be provided even if flush is not set. + + Before the call of deflate(), the application should ensure that at least + one of the actions is possible, by providing more input and/or consuming more + output, and updating avail_in or avail_out accordingly; avail_out should + never be zero before the call. The application can consume the compressed + output when it wants, for example when the output buffer is full (avail_out + == 0), or after each call of deflate(). If deflate returns Z_OK and with + zero avail_out, it must be called again after making room in the output + buffer because there might be more output pending. + + Normally the parameter flush is set to Z_NO_FLUSH, which allows deflate to + decide how much data to accumulate before producing output, in order to + maximize compression. + + If the parameter flush is set to Z_SYNC_FLUSH, all pending output is + flushed to the output buffer and the output is aligned on a byte boundary, so + that the decompressor can get all input data available so far. (In + particular avail_in is zero after the call if enough output space has been + provided before the call.) Flushing may degrade compression for some + compression algorithms and so it should be used only when necessary. This + completes the current deflate block and follows it with an empty stored block + that is three bits plus filler bits to the next byte, followed by four bytes + (00 00 ff ff). + + If flush is set to Z_PARTIAL_FLUSH, all pending output is flushed to the + output buffer, but the output is not aligned to a byte boundary. All of the + input data so far will be available to the decompressor, as for Z_SYNC_FLUSH. + This completes the current deflate block and follows it with an empty fixed + codes block that is 10 bits long. This assures that enough bytes are output + in order for the decompressor to finish the block before the empty fixed code + block. + + If flush is set to Z_BLOCK, a deflate block is completed and emitted, as + for Z_SYNC_FLUSH, but the output is not aligned on a byte boundary, and up to + seven bits of the current block are held to be written as the next byte after + the next deflate block is completed. In this case, the decompressor may not + be provided enough bits at this point in order to complete decompression of + the data provided so far to the compressor. It may need to wait for the next + block to be emitted. This is for advanced applications that need to control + the emission of deflate blocks. + + If flush is set to Z_FULL_FLUSH, all output is flushed as with + Z_SYNC_FLUSH, and the compression state is reset so that decompression can + restart from this point if previous compressed data has been damaged or if + random access is desired. Using Z_FULL_FLUSH too often can seriously degrade + compression. + + If deflate returns with avail_out == 0, this function must be called again + with the same value of the flush parameter and more output space (updated + avail_out), until the flush is complete (deflate returns with non-zero + avail_out). In the case of a Z_FULL_FLUSH or Z_SYNC_FLUSH, make sure that + avail_out is greater than six to avoid repeated flush markers due to + avail_out == 0 on return. + + If the parameter flush is set to Z_FINISH, pending input is processed, + pending output is flushed and deflate returns with Z_STREAM_END if there was + enough output space; if deflate returns with Z_OK, this function must be + called again with Z_FINISH and more output space (updated avail_out) but no + more input data, until it returns with Z_STREAM_END or an error. After + deflate has returned Z_STREAM_END, the only possible operations on the stream + are deflateReset or deflateEnd. + + Z_FINISH can be used immediately after deflateInit if all the compression + is to be done in a single step. In this case, avail_out must be at least the + value returned by deflateBound (see below). Then deflate is guaranteed to + return Z_STREAM_END. If not enough output space is provided, deflate will + not return Z_STREAM_END, and it must be called again as described above. + + deflate() sets strm->adler to the adler32 checksum of all input read + so far (that is, total_in bytes). + + deflate() may update strm->data_type if it can make a good guess about + the input data type (Z_BINARY or Z_TEXT). In doubt, the data is considered + binary. This field is only for information purposes and does not affect the + compression algorithm in any manner. + + deflate() returns Z_OK if some progress has been made (more input + processed or more output produced), Z_STREAM_END if all input has been + consumed and all output has been produced (only when flush is set to + Z_FINISH), Z_STREAM_ERROR if the stream state was inconsistent (for example + if next_in or next_out was Z_NULL), Z_BUF_ERROR if no progress is possible + (for example avail_in or avail_out was zero). Note that Z_BUF_ERROR is not + fatal, and deflate() can be called again with more input and more output + space to continue compressing. +*/ + + +ZEXTERN int ZEXPORT deflateEnd OF((z_streamp strm)); +/* + All dynamically allocated data structures for this stream are freed. + This function discards any unprocessed input and does not flush any pending + output. + + deflateEnd returns Z_OK if success, Z_STREAM_ERROR if the + stream state was inconsistent, Z_DATA_ERROR if the stream was freed + prematurely (some input or output was discarded). In the error case, msg + may be set but then points to a static string (which must not be + deallocated). +*/ + + +/* +ZEXTERN int ZEXPORT inflateInit OF((z_streamp strm)); + + Initializes the internal stream state for decompression. The fields + next_in, avail_in, zalloc, zfree and opaque must be initialized before by + the caller. If next_in is not Z_NULL and avail_in is large enough (the + exact value depends on the compression method), inflateInit determines the + compression method from the zlib header and allocates all data structures + accordingly; otherwise the allocation will be deferred to the first call of + inflate. If zalloc and zfree are set to Z_NULL, inflateInit updates them to + use default allocation functions. + + inflateInit returns Z_OK if success, Z_MEM_ERROR if there was not enough + memory, Z_VERSION_ERROR if the zlib library version is incompatible with the + version assumed by the caller, or Z_STREAM_ERROR if the parameters are + invalid, such as a null pointer to the structure. msg is set to null if + there is no error message. inflateInit does not perform any decompression + apart from possibly reading the zlib header if present: actual decompression + will be done by inflate(). (So next_in and avail_in may be modified, but + next_out and avail_out are unused and unchanged.) The current implementation + of inflateInit() does not process any header information -- that is deferred + until inflate() is called. +*/ + + +ZEXTERN int ZEXPORT inflate OF((z_streamp strm, int flush)); +/* + inflate decompresses as much data as possible, and stops when the input + buffer becomes empty or the output buffer becomes full. It may introduce + some output latency (reading input without producing any output) except when + forced to flush. + + The detailed semantics are as follows. inflate performs one or both of the + following actions: + + - Decompress more input starting at next_in and update next_in and avail_in + accordingly. If not all input can be processed (because there is not + enough room in the output buffer), next_in is updated and processing will + resume at this point for the next call of inflate(). + + - Provide more output starting at next_out and update next_out and avail_out + accordingly. inflate() provides as much output as possible, until there is + no more input data or no more space in the output buffer (see below about + the flush parameter). + + Before the call of inflate(), the application should ensure that at least + one of the actions is possible, by providing more input and/or consuming more + output, and updating the next_* and avail_* values accordingly. The + application can consume the uncompressed output when it wants, for example + when the output buffer is full (avail_out == 0), or after each call of + inflate(). If inflate returns Z_OK and with zero avail_out, it must be + called again after making room in the output buffer because there might be + more output pending. + + The flush parameter of inflate() can be Z_NO_FLUSH, Z_SYNC_FLUSH, Z_FINISH, + Z_BLOCK, or Z_TREES. Z_SYNC_FLUSH requests that inflate() flush as much + output as possible to the output buffer. Z_BLOCK requests that inflate() + stop if and when it gets to the next deflate block boundary. When decoding + the zlib or gzip format, this will cause inflate() to return immediately + after the header and before the first block. When doing a raw inflate, + inflate() will go ahead and process the first block, and will return when it + gets to the end of that block, or when it runs out of data. + + The Z_BLOCK option assists in appending to or combining deflate streams. + Also to assist in this, on return inflate() will set strm->data_type to the + number of unused bits in the last byte taken from strm->next_in, plus 64 if + inflate() is currently decoding the last block in the deflate stream, plus + 128 if inflate() returned immediately after decoding an end-of-block code or + decoding the complete header up to just before the first byte of the deflate + stream. The end-of-block will not be indicated until all of the uncompressed + data from that block has been written to strm->next_out. The number of + unused bits may in general be greater than seven, except when bit 7 of + data_type is set, in which case the number of unused bits will be less than + eight. data_type is set as noted here every time inflate() returns for all + flush options, and so can be used to determine the amount of currently + consumed input in bits. + + The Z_TREES option behaves as Z_BLOCK does, but it also returns when the + end of each deflate block header is reached, before any actual data in that + block is decoded. This allows the caller to determine the length of the + deflate block header for later use in random access within a deflate block. + 256 is added to the value of strm->data_type when inflate() returns + immediately after reaching the end of the deflate block header. + + inflate() should normally be called until it returns Z_STREAM_END or an + error. However if all decompression is to be performed in a single step (a + single call of inflate), the parameter flush should be set to Z_FINISH. In + this case all pending input is processed and all pending output is flushed; + avail_out must be large enough to hold all of the uncompressed data for the + operation to complete. (The size of the uncompressed data may have been + saved by the compressor for this purpose.) The use of Z_FINISH is not + required to perform an inflation in one step. However it may be used to + inform inflate that a faster approach can be used for the single inflate() + call. Z_FINISH also informs inflate to not maintain a sliding window if the + stream completes, which reduces inflate's memory footprint. If the stream + does not complete, either because not all of the stream is provided or not + enough output space is provided, then a sliding window will be allocated and + inflate() can be called again to continue the operation as if Z_NO_FLUSH had + been used. + + In this implementation, inflate() always flushes as much output as + possible to the output buffer, and always uses the faster approach on the + first call. So the effects of the flush parameter in this implementation are + on the return value of inflate() as noted below, when inflate() returns early + when Z_BLOCK or Z_TREES is used, and when inflate() avoids the allocation of + memory for a sliding window when Z_FINISH is used. + + If a preset dictionary is needed after this call (see inflateSetDictionary + below), inflate sets strm->adler to the Adler-32 checksum of the dictionary + chosen by the compressor and returns Z_NEED_DICT; otherwise it sets + strm->adler to the Adler-32 checksum of all output produced so far (that is, + total_out bytes) and returns Z_OK, Z_STREAM_END or an error code as described + below. At the end of the stream, inflate() checks that its computed adler32 + checksum is equal to that saved by the compressor and returns Z_STREAM_END + only if the checksum is correct. + + inflate() can decompress and check either zlib-wrapped or gzip-wrapped + deflate data. The header type is detected automatically, if requested when + initializing with inflateInit2(). Any information contained in the gzip + header is not retained, so applications that need that information should + instead use raw inflate, see inflateInit2() below, or inflateBack() and + perform their own processing of the gzip header and trailer. When processing + gzip-wrapped deflate data, strm->adler32 is set to the CRC-32 of the output + producted so far. The CRC-32 is checked against the gzip trailer. + + inflate() returns Z_OK if some progress has been made (more input processed + or more output produced), Z_STREAM_END if the end of the compressed data has + been reached and all uncompressed output has been produced, Z_NEED_DICT if a + preset dictionary is needed at this point, Z_DATA_ERROR if the input data was + corrupted (input stream not conforming to the zlib format or incorrect check + value), Z_STREAM_ERROR if the stream structure was inconsistent (for example + next_in or next_out was Z_NULL), Z_MEM_ERROR if there was not enough memory, + Z_BUF_ERROR if no progress is possible or if there was not enough room in the + output buffer when Z_FINISH is used. Note that Z_BUF_ERROR is not fatal, and + inflate() can be called again with more input and more output space to + continue decompressing. If Z_DATA_ERROR is returned, the application may + then call inflateSync() to look for a good compression block if a partial + recovery of the data is desired. +*/ + + +ZEXTERN int ZEXPORT inflateEnd OF((z_streamp strm)); +/* + All dynamically allocated data structures for this stream are freed. + This function discards any unprocessed input and does not flush any pending + output. + + inflateEnd returns Z_OK if success, Z_STREAM_ERROR if the stream state + was inconsistent. In the error case, msg may be set but then points to a + static string (which must not be deallocated). +*/ + + + /* Advanced functions */ + +/* + The following functions are needed only in some special applications. +*/ + +/* +ZEXTERN int ZEXPORT deflateInit2 OF((z_streamp strm, + int level, + int method, + int windowBits, + int memLevel, + int strategy)); + + This is another version of deflateInit with more compression options. The + fields next_in, zalloc, zfree and opaque must be initialized before by the + caller. + + The method parameter is the compression method. It must be Z_DEFLATED in + this version of the library. + + The windowBits parameter is the base two logarithm of the window size + (the size of the history buffer). It should be in the range 8..15 for this + version of the library. Larger values of this parameter result in better + compression at the expense of memory usage. The default value is 15 if + deflateInit is used instead. + + windowBits can also be -8..-15 for raw deflate. In this case, -windowBits + determines the window size. deflate() will then generate raw deflate data + with no zlib header or trailer, and will not compute an adler32 check value. + + windowBits can also be greater than 15 for optional gzip encoding. Add + 16 to windowBits to write a simple gzip header and trailer around the + compressed data instead of a zlib wrapper. The gzip header will have no + file name, no extra data, no comment, no modification time (set to zero), no + header crc, and the operating system will be set to 255 (unknown). If a + gzip stream is being written, strm->adler is a crc32 instead of an adler32. + + The memLevel parameter specifies how much memory should be allocated + for the internal compression state. memLevel=1 uses minimum memory but is + slow and reduces compression ratio; memLevel=9 uses maximum memory for + optimal speed. The default value is 8. See zconf.h for total memory usage + as a function of windowBits and memLevel. + + The strategy parameter is used to tune the compression algorithm. Use the + value Z_DEFAULT_STRATEGY for normal data, Z_FILTERED for data produced by a + filter (or predictor), Z_HUFFMAN_ONLY to force Huffman encoding only (no + string match), or Z_RLE to limit match distances to one (run-length + encoding). Filtered data consists mostly of small values with a somewhat + random distribution. In this case, the compression algorithm is tuned to + compress them better. The effect of Z_FILTERED is to force more Huffman + coding and less string matching; it is somewhat intermediate between + Z_DEFAULT_STRATEGY and Z_HUFFMAN_ONLY. Z_RLE is designed to be almost as + fast as Z_HUFFMAN_ONLY, but give better compression for PNG image data. The + strategy parameter only affects the compression ratio but not the + correctness of the compressed output even if it is not set appropriately. + Z_FIXED prevents the use of dynamic Huffman codes, allowing for a simpler + decoder for special applications. + + deflateInit2 returns Z_OK if success, Z_MEM_ERROR if there was not enough + memory, Z_STREAM_ERROR if any parameter is invalid (such as an invalid + method), or Z_VERSION_ERROR if the zlib library version (zlib_version) is + incompatible with the version assumed by the caller (ZLIB_VERSION). msg is + set to null if there is no error message. deflateInit2 does not perform any + compression: this will be done by deflate(). +*/ + +ZEXTERN int ZEXPORT deflateSetDictionary OF((z_streamp strm, + const Bytef *dictionary, + uInt dictLength)); +/* + Initializes the compression dictionary from the given byte sequence + without producing any compressed output. When using the zlib format, this + function must be called immediately after deflateInit, deflateInit2 or + deflateReset, and before any call of deflate. When doing raw deflate, this + function must be called either before any call of deflate, or immediately + after the completion of a deflate block, i.e. after all input has been + consumed and all output has been delivered when using any of the flush + options Z_BLOCK, Z_PARTIAL_FLUSH, Z_SYNC_FLUSH, or Z_FULL_FLUSH. The + compressor and decompressor must use exactly the same dictionary (see + inflateSetDictionary). + + The dictionary should consist of strings (byte sequences) that are likely + to be encountered later in the data to be compressed, with the most commonly + used strings preferably put towards the end of the dictionary. Using a + dictionary is most useful when the data to be compressed is short and can be + predicted with good accuracy; the data can then be compressed better than + with the default empty dictionary. + + Depending on the size of the compression data structures selected by + deflateInit or deflateInit2, a part of the dictionary may in effect be + discarded, for example if the dictionary is larger than the window size + provided in deflateInit or deflateInit2. Thus the strings most likely to be + useful should be put at the end of the dictionary, not at the front. In + addition, the current implementation of deflate will use at most the window + size minus 262 bytes of the provided dictionary. + + Upon return of this function, strm->adler is set to the adler32 value + of the dictionary; the decompressor may later use this value to determine + which dictionary has been used by the compressor. (The adler32 value + applies to the whole dictionary even if only a subset of the dictionary is + actually used by the compressor.) If a raw deflate was requested, then the + adler32 value is not computed and strm->adler is not set. + + deflateSetDictionary returns Z_OK if success, or Z_STREAM_ERROR if a + parameter is invalid (e.g. dictionary being Z_NULL) or the stream state is + inconsistent (for example if deflate has already been called for this stream + or if not at a block boundary for raw deflate). deflateSetDictionary does + not perform any compression: this will be done by deflate(). +*/ + +ZEXTERN int ZEXPORT deflateCopy OF((z_streamp dest, + z_streamp source)); +/* + Sets the destination stream as a complete copy of the source stream. + + This function can be useful when several compression strategies will be + tried, for example when there are several ways of pre-processing the input + data with a filter. The streams that will be discarded should then be freed + by calling deflateEnd. Note that deflateCopy duplicates the internal + compression state which can be quite large, so this strategy is slow and can + consume lots of memory. + + deflateCopy returns Z_OK if success, Z_MEM_ERROR if there was not + enough memory, Z_STREAM_ERROR if the source stream state was inconsistent + (such as zalloc being Z_NULL). msg is left unchanged in both source and + destination. +*/ + +ZEXTERN int ZEXPORT deflateReset OF((z_streamp strm)); +/* + This function is equivalent to deflateEnd followed by deflateInit, + but does not free and reallocate all the internal compression state. The + stream will keep the same compression level and any other attributes that + may have been set by deflateInit2. + + deflateReset returns Z_OK if success, or Z_STREAM_ERROR if the source + stream state was inconsistent (such as zalloc or state being Z_NULL). +*/ + +ZEXTERN int ZEXPORT deflateParams OF((z_streamp strm, + int level, + int strategy)); +/* + Dynamically update the compression level and compression strategy. The + interpretation of level and strategy is as in deflateInit2. This can be + used to switch between compression and straight copy of the input data, or + to switch to a different kind of input data requiring a different strategy. + If the compression level is changed, the input available so far is + compressed with the old level (and may be flushed); the new level will take + effect only at the next call of deflate(). + + Before the call of deflateParams, the stream state must be set as for + a call of deflate(), since the currently available input may have to be + compressed and flushed. In particular, strm->avail_out must be non-zero. + + deflateParams returns Z_OK if success, Z_STREAM_ERROR if the source + stream state was inconsistent or if a parameter was invalid, Z_BUF_ERROR if + strm->avail_out was zero. +*/ + +ZEXTERN int ZEXPORT deflateTune OF((z_streamp strm, + int good_length, + int max_lazy, + int nice_length, + int max_chain)); +/* + Fine tune deflate's internal compression parameters. This should only be + used by someone who understands the algorithm used by zlib's deflate for + searching for the best matching string, and even then only by the most + fanatic optimizer trying to squeeze out the last compressed bit for their + specific input data. Read the deflate.c source code for the meaning of the + max_lazy, good_length, nice_length, and max_chain parameters. + + deflateTune() can be called after deflateInit() or deflateInit2(), and + returns Z_OK on success, or Z_STREAM_ERROR for an invalid deflate stream. + */ + +ZEXTERN uLong ZEXPORT deflateBound OF((z_streamp strm, + uLong sourceLen)); +/* + deflateBound() returns an upper bound on the compressed size after + deflation of sourceLen bytes. It must be called after deflateInit() or + deflateInit2(), and after deflateSetHeader(), if used. This would be used + to allocate an output buffer for deflation in a single pass, and so would be + called before deflate(). If that first deflate() call is provided the + sourceLen input bytes, an output buffer allocated to the size returned by + deflateBound(), and the flush value Z_FINISH, then deflate() is guaranteed + to return Z_STREAM_END. Note that it is possible for the compressed size to + be larger than the value returned by deflateBound() if flush options other + than Z_FINISH or Z_NO_FLUSH are used. +*/ + +ZEXTERN int ZEXPORT deflatePending OF((z_streamp strm, + unsigned *pending, + int *bits)); +/* + deflatePending() returns the number of bytes and bits of output that have + been generated, but not yet provided in the available output. The bytes not + provided would be due to the available output space having being consumed. + The number of bits of output not provided are between 0 and 7, where they + await more bits to join them in order to fill out a full byte. If pending + or bits are Z_NULL, then those values are not set. + + deflatePending returns Z_OK if success, or Z_STREAM_ERROR if the source + stream state was inconsistent. + */ + +ZEXTERN int ZEXPORT deflatePrime OF((z_streamp strm, + int bits, + int value)); +/* + deflatePrime() inserts bits in the deflate output stream. The intent + is that this function is used to start off the deflate output with the bits + leftover from a previous deflate stream when appending to it. As such, this + function can only be used for raw deflate, and must be used before the first + deflate() call after a deflateInit2() or deflateReset(). bits must be less + than or equal to 16, and that many of the least significant bits of value + will be inserted in the output. + + deflatePrime returns Z_OK if success, Z_BUF_ERROR if there was not enough + room in the internal buffer to insert the bits, or Z_STREAM_ERROR if the + source stream state was inconsistent. +*/ + +ZEXTERN int ZEXPORT deflateSetHeader OF((z_streamp strm, + gz_headerp head)); +/* + deflateSetHeader() provides gzip header information for when a gzip + stream is requested by deflateInit2(). deflateSetHeader() may be called + after deflateInit2() or deflateReset() and before the first call of + deflate(). The text, time, os, extra field, name, and comment information + in the provided gz_header structure are written to the gzip header (xflag is + ignored -- the extra flags are set according to the compression level). The + caller must assure that, if not Z_NULL, name and comment are terminated with + a zero byte, and that if extra is not Z_NULL, that extra_len bytes are + available there. If hcrc is true, a gzip header crc is included. Note that + the current versions of the command-line version of gzip (up through version + 1.3.x) do not support header crc's, and will report that it is a "multi-part + gzip file" and give up. + + If deflateSetHeader is not used, the default gzip header has text false, + the time set to zero, and os set to 255, with no extra, name, or comment + fields. The gzip header is returned to the default state by deflateReset(). + + deflateSetHeader returns Z_OK if success, or Z_STREAM_ERROR if the source + stream state was inconsistent. +*/ + +/* +ZEXTERN int ZEXPORT inflateInit2 OF((z_streamp strm, + int windowBits)); + + This is another version of inflateInit with an extra parameter. The + fields next_in, avail_in, zalloc, zfree and opaque must be initialized + before by the caller. + + The windowBits parameter is the base two logarithm of the maximum window + size (the size of the history buffer). It should be in the range 8..15 for + this version of the library. The default value is 15 if inflateInit is used + instead. windowBits must be greater than or equal to the windowBits value + provided to deflateInit2() while compressing, or it must be equal to 15 if + deflateInit2() was not used. If a compressed stream with a larger window + size is given as input, inflate() will return with the error code + Z_DATA_ERROR instead of trying to allocate a larger window. + + windowBits can also be zero to request that inflate use the window size in + the zlib header of the compressed stream. + + windowBits can also be -8..-15 for raw inflate. In this case, -windowBits + determines the window size. inflate() will then process raw deflate data, + not looking for a zlib or gzip header, not generating a check value, and not + looking for any check values for comparison at the end of the stream. This + is for use with other formats that use the deflate compressed data format + such as zip. Those formats provide their own check values. If a custom + format is developed using the raw deflate format for compressed data, it is + recommended that a check value such as an adler32 or a crc32 be applied to + the uncompressed data as is done in the zlib, gzip, and zip formats. For + most applications, the zlib format should be used as is. Note that comments + above on the use in deflateInit2() applies to the magnitude of windowBits. + + windowBits can also be greater than 15 for optional gzip decoding. Add + 32 to windowBits to enable zlib and gzip decoding with automatic header + detection, or add 16 to decode only the gzip format (the zlib format will + return a Z_DATA_ERROR). If a gzip stream is being decoded, strm->adler is a + crc32 instead of an adler32. + + inflateInit2 returns Z_OK if success, Z_MEM_ERROR if there was not enough + memory, Z_VERSION_ERROR if the zlib library version is incompatible with the + version assumed by the caller, or Z_STREAM_ERROR if the parameters are + invalid, such as a null pointer to the structure. msg is set to null if + there is no error message. inflateInit2 does not perform any decompression + apart from possibly reading the zlib header if present: actual decompression + will be done by inflate(). (So next_in and avail_in may be modified, but + next_out and avail_out are unused and unchanged.) The current implementation + of inflateInit2() does not process any header information -- that is + deferred until inflate() is called. +*/ + +ZEXTERN int ZEXPORT inflateSetDictionary OF((z_streamp strm, + const Bytef *dictionary, + uInt dictLength)); +/* + Initializes the decompression dictionary from the given uncompressed byte + sequence. This function must be called immediately after a call of inflate, + if that call returned Z_NEED_DICT. The dictionary chosen by the compressor + can be determined from the adler32 value returned by that call of inflate. + The compressor and decompressor must use exactly the same dictionary (see + deflateSetDictionary). For raw inflate, this function can be called at any + time to set the dictionary. If the provided dictionary is smaller than the + window and there is already data in the window, then the provided dictionary + will amend what's there. The application must insure that the dictionary + that was used for compression is provided. + + inflateSetDictionary returns Z_OK if success, Z_STREAM_ERROR if a + parameter is invalid (e.g. dictionary being Z_NULL) or the stream state is + inconsistent, Z_DATA_ERROR if the given dictionary doesn't match the + expected one (incorrect adler32 value). inflateSetDictionary does not + perform any decompression: this will be done by subsequent calls of + inflate(). +*/ + +ZEXTERN int ZEXPORT inflateGetDictionary OF((z_streamp strm, + Bytef *dictionary, + uInt *dictLength)); +/* + Returns the sliding dictionary being maintained by inflate. dictLength is + set to the number of bytes in the dictionary, and that many bytes are copied + to dictionary. dictionary must have enough space, where 32768 bytes is + always enough. If inflateGetDictionary() is called with dictionary equal to + Z_NULL, then only the dictionary length is returned, and nothing is copied. + Similary, if dictLength is Z_NULL, then it is not set. + + inflateGetDictionary returns Z_OK on success, or Z_STREAM_ERROR if the + stream state is inconsistent. +*/ + +ZEXTERN int ZEXPORT inflateSync OF((z_streamp strm)); +/* + Skips invalid compressed data until a possible full flush point (see above + for the description of deflate with Z_FULL_FLUSH) can be found, or until all + available input is skipped. No output is provided. + + inflateSync searches for a 00 00 FF FF pattern in the compressed data. + All full flush points have this pattern, but not all occurrences of this + pattern are full flush points. + + inflateSync returns Z_OK if a possible full flush point has been found, + Z_BUF_ERROR if no more input was provided, Z_DATA_ERROR if no flush point + has been found, or Z_STREAM_ERROR if the stream structure was inconsistent. + In the success case, the application may save the current current value of + total_in which indicates where valid compressed data was found. In the + error case, the application may repeatedly call inflateSync, providing more + input each time, until success or end of the input data. +*/ + +ZEXTERN int ZEXPORT inflateCopy OF((z_streamp dest, + z_streamp source)); +/* + Sets the destination stream as a complete copy of the source stream. + + This function can be useful when randomly accessing a large stream. The + first pass through the stream can periodically record the inflate state, + allowing restarting inflate at those points when randomly accessing the + stream. + + inflateCopy returns Z_OK if success, Z_MEM_ERROR if there was not + enough memory, Z_STREAM_ERROR if the source stream state was inconsistent + (such as zalloc being Z_NULL). msg is left unchanged in both source and + destination. +*/ + +ZEXTERN int ZEXPORT inflateReset OF((z_streamp strm)); +/* + This function is equivalent to inflateEnd followed by inflateInit, + but does not free and reallocate all the internal decompression state. The + stream will keep attributes that may have been set by inflateInit2. + + inflateReset returns Z_OK if success, or Z_STREAM_ERROR if the source + stream state was inconsistent (such as zalloc or state being Z_NULL). +*/ + +ZEXTERN int ZEXPORT inflateReset2 OF((z_streamp strm, + int windowBits)); +/* + This function is the same as inflateReset, but it also permits changing + the wrap and window size requests. The windowBits parameter is interpreted + the same as it is for inflateInit2. + + inflateReset2 returns Z_OK if success, or Z_STREAM_ERROR if the source + stream state was inconsistent (such as zalloc or state being Z_NULL), or if + the windowBits parameter is invalid. +*/ + +ZEXTERN int ZEXPORT inflatePrime OF((z_streamp strm, + int bits, + int value)); +/* + This function inserts bits in the inflate input stream. The intent is + that this function is used to start inflating at a bit position in the + middle of a byte. The provided bits will be used before any bytes are used + from next_in. This function should only be used with raw inflate, and + should be used before the first inflate() call after inflateInit2() or + inflateReset(). bits must be less than or equal to 16, and that many of the + least significant bits of value will be inserted in the input. + + If bits is negative, then the input stream bit buffer is emptied. Then + inflatePrime() can be called again to put bits in the buffer. This is used + to clear out bits leftover after feeding inflate a block description prior + to feeding inflate codes. + + inflatePrime returns Z_OK if success, or Z_STREAM_ERROR if the source + stream state was inconsistent. +*/ + +ZEXTERN long ZEXPORT inflateMark OF((z_streamp strm)); +/* + This function returns two values, one in the lower 16 bits of the return + value, and the other in the remaining upper bits, obtained by shifting the + return value down 16 bits. If the upper value is -1 and the lower value is + zero, then inflate() is currently decoding information outside of a block. + If the upper value is -1 and the lower value is non-zero, then inflate is in + the middle of a stored block, with the lower value equaling the number of + bytes from the input remaining to copy. If the upper value is not -1, then + it is the number of bits back from the current bit position in the input of + the code (literal or length/distance pair) currently being processed. In + that case the lower value is the number of bytes already emitted for that + code. + + A code is being processed if inflate is waiting for more input to complete + decoding of the code, or if it has completed decoding but is waiting for + more output space to write the literal or match data. + + inflateMark() is used to mark locations in the input data for random + access, which may be at bit positions, and to note those cases where the + output of a code may span boundaries of random access blocks. The current + location in the input stream can be determined from avail_in and data_type + as noted in the description for the Z_BLOCK flush parameter for inflate. + + inflateMark returns the value noted above or -1 << 16 if the provided + source stream state was inconsistent. +*/ + +ZEXTERN int ZEXPORT inflateGetHeader OF((z_streamp strm, + gz_headerp head)); +/* + inflateGetHeader() requests that gzip header information be stored in the + provided gz_header structure. inflateGetHeader() may be called after + inflateInit2() or inflateReset(), and before the first call of inflate(). + As inflate() processes the gzip stream, head->done is zero until the header + is completed, at which time head->done is set to one. If a zlib stream is + being decoded, then head->done is set to -1 to indicate that there will be + no gzip header information forthcoming. Note that Z_BLOCK or Z_TREES can be + used to force inflate() to return immediately after header processing is + complete and before any actual data is decompressed. + + The text, time, xflags, and os fields are filled in with the gzip header + contents. hcrc is set to true if there is a header CRC. (The header CRC + was valid if done is set to one.) If extra is not Z_NULL, then extra_max + contains the maximum number of bytes to write to extra. Once done is true, + extra_len contains the actual extra field length, and extra contains the + extra field, or that field truncated if extra_max is less than extra_len. + If name is not Z_NULL, then up to name_max characters are written there, + terminated with a zero unless the length is greater than name_max. If + comment is not Z_NULL, then up to comm_max characters are written there, + terminated with a zero unless the length is greater than comm_max. When any + of extra, name, or comment are not Z_NULL and the respective field is not + present in the header, then that field is set to Z_NULL to signal its + absence. This allows the use of deflateSetHeader() with the returned + structure to duplicate the header. However if those fields are set to + allocated memory, then the application will need to save those pointers + elsewhere so that they can be eventually freed. + + If inflateGetHeader is not used, then the header information is simply + discarded. The header is always checked for validity, including the header + CRC if present. inflateReset() will reset the process to discard the header + information. The application would need to call inflateGetHeader() again to + retrieve the header from the next gzip stream. + + inflateGetHeader returns Z_OK if success, or Z_STREAM_ERROR if the source + stream state was inconsistent. +*/ + +/* +ZEXTERN int ZEXPORT inflateBackInit OF((z_streamp strm, int windowBits, + unsigned char FAR *window)); + + Initialize the internal stream state for decompression using inflateBack() + calls. The fields zalloc, zfree and opaque in strm must be initialized + before the call. If zalloc and zfree are Z_NULL, then the default library- + derived memory allocation routines are used. windowBits is the base two + logarithm of the window size, in the range 8..15. window is a caller + supplied buffer of that size. Except for special applications where it is + assured that deflate was used with small window sizes, windowBits must be 15 + and a 32K byte window must be supplied to be able to decompress general + deflate streams. + + See inflateBack() for the usage of these routines. + + inflateBackInit will return Z_OK on success, Z_STREAM_ERROR if any of + the parameters are invalid, Z_MEM_ERROR if the internal state could not be + allocated, or Z_VERSION_ERROR if the version of the library does not match + the version of the header file. +*/ + +typedef unsigned (*in_func) OF((void FAR *, + z_const unsigned char FAR * FAR *)); +typedef int (*out_func) OF((void FAR *, unsigned char FAR *, unsigned)); + +ZEXTERN int ZEXPORT inflateBack OF((z_streamp strm, + in_func in, void FAR *in_desc, + out_func out, void FAR *out_desc)); +/* + inflateBack() does a raw inflate with a single call using a call-back + interface for input and output. This is potentially more efficient than + inflate() for file i/o applications, in that it avoids copying between the + output and the sliding window by simply making the window itself the output + buffer. inflate() can be faster on modern CPUs when used with large + buffers. inflateBack() trusts the application to not change the output + buffer passed by the output function, at least until inflateBack() returns. + + inflateBackInit() must be called first to allocate the internal state + and to initialize the state with the user-provided window buffer. + inflateBack() may then be used multiple times to inflate a complete, raw + deflate stream with each call. inflateBackEnd() is then called to free the + allocated state. + + A raw deflate stream is one with no zlib or gzip header or trailer. + This routine would normally be used in a utility that reads zip or gzip + files and writes out uncompressed files. The utility would decode the + header and process the trailer on its own, hence this routine expects only + the raw deflate stream to decompress. This is different from the normal + behavior of inflate(), which expects either a zlib or gzip header and + trailer around the deflate stream. + + inflateBack() uses two subroutines supplied by the caller that are then + called by inflateBack() for input and output. inflateBack() calls those + routines until it reads a complete deflate stream and writes out all of the + uncompressed data, or until it encounters an error. The function's + parameters and return types are defined above in the in_func and out_func + typedefs. inflateBack() will call in(in_desc, &buf) which should return the + number of bytes of provided input, and a pointer to that input in buf. If + there is no input available, in() must return zero--buf is ignored in that + case--and inflateBack() will return a buffer error. inflateBack() will call + out(out_desc, buf, len) to write the uncompressed data buf[0..len-1]. out() + should return zero on success, or non-zero on failure. If out() returns + non-zero, inflateBack() will return with an error. Neither in() nor out() + are permitted to change the contents of the window provided to + inflateBackInit(), which is also the buffer that out() uses to write from. + The length written by out() will be at most the window size. Any non-zero + amount of input may be provided by in(). + + For convenience, inflateBack() can be provided input on the first call by + setting strm->next_in and strm->avail_in. If that input is exhausted, then + in() will be called. Therefore strm->next_in must be initialized before + calling inflateBack(). If strm->next_in is Z_NULL, then in() will be called + immediately for input. If strm->next_in is not Z_NULL, then strm->avail_in + must also be initialized, and then if strm->avail_in is not zero, input will + initially be taken from strm->next_in[0 .. strm->avail_in - 1]. + + The in_desc and out_desc parameters of inflateBack() is passed as the + first parameter of in() and out() respectively when they are called. These + descriptors can be optionally used to pass any information that the caller- + supplied in() and out() functions need to do their job. + + On return, inflateBack() will set strm->next_in and strm->avail_in to + pass back any unused input that was provided by the last in() call. The + return values of inflateBack() can be Z_STREAM_END on success, Z_BUF_ERROR + if in() or out() returned an error, Z_DATA_ERROR if there was a format error + in the deflate stream (in which case strm->msg is set to indicate the nature + of the error), or Z_STREAM_ERROR if the stream was not properly initialized. + In the case of Z_BUF_ERROR, an input or output error can be distinguished + using strm->next_in which will be Z_NULL only if in() returned an error. If + strm->next_in is not Z_NULL, then the Z_BUF_ERROR was due to out() returning + non-zero. (in() will always be called before out(), so strm->next_in is + assured to be defined if out() returns non-zero.) Note that inflateBack() + cannot return Z_OK. +*/ + +ZEXTERN int ZEXPORT inflateBackEnd OF((z_streamp strm)); +/* + All memory allocated by inflateBackInit() is freed. + + inflateBackEnd() returns Z_OK on success, or Z_STREAM_ERROR if the stream + state was inconsistent. +*/ + +ZEXTERN uLong ZEXPORT zlibCompileFlags OF((void)); +/* Return flags indicating compile-time options. + + Type sizes, two bits each, 00 = 16 bits, 01 = 32, 10 = 64, 11 = other: + 1.0: size of uInt + 3.2: size of uLong + 5.4: size of voidpf (pointer) + 7.6: size of z_off_t + + Compiler, assembler, and debug options: + 8: DEBUG + 9: ASMV or ASMINF -- use ASM code + 10: ZLIB_WINAPI -- exported functions use the WINAPI calling convention + 11: 0 (reserved) + + One-time table building (smaller code, but not thread-safe if true): + 12: BUILDFIXED -- build static block decoding tables when needed + 13: DYNAMIC_CRC_TABLE -- build CRC calculation tables when needed + 14,15: 0 (reserved) + + Library content (indicates missing functionality): + 16: NO_GZCOMPRESS -- gz* functions cannot compress (to avoid linking + deflate code when not needed) + 17: NO_GZIP -- deflate can't write gzip streams, and inflate can't detect + and decode gzip streams (to avoid linking crc code) + 18-19: 0 (reserved) + + Operation variations (changes in library functionality): + 20: PKZIP_BUG_WORKAROUND -- slightly more permissive inflate + 21: FASTEST -- deflate algorithm with only one, lowest compression level + 22,23: 0 (reserved) + + The sprintf variant used by gzprintf (zero is best): + 24: 0 = vs*, 1 = s* -- 1 means limited to 20 arguments after the format + 25: 0 = *nprintf, 1 = *printf -- 1 means gzprintf() not secure! + 26: 0 = returns value, 1 = void -- 1 means inferred string length returned + + Remainder: + 27-31: 0 (reserved) + */ + +#ifndef Z_SOLO + + /* utility functions */ + +/* + The following utility functions are implemented on top of the basic + stream-oriented functions. To simplify the interface, some default options + are assumed (compression level and memory usage, standard memory allocation + functions). The source code of these utility functions can be modified if + you need special options. +*/ + +ZEXTERN int ZEXPORT compress OF((Bytef *dest, uLongf *destLen, + const Bytef *source, uLong sourceLen)); +/* + Compresses the source buffer into the destination buffer. sourceLen is + the byte length of the source buffer. Upon entry, destLen is the total size + of the destination buffer, which must be at least the value returned by + compressBound(sourceLen). Upon exit, destLen is the actual size of the + compressed buffer. + + compress returns Z_OK if success, Z_MEM_ERROR if there was not + enough memory, Z_BUF_ERROR if there was not enough room in the output + buffer. +*/ + +ZEXTERN int ZEXPORT compress2 OF((Bytef *dest, uLongf *destLen, + const Bytef *source, uLong sourceLen, + int level)); +/* + Compresses the source buffer into the destination buffer. The level + parameter has the same meaning as in deflateInit. sourceLen is the byte + length of the source buffer. Upon entry, destLen is the total size of the + destination buffer, which must be at least the value returned by + compressBound(sourceLen). Upon exit, destLen is the actual size of the + compressed buffer. + + compress2 returns Z_OK if success, Z_MEM_ERROR if there was not enough + memory, Z_BUF_ERROR if there was not enough room in the output buffer, + Z_STREAM_ERROR if the level parameter is invalid. +*/ + +ZEXTERN uLong ZEXPORT compressBound OF((uLong sourceLen)); +/* + compressBound() returns an upper bound on the compressed size after + compress() or compress2() on sourceLen bytes. It would be used before a + compress() or compress2() call to allocate the destination buffer. +*/ + +ZEXTERN int ZEXPORT uncompress OF((Bytef *dest, uLongf *destLen, + const Bytef *source, uLong sourceLen)); +/* + Decompresses the source buffer into the destination buffer. sourceLen is + the byte length of the source buffer. Upon entry, destLen is the total size + of the destination buffer, which must be large enough to hold the entire + uncompressed data. (The size of the uncompressed data must have been saved + previously by the compressor and transmitted to the decompressor by some + mechanism outside the scope of this compression library.) Upon exit, destLen + is the actual size of the uncompressed buffer. + + uncompress returns Z_OK if success, Z_MEM_ERROR if there was not + enough memory, Z_BUF_ERROR if there was not enough room in the output + buffer, or Z_DATA_ERROR if the input data was corrupted or incomplete. In + the case where there is not enough room, uncompress() will fill the output + buffer with the uncompressed data up to that point. +*/ + + /* gzip file access functions */ + +/* + This library supports reading and writing files in gzip (.gz) format with + an interface similar to that of stdio, using the functions that start with + "gz". The gzip format is different from the zlib format. gzip is a gzip + wrapper, documented in RFC 1952, wrapped around a deflate stream. +*/ + +typedef struct gzFile_s *gzFile; /* semi-opaque gzip file descriptor */ + +/* +ZEXTERN gzFile ZEXPORT gzopen OF((const char *path, const char *mode)); + + Opens a gzip (.gz) file for reading or writing. The mode parameter is as + in fopen ("rb" or "wb") but can also include a compression level ("wb9") or + a strategy: 'f' for filtered data as in "wb6f", 'h' for Huffman-only + compression as in "wb1h", 'R' for run-length encoding as in "wb1R", or 'F' + for fixed code compression as in "wb9F". (See the description of + deflateInit2 for more information about the strategy parameter.) 'T' will + request transparent writing or appending with no compression and not using + the gzip format. + + "a" can be used instead of "w" to request that the gzip stream that will + be written be appended to the file. "+" will result in an error, since + reading and writing to the same gzip file is not supported. The addition of + "x" when writing will create the file exclusively, which fails if the file + already exists. On systems that support it, the addition of "e" when + reading or writing will set the flag to close the file on an execve() call. + + These functions, as well as gzip, will read and decode a sequence of gzip + streams in a file. The append function of gzopen() can be used to create + such a file. (Also see gzflush() for another way to do this.) When + appending, gzopen does not test whether the file begins with a gzip stream, + nor does it look for the end of the gzip streams to begin appending. gzopen + will simply append a gzip stream to the existing file. + + gzopen can be used to read a file which is not in gzip format; in this + case gzread will directly read from the file without decompression. When + reading, this will be detected automatically by looking for the magic two- + byte gzip header. + + gzopen returns NULL if the file could not be opened, if there was + insufficient memory to allocate the gzFile state, or if an invalid mode was + specified (an 'r', 'w', or 'a' was not provided, or '+' was provided). + errno can be checked to determine if the reason gzopen failed was that the + file could not be opened. +*/ + +ZEXTERN gzFile ZEXPORT gzdopen OF((int fd, const char *mode)); +/* + gzdopen associates a gzFile with the file descriptor fd. File descriptors + are obtained from calls like open, dup, creat, pipe or fileno (if the file + has been previously opened with fopen). The mode parameter is as in gzopen. + + The next call of gzclose on the returned gzFile will also close the file + descriptor fd, just like fclose(fdopen(fd, mode)) closes the file descriptor + fd. If you want to keep fd open, use fd = dup(fd_keep); gz = gzdopen(fd, + mode);. The duplicated descriptor should be saved to avoid a leak, since + gzdopen does not close fd if it fails. If you are using fileno() to get the + file descriptor from a FILE *, then you will have to use dup() to avoid + double-close()ing the file descriptor. Both gzclose() and fclose() will + close the associated file descriptor, so they need to have different file + descriptors. + + gzdopen returns NULL if there was insufficient memory to allocate the + gzFile state, if an invalid mode was specified (an 'r', 'w', or 'a' was not + provided, or '+' was provided), or if fd is -1. The file descriptor is not + used until the next gz* read, write, seek, or close operation, so gzdopen + will not detect if fd is invalid (unless fd is -1). +*/ + +ZEXTERN int ZEXPORT gzbuffer OF((gzFile file, unsigned size)); +/* + Set the internal buffer size used by this library's functions. The + default buffer size is 8192 bytes. This function must be called after + gzopen() or gzdopen(), and before any other calls that read or write the + file. The buffer memory allocation is always deferred to the first read or + write. Two buffers are allocated, either both of the specified size when + writing, or one of the specified size and the other twice that size when + reading. A larger buffer size of, for example, 64K or 128K bytes will + noticeably increase the speed of decompression (reading). + + The new buffer size also affects the maximum length for gzprintf(). + + gzbuffer() returns 0 on success, or -1 on failure, such as being called + too late. +*/ + +ZEXTERN int ZEXPORT gzsetparams OF((gzFile file, int level, int strategy)); +/* + Dynamically update the compression level or strategy. See the description + of deflateInit2 for the meaning of these parameters. + + gzsetparams returns Z_OK if success, or Z_STREAM_ERROR if the file was not + opened for writing. +*/ + +ZEXTERN int ZEXPORT gzread OF((gzFile file, voidp buf, unsigned len)); +/* + Reads the given number of uncompressed bytes from the compressed file. If + the input file is not in gzip format, gzread copies the given number of + bytes into the buffer directly from the file. + + After reaching the end of a gzip stream in the input, gzread will continue + to read, looking for another gzip stream. Any number of gzip streams may be + concatenated in the input file, and will all be decompressed by gzread(). + If something other than a gzip stream is encountered after a gzip stream, + that remaining trailing garbage is ignored (and no error is returned). + + gzread can be used to read a gzip file that is being concurrently written. + Upon reaching the end of the input, gzread will return with the available + data. If the error code returned by gzerror is Z_OK or Z_BUF_ERROR, then + gzclearerr can be used to clear the end of file indicator in order to permit + gzread to be tried again. Z_OK indicates that a gzip stream was completed + on the last gzread. Z_BUF_ERROR indicates that the input file ended in the + middle of a gzip stream. Note that gzread does not return -1 in the event + of an incomplete gzip stream. This error is deferred until gzclose(), which + will return Z_BUF_ERROR if the last gzread ended in the middle of a gzip + stream. Alternatively, gzerror can be used before gzclose to detect this + case. + + gzread returns the number of uncompressed bytes actually read, less than + len for end of file, or -1 for error. +*/ + +ZEXTERN int ZEXPORT gzwrite OF((gzFile file, + voidpc buf, unsigned len)); +/* + Writes the given number of uncompressed bytes into the compressed file. + gzwrite returns the number of uncompressed bytes written or 0 in case of + error. +*/ + +ZEXTERN int ZEXPORTVA gzprintf Z_ARG((gzFile file, const char *format, ...)); +/* + Converts, formats, and writes the arguments to the compressed file under + control of the format string, as in fprintf. gzprintf returns the number of + uncompressed bytes actually written, or 0 in case of error. The number of + uncompressed bytes written is limited to 8191, or one less than the buffer + size given to gzbuffer(). The caller should assure that this limit is not + exceeded. If it is exceeded, then gzprintf() will return an error (0) with + nothing written. In this case, there may also be a buffer overflow with + unpredictable consequences, which is possible only if zlib was compiled with + the insecure functions sprintf() or vsprintf() because the secure snprintf() + or vsnprintf() functions were not available. This can be determined using + zlibCompileFlags(). +*/ + +ZEXTERN int ZEXPORT gzputs OF((gzFile file, const char *s)); +/* + Writes the given null-terminated string to the compressed file, excluding + the terminating null character. + + gzputs returns the number of characters written, or -1 in case of error. +*/ + +ZEXTERN char * ZEXPORT gzgets OF((gzFile file, char *buf, int len)); +/* + Reads bytes from the compressed file until len-1 characters are read, or a + newline character is read and transferred to buf, or an end-of-file + condition is encountered. If any characters are read or if len == 1, the + string is terminated with a null character. If no characters are read due + to an end-of-file or len < 1, then the buffer is left untouched. + + gzgets returns buf which is a null-terminated string, or it returns NULL + for end-of-file or in case of error. If there was an error, the contents at + buf are indeterminate. +*/ + +ZEXTERN int ZEXPORT gzputc OF((gzFile file, int c)); +/* + Writes c, converted to an unsigned char, into the compressed file. gzputc + returns the value that was written, or -1 in case of error. +*/ + +ZEXTERN int ZEXPORT gzgetc OF((gzFile file)); +/* + Reads one byte from the compressed file. gzgetc returns this byte or -1 + in case of end of file or error. This is implemented as a macro for speed. + As such, it does not do all of the checking the other functions do. I.e. + it does not check to see if file is NULL, nor whether the structure file + points to has been clobbered or not. +*/ + +ZEXTERN int ZEXPORT gzungetc OF((int c, gzFile file)); +/* + Push one character back onto the stream to be read as the first character + on the next read. At least one character of push-back is allowed. + gzungetc() returns the character pushed, or -1 on failure. gzungetc() will + fail if c is -1, and may fail if a character has been pushed but not read + yet. If gzungetc is used immediately after gzopen or gzdopen, at least the + output buffer size of pushed characters is allowed. (See gzbuffer above.) + The pushed character will be discarded if the stream is repositioned with + gzseek() or gzrewind(). +*/ + +ZEXTERN int ZEXPORT gzflush OF((gzFile file, int flush)); +/* + Flushes all pending output into the compressed file. The parameter flush + is as in the deflate() function. The return value is the zlib error number + (see function gzerror below). gzflush is only permitted when writing. + + If the flush parameter is Z_FINISH, the remaining data is written and the + gzip stream is completed in the output. If gzwrite() is called again, a new + gzip stream will be started in the output. gzread() is able to read such + concatented gzip streams. + + gzflush should be called only when strictly necessary because it will + degrade compression if called too often. +*/ + +/* +ZEXTERN z_off_t ZEXPORT gzseek OF((gzFile file, + z_off_t offset, int whence)); + + Sets the starting position for the next gzread or gzwrite on the given + compressed file. The offset represents a number of bytes in the + uncompressed data stream. The whence parameter is defined as in lseek(2); + the value SEEK_END is not supported. + + If the file is opened for reading, this function is emulated but can be + extremely slow. If the file is opened for writing, only forward seeks are + supported; gzseek then compresses a sequence of zeroes up to the new + starting position. + + gzseek returns the resulting offset location as measured in bytes from + the beginning of the uncompressed stream, or -1 in case of error, in + particular if the file is opened for writing and the new starting position + would be before the current position. +*/ + +ZEXTERN int ZEXPORT gzrewind OF((gzFile file)); +/* + Rewinds the given file. This function is supported only for reading. + + gzrewind(file) is equivalent to (int)gzseek(file, 0L, SEEK_SET) +*/ + +/* +ZEXTERN z_off_t ZEXPORT gztell OF((gzFile file)); + + Returns the starting position for the next gzread or gzwrite on the given + compressed file. This position represents a number of bytes in the + uncompressed data stream, and is zero when starting, even if appending or + reading a gzip stream from the middle of a file using gzdopen(). + + gztell(file) is equivalent to gzseek(file, 0L, SEEK_CUR) +*/ + +/* +ZEXTERN z_off_t ZEXPORT gzoffset OF((gzFile file)); + + Returns the current offset in the file being read or written. This offset + includes the count of bytes that precede the gzip stream, for example when + appending or when using gzdopen() for reading. When reading, the offset + does not include as yet unused buffered input. This information can be used + for a progress indicator. On error, gzoffset() returns -1. +*/ + +ZEXTERN int ZEXPORT gzeof OF((gzFile file)); +/* + Returns true (1) if the end-of-file indicator has been set while reading, + false (0) otherwise. Note that the end-of-file indicator is set only if the + read tried to go past the end of the input, but came up short. Therefore, + just like feof(), gzeof() may return false even if there is no more data to + read, in the event that the last read request was for the exact number of + bytes remaining in the input file. This will happen if the input file size + is an exact multiple of the buffer size. + + If gzeof() returns true, then the read functions will return no more data, + unless the end-of-file indicator is reset by gzclearerr() and the input file + has grown since the previous end of file was detected. +*/ + +ZEXTERN int ZEXPORT gzdirect OF((gzFile file)); +/* + Returns true (1) if file is being copied directly while reading, or false + (0) if file is a gzip stream being decompressed. + + If the input file is empty, gzdirect() will return true, since the input + does not contain a gzip stream. + + If gzdirect() is used immediately after gzopen() or gzdopen() it will + cause buffers to be allocated to allow reading the file to determine if it + is a gzip file. Therefore if gzbuffer() is used, it should be called before + gzdirect(). + + When writing, gzdirect() returns true (1) if transparent writing was + requested ("wT" for the gzopen() mode), or false (0) otherwise. (Note: + gzdirect() is not needed when writing. Transparent writing must be + explicitly requested, so the application already knows the answer. When + linking statically, using gzdirect() will include all of the zlib code for + gzip file reading and decompression, which may not be desired.) +*/ + +ZEXTERN int ZEXPORT gzclose OF((gzFile file)); +/* + Flushes all pending output if necessary, closes the compressed file and + deallocates the (de)compression state. Note that once file is closed, you + cannot call gzerror with file, since its structures have been deallocated. + gzclose must not be called more than once on the same file, just as free + must not be called more than once on the same allocation. + + gzclose will return Z_STREAM_ERROR if file is not valid, Z_ERRNO on a + file operation error, Z_MEM_ERROR if out of memory, Z_BUF_ERROR if the + last read ended in the middle of a gzip stream, or Z_OK on success. +*/ + +ZEXTERN int ZEXPORT gzclose_r OF((gzFile file)); +ZEXTERN int ZEXPORT gzclose_w OF((gzFile file)); +/* + Same as gzclose(), but gzclose_r() is only for use when reading, and + gzclose_w() is only for use when writing or appending. The advantage to + using these instead of gzclose() is that they avoid linking in zlib + compression or decompression code that is not used when only reading or only + writing respectively. If gzclose() is used, then both compression and + decompression code will be included the application when linking to a static + zlib library. +*/ + +ZEXTERN const char * ZEXPORT gzerror OF((gzFile file, int *errnum)); +/* + Returns the error message for the last error which occurred on the given + compressed file. errnum is set to zlib error number. If an error occurred + in the file system and not in the compression library, errnum is set to + Z_ERRNO and the application may consult errno to get the exact error code. + + The application must not modify the returned string. Future calls to + this function may invalidate the previously returned string. If file is + closed, then the string previously returned by gzerror will no longer be + available. + + gzerror() should be used to distinguish errors from end-of-file for those + functions above that do not distinguish those cases in their return values. +*/ + +ZEXTERN void ZEXPORT gzclearerr OF((gzFile file)); +/* + Clears the error and end-of-file flags for file. This is analogous to the + clearerr() function in stdio. This is useful for continuing to read a gzip + file that is being written concurrently. +*/ + +#endif /* !Z_SOLO */ + + /* checksum functions */ + +/* + These functions are not related to compression but are exported + anyway because they might be useful in applications using the compression + library. +*/ + +ZEXTERN uLong ZEXPORT adler32 OF((uLong adler, const Bytef *buf, uInt len)); +/* + Update a running Adler-32 checksum with the bytes buf[0..len-1] and + return the updated checksum. If buf is Z_NULL, this function returns the + required initial value for the checksum. + + An Adler-32 checksum is almost as reliable as a CRC32 but can be computed + much faster. + + Usage example: + + uLong adler = adler32(0L, Z_NULL, 0); + + while (read_buffer(buffer, length) != EOF) { + adler = adler32(adler, buffer, length); + } + if (adler != original_adler) error(); +*/ + +/* +ZEXTERN uLong ZEXPORT adler32_combine OF((uLong adler1, uLong adler2, + z_off_t len2)); + + Combine two Adler-32 checksums into one. For two sequences of bytes, seq1 + and seq2 with lengths len1 and len2, Adler-32 checksums were calculated for + each, adler1 and adler2. adler32_combine() returns the Adler-32 checksum of + seq1 and seq2 concatenated, requiring only adler1, adler2, and len2. Note + that the z_off_t type (like off_t) is a signed integer. If len2 is + negative, the result has no meaning or utility. +*/ + +ZEXTERN uLong ZEXPORT crc32 OF((uLong crc, const Bytef *buf, uInt len)); +/* + Update a running CRC-32 with the bytes buf[0..len-1] and return the + updated CRC-32. If buf is Z_NULL, this function returns the required + initial value for the crc. Pre- and post-conditioning (one's complement) is + performed within this function so it shouldn't be done by the application. + + Usage example: + + uLong crc = crc32(0L, Z_NULL, 0); + + while (read_buffer(buffer, length) != EOF) { + crc = crc32(crc, buffer, length); + } + if (crc != original_crc) error(); +*/ + +/* +ZEXTERN uLong ZEXPORT crc32_combine OF((uLong crc1, uLong crc2, z_off_t len2)); + + Combine two CRC-32 check values into one. For two sequences of bytes, + seq1 and seq2 with lengths len1 and len2, CRC-32 check values were + calculated for each, crc1 and crc2. crc32_combine() returns the CRC-32 + check value of seq1 and seq2 concatenated, requiring only crc1, crc2, and + len2. +*/ + + + /* various hacks, don't look :) */ + +/* deflateInit and inflateInit are macros to allow checking the zlib version + * and the compiler's view of z_stream: + */ +ZEXTERN int ZEXPORT deflateInit_ OF((z_streamp strm, int level, + const char *version, int stream_size)); +ZEXTERN int ZEXPORT inflateInit_ OF((z_streamp strm, + const char *version, int stream_size)); +ZEXTERN int ZEXPORT deflateInit2_ OF((z_streamp strm, int level, int method, + int windowBits, int memLevel, + int strategy, const char *version, + int stream_size)); +ZEXTERN int ZEXPORT inflateInit2_ OF((z_streamp strm, int windowBits, + const char *version, int stream_size)); +ZEXTERN int ZEXPORT inflateBackInit_ OF((z_streamp strm, int windowBits, + unsigned char FAR *window, + const char *version, + int stream_size)); +#define deflateInit(strm, level) \ + deflateInit_((strm), (level), ZLIB_VERSION, (int)sizeof(z_stream)) +#define inflateInit(strm) \ + inflateInit_((strm), ZLIB_VERSION, (int)sizeof(z_stream)) +#define deflateInit2(strm, level, method, windowBits, memLevel, strategy) \ + deflateInit2_((strm),(level),(method),(windowBits),(memLevel),\ + (strategy), ZLIB_VERSION, (int)sizeof(z_stream)) +#define inflateInit2(strm, windowBits) \ + inflateInit2_((strm), (windowBits), ZLIB_VERSION, \ + (int)sizeof(z_stream)) +#define inflateBackInit(strm, windowBits, window) \ + inflateBackInit_((strm), (windowBits), (window), \ + ZLIB_VERSION, (int)sizeof(z_stream)) + +#ifndef Z_SOLO + +/* gzgetc() macro and its supporting function and exposed data structure. Note + * that the real internal state is much larger than the exposed structure. + * This abbreviated structure exposes just enough for the gzgetc() macro. The + * user should not mess with these exposed elements, since their names or + * behavior could change in the future, perhaps even capriciously. They can + * only be used by the gzgetc() macro. You have been warned. + */ +struct gzFile_s { + unsigned have; + unsigned char *next; + z_off64_t pos; +}; +ZEXTERN int ZEXPORT gzgetc_ OF((gzFile file)); /* backward compatibility */ +#ifdef Z_PREFIX_SET +# undef z_gzgetc +# define z_gzgetc(g) \ + ((g)->have ? ((g)->have--, (g)->pos++, *((g)->next)++) : gzgetc(g)) +#else +# define gzgetc(g) \ + ((g)->have ? ((g)->have--, (g)->pos++, *((g)->next)++) : gzgetc(g)) +#endif + +/* provide 64-bit offset functions if _LARGEFILE64_SOURCE defined, and/or + * change the regular functions to 64 bits if _FILE_OFFSET_BITS is 64 (if + * both are true, the application gets the *64 functions, and the regular + * functions are changed to 64 bits) -- in case these are set on systems + * without large file support, _LFS64_LARGEFILE must also be true + */ +#ifdef Z_LARGE64 + ZEXTERN gzFile ZEXPORT gzopen64 OF((const char *, const char *)); + ZEXTERN z_off64_t ZEXPORT gzseek64 OF((gzFile, z_off64_t, int)); + ZEXTERN z_off64_t ZEXPORT gztell64 OF((gzFile)); + ZEXTERN z_off64_t ZEXPORT gzoffset64 OF((gzFile)); + ZEXTERN uLong ZEXPORT adler32_combine64 OF((uLong, uLong, z_off64_t)); + ZEXTERN uLong ZEXPORT crc32_combine64 OF((uLong, uLong, z_off64_t)); +#endif + +#if !defined(ZLIB_INTERNAL) && defined(Z_WANT64) +# ifdef Z_PREFIX_SET +# define z_gzopen z_gzopen64 +# define z_gzseek z_gzseek64 +# define z_gztell z_gztell64 +# define z_gzoffset z_gzoffset64 +# define z_adler32_combine z_adler32_combine64 +# define z_crc32_combine z_crc32_combine64 +# else +# define gzopen gzopen64 +# define gzseek gzseek64 +# define gztell gztell64 +# define gzoffset gzoffset64 +# define adler32_combine adler32_combine64 +# define crc32_combine crc32_combine64 +# endif +# ifndef Z_LARGE64 + ZEXTERN gzFile ZEXPORT gzopen64 OF((const char *, const char *)); + ZEXTERN z_off_t ZEXPORT gzseek64 OF((gzFile, z_off_t, int)); + ZEXTERN z_off_t ZEXPORT gztell64 OF((gzFile)); + ZEXTERN z_off_t ZEXPORT gzoffset64 OF((gzFile)); + ZEXTERN uLong ZEXPORT adler32_combine64 OF((uLong, uLong, z_off_t)); + ZEXTERN uLong ZEXPORT crc32_combine64 OF((uLong, uLong, z_off_t)); +# endif +#else + ZEXTERN gzFile ZEXPORT gzopen OF((const char *, const char *)); + ZEXTERN z_off_t ZEXPORT gzseek OF((gzFile, z_off_t, int)); + ZEXTERN z_off_t ZEXPORT gztell OF((gzFile)); + ZEXTERN z_off_t ZEXPORT gzoffset OF((gzFile)); + ZEXTERN uLong ZEXPORT adler32_combine OF((uLong, uLong, z_off_t)); + ZEXTERN uLong ZEXPORT crc32_combine OF((uLong, uLong, z_off_t)); +#endif + +#else /* Z_SOLO */ + + ZEXTERN uLong ZEXPORT adler32_combine OF((uLong, uLong, z_off_t)); + ZEXTERN uLong ZEXPORT crc32_combine OF((uLong, uLong, z_off_t)); + +#endif /* !Z_SOLO */ + +/* hack for buggy compilers */ +#if !defined(ZUTIL_H) && !defined(NO_DUMMY_DECL) + struct internal_state {int dummy;}; +#endif + +/* undocumented functions */ +ZEXTERN const char * ZEXPORT zError OF((int)); +ZEXTERN int ZEXPORT inflateSyncPoint OF((z_streamp)); +ZEXTERN const z_crc_t FAR * ZEXPORT get_crc_table OF((void)); +ZEXTERN int ZEXPORT inflateUndermine OF((z_streamp, int)); +ZEXTERN int ZEXPORT inflateResetKeep OF((z_streamp)); +ZEXTERN int ZEXPORT deflateResetKeep OF((z_streamp)); +#if defined(_WIN32) && !defined(Z_SOLO) +ZEXTERN gzFile ZEXPORT gzopen_w OF((const wchar_t *path, + const char *mode)); +#endif +#if defined(STDC) || defined(Z_HAVE_STDARG_H) +# ifndef Z_SOLO +ZEXTERN int ZEXPORTVA gzvprintf Z_ARG((gzFile file, + const char *format, + va_list va)); +# endif +#endif + +#ifdef __cplusplus +} +#endif + +#endif /* ZLIB_H */ diff --git a/frontend/cspace.c b/frontend/cspace.c index 33a981d..55d4ac6 100644 --- a/frontend/cspace.c +++ b/frontend/cspace.c @@ -34,24 +34,46 @@ void bgr555_to_rgb565(void *dst_, const void *src_, int bytes) #endif +#ifdef __arm64__ + +void bgr888_to_rgb565(void *dst_, const void *src_, int bytes) +{ + const unsigned char *src = src_; + unsigned int *dst = dst_; + unsigned int r1, g1, b1, r2, g2, b2; + + for (; bytes >= 6; bytes -= 6, src += 6, dst++) { + r1 = src[0] & 0xf8; + g1 = src[1] & 0xfc; + b1 = src[2] & 0xf8; + r2 = src[3] & 0xf8; + g2 = src[4] & 0xfc; + b2 = src[5] & 0xf8; + *dst = (r2 << 24) | (g2 << 19) | (b2 << 13) | + (r1 << 8) | (g1 << 3) | (b1 >> 3); + } +} + +#endif + #ifndef __ARM_NEON__ void bgr888_to_rgb565(void *dst_, const void *src_, int bytes) { - const unsigned char *src = src_; - unsigned int *dst = dst_; - unsigned int r1, g1, b1, r2, g2, b2; - - for (; bytes >= 6; bytes -= 6, src += 6, dst++) { - r1 = src[0] & 0xf8; - g1 = src[1] & 0xfc; - b1 = src[2] & 0xf8; - r2 = src[3] & 0xf8; - g2 = src[4] & 0xfc; - b2 = src[5] & 0xf8; - *dst = (r2 << 24) | (g2 << 19) | (b2 << 13) | - (r1 << 8) | (g1 << 3) | (b1 >> 3); - } + const unsigned char *src = src_; + unsigned int *dst = dst_; + unsigned int r1, g1, b1, r2, g2, b2; + + for (; bytes >= 6; bytes -= 6, src += 6, dst++) { + r1 = src[0] & 0xf8; + g1 = src[1] & 0xfc; + b1 = src[2] & 0xf8; + r2 = src[3] & 0xf8; + g2 = src[4] & 0xfc; + b2 = src[5] & 0xf8; + *dst = (r2 << 24) | (g2 << 19) | (b2 << 13) | + (r1 << 8) | (g1 << 3) | (b1 >> 3); + } } // TODO? diff --git a/frontend/libpicofe b/frontend/libpicofe deleted file mode 160000 -Subproject 21604a047941b8fe81d381ede0371c75da964af diff --git a/frontend/libretro.c b/frontend/libretro.c index 940ff05..cc443fe 100644 --- a/frontend/libretro.c +++ b/frontend/libretro.c @@ -15,6 +15,10 @@ #include <sys/syscall.h> #endif +#ifdef SWITCH +#include <switch.h> +#endif + #include "../libpcsxcore/misc.h" #include "../libpcsxcore/psxcounters.h" #include "../libpcsxcore/psxmem_map.h" @@ -22,47 +26,147 @@ #include "../libpcsxcore/cdrom.h" #include "../libpcsxcore/cdriso.h" #include "../libpcsxcore/cheat.h" +#include "../libpcsxcore/r3000a.h" #include "../plugins/dfsound/out.h" #include "../plugins/dfsound/spu_config.h" #include "../plugins/dfinput/externals.h" #include "cspace.h" #include "main.h" +#include "menu.h" #include "plugin.h" #include "plugin_lib.h" #include "arm_features.h" #include "revision.h" -#include "libretro.h" + +#include <libretro.h> +#include "libretro_core_options.h" + +#ifdef _3DS +#include "3ds/3ds_utils.h" +#endif + +#define PORTS_NUMBER 8 + +#ifndef MIN +#define MIN(a, b) ((a) < (b) ? (a) : (b)) +#endif + +#ifndef MAX +#define MAX(a, b) ((a) > (b) ? (a) : (b)) +#endif + +#define ISHEXDEC ((buf[cursor]>='0') && (buf[cursor]<='9')) || ((buf[cursor]>='a') && (buf[cursor]<='f')) || ((buf[cursor]>='A') && (buf[cursor]<='F')) + +#define INTERNAL_FPS_SAMPLE_PERIOD 64 + +#ifdef DRC_DISABLE +int stop; +u32 next_interupt; +u32 event_cycles[PSXINT_COUNT]; +int cycle_multiplier; +int new_dynarec_hacks; + +void new_dyna_before_save(void) { } +void new_dyna_after_save(void) { } +void new_dyna_freeze(void *f, int i) { } +#endif + +//hack to prevent retroarch freezing when reseting in the menu but not while running with the hot key +static int rebootemu = 0; static retro_video_refresh_t video_cb; static retro_input_poll_t input_poll_cb; static retro_input_state_t input_state_cb; static retro_environment_t environ_cb; static retro_audio_sample_batch_t audio_batch_cb; -static struct retro_rumble_interface rumble; +static retro_set_rumble_state_t rumble_cb; +static struct retro_log_callback logging; +static retro_log_printf_t log_cb; static void *vout_buf; +static void * vout_buf_ptr; static int vout_width, vout_height; static int vout_doffs_old, vout_fb_dirty; static bool vout_can_dupe; static bool duping_enable; +static bool found_bios; +static bool display_internal_fps = false; +static unsigned frame_count = 0; +static bool libretro_supports_bitmasks = false; +#ifdef GPU_PEOPS +static int show_advanced_gpu_peops_settings = -1; +#endif +#ifdef GPU_UNAI +static int show_advanced_gpu_unai_settings = -1; +#endif + +static unsigned previous_width = 0; +static unsigned previous_height = 0; static int plugins_opened; static int is_pal_mode; /* memory card data */ extern char Mcd1Data[MCD_SIZE]; +extern char Mcd2Data[MCD_SIZE]; extern char McdDisable[2]; /* PCSX ReARMed core calls and stuff */ -int in_type1, in_type2; -int in_a1[2] = { 127, 127 }, in_a2[2] = { 127, 127 }; -int in_keystate; +int in_type[8] = { PSE_PAD_TYPE_NONE, PSE_PAD_TYPE_NONE, + PSE_PAD_TYPE_NONE, PSE_PAD_TYPE_NONE, + PSE_PAD_TYPE_NONE, PSE_PAD_TYPE_NONE, + PSE_PAD_TYPE_NONE, PSE_PAD_TYPE_NONE }; +int in_analog_left[8][2] = {{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 }}; +int in_analog_right[8][2] = {{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 }}; +unsigned short in_keystate[PORTS_NUMBER]; +int multitap1 = 0; +int multitap2 = 0; int in_enable_vibration = 1; +// NegCon adjustment parameters +// > The NegCon 'twist' action is somewhat awkward when mapped +// to a standard analog stick -> user should be able to tweak +// response/deadzone for comfort +// > When response is linear, 'additional' deadzone (set here) +// may be left at zero, since this is normally handled via in-game +// options menus +// > When response is non-linear, deadzone should be set to match the +// controller being used (otherwise precision may be lost) +// > negcon_linearity: +// - 1: Response is linear - recommended when using racing wheel +// peripherals, not recommended for standard gamepads +// - 2: Response is quadratic - optimal setting for gamepads +// - 3: Response is cubic - enables precise fine control, but +// difficult to use... +#define NEGCON_RANGE 0x7FFF +static int negcon_deadzone = 0; +static int negcon_linearity = 1; + +static bool axis_bounds_modifier; + /* PSX max resolution is 640x512, but with enhancement it's 1024x512 */ #define VOUT_MAX_WIDTH 1024 #define VOUT_MAX_HEIGHT 512 +//Dummy functions +bool retro_load_game_special(unsigned game_type, const struct retro_game_info *info, size_t num_info){return false;} +void retro_unload_game(void){} +static int vout_open(void){return 0;} +static void vout_close(void){} +static int snd_init(void){return 0;} +static void snd_finish(void){} +static int snd_busy(void){return 0;} + +#define GPU_PEOPS_ODD_EVEN_BIT (1 << 0) +#define GPU_PEOPS_EXPAND_SCREEN_WIDTH (1 << 1) +#define GPU_PEOPS_IGNORE_BRIGHTNESS (1 << 2) +#define GPU_PEOPS_DISABLE_COORD_CHECK (1 << 3) +#define GPU_PEOPS_LAZY_SCREEN_UPDATE (1 << 6) +#define GPU_PEOPS_OLD_FRAME_SKIP (1 << 7) +#define GPU_PEOPS_REPEATED_TRIANGLES (1 << 8) +#define GPU_PEOPS_QUADS_WITH_TRIANGLES (1 << 9) +#define GPU_PEOPS_FAKE_BUSY_STATE (1 << 10) + static void init_memcard(char *mcd_data) { unsigned off = 0; @@ -96,15 +200,36 @@ static void init_memcard(char *mcd_data) } } -static int vout_open(void) +static void set_vout_fb() { - return 0; + struct retro_framebuffer fb = {0}; + + fb.width = vout_width; + fb.height = vout_height; + fb.access_flags = RETRO_MEMORY_ACCESS_WRITE; + + if (environ_cb(RETRO_ENVIRONMENT_GET_CURRENT_SOFTWARE_FRAMEBUFFER, &fb) && fb.format == RETRO_PIXEL_FORMAT_RGB565) + vout_buf_ptr = (uint16_t*)fb.data; + else + vout_buf_ptr = vout_buf; } static void vout_set_mode(int w, int h, int raw_w, int raw_h, int bpp) { - vout_width = w; - vout_height = h; + vout_width = w; + vout_height = h; + + if (previous_width != vout_width || previous_height != vout_height) + { + previous_width = vout_width; + previous_height = vout_height; + + struct retro_system_av_info info; + retro_get_system_av_info(&info); + environ_cb(RETRO_ENVIRONMENT_SET_GEOMETRY, &info.geometry); + } + + set_vout_fb(); } #ifndef FRONTEND_SUPPORTS_RGB565 @@ -121,14 +246,14 @@ static void convert(void *buf, size_t bytes) static void vout_flip(const void *vram, int stride, int bgr24, int w, int h) { - unsigned short *dest = vout_buf; + unsigned short *dest = vout_buf_ptr; const unsigned short *src = vram; int dstride = vout_width, h1 = h; int doffs; if (vram == NULL) { // blanking - memset(vout_buf, 0, dstride * h * 2); + memset(vout_buf_ptr, 0, dstride * h * 2); goto out; } @@ -136,7 +261,7 @@ static void vout_flip(const void *vram, int stride, int bgr24, int w, int h) doffs += (dstride - w) / 2 & ~1; if (doffs != vout_doffs_old) { // clear borders - memset(vout_buf, 0, dstride * h * 2); + memset(vout_buf_ptr, 0, dstride * h * 2); vout_doffs_old = doffs; } dest += doffs; @@ -159,16 +284,173 @@ static void vout_flip(const void *vram, int stride, int bgr24, int w, int h) out: #ifndef FRONTEND_SUPPORTS_RGB565 - convert(vout_buf, vout_width * vout_height * 2); + convert(vout_buf_ptr, vout_width * vout_height * 2); #endif vout_fb_dirty = 1; pl_rearmed_cbs.flip_cnt++; } -static void vout_close(void) +#ifdef _3DS +typedef struct { + void* buffer; + uint32_t target_map; + size_t size; + enum psxMapTag tag; +}psx_map_t; + +psx_map_t custom_psx_maps[] = { + {NULL, 0x13000000, 0x210000, MAP_TAG_RAM}, // 0x80000000 + {NULL, 0x12800000, 0x010000, MAP_TAG_OTHER}, // 0x1f800000 + {NULL, 0x12c00000, 0x080000, MAP_TAG_OTHER}, // 0x1fc00000 + {NULL, 0x11000000, 0x800000, MAP_TAG_LUTS}, // 0x08000000 + {NULL, 0x12000000, 0x200000, MAP_TAG_VRAM}, // 0x00000000 +}; + +void* pl_3ds_mmap(unsigned long addr, size_t size, int is_fixed, + enum psxMapTag tag) +{ + (void)is_fixed; + (void)addr; + + if (__ctr_svchax) + { + psx_map_t* custom_map = custom_psx_maps; + + for (; custom_map->size; custom_map++) + { + if ((custom_map->size == size) && (custom_map->tag == tag)) + { + uint32_t ptr_aligned, tmp; + + custom_map->buffer = malloc(size + 0x1000); + ptr_aligned = (((u32)custom_map->buffer) + 0xFFF) & ~0xFFF; + + if(svcControlMemory(&tmp, (void*)custom_map->target_map, (void*)ptr_aligned, size, MEMOP_MAP, 0x3) < 0) + { + SysPrintf("could not map memory @0x%08X\n", custom_map->target_map); + exit(1); + } + + return (void*)custom_map->target_map; + } + } + } + + return malloc(size); +} + +void pl_3ds_munmap(void *ptr, size_t size, enum psxMapTag tag) +{ + (void)tag; + + if (__ctr_svchax) + { + psx_map_t* custom_map = custom_psx_maps; + + for (; custom_map->size; custom_map++) + { + if ((custom_map->target_map == (uint32_t)ptr)) + { + uint32_t ptr_aligned, tmp; + + ptr_aligned = (((u32)custom_map->buffer) + 0xFFF) & ~0xFFF; + + svcControlMemory(&tmp, (void*)custom_map->target_map, (void*)ptr_aligned, size, MEMOP_UNMAP, 0x3); + + free(custom_map->buffer); + custom_map->buffer = NULL; + return; + } + } + } + + free(ptr); +} +#endif + +#ifdef VITA +typedef struct +{ + void* buffer; + uint32_t target_map; + size_t size; + enum psxMapTag tag; +}psx_map_t; + +void* addr = NULL; + +psx_map_t custom_psx_maps[] = { + {NULL, NULL, 0x210000, MAP_TAG_RAM}, // 0x80000000 + {NULL, NULL, 0x010000, MAP_TAG_OTHER}, // 0x1f800000 + {NULL, NULL, 0x080000, MAP_TAG_OTHER}, // 0x1fc00000 + {NULL, NULL, 0x800000, MAP_TAG_LUTS}, // 0x08000000 + {NULL, NULL, 0x200000, MAP_TAG_VRAM}, // 0x00000000 +}; + +int init_vita_mmap(){ + int n; + void * tmpaddr; + addr = malloc(64*1024*1024); + if(addr==NULL) + return -1; + tmpaddr = ((u32)(addr+0xFFFFFF))&~0xFFFFFF; + custom_psx_maps[0].buffer=tmpaddr+0x2000000; + custom_psx_maps[1].buffer=tmpaddr+0x1800000; + custom_psx_maps[2].buffer=tmpaddr+0x1c00000; + custom_psx_maps[3].buffer=tmpaddr+0x0000000; + custom_psx_maps[4].buffer=tmpaddr+0x1000000; +#if 0 + for(n = 0; n < 5; n++){ + sceClibPrintf("addr reserved %x\n",custom_psx_maps[n].buffer); + } +#endif + return 0; +} + +void deinit_vita_mmap(){ + free(addr); } +void* pl_vita_mmap(unsigned long addr, size_t size, int is_fixed, + enum psxMapTag tag) +{ + (void)is_fixed; + (void)addr; + + + psx_map_t* custom_map = custom_psx_maps; + + for (; custom_map->size; custom_map++) + { + if ((custom_map->size == size) && (custom_map->tag == tag)) + { + return custom_map->buffer; + } + } + + + return malloc(size); +} + +void pl_vita_munmap(void *ptr, size_t size, enum psxMapTag tag) +{ + (void)tag; + + psx_map_t* custom_map = custom_psx_maps; + + for (; custom_map->size; custom_map++) + { + if ((custom_map->buffer == ptr)) + { + return; + } + } + + free(ptr); +} +#endif + static void *pl_mmap(unsigned int size) { return psxMap(0, size, 0, MAP_TAG_VRAM); @@ -204,8 +486,14 @@ void pl_timing_prepare(int is_pal) void plat_trigger_vibrate(int pad, int low, int high) { - rumble.set_rumble_state(pad, RETRO_RUMBLE_STRONG, high << 8); - rumble.set_rumble_state(pad, RETRO_RUMBLE_WEAK, low ? 0xffff : 0x0); + if (!rumble_cb) + return; + + if (in_enable_vibration) + { + rumble_cb(pad, RETRO_RUMBLE_STRONG, high << 8); + rumble_cb(pad, RETRO_RUMBLE_WEAK, low ? 0xffff : 0x0); + } } void pl_update_gun(int *xn, int *yn, int *xres, int *yres, int *in) @@ -213,20 +501,6 @@ void pl_update_gun(int *xn, int *yn, int *xres, int *yres, int *in) } /* sound calls */ -static int snd_init(void) -{ - return 0; -} - -static void snd_finish(void) -{ -} - -static int snd_busy(void) -{ - return 0; -} - static void snd_feed(void *buf, int bytes) { if (audio_batch_cb != NULL) @@ -245,28 +519,12 @@ void out_register_libretro(struct out_driver *drv) /* libretro */ void retro_set_environment(retro_environment_t cb) { - static const struct retro_variable vars[] = { - { "pcsx_rearmed_frameskip", "Frameskip; 0|1|2|3" }, - { "pcsx_rearmed_region", "Region; Auto|NTSC|PAL" }, - { "pcsx_rearmed_pad1type", "Pad 1 Type; standard|analog" }, - { "pcsx_rearmed_pad2type", "Pad 2 Type; standard|analog" }, -#ifndef DRC_DISABLE - { "pcsx_rearmed_drc", "Dynamic recompiler; enabled|disabled" }, -#endif -#ifdef __ARM_NEON__ - { "pcsx_rearmed_neon_interlace_enable", "Enable interlacing mode(s); disabled|enabled" }, - { "pcsx_rearmed_neon_enhancement_enable", "Enhanced resolution (slow); disabled|enabled" }, - { "pcsx_rearmed_neon_enhancement_no_main", "Enhanced resolution speed hack; disabled|enabled" }, -#endif - { "pcsx_rearmed_duping_enable", "Frame duping; on|off" }, - { "pcsx_rearmed_spu_reverb", "Sound: Reverb; on|off" }, - { "pcsx_rearmed_spu_interpolation", "Sound: Interpolation; simple|gaussian|cubic|off" }, - { NULL, NULL }, - }; - environ_cb = cb; - cb(RETRO_ENVIRONMENT_SET_VARIABLES, (void*)vars); + if (cb(RETRO_ENVIRONMENT_GET_LOG_INTERFACE, &logging)) + log_cb = logging.log; + + libretro_set_core_options(environ_cb); } void retro_set_video_refresh(retro_video_refresh_t cb) { video_cb = cb; } @@ -280,34 +538,197 @@ unsigned retro_api_version(void) return RETRO_API_VERSION; } +static int controller_port_variable(unsigned port, struct retro_variable *var) +{ + if (port >= PORTS_NUMBER) + return 0; + + if (!environ_cb) + return 0; + + var->value = NULL; + switch (port) { + case 0: + var->key = "pcsx_rearmed_pad1type"; + break; + case 1: + var->key = "pcsx_rearmed_pad2type"; + break; + case 2: + var->key = "pcsx_rearmed_pad3type"; + break; + case 3: + var->key = "pcsx_rearmed_pad4type"; + break; + case 4: + var->key = "pcsx_rearmed_pad5type"; + break; + case 5: + var->key = "pcsx_rearmed_pad6type"; + break; + case 6: + var->key = "pcsx_rearmed_pad7type"; + break; + case 7: + var->key = "pcsx_rearmed_pad8type"; + break; + } + + return environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, var) || var->value; +} + +static void update_controller_port_variable(unsigned port) +{ + if (port >= PORTS_NUMBER) + return; + + struct retro_variable var; + + if (controller_port_variable(port, &var)) + { + if (strcmp(var.value, "standard") == 0) + in_type[port] = PSE_PAD_TYPE_STANDARD; + else if (strcmp(var.value, "analog") == 0) + in_type[port] = PSE_PAD_TYPE_ANALOGJOY; + else if (strcmp(var.value, "dualshock") == 0) + in_type[port] = PSE_PAD_TYPE_ANALOGPAD; + else if (strcmp(var.value, "negcon") == 0) + in_type[port] = PSE_PAD_TYPE_NEGCON; + else if (strcmp(var.value, "guncon") == 0) + in_type[port] = PSE_PAD_TYPE_GUNCON; + else if (strcmp(var.value, "none") == 0) + in_type[port] = PSE_PAD_TYPE_NONE; + // else 'default' case, do nothing + } +} + +static void update_controller_port_device(unsigned port, unsigned device) +{ + if (port >= PORTS_NUMBER) + return; + + struct retro_variable var; + + if (!controller_port_variable(port, &var)) + return; + + if (strcmp(var.value, "default") != 0) + return; + + switch (device) + { + case RETRO_DEVICE_JOYPAD: + in_type[port] = PSE_PAD_TYPE_STANDARD; + break; + case RETRO_DEVICE_ANALOG: + in_type[port] = PSE_PAD_TYPE_ANALOGPAD; + break; + case RETRO_DEVICE_MOUSE: + in_type[port] = PSE_PAD_TYPE_MOUSE; + break; + case RETRO_DEVICE_LIGHTGUN: + in_type[port] = PSE_PAD_TYPE_GUN; + break; + case RETRO_DEVICE_NONE: + default: + in_type[port] = PSE_PAD_TYPE_NONE; + } +} + +static void update_multitap() +{ + struct retro_variable var; + int auto_case, port; + + var.value = NULL; + var.key = "pcsx_rearmed_multitap1"; + auto_case = 0; + if (environ_cb && (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)) + { + if (strcmp(var.value, "enabled") == 0) + multitap1 = 1; + else if (strcmp(var.value, "disabled") == 0) + multitap1 = 0; + else // 'auto' case + auto_case = 1; + } + else + auto_case = 1; + + if (auto_case) + { + // If a gamepad is plugged after port 2, we need a first multitap. + multitap1 = 0; + for (port = 2; port < PORTS_NUMBER; port++) + multitap1 |= in_type[port] != PSE_PAD_TYPE_NONE; + } + + var.value = NULL; + var.key = "pcsx_rearmed_multitap2"; + auto_case = 0; + if (environ_cb && (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)) + { + if (strcmp(var.value, "enabled") == 0) + multitap2 = 1; + else if (strcmp(var.value, "disabled") == 0) + multitap2 = 0; + else // 'auto' case + auto_case = 1; + } + else + auto_case = 1; + + if (auto_case) + { + // If a gamepad is plugged after port 4, we need a second multitap. + multitap2 = 0; + for (port = 4; port < PORTS_NUMBER; port++) + multitap2 |= in_type[port] != PSE_PAD_TYPE_NONE; + } +} + void retro_set_controller_port_device(unsigned port, unsigned device) { + SysPrintf("port %u device %u",port,device); + + if (port >= PORTS_NUMBER) + return; + + update_controller_port_device(port, device); + update_multitap(); } void retro_get_system_info(struct retro_system_info *info) { memset(info, 0, sizeof(*info)); info->library_name = "PCSX-ReARMed"; - info->library_version = "r22"; - info->valid_extensions = "bin|cue|img|mdf|pbp|toc|cbn|m3u"; +#ifndef GIT_VERSION +#define GIT_VERSION "" +#endif + info->library_version = "r22" GIT_VERSION; + info->valid_extensions = "bin|cue|img|mdf|pbp|toc|cbn|m3u|chd"; info->need_fullpath = true; } void retro_get_system_av_info(struct retro_system_av_info *info) { + + unsigned geom_height = vout_height > 0 ? vout_height : 240; + unsigned geom_width = vout_width > 0 ? vout_width : 320; + memset(info, 0, sizeof(*info)); info->timing.fps = is_pal_mode ? 50 : 60; info->timing.sample_rate = 44100; - info->geometry.base_width = 320; - info->geometry.base_height = 240; + info->geometry.base_width = geom_width; + info->geometry.base_height = geom_height; info->geometry.max_width = VOUT_MAX_WIDTH; info->geometry.max_height = VOUT_MAX_HEIGHT; info->geometry.aspect_ratio = 4.0 / 3.0; } /* savestates */ -size_t retro_serialize_size(void) -{ +size_t retro_serialize_size(void) +{ // it's currently 4380651-4397047 bytes, // but have some reserved for future return 0x440000; @@ -393,7 +814,7 @@ static void save_close(void *file) } bool retro_serialize(void *data, size_t size) -{ +{ int ret = SaveState(data); return ret == 0 ? true : false; } @@ -419,6 +840,21 @@ void retro_cheat_set(unsigned index, bool enabled, const char *code) strncpy(buf, code, sizeof(buf)); buf[sizeof(buf) - 1] = 0; + //Prepare buffered cheat for PCSX's AddCheat fucntion. + int cursor=0; + int nonhexdec=0; + while (buf[cursor]){ + if (!(ISHEXDEC)){ + if (++nonhexdec%2){ + buf[cursor]=' '; + } else { + buf[cursor]='\n'; + } + } + cursor++; + } + + if (index < NumCheats) ret = EditCheat(index, "", buf); else @@ -430,15 +866,72 @@ void retro_cheat_set(unsigned index, bool enabled, const char *code) Cheats[index].Enabled = enabled; } +// just in case, maybe a win-rt port in the future? +#ifdef _WIN32 +#define SLASH '\\' +#else +#define SLASH '/' +#endif + +#ifndef PATH_MAX +#define PATH_MAX 4096 +#endif + /* multidisk support */ +static unsigned int disk_initial_index; +static char disk_initial_path[PATH_MAX]; static bool disk_ejected; static unsigned int disk_current_index; static unsigned int disk_count; static struct disks_state { char *fname; + char *flabel; int internal_index; // for multidisk eboots } disks[8]; +static void get_disk_label(char *disk_label, const char *disk_path, size_t len) +{ + const char *base = NULL; + + if (!disk_path || (*disk_path == '\0')) + return; + + base = strrchr(disk_path, SLASH); + if (!base) + base = disk_path; + + if (*base == SLASH) + base++; + + strncpy(disk_label, base, len - 1); + disk_label[len - 1] = '\0'; + + char *ext = strrchr(disk_label, '.'); + if (ext) + *ext = '\0'; +} + +static void disk_init(void) +{ + size_t i; + + disk_ejected = false; + disk_current_index = 0; + disk_count = 0; + + for (i = 0; i < sizeof(disks) / sizeof(disks[0]); i++) { + if (disks[i].fname != NULL) { + free(disks[i].fname); + disks[i].fname = NULL; + } + if (disks[i].flabel != NULL) { + free(disks[i].flabel); + disks[i].flabel = NULL; + } + disks[i].internal_index = 0; + } +} + static bool disk_set_eject_state(bool ejected) { // weird PCSX API.. @@ -509,18 +1002,29 @@ static unsigned int disk_get_num_images(void) static bool disk_replace_image_index(unsigned index, const struct retro_game_info *info) { - char *old_fname; - bool ret = true; + char *old_fname = NULL; + char *old_flabel = NULL; + bool ret = true; if (index >= sizeof(disks) / sizeof(disks[0])) return false; - old_fname = disks[index].fname; - disks[index].fname = NULL; + old_fname = disks[index].fname; + old_flabel = disks[index].flabel; + + disks[index].fname = NULL; + disks[index].flabel = NULL; disks[index].internal_index = 0; if (info != NULL) { + char disk_label[PATH_MAX]; + disk_label[0] = '\0'; + disks[index].fname = strdup(info->path); + + get_disk_label(disk_label, info->path, PATH_MAX); + disks[index].flabel = strdup(disk_label); + if (index == disk_current_index) ret = disk_set_image_index(index); } @@ -528,6 +1032,9 @@ static bool disk_replace_image_index(unsigned index, if (old_fname != NULL) free(old_fname); + if (old_flabel != NULL) + free(old_flabel); + return ret; } @@ -540,6 +1047,64 @@ static bool disk_add_image_index(void) return true; } +static bool disk_set_initial_image(unsigned index, const char *path) +{ + if (index >= sizeof(disks) / sizeof(disks[0])) + return false; + + if (!path || (*path == '\0')) + return false; + + disk_initial_index = index; + + strncpy(disk_initial_path, path, sizeof(disk_initial_path) - 1); + disk_initial_path[sizeof(disk_initial_path) - 1] = '\0'; + + return true; +} + +static bool disk_get_image_path(unsigned index, char *path, size_t len) +{ + const char *fname = NULL; + + if (len < 1) + return false; + + if (index >= sizeof(disks) / sizeof(disks[0])) + return false; + + fname = disks[index].fname; + + if (!fname || (*fname == '\0')) + return false; + + strncpy(path, fname, len - 1); + path[len - 1] = '\0'; + + return true; +} + +static bool disk_get_image_label(unsigned index, char *label, size_t len) +{ + const char *flabel = NULL; + + if (len < 1) + return false; + + if (index >= sizeof(disks) / sizeof(disks[0])) + return false; + + flabel = disks[index].flabel; + + if (!flabel || (*flabel == '\0')) + return false; + + strncpy(label, flabel, len - 1); + label[len - 1] = '\0'; + + return true; +} + static struct retro_disk_control_callback disk_control = { .set_eject_state = disk_set_eject_state, .get_eject_state = disk_get_eject_state, @@ -550,18 +1115,24 @@ static struct retro_disk_control_callback disk_control = { .add_image_index = disk_add_image_index, }; -// just in case, maybe a win-rt port in the future? -#ifdef _WIN32 -#define SLASH '\\' -#else -#define SLASH '/' -#endif +static struct retro_disk_control_ext_callback disk_control_ext = { + .set_eject_state = disk_set_eject_state, + .get_eject_state = disk_get_eject_state, + .get_image_index = disk_get_image_index, + .set_image_index = disk_set_image_index, + .get_num_images = disk_get_num_images, + .replace_image_index = disk_replace_image_index, + .add_image_index = disk_add_image_index, + .set_initial_image = disk_set_initial_image, + .get_image_path = disk_get_image_path, + .get_image_label = disk_get_image_label, +}; -static char base_dir[PATH_MAX]; +static char base_dir[1024]; static bool read_m3u(const char *file) { - char line[PATH_MAX]; + char line[1024]; char name[PATH_MAX]; FILE *f = fopen(file, "r"); if (!f) @@ -579,8 +1150,16 @@ static bool read_m3u(const char *file) if (line[0] != '\0') { + char disk_label[PATH_MAX]; + disk_label[0] = '\0'; + snprintf(name, sizeof(name), "%s%c%s", base_dir, SLASH, line); - disks[disk_count++].fname = strdup(name); + disks[disk_count].fname = strdup(name); + + get_disk_label(disk_label, name, PATH_MAX); + disks[disk_count].flabel = strdup(disk_label); + + disk_count++; } } @@ -634,9 +1213,24 @@ strcasestr(const char *s, const char*find) } #endif +static void set_retro_memmap(void) +{ + struct retro_memory_map retromap = { 0 }; + struct retro_memory_descriptor mmap = + { + 0, psxM, 0, 0, 0, 0, 0x200000 + }; + + retromap.descriptors = &mmap; + retromap.num_descriptors = 1; + + environ_cb(RETRO_ENVIRONMENT_SET_MEMORY_MAPS, &retromap); +} + bool retro_load_game(const struct retro_game_info *info) { size_t i; + unsigned int cd_index = 0; bool is_m3u = (strcasestr(info->path, ".m3u") != NULL); struct retro_input_descriptor desc[] = { @@ -761,7 +1355,7 @@ bool retro_load_game(const struct retro_game_info *info) { 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R2, "R2" }, { 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3, "R3" }, { 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" }, - { 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" }, + { 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" }, { 5, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X, "Left Analog X" }, { 5, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y, "Left Analog Y" }, { 5, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X, "Right Analog X" }, @@ -782,7 +1376,7 @@ bool retro_load_game(const struct retro_game_info *info) { 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R2, "R2" }, { 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3, "R3" }, { 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" }, - { 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" }, + { 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" }, { 6, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X, "Left Analog X" }, { 6, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y, "Left Analog Y" }, { 6, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X, "Right Analog X" }, @@ -803,7 +1397,7 @@ bool retro_load_game(const struct retro_game_info *info) { 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R2, "R2" }, { 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3, "R3" }, { 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" }, - { 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" }, + { 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" }, { 7, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X, "Left Analog X" }, { 7, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y, "Left Analog Y" }, { 7, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X, "Right Analog X" }, @@ -812,6 +1406,8 @@ bool retro_load_game(const struct retro_game_info *info) { 0 }, }; + frame_count = 0; + environ_cb(RETRO_ENVIRONMENT_SET_INPUT_DESCRIPTORS, desc); #ifdef FRONTEND_SUPPORTS_RGB565 @@ -831,32 +1427,44 @@ bool retro_load_game(const struct retro_game_info *info) plugins_opened = 0; } - for (i = 0; i < sizeof(disks) / sizeof(disks[0]); i++) { - if (disks[i].fname != NULL) { - free(disks[i].fname); - disks[i].fname = NULL; - } - disks[i].internal_index = 0; - } + disk_init(); - disk_current_index = 0; extract_directory(base_dir, info->path, sizeof(base_dir)); if (is_m3u) { if (!read_m3u(info->path)) { - SysPrintf("failed to read m3u file\n"); + log_cb(RETRO_LOG_INFO, "failed to read m3u file\n"); return false; } } else { + char disk_label[PATH_MAX]; + disk_label[0] = '\0'; + disk_count = 1; disks[0].fname = strdup(info->path); + + get_disk_label(disk_label, info->path, PATH_MAX); + disks[0].flabel = strdup(disk_label); } - set_cd_image(disks[0].fname); + /* If this is an M3U file, attempt to set the + * initial disk image */ + if (is_m3u && + (disk_initial_index > 0) && + (disk_initial_index < disk_count)) { + const char *fname = disks[disk_initial_index].fname; + + if (fname && (*fname != '\0')) + if (strcmp(disk_initial_path, fname) == 0) + cd_index = disk_initial_index; + } + + set_cd_image(disks[cd_index].fname); + disk_current_index = cd_index; /* have to reload after set_cd_image for correct cdr plugin */ if (LoadPlugins() == -1) { - SysPrintf("failed to load plugins\n"); + log_cb(RETRO_LOG_INFO, "failed to load plugins\n"); return false; } @@ -864,48 +1472,94 @@ bool retro_load_game(const struct retro_game_info *info) NetOpened = 0; if (OpenPlugins() == -1) { - SysPrintf("failed to open plugins\n"); + log_cb(RETRO_LOG_INFO, "failed to open plugins\n"); return false; } + /* Handle multi-disk images (i.e. PBP) + * > Cannot do this until after OpenPlugins() is + * called (since this sets the value of + * cdrIsoMultidiskCount) */ + if (!is_m3u && (cdrIsoMultidiskCount > 1)) { + disk_count = cdrIsoMultidiskCount < 8 ? cdrIsoMultidiskCount : 8; + + /* Small annoyance: We need to change the label + * of disk 0, so have to clear existing entries */ + if (disks[0].fname != NULL) + free(disks[0].fname); + disks[0].fname = NULL; + + if (disks[0].flabel != NULL) + free(disks[0].flabel); + disks[0].flabel = NULL; + + for (i = 0; i < sizeof(disks) / sizeof(disks[0]) && i < cdrIsoMultidiskCount; i++) { + char disk_name[PATH_MAX]; + char disk_label[PATH_MAX]; + disk_name[0] = '\0'; + disk_label[0] = '\0'; + + disks[i].fname = strdup(info->path); + + get_disk_label(disk_name, info->path, PATH_MAX); + snprintf(disk_label, sizeof(disk_label), "%s #%u", disk_name, (unsigned)i + 1); + disks[i].flabel = strdup(disk_label); + + disks[i].internal_index = i; + } + + /* This is not an M3U file, so initial disk + * image has not yet been set - attempt to + * do so now */ + if ((disk_initial_index > 0) && + (disk_initial_index < disk_count)) { + const char *fname = disks[disk_initial_index].fname; + + if (fname && (*fname != '\0')) + if (strcmp(disk_initial_path, fname) == 0) + cd_index = disk_initial_index; + } + + if (cd_index > 0) { + CdromId[0] = '\0'; + CdromLabel[0] = '\0'; + + cdrIsoMultidiskSelect = disks[cd_index].internal_index; + disk_current_index = cd_index; + set_cd_image(disks[cd_index].fname); + + if (ReloadCdromPlugin() < 0) { + log_cb(RETRO_LOG_INFO, "failed to reload cdr plugins\n"); + return false; + } + if (CDR_open() < 0) { + log_cb(RETRO_LOG_INFO, "failed to open cdr plugin\n"); + return false; + } + } + } + plugin_call_rearmed_cbs(); dfinput_activate(); - Config.PsxAuto = 1; if (CheckCdrom() == -1) { - SysPrintf("unsupported/invalid CD image: %s\n", info->path); + log_cb(RETRO_LOG_INFO, "unsupported/invalid CD image: %s\n", info->path); return false; } SysReset(); if (LoadCdrom() == -1) { - SysPrintf("could not load CD-ROM!\n"); + log_cb(RETRO_LOG_INFO, "could not load CD\n"); return false; } emu_on_new_cd(0); - // multidisk images - if (!is_m3u) { - disk_count = cdrIsoMultidiskCount < 8 ? cdrIsoMultidiskCount : 8; - for (i = 1; i < sizeof(disks) / sizeof(disks[0]) && i < cdrIsoMultidiskCount; i++) { - disks[i].fname = strdup(info->path); - disks[i].internal_index = i; - } - } + set_retro_memmap(); return true; } -bool retro_load_game_special(unsigned game_type, const struct retro_game_info *info, size_t num_info) -{ - return false; -} - -void retro_unload_game(void) -{ -} - unsigned retro_get_region(void) { return is_pal_mode ? RETRO_REGION_PAL : RETRO_REGION_NTSC; @@ -915,6 +1569,8 @@ void *retro_get_memory_data(unsigned id) { if (id == RETRO_MEMORY_SAVE_RAM) return Mcd1Data; + else if (id == RETRO_MEMORY_SYSTEM_RAM) + return psxM; else return NULL; } @@ -923,13 +1579,17 @@ size_t retro_get_memory_size(unsigned id) { if (id == RETRO_MEMORY_SAVE_RAM) return MCD_SIZE; + else if (id == RETRO_MEMORY_SYSTEM_RAM) + return 0x200000; else return 0; } void retro_reset(void) { - SysReset(); + //hack to prevent retroarch freezing when reseting in the menu but not while running with the hot key + rebootemu = 1; + //SysReset(); } static const unsigned short retro_psx_map[] = { @@ -955,20 +1615,22 @@ static const unsigned short retro_psx_map[] = { static void update_variables(bool in_flight) { struct retro_variable var; - + int i; +#ifdef GPU_PEOPS + int gpu_peops_fix = 0; +#endif + var.value = NULL; var.key = "pcsx_rearmed_frameskip"; - if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) pl_rearmed_cbs.frameskip = atoi(var.value); var.value = NULL; var.key = "pcsx_rearmed_region"; - if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) { Config.PsxAuto = 0; - if (strcmp(var.value, "Automatic") == 0) + if (strcmp(var.value, "auto") == 0) Config.PsxAuto = 1; else if (strcmp(var.value, "NTSC") == 0) Config.PsxType = 0; @@ -976,27 +1638,78 @@ static void update_variables(bool in_flight) Config.PsxType = 1; } + for (i = 0; i < PORTS_NUMBER; i++) + update_controller_port_variable(i); + + update_multitap(); + var.value = NULL; - var.key = "pcsx_rearmed_pad1type"; + var.key = "pcsx_rearmed_negcon_deadzone"; + negcon_deadzone = 0; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) + { + negcon_deadzone = (int)(atoi(var.value) * 0.01f * NEGCON_RANGE); + } + var.value = NULL; + var.key = "pcsx_rearmed_negcon_response"; + negcon_linearity = 1; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) { - in_type1 = PSE_PAD_TYPE_STANDARD; - if (strcmp(var.value, "analog") == 0) - in_type1 = PSE_PAD_TYPE_ANALOGPAD; + if (strcmp(var.value, "quadratic") == 0){ + negcon_linearity = 2; + } else if (strcmp(var.value, "cubic") == 0){ + negcon_linearity = 3; + } } var.value = NULL; - var.key = "pcsx_rearmed_pad2type"; + var.key = "pcsx_rearmed_analog_axis_modifier"; + axis_bounds_modifier = true; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) + { + if (strcmp(var.value, "square") == 0) { + axis_bounds_modifier = true; + } else if (strcmp(var.value, "circle") == 0) { + axis_bounds_modifier = false; + } + } + + var.value = NULL; + var.key = "pcsx_rearmed_vibration"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) { - in_type2 = PSE_PAD_TYPE_STANDARD; - if (strcmp(var.value, "analog") == 0) - in_type2 = PSE_PAD_TYPE_ANALOGPAD; + if (strcmp(var.value, "disabled") == 0) + in_enable_vibration = 0; + else if (strcmp(var.value, "enabled") == 0) + in_enable_vibration = 1; } + var.value = NULL; + var.key = "pcsx_rearmed_dithering"; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) + { + if (strcmp(var.value, "disabled") == 0) { + pl_rearmed_cbs.gpu_peops.iUseDither = 0; + pl_rearmed_cbs.gpu_peopsgl.bDrawDither = 0; + pl_rearmed_cbs.gpu_unai.dithering = 0; #ifdef __ARM_NEON__ + pl_rearmed_cbs.gpu_neon.allow_dithering = 0; +#endif + } + else if (strcmp(var.value, "enabled") == 0) { + pl_rearmed_cbs.gpu_peops.iUseDither = 1; + pl_rearmed_cbs.gpu_peopsgl.bDrawDither = 1; + pl_rearmed_cbs.gpu_unai.dithering = 1; +#ifdef __ARM_NEON__ + pl_rearmed_cbs.gpu_neon.allow_dithering = 1; +#endif + } + } + +#ifdef GPU_NEON var.value = "NULL"; var.key = "pcsx_rearmed_neon_interlace_enable"; @@ -1036,12 +1749,23 @@ static void update_variables(bool in_flight) if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) { - if (strcmp(var.value, "off") == 0) + if (strcmp(var.value, "disabled") == 0) duping_enable = false; - else if (strcmp(var.value, "on") == 0) + else if (strcmp(var.value, "enabled") == 0) duping_enable = true; } + var.value = "NULL"; + var.key = "pcsx_rearmed_display_internal_fps"; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) + { + if (strcmp(var.value, "disabled") == 0) + display_internal_fps = false; + else if (strcmp(var.value, "enabled") == 0) + display_internal_fps = true; + } + #ifndef DRC_DISABLE var.value = NULL; var.key = "pcsx_rearmed_drc"; @@ -1050,6 +1774,11 @@ static void update_variables(bool in_flight) { R3000Acpu *prev_cpu = psxCpu; +#ifdef _3DS + if(!__ctr_svchax) + Config.Cpu = CPU_INTERPRETER; + else +#endif if (strcmp(var.value, "disabled") == 0) Config.Cpu = CPU_INTERPRETER; else if (strcmp(var.value, "enabled") == 0) @@ -1069,9 +1798,9 @@ static void update_variables(bool in_flight) if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) { - if (strcmp(var.value, "off") == 0) + if (strcmp(var.value, "disabled") == 0) spu_config.iUseReverb = false; - else if (strcmp(var.value, "on") == 0) + else if (strcmp(var.value, "enabled") == 0) spu_config.iUseReverb = true; } @@ -1090,6 +1819,317 @@ static void update_variables(bool in_flight) spu_config.iUseInterpolation = 0; } + var.value = "NULL"; + var.key = "pcsx_rearmed_pe2_fix"; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) + { + if (strcmp(var.value, "disabled") == 0) + Config.RCntFix = 0; + else if (strcmp(var.value, "enabled") == 0) + Config.RCntFix = 1; + } + + var.value = "NULL"; + var.key = "pcsx_rearmed_idiablofix"; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) + { + if (strcmp(var.value, "disabled") == 0) + spu_config.idiablofix = 0; + else if (strcmp(var.value, "enabled") == 0) + spu_config.idiablofix = 1; + } + + var.value = "NULL"; + var.key = "pcsx_rearmed_inuyasha_fix"; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) + { + if (strcmp(var.value, "disabled") == 0) + Config.VSyncWA = 0; + else if (strcmp(var.value, "enabled") == 0) + Config.VSyncWA = 1; + } + + var.value = NULL; + var.key = "pcsx_rearmed_noxadecoding"; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) + { + if (strcmp(var.value, "disabled") == 0) + Config.Xa = 1; + else + Config.Xa = 0; + } + + var.value = NULL; + var.key = "pcsx_rearmed_nocdaudio"; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) + { + if (strcmp(var.value, "disabled") == 0) + Config.Cdda = 1; + else + Config.Cdda = 0; + } + + var.value = NULL; + var.key = "pcsx_rearmed_spuirq"; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) + { + if (strcmp(var.value, "disabled") == 0) + Config.SpuIrq = 0; + else + Config.SpuIrq = 1; + } + +#ifndef DRC_DISABLE + var.value = NULL; + var.key = "pcsx_rearmed_nosmccheck"; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) + { + if (strcmp(var.value, "enabled") == 0) + new_dynarec_hacks |= NDHACK_NO_SMC_CHECK; + else + new_dynarec_hacks &= ~NDHACK_NO_SMC_CHECK; + } + + var.value = NULL; + var.key = "pcsx_rearmed_gteregsunneeded"; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) + { + if (strcmp(var.value, "enabled") == 0) + new_dynarec_hacks |= NDHACK_GTE_UNNEEDED; + else + new_dynarec_hacks &= ~NDHACK_GTE_UNNEEDED; + } + + var.value = NULL; + var.key = "pcsx_rearmed_nogteflags"; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) + { + if (strcmp(var.value, "enabled") == 0) + new_dynarec_hacks |= NDHACK_GTE_NO_FLAGS; + else + new_dynarec_hacks &= ~NDHACK_GTE_NO_FLAGS; + } +#endif + +#ifdef GPU_PEOPS + var.value = "NULL"; + var.key = "pcsx_rearmed_gpu_peops_odd_even_bit"; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + if (strcmp(var.value, "enabled") == 0) + gpu_peops_fix |= GPU_PEOPS_ODD_EVEN_BIT; + } + + var.value = "NULL"; + var.key = "pcsx_rearmed_gpu_peops_expand_screen_width"; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + if (strcmp(var.value, "enabled") == 0) + gpu_peops_fix |= GPU_PEOPS_EXPAND_SCREEN_WIDTH; + } + + var.value = "NULL"; + var.key = "pcsx_rearmed_gpu_peops_ignore_brightness"; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + if (strcmp(var.value, "enabled") == 0) + gpu_peops_fix |= GPU_PEOPS_IGNORE_BRIGHTNESS; + } + + var.value = "NULL"; + var.key = "pcsx_rearmed_gpu_peops_disable_coord_check"; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + if (strcmp(var.value, "enabled") == 0) + gpu_peops_fix |= GPU_PEOPS_DISABLE_COORD_CHECK; + } + + var.value = "NULL"; + var.key = "pcsx_rearmed_gpu_peops_lazy_screen_update"; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + if (strcmp(var.value, "enabled") == 0) + gpu_peops_fix |= GPU_PEOPS_LAZY_SCREEN_UPDATE; + } + + var.value = "NULL"; + var.key = "pcsx_rearmed_gpu_peops_old_frame_skip"; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + if (strcmp(var.value, "enabled") == 0) + gpu_peops_fix |= GPU_PEOPS_OLD_FRAME_SKIP; + } + + var.value = "NULL"; + var.key = "pcsx_rearmed_gpu_peops_repeated_triangles"; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + if (strcmp(var.value, "enabled") == 0) + gpu_peops_fix |= GPU_PEOPS_REPEATED_TRIANGLES; + } + + var.value = "NULL"; + var.key = "pcsx_rearmed_gpu_peops_quads_with_triangles"; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + if (strcmp(var.value, "enabled") == 0) + gpu_peops_fix |= GPU_PEOPS_QUADS_WITH_TRIANGLES; + } + + var.value = "NULL"; + var.key = "pcsx_rearmed_gpu_peops_fake_busy_state"; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + if (strcmp(var.value, "enabled") == 0) + gpu_peops_fix |= GPU_PEOPS_FAKE_BUSY_STATE; + } + + if (pl_rearmed_cbs.gpu_peops.dwActFixes != gpu_peops_fix) + pl_rearmed_cbs.gpu_peops.dwActFixes = gpu_peops_fix; + + + /* Show/hide core options */ + + var.key = "pcsx_rearmed_show_gpu_peops_settings"; + var.value = NULL; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + int show_advanced_gpu_peops_settings_prev = show_advanced_gpu_peops_settings; + + show_advanced_gpu_peops_settings = 1; + if (strcmp(var.value, "disabled") == 0) + show_advanced_gpu_peops_settings = 0; + + if (show_advanced_gpu_peops_settings != show_advanced_gpu_peops_settings_prev) + { + unsigned i; + struct retro_core_option_display option_display; + char gpu_peops_option[9][45] = { + "pcsx_rearmed_gpu_peops_odd_even_bit", + "pcsx_rearmed_gpu_peops_expand_screen_width", + "pcsx_rearmed_gpu_peops_ignore_brightness", + "pcsx_rearmed_gpu_peops_disable_coord_check", + "pcsx_rearmed_gpu_peops_lazy_screen_update", + "pcsx_rearmed_gpu_peops_old_frame_skip", + "pcsx_rearmed_gpu_peops_repeated_triangles", + "pcsx_rearmed_gpu_peops_quads_with_triangles", + "pcsx_rearmed_gpu_peops_fake_busy_state", + }; + + option_display.visible = show_advanced_gpu_peops_settings; + + for (i = 0; i < 9; i++) + { + option_display.key = gpu_peops_option[i]; + environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY, &option_display); + } + } + } +#endif + +#ifdef GPU_UNAI + var.key = "pcsx_rearmed_gpu_unai_ilace_force"; + var.value = NULL; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) + { + if (strcmp(var.value, "disabled") == 0) + pl_rearmed_cbs.gpu_unai.ilace_force = 0; + else if (strcmp(var.value, "enabled") == 0) + pl_rearmed_cbs.gpu_unai.ilace_force = 1; + } + + var.key = "pcsx_rearmed_gpu_unai_pixel_skip"; + var.value = NULL; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) + { + if (strcmp(var.value, "disabled") == 0) + pl_rearmed_cbs.gpu_unai.pixel_skip = 0; + else if (strcmp(var.value, "enabled") == 0) + pl_rearmed_cbs.gpu_unai.pixel_skip = 1; + } + + var.key = "pcsx_rearmed_gpu_unai_lighting"; + var.value = NULL; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) + { + if (strcmp(var.value, "disabled") == 0) + pl_rearmed_cbs.gpu_unai.lighting = 0; + else if (strcmp(var.value, "enabled") == 0) + pl_rearmed_cbs.gpu_unai.lighting = 1; + } + + var.key = "pcsx_rearmed_gpu_unai_fast_lighting"; + var.value = NULL; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) + { + if (strcmp(var.value, "disabled") == 0) + pl_rearmed_cbs.gpu_unai.fast_lighting = 0; + else if (strcmp(var.value, "enabled") == 0) + pl_rearmed_cbs.gpu_unai.fast_lighting = 1; + } + + var.key = "pcsx_rearmed_gpu_unai_blending"; + var.value = NULL; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) + { + if (strcmp(var.value, "disabled") == 0) + pl_rearmed_cbs.gpu_unai.blending = 0; + else if (strcmp(var.value, "enabled") == 0) + pl_rearmed_cbs.gpu_unai.blending = 1; + } + + var.key = "pcsx_rearmed_show_gpu_unai_settings"; + var.value = NULL; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + int show_advanced_gpu_unai_settings_prev = show_advanced_gpu_unai_settings; + + show_advanced_gpu_unai_settings = 1; + if (strcmp(var.value, "disabled") == 0) + show_advanced_gpu_unai_settings = 0; + + if (show_advanced_gpu_unai_settings != show_advanced_gpu_unai_settings_prev) + { + unsigned i; + struct retro_core_option_display option_display; + char gpu_unai_option[5][40] = { + "pcsx_rearmed_gpu_unai_blending", + "pcsx_rearmed_gpu_unai_lighting", + "pcsx_rearmed_gpu_unai_fast_lighting", + "pcsx_rearmed_gpu_unai_ilace_force", + "pcsx_rearmed_gpu_unai_pixel_skip", + }; + + option_display.visible = show_advanced_gpu_unai_settings; + + for (i = 0; i < 5; i++) + { + option_display.key = gpu_unai_option[i]; + environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY, &option_display); + } + } + } +#endif // GPU_UNAI + if (in_flight) { // inform core things about possible config changes plugin_call_rearmed_cbs(); @@ -1101,11 +2141,119 @@ static void update_variables(bool in_flight) dfinput_activate(); } + else + { + //not yet running + + //bootlogo display hack + if (found_bios) { + var.value = "NULL"; + var.key = "pcsx_rearmed_show_bios_bootlogo"; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) + { + Config.SlowBoot = 0; + rebootemu = 0; + if (strcmp(var.value, "enabled") == 0) + { + Config.SlowBoot = 1; + rebootemu = 1; + } + } + } + +#if defined(LIGHTREC) || defined(NEW_DYNAREC) + var.value = "NULL"; + var.key = "pcsx_rearmed_psxclock"; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) + { + int psxclock = atoi(var.value); + cycle_multiplier = 10000 / psxclock; + } +#endif + } +} + +// Taken from beetle-psx-libretro +static uint16_t get_analog_button(int16_t ret, retro_input_state_t input_state_cb, int player_index, int id) +{ + // NOTE: Analog buttons were added Nov 2017. Not all front-ends support this + // feature (or pre-date it) so we need to handle this in a graceful way. + + // First, try and get an analog value using the new libretro API constant + uint16_t button = input_state_cb(player_index, + RETRO_DEVICE_ANALOG, + RETRO_DEVICE_INDEX_ANALOG_BUTTON, + id); + button = MIN(button / 128, 255); + + if (button == 0) + { + // If we got exactly zero, we're either not pressing the button, or the front-end + // is not reporting analog values. We need to do a second check using the classic + // digital API method, to at least get some response - better than nothing. + + // NOTE: If we're really just not holding the button, we're still going to get zero. + + button = (ret & (1 << id)) ? 255 : 0; + } + + return button; +} + +unsigned char axis_range_modifier(int16_t axis_value, bool is_square) { + float modifier_axis_range = 0; + + if(is_square) { + modifier_axis_range = round((axis_value >> 8) / 0.785) + 128; + if(modifier_axis_range < 0) { + modifier_axis_range = 0; + } else if(modifier_axis_range > 255) { + modifier_axis_range = 255; + } + } else { + modifier_axis_range = MIN(((axis_value >> 8) + 128), 255); + } + + return modifier_axis_range; } -void retro_run(void) +void retro_run(void) { int i; + //SysReset must be run while core is running,Not in menu (Locks up Retroarch) + if (rebootemu != 0) { + rebootemu = 0; + SysReset(); + if (!Config.HLE && !Config.SlowBoot) { + // skip BIOS logos + psxRegs.pc = psxRegs.GPR.n.ra; + } + } + + if (display_internal_fps) { + frame_count++; + + if (frame_count % INTERNAL_FPS_SAMPLE_PERIOD == 0) { + unsigned internal_fps = pl_rearmed_cbs.flip_cnt * (is_pal_mode ? 50 : 60) / INTERNAL_FPS_SAMPLE_PERIOD; + char str[64]; + const char *strc = (const char*)str; + struct retro_message msg = + { + strc, + 180 + }; + + str[0] = '\0'; + + snprintf(str, sizeof(str), "Internal FPS: %2d", internal_fps); + + pl_rearmed_cbs.flip_cnt = 0; + + environ_cb(RETRO_ENVIRONMENT_SET_MESSAGE, &msg); + } + } + else + frame_count = 0; input_poll_cb(); @@ -1113,29 +2261,250 @@ void retro_run(void) if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &updated) && updated) update_variables(true); - in_keystate = 0; - for (i = 0; i < RETRO_PSX_MAP_LEN; i++) - if (input_state_cb(1, RETRO_DEVICE_JOYPAD, 0, i)) - in_keystate |= retro_psx_map[i]; - in_keystate <<= 16; - for (i = 0; i < RETRO_PSX_MAP_LEN; i++) - if (input_state_cb(0, RETRO_DEVICE_JOYPAD, 0, i)) - in_keystate |= retro_psx_map[i]; + // reset all keystate, query libretro for keystate + int j; + int lsx; + int rsy; + float negcon_twist_amplitude; + int negcon_i_rs; + int negcon_ii_rs; + for(i = 0; i < PORTS_NUMBER; i++) + { + int16_t ret = 0; + in_keystate[i] = 0; - if (in_type1 == PSE_PAD_TYPE_ANALOGPAD) - { - in_a1[0] = (input_state_cb(0, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X) / 256) + 128; - in_a1[1] = (input_state_cb(0, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y) / 256) + 128; - in_a2[0] = (input_state_cb(0, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X) / 256) + 128; - in_a2[1] = (input_state_cb(0, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y) / 256) + 128; + if (in_type[i] == PSE_PAD_TYPE_NONE) + continue; + + if (libretro_supports_bitmasks) + ret = input_state_cb(i, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_MASK); + else + { + unsigned j; + for (j = 0; j < (RETRO_DEVICE_ID_JOYPAD_R3+1); j++) + { + if (input_state_cb(i, RETRO_DEVICE_JOYPAD, 0, j)) + ret |= (1 << j); + } + } + + if (in_type[i] == PSE_PAD_TYPE_GUNCON) + { + //ToDo move across to: + //RETRO_DEVICE_ID_LIGHTGUN_SCREEN_X + //RETRO_DEVICE_ID_LIGHTGUN_SCREEN_Y + //RETRO_DEVICE_ID_LIGHTGUN_TRIGGER + //RETRO_DEVICE_ID_LIGHTGUN_RELOAD + //RETRO_DEVICE_ID_LIGHTGUN_AUX_A + //RETRO_DEVICE_ID_LIGHTGUN_AUX_B + //Though not sure these are hooked up properly on the Pi + + //ToDo + //Put the controller index back to i instead of hardcoding to 1 when the libretro overlay crash bug is fixed + //This is required for 2 player + + //GUNCON has 3 controls, Trigger,A,B which equal Circle,Start,Cross + + // Trigger + //The 1 is hardcoded instead of i to prevent the overlay mouse button libretro crash bug + if (input_state_cb(1, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_LEFT)){ + in_keystate[i] |= (1 << DKEY_CIRCLE); + } + + // A + if (input_state_cb(1, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_RIGHT)){ + in_keystate[i] |= (1 << DKEY_START); + } + + // B + if (input_state_cb(1, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_MIDDLE)){ + in_keystate[i] |= (1 << DKEY_CROSS); + } + + //The 1 is hardcoded instead of i to prevent the overlay mouse button libretro crash bug + int gunx = input_state_cb(1, RETRO_DEVICE_POINTER, 0, RETRO_DEVICE_ID_POINTER_X); + int guny = input_state_cb(1, RETRO_DEVICE_POINTER, 0, RETRO_DEVICE_ID_POINTER_Y); + + //This adjustment process gives the user the ability to manually align the mouse up better + //with where the shots are in the emulator. + + //Percentage distance of screen to adjust + int GunconAdjustX = 0; + int GunconAdjustY = 0; + + //Used when out by a percentage + float GunconAdjustRatioX = 1; + float GunconAdjustRatioY = 1; + + struct retro_variable var; + var.value = NULL; + var.key = "pcsx_rearmed_gunconadjustx"; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) + { + GunconAdjustX = atoi(var.value); + } + + var.value = NULL; + var.key = "pcsx_rearmed_gunconadjusty"; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) + { + GunconAdjustY = atoi(var.value); + } + + + var.value = NULL; + var.key = "pcsx_rearmed_gunconadjustratiox"; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) + { + GunconAdjustRatioX = atof(var.value); + } + + + var.value = NULL; + var.key = "pcsx_rearmed_gunconadjustratioy"; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) + { + GunconAdjustRatioY = atof(var.value); + } + + //Mouse range is -32767 -> 32767 + //1% is about 655 + //Use the left analog stick field to store the absolute coordinates + in_analog_left[0][0] = (gunx*GunconAdjustRatioX) + (GunconAdjustX * 655); + in_analog_left[0][1] = (guny*GunconAdjustRatioY) + (GunconAdjustY * 655); + + + } + if (in_type[i] == PSE_PAD_TYPE_NEGCON) + { + // Query digital inputs + // + // > Pad-Up + if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_UP)) + in_keystate[i] |= (1 << DKEY_UP); + // > Pad-Right + if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_RIGHT)) + in_keystate[i] |= (1 << DKEY_RIGHT); + // > Pad-Down + if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_DOWN)) + in_keystate[i] |= (1 << DKEY_DOWN); + // > Pad-Left + if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_LEFT)) + in_keystate[i] |= (1 << DKEY_LEFT); + // > Start + if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_START)) + in_keystate[i] |= (1 << DKEY_START); + // > neGcon A + if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_A)) + in_keystate[i] |= (1 << DKEY_CIRCLE); + // > neGcon B + if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_X)) + in_keystate[i] |= (1 << DKEY_TRIANGLE); + // > neGcon R shoulder (digital) + if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_R)) + in_keystate[i] |= (1 << DKEY_R1); + // Query analog inputs + // + // From studying 'libpcsxcore/plugins.c' and 'frontend/plugin.c': + // >> pad->leftJoyX == in_analog_left[i][0] == NeGcon II + // >> pad->leftJoyY == in_analog_left[i][1] == NeGcon L + // >> pad->rightJoyX == in_analog_right[i][0] == NeGcon twist + // >> pad->rightJoyY == in_analog_right[i][1] == NeGcon I + // So we just have to map in_analog_left/right to more + // appropriate inputs... + // + // > NeGcon twist + // >> Get raw analog stick value and account for deadzone + lsx = input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X); + if (lsx > negcon_deadzone) + lsx = lsx - negcon_deadzone; + else if (lsx < -negcon_deadzone) + lsx = lsx + negcon_deadzone; + else + lsx = 0; + // >> Convert to an 'amplitude' [-1.0,1.0] and adjust response + negcon_twist_amplitude = (float)lsx / (float)(NEGCON_RANGE - negcon_deadzone); + if (negcon_linearity == 2) + { + if (negcon_twist_amplitude < 0.0) + negcon_twist_amplitude = -(negcon_twist_amplitude * negcon_twist_amplitude); + else + negcon_twist_amplitude = negcon_twist_amplitude * negcon_twist_amplitude; + } + else if (negcon_linearity == 3) + negcon_twist_amplitude = negcon_twist_amplitude * negcon_twist_amplitude * negcon_twist_amplitude; + // >> Convert to final 'in_analog' integer value [0,255] + in_analog_right[i][0] = MAX(MIN((int)(negcon_twist_amplitude * 128.0f) + 128, 255), 0); + // > NeGcon I + II + // >> Handle right analog stick vertical axis mapping... + // - Up (-Y) == accelerate == neGcon I + // - Down (+Y) == brake == neGcon II + negcon_i_rs = 0; + negcon_ii_rs = 0; + rsy = input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y); + if (rsy >= 0){ + // Account for deadzone + // (Note: have never encountered a gamepad with significant differences + // in deadzone between left/right analog sticks, so use the regular 'twist' + // deadzone here) + if (rsy > negcon_deadzone) + rsy = rsy - negcon_deadzone; + else + rsy = 0; + // Convert to 'in_analog' integer value [0,255] + negcon_ii_rs = MIN((int)(((float)rsy / (float)(NEGCON_RANGE - negcon_deadzone)) * 255.0f), 255); + } else { + if (rsy < -negcon_deadzone) + rsy = -1 * (rsy + negcon_deadzone); + else + rsy = 0; + negcon_i_rs = MIN((int)(((float)rsy / (float)(NEGCON_RANGE - negcon_deadzone)) * 255.0f), 255); + } + // >> NeGcon I + in_analog_right[i][1] = MAX( + MAX( + get_analog_button(ret, input_state_cb, i, RETRO_DEVICE_ID_JOYPAD_R2), + get_analog_button(ret, input_state_cb, i, RETRO_DEVICE_ID_JOYPAD_B) + ), + negcon_i_rs + ); + // >> NeGcon II + in_analog_left[i][0] = MAX( + MAX( + get_analog_button(ret, input_state_cb, i, RETRO_DEVICE_ID_JOYPAD_L2), + get_analog_button(ret, input_state_cb, i, RETRO_DEVICE_ID_JOYPAD_Y) + ), + negcon_ii_rs + ); + // > NeGcon L + in_analog_left[i][1] = get_analog_button(ret, input_state_cb, i, RETRO_DEVICE_ID_JOYPAD_L); + } + if (in_type[i] != PSE_PAD_TYPE_NEGCON && in_type[i] != PSE_PAD_TYPE_GUNCON) + { + // Query digital inputs + for (j = 0; j < RETRO_PSX_MAP_LEN; j++) + if (ret & (1 << j)) + in_keystate[i] |= retro_psx_map[j]; + + // Query analog inputs + if (in_type[i] == PSE_PAD_TYPE_ANALOGJOY || in_type[i] == PSE_PAD_TYPE_ANALOGPAD) + { + in_analog_left[i][0] = axis_range_modifier(input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X), axis_bounds_modifier); + in_analog_left[i][1] = axis_range_modifier(input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y), axis_bounds_modifier); + in_analog_right[i][0] = axis_range_modifier(input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X), axis_bounds_modifier); + in_analog_right[i][1] = axis_range_modifier(input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y), axis_bounds_modifier); + } + } } stop = 0; psxCpu->Execute(); - video_cb((vout_fb_dirty || !vout_can_dupe || !duping_enable) ? vout_buf : NULL, + video_cb((vout_fb_dirty || !vout_can_dupe || !duping_enable) ? vout_buf_ptr : NULL, vout_width, vout_height, vout_width * 2); vout_fb_dirty = 0; + + set_vout_fb(); } static bool try_use_bios(const char *path) @@ -1162,7 +2531,7 @@ static bool try_use_bios(const char *path) return true; } -#if 1 +#ifndef VITA #include <sys/types.h> #include <dirent.h> @@ -1177,10 +2546,10 @@ static bool find_any_bios(const char *dirpath, char *path, size_t path_size) return false; while ((ent = readdir(dir))) { - if (strncasecmp(ent->d_name, "scph", 4) != 0) + if ((strncasecmp(ent->d_name, "scph", 4) != 0) && (strncasecmp(ent->d_name, "psx", 3) != 0)) continue; - snprintf(path, path_size, "%s/%s", dirpath, ent->d_name); + snprintf(path, path_size, "%s%c%s", dirpath, SLASH, ent->d_name); ret = try_use_bios(path); if (ret) break; @@ -1198,63 +2567,163 @@ static void check_system_specs(void) environ_cb(RETRO_ENVIRONMENT_SET_PERFORMANCE_LEVEL, &level); } -void retro_init(void) +static int init_memcards(void) +{ + int ret = 0; + const char *dir; + struct retro_variable var = { .key="pcsx_rearmed_memcard2", .value=NULL }; + static const char CARD2_FILE[] = "pcsx-card2.mcd"; + + // Memcard2 will be handled and is re-enabled if needed using core + // operations. + // Memcard1 is handled by libretro, doing this will set core to + // skip file io operations for memcard1 like SaveMcd + snprintf(Config.Mcd1, sizeof(Config.Mcd1), "none"); + snprintf(Config.Mcd2, sizeof(Config.Mcd2), "none"); + init_memcard(Mcd1Data); + // Memcard 2 is managed by the emulator on the filesystem, + // There is no need to initialize Mcd2Data like Mcd1Data. + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { + SysPrintf("Memcard 2: %s\n", var.value); + if (memcmp(var.value, "enabled", 7) == 0) { + if (environ_cb(RETRO_ENVIRONMENT_GET_SAVE_DIRECTORY, &dir) && dir) { + if (strlen(dir) + strlen(CARD2_FILE) + 2 > sizeof(Config.Mcd2)) { + SysPrintf("Path '%s' is too long. Cannot use memcard 2. Use a shorter path.\n", dir); + ret = -1; + } else { + McdDisable[1] = 0; + snprintf(Config.Mcd2, sizeof(Config.Mcd2), "%s/%s", dir, CARD2_FILE); + SysPrintf("Use memcard 2: %s\n", Config.Mcd2); + } + } else { + SysPrintf("Could not get save directory! Could not create memcard 2."); + ret = -1; + } + } + } + return ret; +} + +static void loadPSXBios(void) { - const char *bios[] = { "scph1001", "scph5501", "scph7001" }; const char *dir; - char path[256]; - int i, ret; - bool found_bios = false; + char path[PATH_MAX]; + unsigned useHLE = 0; + + const char *bios[] = { + "PSXONPSP660", "psxonpsp660", + "SCPH101", "scph101", + "SCPH5501", "scph5501", + "SCPH7001", "scph7001", + "SCPH1001", "scph1001" + }; + + struct retro_variable var = { + .key = "pcsx_rearmed_bios", + .value = NULL + }; + + found_bios = 0; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { + if (!strcmp(var.value, "HLE")) + useHLE = 1; + } + + if (!useHLE) + { + if (environ_cb(RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY, &dir) && dir) + { + unsigned i; + snprintf(Config.BiosDir, sizeof(Config.BiosDir), "%s", dir); + + for (i = 0; i < sizeof(bios) / sizeof(bios[0]); i++) { + snprintf(path, sizeof(path), "%s%c%s.bin", dir, SLASH, bios[i]); + found_bios = try_use_bios(path); + if (found_bios) + break; + } + + if (!found_bios) + found_bios = find_any_bios(dir, path, sizeof(path)); + } + if (found_bios) { + SysPrintf("found BIOS file: %s\n", Config.Bios); + } + } + + if (useHLE || !found_bios) + { + SysPrintf("no BIOS files found.\n"); + struct retro_message msg = + { + "No PlayStation BIOS file found - add for better compatibility", + 180 + }; + environ_cb(RETRO_ENVIRONMENT_SET_MESSAGE, (void*)&msg); + } +} + +void retro_init(void) +{ + unsigned dci_version = 0; + struct retro_rumble_interface rumble; + int ret; #ifdef __MACH__ // magic sauce to make the dynarec work on iOS syscall(SYS_ptrace, 0 /*PTRACE_TRACEME*/, 0, 0, 0); #endif +#ifdef _3DS + psxMapHook = pl_3ds_mmap; + psxUnmapHook = pl_3ds_munmap; +#endif +#ifdef VITA + if(init_vita_mmap()<0) + abort(); + psxMapHook = pl_vita_mmap; + psxUnmapHook = pl_vita_munmap; +#endif ret = emu_core_preinit(); +#ifdef _3DS + /* emu_core_preinit sets the cpu to dynarec */ + if(!__ctr_svchax) + Config.Cpu = CPU_INTERPRETER; +#endif + ret |= init_memcards(); + ret |= emu_core_init(); if (ret != 0) { SysPrintf("PCSX init failed.\n"); exit(1); } -#if defined(_POSIX_C_SOURCE) && (_POSIX_C_SOURCE >= 200112L) +#ifdef _3DS + vout_buf = linearMemAlign(VOUT_MAX_WIDTH * VOUT_MAX_HEIGHT * 2, 0x80); +#elif defined(_POSIX_C_SOURCE) && (_POSIX_C_SOURCE >= 200112L) && !defined(VITA) && !defined(__SWITCH__) posix_memalign(&vout_buf, 16, VOUT_MAX_WIDTH * VOUT_MAX_HEIGHT * 2); #else vout_buf = malloc(VOUT_MAX_WIDTH * VOUT_MAX_HEIGHT * 2); #endif - if (environ_cb(RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY, &dir) && dir) - { - snprintf(Config.BiosDir, sizeof(Config.BiosDir), "%s/", dir); + vout_buf_ptr = vout_buf; - for (i = 0; i < sizeof(bios) / sizeof(bios[0]); i++) { - snprintf(path, sizeof(path), "%s/%s.bin", dir, bios[i]); - found_bios = try_use_bios(path); - if (found_bios) - break; - } + loadPSXBios(); - if (!found_bios) - found_bios = find_any_bios(dir, path, sizeof(path)); - } - if (found_bios) { - SysPrintf("found BIOS file: %s\n", Config.Bios); - } + environ_cb(RETRO_ENVIRONMENT_GET_CAN_DUPE, &vout_can_dupe); + + disk_initial_index = 0; + disk_initial_path[0] = '\0'; + if (environ_cb(RETRO_ENVIRONMENT_GET_DISK_CONTROL_INTERFACE_VERSION, &dci_version) && (dci_version >= 1)) + environ_cb(RETRO_ENVIRONMENT_SET_DISK_CONTROL_EXT_INTERFACE, &disk_control_ext); else - { - SysPrintf("no BIOS files found.\n"); - struct retro_message msg = - { - "no BIOS found, expect bugs!", - 180 - }; - environ_cb(RETRO_ENVIRONMENT_SET_MESSAGE, (void*)&msg); - } + environ_cb(RETRO_ENVIRONMENT_SET_DISK_CONTROL_INTERFACE, &disk_control); - environ_cb(RETRO_ENVIRONMENT_GET_CAN_DUPE, &vout_can_dupe); - environ_cb(RETRO_ENVIRONMENT_SET_DISK_CONTROL_INTERFACE, &disk_control); - environ_cb(RETRO_ENVIRONMENT_GET_RUMBLE_INTERFACE, &rumble); + rumble_cb = NULL; + if (environ_cb(RETRO_ENVIRONMENT_GET_RUMBLE_INTERFACE, &rumble)) + rumble_cb = rumble.set_rumble_state; /* Set how much slower PSX CPU runs * 100 (so that 200 is 2 times) * we have to do this because cache misses and some IO penalties @@ -1264,25 +2733,59 @@ void retro_init(void) cycle_multiplier = 200; #endif pl_rearmed_cbs.gpu_peops.iUseDither = 1; + pl_rearmed_cbs.gpu_peops.dwActFixes = GPU_PEOPS_OLD_FRAME_SKIP; spu_config.iUseFixedUpdates = 1; - McdDisable[0] = 0; - McdDisable[1] = 1; - init_memcard(Mcd1Data); - SaveFuncs.open = save_open; SaveFuncs.read = save_read; SaveFuncs.write = save_write; SaveFuncs.seek = save_seek; SaveFuncs.close = save_close; + if (environ_cb(RETRO_ENVIRONMENT_GET_INPUT_BITMASKS, NULL)) + libretro_supports_bitmasks = true; + update_variables(false); check_system_specs(); } void retro_deinit(void) { + ClosePlugins(); SysClose(); +#ifdef _3DS + linearFree(vout_buf); +#else free(vout_buf); +#endif vout_buf = NULL; + +#ifdef VITA + deinit_vita_mmap(); +#endif + libretro_supports_bitmasks = false; + + /* Have to reset disks struct, otherwise + * fnames/flabels will leak memory */ + disk_init(); +} + +#ifdef VITA +#include <psp2/kernel/threadmgr.h> +int usleep (unsigned long us) +{ + sceKernelDelayThread(us); +} +#endif + +void SysPrintf(const char *fmt, ...) { + va_list list; + char msg[512]; + + va_start(list, fmt); + vsprintf(msg, fmt, list); + va_end(list); + + if (log_cb) + log_cb(RETRO_LOG_INFO, "%s", msg); } diff --git a/frontend/libretro.h b/frontend/libretro.h deleted file mode 100755 index 16c274a..0000000 --- a/frontend/libretro.h +++ /dev/null @@ -1,1926 +0,0 @@ -/* Copyright (C) 2010-2014 The RetroArch team - * - * --------------------------------------------------------------------------------------- - * The following license statement only applies to this libretro API header (libretro.h). - * --------------------------------------------------------------------------------------- - * - * Permission is hereby granted, free of charge, - * to any person obtaining a copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation the rights to - * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, - * and to permit persons to whom the Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, - * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. - * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, - * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -#ifndef LIBRETRO_H__ -#define LIBRETRO_H__ - -#include <stdint.h> -#include <stddef.h> -#include <limits.h> - -#ifdef __cplusplus -extern "C" { -#endif - -#ifndef __cplusplus -#if defined(_MSC_VER) && !defined(SN_TARGET_PS3) -/* Hack applied for MSVC when compiling in C89 mode - * as it isn't C99-compliant. */ -#define bool unsigned char -#define true 1 -#define false 0 -#else -#include <stdbool.h> -#endif -#endif - -/* Used for checking API/ABI mismatches that can break libretro - * implementations. - * It is not incremented for compatible changes to the API. - */ -#define RETRO_API_VERSION 1 - -/* - * Libretro's fundamental device abstractions. - * - * Libretro's input system consists of some standardized device types, - * such as a joypad (with/without analog), mouse, keyboard, lightgun - * and a pointer. - * - * The functionality of these devices are fixed, and individual cores - * map their own concept of a controller to libretro's abstractions. - * This makes it possible for frontends to map the abstract types to a - * real input device, and not having to worry about binding input - * correctly to arbitrary controller layouts. - */ - -#define RETRO_DEVICE_TYPE_SHIFT 8 -#define RETRO_DEVICE_MASK ((1 << RETRO_DEVICE_TYPE_SHIFT) - 1) -#define RETRO_DEVICE_SUBCLASS(base, id) (((id + 1) << RETRO_DEVICE_TYPE_SHIFT) | base) - -/* Input disabled. */ -#define RETRO_DEVICE_NONE 0 - -/* The JOYPAD is called RetroPad. It is essentially a Super Nintendo - * controller, but with additional L2/R2/L3/R3 buttons, similar to a - * PS1 DualShock. */ -#define RETRO_DEVICE_JOYPAD 1 - -/* The mouse is a simple mouse, similar to Super Nintendo's mouse. - * X and Y coordinates are reported relatively to last poll (poll callback). - * It is up to the libretro implementation to keep track of where the mouse - * pointer is supposed to be on the screen. - * The frontend must make sure not to interfere with its own hardware - * mouse pointer. - */ -#define RETRO_DEVICE_MOUSE 2 - -/* KEYBOARD device lets one poll for raw key pressed. - * It is poll based, so input callback will return with the current - * pressed state. - * For event/text based keyboard input, see - * RETRO_ENVIRONMENT_SET_KEYBOARD_CALLBACK. - */ -#define RETRO_DEVICE_KEYBOARD 3 - -/* Lightgun X/Y coordinates are reported relatively to last poll, - * similar to mouse. */ -#define RETRO_DEVICE_LIGHTGUN 4 - -/* The ANALOG device is an extension to JOYPAD (RetroPad). - * Similar to DualShock it adds two analog sticks. - * This is treated as a separate device type as it returns values in the - * full analog range of [-0x8000, 0x7fff]. Positive X axis is right. - * Positive Y axis is down. - * Only use ANALOG type when polling for analog values of the axes. - */ -#define RETRO_DEVICE_ANALOG 5 - -/* Abstracts the concept of a pointing mechanism, e.g. touch. - * This allows libretro to query in absolute coordinates where on the - * screen a mouse (or something similar) is being placed. - * For a touch centric device, coordinates reported are the coordinates - * of the press. - * - * Coordinates in X and Y are reported as: - * [-0x7fff, 0x7fff]: -0x7fff corresponds to the far left/top of the screen, - * and 0x7fff corresponds to the far right/bottom of the screen. - * The "screen" is here defined as area that is passed to the frontend and - * later displayed on the monitor. - * - * The frontend is free to scale/resize this screen as it sees fit, however, - * (X, Y) = (-0x7fff, -0x7fff) will correspond to the top-left pixel of the - * game image, etc. - * - * To check if the pointer coordinates are valid (e.g. a touch display - * actually being touched), PRESSED returns 1 or 0. - * - * If using a mouse on a desktop, PRESSED will usually correspond to the - * left mouse button, but this is a frontend decision. - * PRESSED will only return 1 if the pointer is inside the game screen. - * - * For multi-touch, the index variable can be used to successively query - * more presses. - * If index = 0 returns true for _PRESSED, coordinates can be extracted - * with _X, _Y for index = 0. One can then query _PRESSED, _X, _Y with - * index = 1, and so on. - * Eventually _PRESSED will return false for an index. No further presses - * are registered at this point. */ -#define RETRO_DEVICE_POINTER 6 - -/* Buttons for the RetroPad (JOYPAD). - * The placement of these is equivalent to placements on the - * Super Nintendo controller. - * L2/R2/L3/R3 buttons correspond to the PS1 DualShock. */ -#define RETRO_DEVICE_ID_JOYPAD_B 0 -#define RETRO_DEVICE_ID_JOYPAD_Y 1 -#define RETRO_DEVICE_ID_JOYPAD_SELECT 2 -#define RETRO_DEVICE_ID_JOYPAD_START 3 -#define RETRO_DEVICE_ID_JOYPAD_UP 4 -#define RETRO_DEVICE_ID_JOYPAD_DOWN 5 -#define RETRO_DEVICE_ID_JOYPAD_LEFT 6 -#define RETRO_DEVICE_ID_JOYPAD_RIGHT 7 -#define RETRO_DEVICE_ID_JOYPAD_A 8 -#define RETRO_DEVICE_ID_JOYPAD_X 9 -#define RETRO_DEVICE_ID_JOYPAD_L 10 -#define RETRO_DEVICE_ID_JOYPAD_R 11 -#define RETRO_DEVICE_ID_JOYPAD_L2 12 -#define RETRO_DEVICE_ID_JOYPAD_R2 13 -#define RETRO_DEVICE_ID_JOYPAD_L3 14 -#define RETRO_DEVICE_ID_JOYPAD_R3 15 - -/* Index / Id values for ANALOG device. */ -#define RETRO_DEVICE_INDEX_ANALOG_LEFT 0 -#define RETRO_DEVICE_INDEX_ANALOG_RIGHT 1 -#define RETRO_DEVICE_ID_ANALOG_X 0 -#define RETRO_DEVICE_ID_ANALOG_Y 1 - -/* Id values for MOUSE. */ -#define RETRO_DEVICE_ID_MOUSE_X 0 -#define RETRO_DEVICE_ID_MOUSE_Y 1 -#define RETRO_DEVICE_ID_MOUSE_LEFT 2 -#define RETRO_DEVICE_ID_MOUSE_RIGHT 3 -#define RETRO_DEVICE_ID_MOUSE_WHEELUP 4 -#define RETRO_DEVICE_ID_MOUSE_WHEELDOWN 5 -#define RETRO_DEVICE_ID_MOUSE_MIDDLE 6 - -/* Id values for LIGHTGUN types. */ -#define RETRO_DEVICE_ID_LIGHTGUN_X 0 -#define RETRO_DEVICE_ID_LIGHTGUN_Y 1 -#define RETRO_DEVICE_ID_LIGHTGUN_TRIGGER 2 -#define RETRO_DEVICE_ID_LIGHTGUN_CURSOR 3 -#define RETRO_DEVICE_ID_LIGHTGUN_TURBO 4 -#define RETRO_DEVICE_ID_LIGHTGUN_PAUSE 5 -#define RETRO_DEVICE_ID_LIGHTGUN_START 6 - -/* Id values for POINTER. */ -#define RETRO_DEVICE_ID_POINTER_X 0 -#define RETRO_DEVICE_ID_POINTER_Y 1 -#define RETRO_DEVICE_ID_POINTER_PRESSED 2 - -/* Returned from retro_get_region(). */ -#define RETRO_REGION_NTSC 0 -#define RETRO_REGION_PAL 1 - -/* Id values for LANGUAGE */ -enum retro_language -{ - RETRO_LANGUAGE_ENGLISH = 0, - RETRO_LANGUAGE_JAPANESE = 1, - RETRO_LANGUAGE_FRENCH = 2, - RETRO_LANGUAGE_SPANISH = 3, - RETRO_LANGUAGE_GERMAN = 4, - RETRO_LANGUAGE_ITALIAN = 5, - RETRO_LANGUAGE_DUTCH = 6, - RETRO_LANGUAGE_PORTUGUESE = 7, - RETRO_LANGUAGE_RUSSIAN = 8, - RETRO_LANGUAGE_KOREAN = 9, - RETRO_LANGUAGE_CHINESE_TRADITIONAL = 10, - RETRO_LANGUAGE_CHINESE_SIMPLIFIED = 11, - RETRO_LANGUAGE_LAST, - - /* Ensure sizeof(enum) == sizeof(int) */ - RETRO_LANGUAGE_DUMMY = INT_MAX -}; - -/* Passed to retro_get_memory_data/size(). - * If the memory type doesn't apply to the - * implementation NULL/0 can be returned. - */ -#define RETRO_MEMORY_MASK 0xff - -/* Regular save RAM. This RAM is usually found on a game cartridge, - * backed up by a battery. - * If save game data is too complex for a single memory buffer, - * the SAVE_DIRECTORY (preferably) or SYSTEM_DIRECTORY environment - * callback can be used. */ -#define RETRO_MEMORY_SAVE_RAM 0 - -/* Some games have a built-in clock to keep track of time. - * This memory is usually just a couple of bytes to keep track of time. - */ -#define RETRO_MEMORY_RTC 1 - -/* System ram lets a frontend peek into a game systems main RAM. */ -#define RETRO_MEMORY_SYSTEM_RAM 2 - -/* Video ram lets a frontend peek into a game systems video RAM (VRAM). */ -#define RETRO_MEMORY_VIDEO_RAM 3 - -/* Keysyms used for ID in input state callback when polling RETRO_KEYBOARD. */ -enum retro_key -{ - RETROK_UNKNOWN = 0, - RETROK_FIRST = 0, - RETROK_BACKSPACE = 8, - RETROK_TAB = 9, - RETROK_CLEAR = 12, - RETROK_RETURN = 13, - RETROK_PAUSE = 19, - RETROK_ESCAPE = 27, - RETROK_SPACE = 32, - RETROK_EXCLAIM = 33, - RETROK_QUOTEDBL = 34, - RETROK_HASH = 35, - RETROK_DOLLAR = 36, - RETROK_AMPERSAND = 38, - RETROK_QUOTE = 39, - RETROK_LEFTPAREN = 40, - RETROK_RIGHTPAREN = 41, - RETROK_ASTERISK = 42, - RETROK_PLUS = 43, - RETROK_COMMA = 44, - RETROK_MINUS = 45, - RETROK_PERIOD = 46, - RETROK_SLASH = 47, - RETROK_0 = 48, - RETROK_1 = 49, - RETROK_2 = 50, - RETROK_3 = 51, - RETROK_4 = 52, - RETROK_5 = 53, - RETROK_6 = 54, - RETROK_7 = 55, - RETROK_8 = 56, - RETROK_9 = 57, - RETROK_COLON = 58, - RETROK_SEMICOLON = 59, - RETROK_LESS = 60, - RETROK_EQUALS = 61, - RETROK_GREATER = 62, - RETROK_QUESTION = 63, - RETROK_AT = 64, - RETROK_LEFTBRACKET = 91, - RETROK_BACKSLASH = 92, - RETROK_RIGHTBRACKET = 93, - RETROK_CARET = 94, - RETROK_UNDERSCORE = 95, - RETROK_BACKQUOTE = 96, - RETROK_a = 97, - RETROK_b = 98, - RETROK_c = 99, - RETROK_d = 100, - RETROK_e = 101, - RETROK_f = 102, - RETROK_g = 103, - RETROK_h = 104, - RETROK_i = 105, - RETROK_j = 106, - RETROK_k = 107, - RETROK_l = 108, - RETROK_m = 109, - RETROK_n = 110, - RETROK_o = 111, - RETROK_p = 112, - RETROK_q = 113, - RETROK_r = 114, - RETROK_s = 115, - RETROK_t = 116, - RETROK_u = 117, - RETROK_v = 118, - RETROK_w = 119, - RETROK_x = 120, - RETROK_y = 121, - RETROK_z = 122, - RETROK_DELETE = 127, - - RETROK_KP0 = 256, - RETROK_KP1 = 257, - RETROK_KP2 = 258, - RETROK_KP3 = 259, - RETROK_KP4 = 260, - RETROK_KP5 = 261, - RETROK_KP6 = 262, - RETROK_KP7 = 263, - RETROK_KP8 = 264, - RETROK_KP9 = 265, - RETROK_KP_PERIOD = 266, - RETROK_KP_DIVIDE = 267, - RETROK_KP_MULTIPLY = 268, - RETROK_KP_MINUS = 269, - RETROK_KP_PLUS = 270, - RETROK_KP_ENTER = 271, - RETROK_KP_EQUALS = 272, - - RETROK_UP = 273, - RETROK_DOWN = 274, - RETROK_RIGHT = 275, - RETROK_LEFT = 276, - RETROK_INSERT = 277, - RETROK_HOME = 278, - RETROK_END = 279, - RETROK_PAGEUP = 280, - RETROK_PAGEDOWN = 281, - - RETROK_F1 = 282, - RETROK_F2 = 283, - RETROK_F3 = 284, - RETROK_F4 = 285, - RETROK_F5 = 286, - RETROK_F6 = 287, - RETROK_F7 = 288, - RETROK_F8 = 289, - RETROK_F9 = 290, - RETROK_F10 = 291, - RETROK_F11 = 292, - RETROK_F12 = 293, - RETROK_F13 = 294, - RETROK_F14 = 295, - RETROK_F15 = 296, - - RETROK_NUMLOCK = 300, - RETROK_CAPSLOCK = 301, - RETROK_SCROLLOCK = 302, - RETROK_RSHIFT = 303, - RETROK_LSHIFT = 304, - RETROK_RCTRL = 305, - RETROK_LCTRL = 306, - RETROK_RALT = 307, - RETROK_LALT = 308, - RETROK_RMETA = 309, - RETROK_LMETA = 310, - RETROK_LSUPER = 311, - RETROK_RSUPER = 312, - RETROK_MODE = 313, - RETROK_COMPOSE = 314, - - RETROK_HELP = 315, - RETROK_PRINT = 316, - RETROK_SYSREQ = 317, - RETROK_BREAK = 318, - RETROK_MENU = 319, - RETROK_POWER = 320, - RETROK_EURO = 321, - RETROK_UNDO = 322, - - RETROK_LAST, - - RETROK_DUMMY = INT_MAX /* Ensure sizeof(enum) == sizeof(int) */ -}; - -enum retro_mod -{ - RETROKMOD_NONE = 0x0000, - - RETROKMOD_SHIFT = 0x01, - RETROKMOD_CTRL = 0x02, - RETROKMOD_ALT = 0x04, - RETROKMOD_META = 0x08, - - RETROKMOD_NUMLOCK = 0x10, - RETROKMOD_CAPSLOCK = 0x20, - RETROKMOD_SCROLLOCK = 0x40, - - RETROKMOD_DUMMY = INT_MAX /* Ensure sizeof(enum) == sizeof(int) */ -}; - -/* If set, this call is not part of the public libretro API yet. It can - * change or be removed at any time. */ -#define RETRO_ENVIRONMENT_EXPERIMENTAL 0x10000 -/* Environment callback to be used internally in frontend. */ -#define RETRO_ENVIRONMENT_PRIVATE 0x20000 - -/* Environment commands. */ -#define RETRO_ENVIRONMENT_SET_ROTATION 1 /* const unsigned * -- - * Sets screen rotation of graphics. - * Is only implemented if rotation can be accelerated by hardware. - * Valid values are 0, 1, 2, 3, which rotates screen by 0, 90, 180, - * 270 degrees counter-clockwise respectively. - */ -#define RETRO_ENVIRONMENT_GET_OVERSCAN 2 /* bool * -- - * Boolean value whether or not the implementation should use overscan, - * or crop away overscan. - */ -#define RETRO_ENVIRONMENT_GET_CAN_DUPE 3 /* bool * -- - * Boolean value whether or not frontend supports frame duping, - * passing NULL to video frame callback. - */ - - /* Environ 4, 5 are no longer supported (GET_VARIABLE / SET_VARIABLES), - * and reserved to avoid possible ABI clash. - */ - -#define RETRO_ENVIRONMENT_SET_MESSAGE 6 /* const struct retro_message * -- - * Sets a message to be displayed in implementation-specific manner - * for a certain amount of 'frames'. - * Should not be used for trivial messages, which should simply be - * logged via RETRO_ENVIRONMENT_GET_LOG_INTERFACE (or as a - * fallback, stderr). - */ -#define RETRO_ENVIRONMENT_SHUTDOWN 7 /* N/A (NULL) -- - * Requests the frontend to shutdown. - * Should only be used if game has a specific - * way to shutdown the game from a menu item or similar. - */ -#define RETRO_ENVIRONMENT_SET_PERFORMANCE_LEVEL 8 - /* const unsigned * -- - * Gives a hint to the frontend how demanding this implementation - * is on a system. E.g. reporting a level of 2 means - * this implementation should run decently on all frontends - * of level 2 and up. - * - * It can be used by the frontend to potentially warn - * about too demanding implementations. - * - * The levels are "floating". - * - * This function can be called on a per-game basis, - * as certain games an implementation can play might be - * particularly demanding. - * If called, it should be called in retro_load_game(). - */ -#define RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY 9 - /* const char ** -- - * Returns the "system" directory of the frontend. - * This directory can be used to store system specific - * content such as BIOSes, configuration data, etc. - * The returned value can be NULL. - * If so, no such directory is defined, - * and it's up to the implementation to find a suitable directory. - * - * NOTE: Some cores used this folder also for "save" data such as - * memory cards, etc, for lack of a better place to put it. - * This is now discouraged, and if possible, cores should try to - * use the new GET_SAVE_DIRECTORY. - */ -#define RETRO_ENVIRONMENT_SET_PIXEL_FORMAT 10 - /* const enum retro_pixel_format * -- - * Sets the internal pixel format used by the implementation. - * The default pixel format is RETRO_PIXEL_FORMAT_0RGB1555. - * This pixel format however, is deprecated (see enum retro_pixel_format). - * If the call returns false, the frontend does not support this pixel - * format. - * - * This function should be called inside retro_load_game() or - * retro_get_system_av_info(). - */ -#define RETRO_ENVIRONMENT_SET_INPUT_DESCRIPTORS 11 - /* const struct retro_input_descriptor * -- - * Sets an array of retro_input_descriptors. - * It is up to the frontend to present this in a usable way. - * The array is terminated by retro_input_descriptor::description - * being set to NULL. - * This function can be called at any time, but it is recommended - * to call it as early as possible. - */ -#define RETRO_ENVIRONMENT_SET_KEYBOARD_CALLBACK 12 - /* const struct retro_keyboard_callback * -- - * Sets a callback function used to notify core about keyboard events. - */ -#define RETRO_ENVIRONMENT_SET_DISK_CONTROL_INTERFACE 13 - /* const struct retro_disk_control_callback * -- - * Sets an interface which frontend can use to eject and insert - * disk images. - * This is used for games which consist of multiple images and - * must be manually swapped out by the user (e.g. PSX). - */ -#define RETRO_ENVIRONMENT_SET_HW_RENDER 14 - /* struct retro_hw_render_callback * -- - * Sets an interface to let a libretro core render with - * hardware acceleration. - * Should be called in retro_load_game(). - * If successful, libretro cores will be able to render to a - * frontend-provided framebuffer. - * The size of this framebuffer will be at least as large as - * max_width/max_height provided in get_av_info(). - * If HW rendering is used, pass only RETRO_HW_FRAME_BUFFER_VALID or - * NULL to retro_video_refresh_t. - */ -#define RETRO_ENVIRONMENT_GET_VARIABLE 15 - /* struct retro_variable * -- - * Interface to acquire user-defined information from environment - * that cannot feasibly be supported in a multi-system way. - * 'key' should be set to a key which has already been set by - * SET_VARIABLES. - * 'data' will be set to a value or NULL. - */ -#define RETRO_ENVIRONMENT_SET_VARIABLES 16 - /* const struct retro_variable * -- - * Allows an implementation to signal the environment - * which variables it might want to check for later using - * GET_VARIABLE. - * This allows the frontend to present these variables to - * a user dynamically. - * This should be called as early as possible (ideally in - * retro_set_environment). - * - * 'data' points to an array of retro_variable structs - * terminated by a { NULL, NULL } element. - * retro_variable::key should be namespaced to not collide - * with other implementations' keys. E.g. A core called - * 'foo' should use keys named as 'foo_option'. - * retro_variable::value should contain a human readable - * description of the key as well as a '|' delimited list - * of expected values. - * - * The number of possible options should be very limited, - * i.e. it should be feasible to cycle through options - * without a keyboard. - * - * First entry should be treated as a default. - * - * Example entry: - * { "foo_option", "Speed hack coprocessor X; false|true" } - * - * Text before first ';' is description. This ';' must be - * followed by a space, and followed by a list of possible - * values split up with '|'. - * - * Only strings are operated on. The possible values will - * generally be displayed and stored as-is by the frontend. - */ -#define RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE 17 - /* bool * -- - * Result is set to true if some variables are updated by - * frontend since last call to RETRO_ENVIRONMENT_GET_VARIABLE. - * Variables should be queried with GET_VARIABLE. - */ -#define RETRO_ENVIRONMENT_SET_SUPPORT_NO_GAME 18 - /* const bool * -- - * If true, the libretro implementation supports calls to - * retro_load_game() with NULL as argument. - * Used by cores which can run without particular game data. - * This should be called within retro_set_environment() only. - */ -#define RETRO_ENVIRONMENT_GET_LIBRETRO_PATH 19 - /* const char ** -- - * Retrieves the absolute path from where this libretro - * implementation was loaded. - * NULL is returned if the libretro was loaded statically - * (i.e. linked statically to frontend), or if the path cannot be - * determined. - * Mostly useful in cooperation with SET_SUPPORT_NO_GAME as assets can - * be loaded without ugly hacks. - */ - - /* Environment 20 was an obsolete version of SET_AUDIO_CALLBACK. - * It was not used by any known core at the time, - * and was removed from the API. */ -#define RETRO_ENVIRONMENT_SET_AUDIO_CALLBACK 22 - /* const struct retro_audio_callback * -- - * Sets an interface which is used to notify a libretro core about audio - * being available for writing. - * The callback can be called from any thread, so a core using this must - * have a thread safe audio implementation. - * It is intended for games where audio and video are completely - * asynchronous and audio can be generated on the fly. - * This interface is not recommended for use with emulators which have - * highly synchronous audio. - * - * The callback only notifies about writability; the libretro core still - * has to call the normal audio callbacks - * to write audio. The audio callbacks must be called from within the - * notification callback. - * The amount of audio data to write is up to the implementation. - * Generally, the audio callback will be called continously in a loop. - * - * Due to thread safety guarantees and lack of sync between audio and - * video, a frontend can selectively disallow this interface based on - * internal configuration. A core using this interface must also - * implement the "normal" audio interface. - * - * A libretro core using SET_AUDIO_CALLBACK should also make use of - * SET_FRAME_TIME_CALLBACK. - */ -#define RETRO_ENVIRONMENT_SET_FRAME_TIME_CALLBACK 21 - /* const struct retro_frame_time_callback * -- - * Lets the core know how much time has passed since last - * invocation of retro_run(). - * The frontend can tamper with the timing to fake fast-forward, - * slow-motion, frame stepping, etc. - * In this case the delta time will use the reference value - * in frame_time_callback.. - */ -#define RETRO_ENVIRONMENT_GET_RUMBLE_INTERFACE 23 - /* struct retro_rumble_interface * -- - * Gets an interface which is used by a libretro core to set - * state of rumble motors in controllers. - * A strong and weak motor is supported, and they can be - * controlled indepedently. - */ -#define RETRO_ENVIRONMENT_GET_INPUT_DEVICE_CAPABILITIES 24 - /* uint64_t * -- - * Gets a bitmask telling which device type are expected to be - * handled properly in a call to retro_input_state_t. - * Devices which are not handled or recognized always return - * 0 in retro_input_state_t. - * Example bitmask: caps = (1 << RETRO_DEVICE_JOYPAD) | (1 << RETRO_DEVICE_ANALOG). - * Should only be called in retro_run(). - */ -#define RETRO_ENVIRONMENT_GET_SENSOR_INTERFACE (25 | RETRO_ENVIRONMENT_EXPERIMENTAL) - /* struct retro_sensor_interface * -- - * Gets access to the sensor interface. - * The purpose of this interface is to allow - * setting state related to sensors such as polling rate, - * enabling/disable it entirely, etc. - * Reading sensor state is done via the normal - * input_state_callback API. - */ -#define RETRO_ENVIRONMENT_GET_CAMERA_INTERFACE (26 | RETRO_ENVIRONMENT_EXPERIMENTAL) - /* struct retro_camera_callback * -- - * Gets an interface to a video camera driver. - * A libretro core can use this interface to get access to a - * video camera. - * New video frames are delivered in a callback in same - * thread as retro_run(). - * - * GET_CAMERA_INTERFACE should be called in retro_load_game(). - * - * Depending on the camera implementation used, camera frames - * will be delivered as a raw framebuffer, - * or as an OpenGL texture directly. - * - * The core has to tell the frontend here which types of - * buffers can be handled properly. - * An OpenGL texture can only be handled when using a - * libretro GL core (SET_HW_RENDER). - * It is recommended to use a libretro GL core when - * using camera interface. - * - * The camera is not started automatically. The retrieved start/stop - * functions must be used to explicitly - * start and stop the camera driver. - */ -#define RETRO_ENVIRONMENT_GET_LOG_INTERFACE 27 - /* struct retro_log_callback * -- - * Gets an interface for logging. This is useful for - * logging in a cross-platform way - * as certain platforms cannot use use stderr for logging. - * It also allows the frontend to - * show logging information in a more suitable way. - * If this interface is not used, libretro cores should - * log to stderr as desired. - */ -#define RETRO_ENVIRONMENT_GET_PERF_INTERFACE 28 - /* struct retro_perf_callback * -- - * Gets an interface for performance counters. This is useful - * for performance logging in a cross-platform way and for detecting - * architecture-specific features, such as SIMD support. - */ -#define RETRO_ENVIRONMENT_GET_LOCATION_INTERFACE 29 - /* struct retro_location_callback * -- - * Gets access to the location interface. - * The purpose of this interface is to be able to retrieve - * location-based information from the host device, - * such as current latitude / longitude. - */ -#define RETRO_ENVIRONMENT_GET_CONTENT_DIRECTORY 30 - /* const char ** -- - * Returns the "content" directory of the frontend. - * This directory can be used to store specific assets that the - * core relies upon, such as art assets, - * input data, etc etc. - * The returned value can be NULL. - * If so, no such directory is defined, - * and it's up to the implementation to find a suitable directory. - */ -#define RETRO_ENVIRONMENT_GET_SAVE_DIRECTORY 31 - /* const char ** -- - * Returns the "save" directory of the frontend. - * This directory can be used to store SRAM, memory cards, - * high scores, etc, if the libretro core - * cannot use the regular memory interface (retro_get_memory_data()). - * - * NOTE: libretro cores used to check GET_SYSTEM_DIRECTORY for - * similar things before. - * They should still check GET_SYSTEM_DIRECTORY if they want to - * be backwards compatible. - * The path here can be NULL. It should only be non-NULL if the - * frontend user has set a specific save path. - */ -#define RETRO_ENVIRONMENT_SET_SYSTEM_AV_INFO 32 - /* const struct retro_system_av_info * -- - * Sets a new av_info structure. This can only be called from - * within retro_run(). - * This should *only* be used if the core is completely altering the - * internal resolutions, aspect ratios, timings, sampling rate, etc. - * Calling this can require a full reinitialization of video/audio - * drivers in the frontend, - * - * so it is important to call it very sparingly, and usually only with - * the users explicit consent. - * An eventual driver reinitialize will happen so that video and - * audio callbacks - * happening after this call within the same retro_run() call will - * target the newly initialized driver. - * - * This callback makes it possible to support configurable resolutions - * in games, which can be useful to - * avoid setting the "worst case" in max_width/max_height. - * - * ***HIGHLY RECOMMENDED*** Do not call this callback every time - * resolution changes in an emulator core if it's - * expected to be a temporary change, for the reasons of possible - * driver reinitialization. - * This call is not a free pass for not trying to provide - * correct values in retro_get_system_av_info(). If you need to change - * things like aspect ratio or nominal width/height, - * use RETRO_ENVIRONMENT_SET_GEOMETRY, which is a softer variant - * of SET_SYSTEM_AV_INFO. - * - * If this returns false, the frontend does not acknowledge a - * changed av_info struct. - */ -#define RETRO_ENVIRONMENT_SET_PROC_ADDRESS_CALLBACK 33 - /* const struct retro_get_proc_address_interface * -- - * Allows a libretro core to announce support for the - * get_proc_address() interface. - * This interface allows for a standard way to extend libretro where - * use of environment calls are too indirect, - * e.g. for cases where the frontend wants to call directly into the core. - * - * If a core wants to expose this interface, SET_PROC_ADDRESS_CALLBACK - * **MUST** be called from within retro_set_environment(). - */ -#define RETRO_ENVIRONMENT_SET_SUBSYSTEM_INFO 34 - /* const struct retro_subsystem_info * -- - * This environment call introduces the concept of libretro "subsystems". - * A subsystem is a variant of a libretro core which supports - * different kinds of games. - * The purpose of this is to support e.g. emulators which might - * have special needs, e.g. Super Nintendo's Super GameBoy, Sufami Turbo. - * It can also be used to pick among subsystems in an explicit way - * if the libretro implementation is a multi-system emulator itself. - * - * Loading a game via a subsystem is done with retro_load_game_special(), - * and this environment call allows a libretro core to expose which - * subsystems are supported for use with retro_load_game_special(). - * A core passes an array of retro_game_special_info which is terminated - * with a zeroed out retro_game_special_info struct. - * - * If a core wants to use this functionality, SET_SUBSYSTEM_INFO - * **MUST** be called from within retro_set_environment(). - */ -#define RETRO_ENVIRONMENT_SET_CONTROLLER_INFO 35 - /* const struct retro_controller_info * -- - * This environment call lets a libretro core tell the frontend - * which controller types are recognized in calls to - * retro_set_controller_port_device(). - * - * Some emulators such as Super Nintendo - * support multiple lightgun types which must be specifically - * selected from. - * It is therefore sometimes necessary for a frontend to be able - * to tell the core about a special kind of input device which is - * not covered by the libretro input API. - * - * In order for a frontend to understand the workings of an input device, - * it must be a specialized type - * of the generic device types already defined in the libretro API. - * - * Which devices are supported can vary per input port. - * The core must pass an array of const struct retro_controller_info which - * is terminated with a blanked out struct. Each element of the struct - * corresponds to an ascending port index to - * retro_set_controller_port_device(). - * Even if special device types are set in the libretro core, - * libretro should only poll input based on the base input device types. - */ -#define RETRO_ENVIRONMENT_SET_MEMORY_MAPS (36 | RETRO_ENVIRONMENT_EXPERIMENTAL) - /* const struct retro_memory_map * -- - * This environment call lets a libretro core tell the frontend - * about the memory maps this core emulates. - * This can be used to implement, for example, cheats in a core-agnostic way. - * - * Should only be used by emulators; it doesn't make much sense for - * anything else. - * It is recommended to expose all relevant pointers through - * retro_get_memory_* as well. - * - * Can be called from retro_init and retro_load_game. - */ -#define RETRO_ENVIRONMENT_SET_GEOMETRY 37 - /* const struct retro_game_geometry * -- - * This environment call is similar to SET_SYSTEM_AV_INFO for changing - * video parameters, but provides a guarantee that drivers will not be - * reinitialized. - * This can only be called from within retro_run(). - * - * The purpose of this call is to allow a core to alter nominal - * width/heights as well as aspect ratios on-the-fly, which can be - * useful for some emulators to change in run-time. - * - * max_width/max_height arguments are ignored and cannot be changed - * with this call as this could potentially require a reinitialization or a - * non-constant time operation. - * If max_width/max_height are to be changed, SET_SYSTEM_AV_INFO is required. - * - * A frontend must guarantee that this environment call completes in - * constant time. - */ -#define RETRO_ENVIRONMENT_GET_USERNAME 38 - /* const char ** - * Returns the specified username of the frontend, if specified by the user. - * This username can be used as a nickname for a core that has online facilities - * or any other mode where personalization of the user is desirable. - * The returned value can be NULL. - * If this environ callback is used by a core that requires a valid username, - * a default username should be specified by the core. - */ -#define RETRO_ENVIRONMENT_GET_LANGUAGE 39 - /* unsigned * -- - * Returns the specified language of the frontend, if specified by the user. - * It can be used by the core for localization purposes. - */ - -#define RETRO_MEMDESC_CONST (1 << 0) /* The frontend will never change this memory area once retro_load_game has returned. */ -#define RETRO_MEMDESC_BIGENDIAN (1 << 1) /* The memory area contains big endian data. Default is little endian. */ -#define RETRO_MEMDESC_ALIGN_2 (1 << 16) /* All memory access in this area is aligned to their own size, or 2, whichever is smaller. */ -#define RETRO_MEMDESC_ALIGN_4 (2 << 16) -#define RETRO_MEMDESC_ALIGN_8 (3 << 16) -#define RETRO_MEMDESC_MINSIZE_2 (1 << 24) /* All memory in this region is accessed at least 2 bytes at the time. */ -#define RETRO_MEMDESC_MINSIZE_4 (2 << 24) -#define RETRO_MEMDESC_MINSIZE_8 (3 << 24) -struct retro_memory_descriptor -{ - uint64_t flags; - - /* Pointer to the start of the relevant ROM or RAM chip. - * It's strongly recommended to use 'offset' if possible, rather than - * doing math on the pointer. - * - * If the same byte is mapped my multiple descriptors, their descriptors - * must have the same pointer. - * If 'start' does not point to the first byte in the pointer, put the - * difference in 'offset' instead. - * - * May be NULL if there's nothing usable here (e.g. hardware registers and - * open bus). No flags should be set if the pointer is NULL. - * It's recommended to minimize the number of descriptors if possible, - * but not mandatory. */ - void *ptr; - size_t offset; - - /* This is the location in the emulated address space - * where the mapping starts. */ - size_t start; - - /* Which bits must be same as in 'start' for this mapping to apply. - * The first memory descriptor to claim a certain byte is the one - * that applies. - * A bit which is set in 'start' must also be set in this. - * Can be zero, in which case each byte is assumed mapped exactly once. - * In this case, 'len' must be a power of two. */ - size_t select; - - /* If this is nonzero, the set bits are assumed not connected to the - * memory chip's address pins. */ - size_t disconnect; - - /* This one tells the size of the current memory area. - * If, after start+disconnect are applied, the address is higher than - * this, the highest bit of the address is cleared. - * - * If the address is still too high, the next highest bit is cleared. - * Can be zero, in which case it's assumed to be infinite (as limited - * by 'select' and 'disconnect'). */ - size_t len; - - /* To go from emulated address to physical address, the following - * order applies: - * Subtract 'start', pick off 'disconnect', apply 'len', add 'offset'. - * - * The address space name must consist of only a-zA-Z0-9_-, - * should be as short as feasible (maximum length is 8 plus the NUL), - * and may not be any other address space plus one or more 0-9A-F - * at the end. - * However, multiple memory descriptors for the same address space is - * allowed, and the address space name can be empty. NULL is treated - * as empty. - * - * Address space names are case sensitive, but avoid lowercase if possible. - * The same pointer may exist in multiple address spaces. - * - * Examples: - * blank+blank - valid (multiple things may be mapped in the same namespace) - * 'Sp'+'Sp' - valid (multiple things may be mapped in the same namespace) - * 'A'+'B' - valid (neither is a prefix of each other) - * 'S'+blank - valid ('S' is not in 0-9A-F) - * 'a'+blank - valid ('a' is not in 0-9A-F) - * 'a'+'A' - valid (neither is a prefix of each other) - * 'AR'+blank - valid ('R' is not in 0-9A-F) - * 'ARB'+blank - valid (the B can't be part of the address either, because - * there is no namespace 'AR') - * blank+'B' - not valid, because it's ambigous which address space B1234 - * would refer to. - * The length can't be used for that purpose; the frontend may want - * to append arbitrary data to an address, without a separator. */ - const char *addrspace; -}; - -/* The frontend may use the largest value of 'start'+'select' in a - * certain namespace to infer the size of the address space. - * - * If the address space is larger than that, a mapping with .ptr=NULL - * should be at the end of the array, with .select set to all ones for - * as long as the address space is big. - * - * Sample descriptors (minus .ptr, and RETRO_MEMFLAG_ on the flags): - * SNES WRAM: - * .start=0x7E0000, .len=0x20000 - * (Note that this must be mapped before the ROM in most cases; some of the - * ROM mappers - * try to claim $7E0000, or at least $7E8000.) - * SNES SPC700 RAM: - * .addrspace="S", .len=0x10000 - * SNES WRAM mirrors: - * .flags=MIRROR, .start=0x000000, .select=0xC0E000, .len=0x2000 - * .flags=MIRROR, .start=0x800000, .select=0xC0E000, .len=0x2000 - * SNES WRAM mirrors, alternate equivalent descriptor: - * .flags=MIRROR, .select=0x40E000, .disconnect=~0x1FFF - * (Various similar constructions can be created by combining parts of - * the above two.) - * SNES LoROM (512KB, mirrored a couple of times): - * .flags=CONST, .start=0x008000, .select=0x408000, .disconnect=0x8000, .len=512*1024 - * .flags=CONST, .start=0x400000, .select=0x400000, .disconnect=0x8000, .len=512*1024 - * SNES HiROM (4MB): - * .flags=CONST, .start=0x400000, .select=0x400000, .len=4*1024*1024 - * .flags=CONST, .offset=0x8000, .start=0x008000, .select=0x408000, .len=4*1024*1024 - * SNES ExHiROM (8MB): - * .flags=CONST, .offset=0, .start=0xC00000, .select=0xC00000, .len=4*1024*1024 - * .flags=CONST, .offset=4*1024*1024, .start=0x400000, .select=0xC00000, .len=4*1024*1024 - * .flags=CONST, .offset=0x8000, .start=0x808000, .select=0xC08000, .len=4*1024*1024 - * .flags=CONST, .offset=4*1024*1024+0x8000, .start=0x008000, .select=0xC08000, .len=4*1024*1024 - * Clarify the size of the address space: - * .ptr=NULL, .select=0xFFFFFF - * .len can be implied by .select in many of them, but was included for clarity. - */ - -struct retro_memory_map -{ - const struct retro_memory_descriptor *descriptors; - unsigned num_descriptors; -}; - -struct retro_controller_description -{ - /* Human-readable description of the controller. Even if using a generic - * input device type, this can be set to the particular device type the - * core uses. */ - const char *desc; - - /* Device type passed to retro_set_controller_port_device(). If the device - * type is a sub-class of a generic input device type, use the - * RETRO_DEVICE_SUBCLASS macro to create an ID. - * - * E.g. RETRO_DEVICE_SUBCLASS(RETRO_DEVICE_JOYPAD, 1). */ - unsigned id; -}; - -struct retro_controller_info -{ - const struct retro_controller_description *types; - unsigned num_types; -}; - -struct retro_subsystem_memory_info -{ - /* The extension associated with a memory type, e.g. "psram". */ - const char *extension; - - /* The memory type for retro_get_memory(). This should be at - * least 0x100 to avoid conflict with standardized - * libretro memory types. */ - unsigned type; -}; - -struct retro_subsystem_rom_info -{ - /* Describes what the content is (SGB BIOS, GB ROM, etc). */ - const char *desc; - - /* Same definition as retro_get_system_info(). */ - const char *valid_extensions; - - /* Same definition as retro_get_system_info(). */ - bool need_fullpath; - - /* Same definition as retro_get_system_info(). */ - bool block_extract; - - /* This is set if the content is required to load a game. - * If this is set to false, a zeroed-out retro_game_info can be passed. */ - bool required; - - /* Content can have multiple associated persistent - * memory types (retro_get_memory()). */ - const struct retro_subsystem_memory_info *memory; - unsigned num_memory; -}; - -struct retro_subsystem_info -{ - /* Human-readable string of the subsystem type, e.g. "Super GameBoy" */ - const char *desc; - - /* A computer friendly short string identifier for the subsystem type. - * This name must be [a-z]. - * E.g. if desc is "Super GameBoy", this can be "sgb". - * This identifier can be used for command-line interfaces, etc. - */ - const char *ident; - - /* Infos for each content file. The first entry is assumed to be the - * "most significant" content for frontend purposes. - * E.g. with Super GameBoy, the first content should be the GameBoy ROM, - * as it is the most "significant" content to a user. - * If a frontend creates new file paths based on the content used - * (e.g. savestates), it should use the path for the first ROM to do so. */ - const struct retro_subsystem_rom_info *roms; - - /* Number of content files associated with a subsystem. */ - unsigned num_roms; - - /* The type passed to retro_load_game_special(). */ - unsigned id; -}; - -typedef void (*retro_proc_address_t)(void); - -/* libretro API extension functions: - * (None here so far). - * - * Get a symbol from a libretro core. - * Cores should only return symbols which are actual - * extensions to the libretro API. - * - * Frontends should not use this to obtain symbols to standard - * libretro entry points (static linking or dlsym). - * - * The symbol name must be equal to the function name, - * e.g. if void retro_foo(void); exists, the symbol must be called "retro_foo". - * The returned function pointer must be cast to the corresponding type. - */ -typedef retro_proc_address_t (*retro_get_proc_address_t)(const char *sym); - -struct retro_get_proc_address_interface -{ - retro_get_proc_address_t get_proc_address; -}; - -enum retro_log_level -{ - RETRO_LOG_DEBUG = 0, - RETRO_LOG_INFO, - RETRO_LOG_WARN, - RETRO_LOG_ERROR, - - RETRO_LOG_DUMMY = INT_MAX -}; - -/* Logging function. Takes log level argument as well. */ -typedef void (*retro_log_printf_t)(enum retro_log_level level, - const char *fmt, ...); - -struct retro_log_callback -{ - retro_log_printf_t log; -}; - -/* Performance related functions */ - -/* ID values for SIMD CPU features */ -#define RETRO_SIMD_SSE (1 << 0) -#define RETRO_SIMD_SSE2 (1 << 1) -#define RETRO_SIMD_VMX (1 << 2) -#define RETRO_SIMD_VMX128 (1 << 3) -#define RETRO_SIMD_AVX (1 << 4) -#define RETRO_SIMD_NEON (1 << 5) -#define RETRO_SIMD_SSE3 (1 << 6) -#define RETRO_SIMD_SSSE3 (1 << 7) -#define RETRO_SIMD_MMX (1 << 8) -#define RETRO_SIMD_MMXEXT (1 << 9) -#define RETRO_SIMD_SSE4 (1 << 10) -#define RETRO_SIMD_SSE42 (1 << 11) -#define RETRO_SIMD_AVX2 (1 << 12) -#define RETRO_SIMD_VFPU (1 << 13) -#define RETRO_SIMD_PS (1 << 14) -#define RETRO_SIMD_AES (1 << 15) - -typedef uint64_t retro_perf_tick_t; -typedef int64_t retro_time_t; - -struct retro_perf_counter -{ - const char *ident; - retro_perf_tick_t start; - retro_perf_tick_t total; - retro_perf_tick_t call_cnt; - - bool registered; -}; - -/* Returns current time in microseconds. - * Tries to use the most accurate timer available. - */ -typedef retro_time_t (*retro_perf_get_time_usec_t)(void); - -/* A simple counter. Usually nanoseconds, but can also be CPU cycles. - * Can be used directly if desired (when creating a more sophisticated - * performance counter system). - * */ -typedef retro_perf_tick_t (*retro_perf_get_counter_t)(void); - -/* Returns a bit-mask of detected CPU features (RETRO_SIMD_*). */ -typedef uint64_t (*retro_get_cpu_features_t)(void); - -/* Asks frontend to log and/or display the state of performance counters. - * Performance counters can always be poked into manually as well. - */ -typedef void (*retro_perf_log_t)(void); - -/* Register a performance counter. - * ident field must be set with a discrete value and other values in - * retro_perf_counter must be 0. - * Registering can be called multiple times. To avoid calling to - * frontend redundantly, you can check registered field first. */ -typedef void (*retro_perf_register_t)(struct retro_perf_counter *counter); - -/* Starts a registered counter. */ -typedef void (*retro_perf_start_t)(struct retro_perf_counter *counter); - -/* Stops a registered counter. */ -typedef void (*retro_perf_stop_t)(struct retro_perf_counter *counter); - -/* For convenience it can be useful to wrap register, start and stop in macros. - * E.g.: - * #ifdef LOG_PERFORMANCE - * #define RETRO_PERFORMANCE_INIT(perf_cb, name) static struct retro_perf_counter name = {#name}; if (!name.registered) perf_cb.perf_register(&(name)) - * #define RETRO_PERFORMANCE_START(perf_cb, name) perf_cb.perf_start(&(name)) - * #define RETRO_PERFORMANCE_STOP(perf_cb, name) perf_cb.perf_stop(&(name)) - * #else - * ... Blank macros ... - * #endif - * - * These can then be used mid-functions around code snippets. - * - * extern struct retro_perf_callback perf_cb; * Somewhere in the core. - * - * void do_some_heavy_work(void) - * { - * RETRO_PERFORMANCE_INIT(cb, work_1; - * RETRO_PERFORMANCE_START(cb, work_1); - * heavy_work_1(); - * RETRO_PERFORMANCE_STOP(cb, work_1); - * - * RETRO_PERFORMANCE_INIT(cb, work_2); - * RETRO_PERFORMANCE_START(cb, work_2); - * heavy_work_2(); - * RETRO_PERFORMANCE_STOP(cb, work_2); - * } - * - * void retro_deinit(void) - * { - * perf_cb.perf_log(); * Log all perf counters here for example. - * } - */ - -struct retro_perf_callback -{ - retro_perf_get_time_usec_t get_time_usec; - retro_get_cpu_features_t get_cpu_features; - - retro_perf_get_counter_t get_perf_counter; - retro_perf_register_t perf_register; - retro_perf_start_t perf_start; - retro_perf_stop_t perf_stop; - retro_perf_log_t perf_log; -}; - -/* FIXME: Document the sensor API and work out behavior. - * It will be marked as experimental until then. - */ -enum retro_sensor_action -{ - RETRO_SENSOR_ACCELEROMETER_ENABLE = 0, - RETRO_SENSOR_ACCELEROMETER_DISABLE, - - RETRO_SENSOR_DUMMY = INT_MAX -}; - -/* Id values for SENSOR types. */ -#define RETRO_SENSOR_ACCELEROMETER_X 0 -#define RETRO_SENSOR_ACCELEROMETER_Y 1 -#define RETRO_SENSOR_ACCELEROMETER_Z 2 - -typedef bool (*retro_set_sensor_state_t)(unsigned port, - enum retro_sensor_action action, unsigned rate); - -typedef float (*retro_sensor_get_input_t)(unsigned port, unsigned id); - -struct retro_sensor_interface -{ - retro_set_sensor_state_t set_sensor_state; - retro_sensor_get_input_t get_sensor_input; -}; - -enum retro_camera_buffer -{ - RETRO_CAMERA_BUFFER_OPENGL_TEXTURE = 0, - RETRO_CAMERA_BUFFER_RAW_FRAMEBUFFER, - - RETRO_CAMERA_BUFFER_DUMMY = INT_MAX -}; - -/* Starts the camera driver. Can only be called in retro_run(). */ -typedef bool (*retro_camera_start_t)(void); - -/* Stops the camera driver. Can only be called in retro_run(). */ -typedef void (*retro_camera_stop_t)(void); - -/* Callback which signals when the camera driver is initialized - * and/or deinitialized. - * retro_camera_start_t can be called in initialized callback. - */ -typedef void (*retro_camera_lifetime_status_t)(void); - -/* A callback for raw framebuffer data. buffer points to an XRGB8888 buffer. - * Width, height and pitch are similar to retro_video_refresh_t. - * First pixel is top-left origin. - */ -typedef void (*retro_camera_frame_raw_framebuffer_t)(const uint32_t *buffer, - unsigned width, unsigned height, size_t pitch); - -/* A callback for when OpenGL textures are used. - * - * texture_id is a texture owned by camera driver. - * Its state or content should be considered immutable, except for things like - * texture filtering and clamping. - * - * texture_target is the texture target for the GL texture. - * These can include e.g. GL_TEXTURE_2D, GL_TEXTURE_RECTANGLE, and possibly - * more depending on extensions. - * - * affine points to a packed 3x3 column-major matrix used to apply an affine - * transform to texture coordinates. (affine_matrix * vec3(coord_x, coord_y, 1.0)) - * After transform, normalized texture coord (0, 0) should be bottom-left - * and (1, 1) should be top-right (or (width, height) for RECTANGLE). - * - * GL-specific typedefs are avoided here to avoid relying on gl.h in - * the API definition. - */ -typedef void (*retro_camera_frame_opengl_texture_t)(unsigned texture_id, - unsigned texture_target, const float *affine); - -struct retro_camera_callback -{ - /* Set by libretro core. - * Example bitmask: caps = (1 << RETRO_CAMERA_BUFFER_OPENGL_TEXTURE) | (1 << RETRO_CAMERA_BUFFER_RAW_FRAMEBUFFER). - */ - uint64_t caps; - - unsigned width; /* Desired resolution for camera. Is only used as a hint. */ - unsigned height; - retro_camera_start_t start; /* Set by frontend. */ - retro_camera_stop_t stop; /* Set by frontend. */ - - /* Set by libretro core if raw framebuffer callbacks will be used. */ - retro_camera_frame_raw_framebuffer_t frame_raw_framebuffer; - /* Set by libretro core if OpenGL texture callbacks will be used. */ - retro_camera_frame_opengl_texture_t frame_opengl_texture; - - /* Set by libretro core. Called after camera driver is initialized and - * ready to be started. - * Can be NULL, in which this callback is not called. - */ - retro_camera_lifetime_status_t initialized; - - /* Set by libretro core. Called right before camera driver is - * deinitialized. - * Can be NULL, in which this callback is not called. - */ - retro_camera_lifetime_status_t deinitialized; -}; - -/* Sets the interval of time and/or distance at which to update/poll - * location-based data. - * - * To ensure compatibility with all location-based implementations, - * values for both interval_ms and interval_distance should be provided. - * - * interval_ms is the interval expressed in milliseconds. - * interval_distance is the distance interval expressed in meters. - */ -typedef void (*retro_location_set_interval_t)(unsigned interval_ms, - unsigned interval_distance); - -/* Start location services. The device will start listening for changes to the - * current location at regular intervals (which are defined with - * retro_location_set_interval_t). */ -typedef bool (*retro_location_start_t)(void); - -/* Stop location services. The device will stop listening for changes - * to the current location. */ -typedef void (*retro_location_stop_t)(void); - -/* Get the position of the current location. Will set parameters to - * 0 if no new location update has happened since the last time. */ -typedef bool (*retro_location_get_position_t)(double *lat, double *lon, - double *horiz_accuracy, double *vert_accuracy); - -/* Callback which signals when the location driver is initialized - * and/or deinitialized. - * retro_location_start_t can be called in initialized callback. - */ -typedef void (*retro_location_lifetime_status_t)(void); - -struct retro_location_callback -{ - retro_location_start_t start; - retro_location_stop_t stop; - retro_location_get_position_t get_position; - retro_location_set_interval_t set_interval; - - retro_location_lifetime_status_t initialized; - retro_location_lifetime_status_t deinitialized; -}; - -enum retro_rumble_effect -{ - RETRO_RUMBLE_STRONG = 0, - RETRO_RUMBLE_WEAK = 1, - - RETRO_RUMBLE_DUMMY = INT_MAX -}; - -/* Sets rumble state for joypad plugged in port 'port'. - * Rumble effects are controlled independently, - * and setting e.g. strong rumble does not override weak rumble. - * Strength has a range of [0, 0xffff]. - * - * Returns true if rumble state request was honored. - * Calling this before first retro_run() is likely to return false. */ -typedef bool (*retro_set_rumble_state_t)(unsigned port, - enum retro_rumble_effect effect, uint16_t strength); - -struct retro_rumble_interface -{ - retro_set_rumble_state_t set_rumble_state; -}; - -/* Notifies libretro that audio data should be written. */ -typedef void (*retro_audio_callback_t)(void); - -/* True: Audio driver in frontend is active, and callback is - * expected to be called regularily. - * False: Audio driver in frontend is paused or inactive. - * Audio callback will not be called until set_state has been - * called with true. - * Initial state is false (inactive). - */ -typedef void (*retro_audio_set_state_callback_t)(bool enabled); - -struct retro_audio_callback -{ - retro_audio_callback_t callback; - retro_audio_set_state_callback_t set_state; -}; - -/* Notifies a libretro core of time spent since last invocation - * of retro_run() in microseconds. - * - * It will be called right before retro_run() every frame. - * The frontend can tamper with timing to support cases like - * fast-forward, slow-motion and framestepping. - * - * In those scenarios the reference frame time value will be used. */ -typedef int64_t retro_usec_t; -typedef void (*retro_frame_time_callback_t)(retro_usec_t usec); -struct retro_frame_time_callback -{ - retro_frame_time_callback_t callback; - /* Represents the time of one frame. It is computed as - * 1000000 / fps, but the implementation will resolve the - * rounding to ensure that framestepping, etc is exact. */ - retro_usec_t reference; -}; - -/* Pass this to retro_video_refresh_t if rendering to hardware. - * Passing NULL to retro_video_refresh_t is still a frame dupe as normal. - * */ -#define RETRO_HW_FRAME_BUFFER_VALID ((void*)-1) - -/* Invalidates the current HW context. - * Any GL state is lost, and must not be deinitialized explicitly. - * If explicit deinitialization is desired by the libretro core, - * it should implement context_destroy callback. - * If called, all GPU resources must be reinitialized. - * Usually called when frontend reinits video driver. - * Also called first time video driver is initialized, - * allowing libretro core to initialize resources. - */ -typedef void (*retro_hw_context_reset_t)(void); - -/* Gets current framebuffer which is to be rendered to. - * Could change every frame potentially. - */ -typedef uintptr_t (*retro_hw_get_current_framebuffer_t)(void); - -/* Get a symbol from HW context. */ -typedef retro_proc_address_t (*retro_hw_get_proc_address_t)(const char *sym); - -enum retro_hw_context_type -{ - RETRO_HW_CONTEXT_NONE = 0, - /* OpenGL 2.x. Driver can choose to use latest compatibility context. */ - RETRO_HW_CONTEXT_OPENGL = 1, - /* OpenGL ES 2.0. */ - RETRO_HW_CONTEXT_OPENGLES2 = 2, - /* Modern desktop core GL context. Use version_major/ - * version_minor fields to set GL version. */ - RETRO_HW_CONTEXT_OPENGL_CORE = 3, - /* OpenGL ES 3.0 */ - RETRO_HW_CONTEXT_OPENGLES3 = 4, - /* OpenGL ES 3.1+. Set version_major/version_minor. For GLES2 and GLES3, - * use the corresponding enums directly. */ - RETRO_HW_CONTEXT_OPENGLES_VERSION = 5, - - RETRO_HW_CONTEXT_DUMMY = INT_MAX -}; - -struct retro_hw_render_callback -{ - /* Which API to use. Set by libretro core. */ - enum retro_hw_context_type context_type; - - /* Called when a context has been created or when it has been reset. - * An OpenGL context is only valid after context_reset() has been called. - * - * When context_reset is called, OpenGL resources in the libretro - * implementation are guaranteed to be invalid. - * - * It is possible that context_reset is called multiple times during an - * application lifecycle. - * If context_reset is called without any notification (context_destroy), - * the OpenGL context was lost and resources should just be recreated - * without any attempt to "free" old resources. - */ - retro_hw_context_reset_t context_reset; - - /* Set by frontend. */ - retro_hw_get_current_framebuffer_t get_current_framebuffer; - - /* Set by frontend. */ - retro_hw_get_proc_address_t get_proc_address; - - /* Set if render buffers should have depth component attached. */ - bool depth; - - /* Set if stencil buffers should be attached. */ - bool stencil; - - /* If depth and stencil are true, a packed 24/8 buffer will be added. - * Only attaching stencil is invalid and will be ignored. */ - - /* Use conventional bottom-left origin convention. If false, - * standard libretro top-left origin semantics are used. */ - bool bottom_left_origin; - - /* Major version number for core GL context or GLES 3.1+. */ - unsigned version_major; - - /* Minor version number for core GL context or GLES 3.1+. */ - unsigned version_minor; - - /* If this is true, the frontend will go very far to avoid - * resetting context in scenarios like toggling fullscreen, etc. - */ - bool cache_context; - - /* The reset callback might still be called in extreme situations - * such as if the context is lost beyond recovery. - * - * For optimal stability, set this to false, and allow context to be - * reset at any time. - */ - - /* A callback to be called before the context is destroyed in a - * controlled way by the frontend. */ - retro_hw_context_reset_t context_destroy; - - /* OpenGL resources can be deinitialized cleanly at this step. - * context_destroy can be set to NULL, in which resources will - * just be destroyed without any notification. - * - * Even when context_destroy is non-NULL, it is possible that - * context_reset is called without any destroy notification. - * This happens if context is lost by external factors (such as - * notified by GL_ARB_robustness). - * - * In this case, the context is assumed to be already dead, - * and the libretro implementation must not try to free any OpenGL - * resources in the subsequent context_reset. - */ - - /* Creates a debug context. */ - bool debug_context; -}; - -/* Callback type passed in RETRO_ENVIRONMENT_SET_KEYBOARD_CALLBACK. - * Called by the frontend in response to keyboard events. - * down is set if the key is being pressed, or false if it is being released. - * keycode is the RETROK value of the char. - * character is the text character of the pressed key. (UTF-32). - * key_modifiers is a set of RETROKMOD values or'ed together. - * - * The pressed/keycode state can be indepedent of the character. - * It is also possible that multiple characters are generated from a - * single keypress. - * Keycode events should be treated separately from character events. - * However, when possible, the frontend should try to synchronize these. - * If only a character is posted, keycode should be RETROK_UNKNOWN. - * - * Similarily if only a keycode event is generated with no corresponding - * character, character should be 0. - */ -typedef void (*retro_keyboard_event_t)(bool down, unsigned keycode, - uint32_t character, uint16_t key_modifiers); - -struct retro_keyboard_callback -{ - retro_keyboard_event_t callback; -}; - -/* Callbacks for RETRO_ENVIRONMENT_SET_DISK_CONTROL_INTERFACE. - * Should be set for implementations which can swap out multiple disk - * images in runtime. - * - * If the implementation can do this automatically, it should strive to do so. - * However, there are cases where the user must manually do so. - * - * Overview: To swap a disk image, eject the disk image with - * set_eject_state(true). - * Set the disk index with set_image_index(index). Insert the disk again - * with set_eject_state(false). - */ - -/* If ejected is true, "ejects" the virtual disk tray. - * When ejected, the disk image index can be set. - */ -typedef bool (*retro_set_eject_state_t)(bool ejected); - -/* Gets current eject state. The initial state is 'not ejected'. */ -typedef bool (*retro_get_eject_state_t)(void); - -/* Gets current disk index. First disk is index 0. - * If return value is >= get_num_images(), no disk is currently inserted. - */ -typedef unsigned (*retro_get_image_index_t)(void); - -/* Sets image index. Can only be called when disk is ejected. - * The implementation supports setting "no disk" by using an - * index >= get_num_images(). - */ -typedef bool (*retro_set_image_index_t)(unsigned index); - -/* Gets total number of images which are available to use. */ -typedef unsigned (*retro_get_num_images_t)(void); - -struct retro_game_info; - -/* Replaces the disk image associated with index. - * Arguments to pass in info have same requirements as retro_load_game(). - * Virtual disk tray must be ejected when calling this. - * - * Replacing a disk image with info = NULL will remove the disk image - * from the internal list. - * As a result, calls to get_image_index() can change. - * - * E.g. replace_image_index(1, NULL), and previous get_image_index() - * returned 4 before. - * Index 1 will be removed, and the new index is 3. - */ -typedef bool (*retro_replace_image_index_t)(unsigned index, - const struct retro_game_info *info); - -/* Adds a new valid index (get_num_images()) to the internal disk list. - * This will increment subsequent return values from get_num_images() by 1. - * This image index cannot be used until a disk image has been set - * with replace_image_index. */ -typedef bool (*retro_add_image_index_t)(void); - -struct retro_disk_control_callback -{ - retro_set_eject_state_t set_eject_state; - retro_get_eject_state_t get_eject_state; - - retro_get_image_index_t get_image_index; - retro_set_image_index_t set_image_index; - retro_get_num_images_t get_num_images; - - retro_replace_image_index_t replace_image_index; - retro_add_image_index_t add_image_index; -}; - -enum retro_pixel_format -{ - /* 0RGB1555, native endian. - * 0 bit must be set to 0. - * This pixel format is default for compatibility concerns only. - * If a 15/16-bit pixel format is desired, consider using RGB565. */ - RETRO_PIXEL_FORMAT_0RGB1555 = 0, - - /* XRGB8888, native endian. - * X bits are ignored. */ - RETRO_PIXEL_FORMAT_XRGB8888 = 1, - - /* RGB565, native endian. - * This pixel format is the recommended format to use if a 15/16-bit - * format is desired as it is the pixel format that is typically - * available on a wide range of low-power devices. - * - * It is also natively supported in APIs like OpenGL ES. */ - RETRO_PIXEL_FORMAT_RGB565 = 2, - - /* Ensure sizeof() == sizeof(int). */ - RETRO_PIXEL_FORMAT_UNKNOWN = INT_MAX -}; - -struct retro_message -{ - const char *msg; /* Message to be displayed. */ - unsigned frames; /* Duration in frames of message. */ -}; - -/* Describes how the libretro implementation maps a libretro input bind - * to its internal input system through a human readable string. - * This string can be used to better let a user configure input. */ -struct retro_input_descriptor -{ - /* Associates given parameters with a description. */ - unsigned port; - unsigned device; - unsigned index; - unsigned id; - - /* Human readable description for parameters. - * The pointer must remain valid until - * retro_unload_game() is called. */ - const char *description; -}; - -struct retro_system_info -{ - /* All pointers are owned by libretro implementation, and pointers must - * remain valid until retro_deinit() is called. */ - - const char *library_name; /* Descriptive name of library. Should not - * contain any version numbers, etc. */ - const char *library_version; /* Descriptive version of core. */ - - const char *valid_extensions; /* A string listing probably content - * extensions the core will be able to - * load, separated with pipe. - * I.e. "bin|rom|iso". - * Typically used for a GUI to filter - * out extensions. */ - - /* If true, retro_load_game() is guaranteed to provide a valid pathname - * in retro_game_info::path. - * ::data and ::size are both invalid. - * - * If false, ::data and ::size are guaranteed to be valid, but ::path - * might not be valid. - * - * This is typically set to true for libretro implementations that must - * load from file. - * Implementations should strive for setting this to false, as it allows - * the frontend to perform patching, etc. */ - bool need_fullpath; - - /* If true, the frontend is not allowed to extract any archives before - * loading the real content. - * Necessary for certain libretro implementations that load games - * from zipped archives. */ - bool block_extract; -}; - -struct retro_game_geometry -{ - unsigned base_width; /* Nominal video width of game. */ - unsigned base_height; /* Nominal video height of game. */ - unsigned max_width; /* Maximum possible width of game. */ - unsigned max_height; /* Maximum possible height of game. */ - - float aspect_ratio; /* Nominal aspect ratio of game. If - * aspect_ratio is <= 0.0, an aspect ratio - * of base_width / base_height is assumed. - * A frontend could override this setting, - * if desired. */ -}; - -struct retro_system_timing -{ - double fps; /* FPS of video content. */ - double sample_rate; /* Sampling rate of audio. */ -}; - -struct retro_system_av_info -{ - struct retro_game_geometry geometry; - struct retro_system_timing timing; -}; - -struct retro_variable -{ - /* Variable to query in RETRO_ENVIRONMENT_GET_VARIABLE. - * If NULL, obtains the complete environment string if more - * complex parsing is necessary. - * The environment string is formatted as key-value pairs - * delimited by semicolons as so: - * "key1=value1;key2=value2;..." - */ - const char *key; - - /* Value to be obtained. If key does not exist, it is set to NULL. */ - const char *value; -}; - -struct retro_game_info -{ - const char *path; /* Path to game, UTF-8 encoded. - * Usually used as a reference. - * May be NULL if rom was loaded from stdin - * or similar. - * retro_system_info::need_fullpath guaranteed - * that this path is valid. */ - const void *data; /* Memory buffer of loaded game. Will be NULL - * if need_fullpath was set. */ - size_t size; /* Size of memory buffer. */ - const char *meta; /* String of implementation specific meta-data. */ -}; - -/* Callbacks */ - -/* Environment callback. Gives implementations a way of performing - * uncommon tasks. Extensible. */ -typedef bool (*retro_environment_t)(unsigned cmd, void *data); - -/* Render a frame. Pixel format is 15-bit 0RGB1555 native endian - * unless changed (see RETRO_ENVIRONMENT_SET_PIXEL_FORMAT). - * - * Width and height specify dimensions of buffer. - * Pitch specifices length in bytes between two lines in buffer. - * - * For performance reasons, it is highly recommended to have a frame - * that is packed in memory, i.e. pitch == width * byte_per_pixel. - * Certain graphic APIs, such as OpenGL ES, do not like textures - * that are not packed in memory. - */ -typedef void (*retro_video_refresh_t)(const void *data, unsigned width, - unsigned height, size_t pitch); - -/* Renders a single audio frame. Should only be used if implementation - * generates a single sample at a time. - * Format is signed 16-bit native endian. - */ -typedef void (*retro_audio_sample_t)(int16_t left, int16_t right); - -/* Renders multiple audio frames in one go. - * - * One frame is defined as a sample of left and right channels, interleaved. - * I.e. int16_t buf[4] = { l, r, l, r }; would be 2 frames. - * Only one of the audio callbacks must ever be used. - */ -typedef size_t (*retro_audio_sample_batch_t)(const int16_t *data, - size_t frames); - -/* Polls input. */ -typedef void (*retro_input_poll_t)(void); - -/* Queries for input for player 'port'. device will be masked with - * RETRO_DEVICE_MASK. - * - * Specialization of devices such as RETRO_DEVICE_JOYPAD_MULTITAP that - * have been set with retro_set_controller_port_device() - * will still use the higher level RETRO_DEVICE_JOYPAD to request input. - */ -typedef int16_t (*retro_input_state_t)(unsigned port, unsigned device, - unsigned index, unsigned id); - -/* Sets callbacks. retro_set_environment() is guaranteed to be called - * before retro_init(). - * - * The rest of the set_* functions are guaranteed to have been called - * before the first call to retro_run() is made. */ -void retro_set_environment(retro_environment_t); -void retro_set_video_refresh(retro_video_refresh_t); -void retro_set_audio_sample(retro_audio_sample_t); -void retro_set_audio_sample_batch(retro_audio_sample_batch_t); -void retro_set_input_poll(retro_input_poll_t); -void retro_set_input_state(retro_input_state_t); - -/* Library global initialization/deinitialization. */ -void retro_init(void); -void retro_deinit(void); - -/* Must return RETRO_API_VERSION. Used to validate ABI compatibility - * when the API is revised. */ -unsigned retro_api_version(void); - -/* Gets statically known system info. Pointers provided in *info - * must be statically allocated. - * Can be called at any time, even before retro_init(). */ -void retro_get_system_info(struct retro_system_info *info); - -/* Gets information about system audio/video timings and geometry. - * Can be called only after retro_load_game() has successfully completed. - * NOTE: The implementation of this function might not initialize every - * variable if needed. - * E.g. geom.aspect_ratio might not be initialized if core doesn't - * desire a particular aspect ratio. */ -void retro_get_system_av_info(struct retro_system_av_info *info); - -/* Sets device to be used for player 'port'. - * By default, RETRO_DEVICE_JOYPAD is assumed to be plugged into all - * available ports. - * Setting a particular device type is not a guarantee that libretro cores - * will only poll input based on that particular device type. It is only a - * hint to the libretro core when a core cannot automatically detect the - * appropriate input device type on its own. It is also relevant when a - * core can change its behavior depending on device type. */ -void retro_set_controller_port_device(unsigned port, unsigned device); - -/* Resets the current game. */ -void retro_reset(void); - -/* Runs the game for one video frame. - * During retro_run(), input_poll callback must be called at least once. - * - * If a frame is not rendered for reasons where a game "dropped" a frame, - * this still counts as a frame, and retro_run() should explicitly dupe - * a frame if GET_CAN_DUPE returns true. - * In this case, the video callback can take a NULL argument for data. - */ -void retro_run(void); - -/* Returns the amount of data the implementation requires to serialize - * internal state (save states). - * Between calls to retro_load_game() and retro_unload_game(), the - * returned size is never allowed to be larger than a previous returned - * value, to ensure that the frontend can allocate a save state buffer once. - */ -size_t retro_serialize_size(void); - -/* Serializes internal state. If failed, or size is lower than - * retro_serialize_size(), it should return false, true otherwise. */ -bool retro_serialize(void *data, size_t size); -bool retro_unserialize(const void *data, size_t size); - -void retro_cheat_reset(void); -void retro_cheat_set(unsigned index, bool enabled, const char *code); - -/* Loads a game. */ -bool retro_load_game(const struct retro_game_info *game); - -/* Loads a "special" kind of game. Should not be used, - * except in extreme cases. */ -bool retro_load_game_special( - unsigned game_type, - const struct retro_game_info *info, size_t num_info -); - -/* Unloads a currently loaded game. */ -void retro_unload_game(void); - -/* Gets region of game. */ -unsigned retro_get_region(void); - -/* Gets region of memory. */ -void *retro_get_memory_data(unsigned id); -size_t retro_get_memory_size(unsigned id); - -#ifdef __cplusplus -} -#endif - -#endif diff --git a/frontend/libretro_core_options.h b/frontend/libretro_core_options.h new file mode 100644 index 0000000..badd856 --- /dev/null +++ b/frontend/libretro_core_options.h @@ -0,0 +1,1243 @@ +#ifndef LIBRETRO_CORE_OPTIONS_H__ +#define LIBRETRO_CORE_OPTIONS_H__ + +#include <stdlib.h> +#include <string.h> + +#include <libretro.h> +#include <retro_inline.h> + +#ifndef HAVE_NO_LANGEXTRA +#include "libretro_core_options_intl.h" +#endif + +/* + ******************************** + * VERSION: 1.3 + ******************************** + * + * - 1.3: Move translations to libretro_core_options_intl.h + * - libretro_core_options_intl.h includes BOM and utf-8 + * fix for MSVC 2010-2013 + * - Added HAVE_NO_LANGEXTRA flag to disable translations + * on platforms/compilers without BOM support + * - 1.2: Use core options v1 interface when + * RETRO_ENVIRONMENT_GET_CORE_OPTIONS_VERSION is >= 1 + * (previously required RETRO_ENVIRONMENT_GET_CORE_OPTIONS_VERSION == 1) + * - 1.1: Support generation of core options v0 retro_core_option_value + * arrays containing options with a single value + * - 1.0: First commit +*/ + +#ifdef __cplusplus +extern "C" { +#endif + +/* + ******************************** + * Core Option Definitions + ******************************** +*/ + +/* RETRO_LANGUAGE_ENGLISH */ + +/* Default language: + * - All other languages must include the same keys and values + * - Will be used as a fallback in the event that frontend language + * is not available + * - Will be used as a fallback for any missing entries in + * frontend language definition + */ + +struct retro_core_option_definition option_defs_us[] = { + { + "pcsx_rearmed_frameskip", + "Frameskip", + "Choose how much frames should be skipped to improve performance at the expense of visual smoothness.", + { + { "0", NULL }, + { "1", NULL }, + { "2", NULL }, + { "3", NULL }, + { NULL, NULL }, + }, + "0", + }, + { + "pcsx_rearmed_bios", + "Use BIOS", + "Allows you to use real bios file (if available) or emulated bios (HLE). Its recommended to use official bios file for better compatibility.", + { + { "auto", "auto" }, + { "HLE", "hle" }, + { NULL, NULL }, + }, + "auto", + }, + { + "pcsx_rearmed_region", + "Region", + "Choose what region the system is from. 60 Hz for NTSC, 50 Hz for PAL.", + { + { "auto", "auto" }, + { "NTSC", "ntsc" }, + { "PAL", "pal" }, + { NULL, NULL }, + }, + "auto", + }, + { + "pcsx_rearmed_memcard2", + "Enable Second Memory Card (Shared)", + "Enabled the memory card slot 2. This memory card is shared amongst all games.", + { + { "disabled", NULL }, + { "enabled", NULL }, + { NULL, NULL }, + }, + "disabled", + }, + { + "pcsx_rearmed_pad1type", + "Pad 1 Type", + "Pad type for player 1", + { + { "standard", NULL }, + { "analog", NULL }, + { "dualshock", NULL }, + { "negcon", NULL }, + { "guncon", NULL }, + { "none", NULL }, + { NULL, NULL }, + }, + "standard", + }, + { + "pcsx_rearmed_pad2type", + "Pad 2 Type", + "Pad type for player 2", + { + { "standard", NULL }, + { "analog", NULL }, + { "dualshock", NULL }, + { "negcon", NULL }, + { "guncon", NULL }, + { "none", NULL }, + { NULL, NULL }, + }, + "standard", + }, + { + "pcsx_rearmed_pad3type", + "Pad 3 Type", + "Pad type for player 3", + { + { "standard", NULL }, + { "analog", NULL }, + { "dualshock", NULL }, + { "negcon", NULL }, + { "guncon", NULL }, + { "none", NULL }, + { NULL, NULL }, + }, + "none", + }, + { + "pcsx_rearmed_pad4type", + "Pad 4 Type", + "Pad type for player 4", + { + { "standard", NULL }, + { "analog", NULL }, + { "dualshock", NULL }, + { "negcon", NULL }, + { "guncon", NULL }, + { "none", NULL }, + { NULL, NULL }, + }, + "none", + }, + { + "pcsx_rearmed_pad5type", + "Pad 5 Type", + "Pad type for player 5", + { + { "standard", NULL }, + { "analog", NULL }, + { "dualshock", NULL }, + { "negcon", NULL }, + { "guncon", NULL }, + { "none", NULL }, + { NULL, NULL }, + }, + "none", + },{ + "pcsx_rearmed_pad6type", + "Pad 6 Type", + "Pad type for player 6", + { + { "standard", NULL }, + { "analog", NULL }, + { "dualshock", NULL }, + { "negcon", NULL }, + { "guncon", NULL }, + { "none", NULL }, + { NULL, NULL }, + }, + "none", + },{ + "pcsx_rearmed_pad7type", + "Pad 7 Type", + "Pad type for player 7", + { + { "standard", NULL }, + { "analog", NULL }, + { "dualshock", NULL }, + { "negcon", NULL }, + { "guncon", NULL }, + { "none", NULL }, + { NULL, NULL }, + }, + "none", + },{ + "pcsx_rearmed_pad8type", + "Pad 8 Type", + "Pad type for player 8", + { + { "standard", NULL }, + { "analog", NULL }, + { "dualshock", NULL }, + { "negcon", NULL }, + { "guncon", NULL }, + { "none", NULL }, + { NULL, NULL }, + }, + "none", + }, + { + "pcsx_rearmed_multitap1", + "Multitap 1", + "Enables/Disables multitap on port 1, allowing upto 5 players in games that permit it.", + { + { "auto", NULL }, + { "disabled", NULL }, + { "enabled", NULL }, + { NULL, NULL }, + }, + "auto", + }, + { + "pcsx_rearmed_multitap2", + "Multitap 2", + "Enables/Disables multitap on port 2, allowing up to 8 players in games that permit it. Multitap 1 has to be enabled for this to work.", + { + { "auto", NULL }, + { "disabled", NULL }, + { "enabled", NULL }, + { NULL, NULL }, + }, + "auto", + }, + { + "pcsx_rearmed_negcon_deadzone", + "NegCon Twist Deadzone (Percent)", + "Sets the deadzone of the RetroPad left analog stick when simulating the 'twist' action of emulated neGcon Controllers. Used to eliminate drift/unwanted input.", + { + { "0", NULL }, + { "5", NULL }, + { "10", NULL }, + { "15", NULL }, + { "20", NULL }, + { "25", NULL }, + { "30", NULL }, + { NULL, NULL }, + }, + "0", + }, + { + "pcsx_rearmed_negcon_response", + "NegCon Twist Response", + "Specifies the analog response when using a RetroPad left analog stick to simulate the 'twist' action of emulated neGcon Controllers.", + { + { "linear", NULL }, + { "quadratic", NULL }, + { "cubic", NULL }, + { NULL, NULL }, + }, + "linear", + }, + { + "pcsx_rearmed_analog_axis_modifier", + "Analog axis bounds.", + "Range bounds for analog axis. Square bounds help controllers with highly circular ranges that are unable to fully saturate the x and y axis at 45degree deflections.", + { + { "circle", NULL }, + { "square", NULL }, + { NULL, NULL }, + }, + "circle", + }, + { + "pcsx_rearmed_vibration", + "Enable Vibration", + "Enables vibration feedback for controllers that supports vibration features.", + { + { "disabled", NULL }, + { "enabled", NULL }, + { NULL, NULL }, + }, + "enabled", + }, + { + "pcsx_rearmed_gunconadjustx", + "Guncon Adjust X", + "When using Guncon mode, you can override aim in emulator if shots misaligned, this applies an increment on the x axis.", + { + { "0", NULL }, + { "-25", NULL }, + { "-24", NULL }, + { "-23", NULL }, + { "-22", NULL }, + { "-21", NULL }, + { "-20", NULL }, + { "-19", NULL }, + { "-18", NULL }, + { "-17", NULL }, + { "-16", NULL }, + { "-15", NULL }, + { "-14", NULL }, + { "-13", NULL }, + { "-12", NULL }, + { "-11", NULL }, + { "-10", NULL }, + { "-09", NULL }, + { "-08", NULL }, + { "-07", NULL }, + { "-06", NULL }, + { "-05", NULL }, + { "-04", NULL }, + { "-03", NULL }, + { "-02", NULL }, + { "-01", NULL }, + { "00", NULL }, + { "01", NULL }, + { "02", NULL }, + { "03", NULL }, + { "04", NULL }, + { "05", NULL }, + { "06", NULL }, + { "07", NULL }, + { "08", NULL }, + { "09", NULL }, + { "10", NULL }, + { "11", NULL }, + { "12", NULL }, + { "13", NULL }, + { "14", NULL }, + { "15", NULL }, + { "16", NULL }, + { "17", NULL }, + { "18", NULL }, + { "19", NULL }, + { "20", NULL }, + { "21", NULL }, + { "22", NULL }, + { "23", NULL }, + { "24", NULL }, + { "25", NULL }, + { NULL, NULL }, + }, + "0", + }, + { + "pcsx_rearmed_gunconadjusty", + "Guncon Adjust Y", + "When using Guncon mode, you can override aim in emulator if shots misaligned, this applies an increment on the y axis.", + { + { "0", NULL }, + { "-25", NULL }, + { "-24", NULL }, + { "-23", NULL }, + { "-22", NULL }, + { "-21", NULL }, + { "-20", NULL }, + { "-19", NULL }, + { "-18", NULL }, + { "-17", NULL }, + { "-16", NULL }, + { "-15", NULL }, + { "-14", NULL }, + { "-13", NULL }, + { "-12", NULL }, + { "-11", NULL }, + { "-10", NULL }, + { "-09", NULL }, + { "-08", NULL }, + { "-07", NULL }, + { "-06", NULL }, + { "-05", NULL }, + { "-04", NULL }, + { "-03", NULL }, + { "-02", NULL }, + { "-01", NULL }, + { "00", NULL }, + { "01", NULL }, + { "02", NULL }, + { "03", NULL }, + { "04", NULL }, + { "05", NULL }, + { "06", NULL }, + { "07", NULL }, + { "08", NULL }, + { "09", NULL }, + { "10", NULL }, + { "11", NULL }, + { "12", NULL }, + { "13", NULL }, + { "14", NULL }, + { "15", NULL }, + { "16", NULL }, + { "17", NULL }, + { "18", NULL }, + { "19", NULL }, + { "20", NULL }, + { "21", NULL }, + { "22", NULL }, + { "23", NULL }, + { "24", NULL }, + { "25", NULL }, + { NULL, NULL }, + }, + "0", + }, + { + "pcsx_rearmed_gunconadjustratiox", + "Guncon Adjust Ratio X", + "When using Guncon mode, you can override aim in emulator if shots misaligned, this applies a ratio on the x axis.", + { + { "1", NULL }, + { "0.75", NULL }, + { "0.76", NULL }, + { "0.77", NULL }, + { "0.78", NULL }, + { "0.79", NULL }, + { "0.80", NULL }, + { "0.81", NULL }, + { "0.82", NULL }, + { "0.83", NULL }, + { "0.84", NULL }, + { "0.85", NULL }, + { "0.86", NULL }, + { "0.87", NULL }, + { "0.88", NULL }, + { "0.89", NULL }, + { "0.90", NULL }, + { "0.91", NULL }, + { "0.92", NULL }, + { "0.93", NULL }, + { "0.94", NULL }, + { "0.95", NULL }, + { "0.96", NULL }, + { "0.97", NULL }, + { "0.98", NULL }, + { "0.99", NULL }, + { "1.00", NULL }, + { "1.01", NULL }, + { "1.02", NULL }, + { "1.03", NULL }, + { "1.04", NULL }, + { "1.05", NULL }, + { "1.06", NULL }, + { "1.07", NULL }, + { "1.08", NULL }, + { "1.09", NULL }, + { "1.10", NULL }, + { "1.11", NULL }, + { "1.12", NULL }, + { "1.13", NULL }, + { "1.14", NULL }, + { "1.15", NULL }, + { "1.16", NULL }, + { "1.17", NULL }, + { "1.18", NULL }, + { "1.19", NULL }, + { "1.20", NULL }, + { "1.21", NULL }, + { "1.22", NULL }, + { "1.23", NULL }, + { "1.24", NULL }, + { "1.25", NULL }, + { NULL, NULL }, + }, + "1", + }, + { + "pcsx_rearmed_gunconadjustratioy", + "Guncon Adjust Ratio Y", + "When using Guncon mode, you can override aim in emulator if shots misaligned, this applies a ratio on the y axis.", + { + { "1", NULL }, + { "0.75", NULL }, + { "0.76", NULL }, + { "0.77", NULL }, + { "0.78", NULL }, + { "0.79", NULL }, + { "0.80", NULL }, + { "0.81", NULL }, + { "0.82", NULL }, + { "0.83", NULL }, + { "0.84", NULL }, + { "0.85", NULL }, + { "0.86", NULL }, + { "0.87", NULL }, + { "0.88", NULL }, + { "0.89", NULL }, + { "0.90", NULL }, + { "0.91", NULL }, + { "0.92", NULL }, + { "0.93", NULL }, + { "0.94", NULL }, + { "0.95", NULL }, + { "0.96", NULL }, + { "0.97", NULL }, + { "0.98", NULL }, + { "0.99", NULL }, + { "1.00", NULL }, + { "1.01", NULL }, + { "1.02", NULL }, + { "1.03", NULL }, + { "1.04", NULL }, + { "1.05", NULL }, + { "1.06", NULL }, + { "1.07", NULL }, + { "1.08", NULL }, + { "1.09", NULL }, + { "1.10", NULL }, + { "1.11", NULL }, + { "1.12", NULL }, + { "1.13", NULL }, + { "1.14", NULL }, + { "1.15", NULL }, + { "1.16", NULL }, + { "1.17", NULL }, + { "1.18", NULL }, + { "1.19", NULL }, + { "1.20", NULL }, + { "1.21", NULL }, + { "1.22", NULL }, + { "1.23", NULL }, + { "1.24", NULL }, + { "1.25", NULL }, + { NULL, NULL }, + }, + "1", + }, + { + "pcsx_rearmed_dithering", + "Enable Dithering", + "If Off, disables the dithering pattern the PSX applies to combat color banding.", + { + { "disabled", NULL }, + { "enabled", NULL }, + { NULL, NULL }, + }, +#ifdef HAVE_LIBNX + "disabled", +#else + "enabled", +#endif + }, + +#ifndef DRC_DISABLE + { + "pcsx_rearmed_drc", + "Dynamic Recompiler", + "Enables core to use dynamic recompiler or interpreter (slower) CPU instructions.", + { + { "disabled", NULL }, + { "enabled", NULL }, + { NULL, NULL }, + }, + "enabled", + }, + { + "pcsx_rearmed_psxclock", + "PSX CPU Clock", +#ifdef HAVE_PRE_ARMV7 + "Overclock or underclock the PSX clock. Default is 50", +#else + "Overclock or underclock the PSX clock. Default is 57", +#endif + { + { "30", NULL }, + { "31", NULL }, + { "32", NULL }, + { "33", NULL }, + { "34", NULL }, + { "35", NULL }, + { "36", NULL }, + { "37", NULL }, + { "38", NULL }, + { "39", NULL }, + { "40", NULL }, + { "41", NULL }, + { "42", NULL }, + { "43", NULL }, + { "44", NULL }, + { "45", NULL }, + { "46", NULL }, + { "47", NULL }, + { "48", NULL }, + { "49", NULL }, + { "50", NULL }, + { "51", NULL }, + { "52", NULL }, + { "53", NULL }, + { "54", NULL }, + { "55", NULL }, + { "56", NULL }, + { "57", NULL }, + { "58", NULL }, + { "59", NULL }, + { "60", NULL }, + { "61", NULL }, + { "62", NULL }, + { "63", NULL }, + { "64", NULL }, + { "65", NULL }, + { "66", NULL }, + { "67", NULL }, + { "68", NULL }, + { "69", NULL }, + { "70", NULL }, + { "71", NULL }, + { "72", NULL }, + { "73", NULL }, + { "74", NULL }, + { "75", NULL }, + { "76", NULL }, + { "77", NULL }, + { "78", NULL }, + { "79", NULL }, + { "80", NULL }, + { "81", NULL }, + { "82", NULL }, + { "83", NULL }, + { "84", NULL }, + { "85", NULL }, + { "86", NULL }, + { "87", NULL }, + { "88", NULL }, + { "89", NULL }, + { "90", NULL }, + { "91", NULL }, + { "92", NULL }, + { "93", NULL }, + { "94", NULL }, + { "95", NULL }, + { "96", NULL }, + { "97", NULL }, + { "98", NULL }, + { "99", NULL }, + { "100", NULL }, + { NULL, NULL }, + }, +#ifdef HAVE_PRE_ARMV7 + "50", +#else + "57", +#endif + }, +#endif /* DRC_DISABLE */ + +#ifdef GPU_NEON + { + "pcsx_rearmed_neon_interlace_enable", + "Enable Interlacing Mode", + "Enables fake scanlines effect.", + { + { "disabled", NULL }, + { "enabled", NULL }, + { NULL, NULL }, + }, + "disabled", + }, + { + "pcsx_rearmed_neon_enhancement_enable", + "Enhanced Resolution (Slow)", + "Renders in double resolution at the cost of lower performance.", + { + { "disabled", NULL }, + { "enabled", NULL }, + { NULL, NULL }, + }, + "disabled", + }, + { + "pcsx_rearmed_neon_enhancement_no_main", + "Enhanced Resolution (Speed Hack)", + "Speed hack for Enhanced resolution option (glitches some games).", + { + { "disabled", NULL }, + { "enabled", NULL }, + { NULL, NULL }, + }, + "disabled", + }, +#endif /* GPU_NEON */ + + { + "pcsx_rearmed_duping_enable", + "Frame Duping", + "A speedup, redraws/reuses the last frame if there was no new data.", + { + { "disabled", NULL }, + { "enabled", NULL }, + { NULL, NULL }, + }, + "enabled", + }, + { + "pcsx_rearmed_display_internal_fps", + "Display Internal FPS", + "Shows an on-screen frames per second counter when enabled.", + { + { "disabled", NULL }, + { "enabled", NULL }, + { NULL, NULL }, + }, + "disabled", + }, + + /* GPU PEOPS OPTIONS */ +#ifdef GPU_PEOPS + { + "pcsx_rearmed_show_gpu_peops_settings", + "Advanced GPU P.E.Op.S. Settings", + "Shows or hides advanced GPU plugin settings. NOTE: Quick Menu must be toggled for this setting to take effect.", + { + { "disabled", NULL }, + { "enabled", NULL }, + { NULL, NULL }, + }, + "disabled", + }, + { + "pcsx_rearmed_gpu_peops_odd_even_bit", + "(GPU) Odd/Even Bit Hack", + "Needed for Chrono Cross.", + { + { "disabled", NULL }, + { "enabled", NULL }, + { NULL, NULL }, + }, + "disabled", + }, + { + "pcsx_rearmed_gpu_peops_expand_screen_width", + "(GPU) Expand Screen Width", + "Capcom fighting games", + { + { "disabled", NULL }, + { "enabled", NULL }, + { NULL, NULL }, + }, + "disabled", + }, + { + "pcsx_rearmed_gpu_peops_ignore_brightness", + "(GPU) Ignore Brightness Color", + "Black screens in Lunar Silver Star Story games", + { + { "disabled", NULL }, + { "enabled", NULL }, + { NULL, NULL }, + }, + "disabled", + }, + { + "pcsx_rearmed_gpu_peops_disable_coord_check", + "(GPU) Disable Coordinate Check", + "Compatibility mode", + { + { "disabled", NULL }, + { "enabled", NULL }, + { NULL, NULL }, + }, + "disabled", + }, + { + "pcsx_rearmed_gpu_peops_lazy_screen_update", + "(GPU) Lazy Screen Update", + "Pandemonium 2", + { + { "disabled", NULL }, + { "enabled", NULL }, + { NULL, NULL }, + }, + "disabled", + }, + { + "pcsx_rearmed_gpu_peops_old_frame_skip", + "(GPU) Old Frame Skipping", + "Skip every second frame", + { + { "disabled", NULL }, + { "enabled", NULL }, + { NULL, NULL }, + }, + "enabled", + }, + { + "pcsx_rearmed_gpu_peops_repeated_triangles", + "(GPU) Repeated Flat Tex Triangles", + "Needed by Star Wars: Dark Forces", + { + { "disabled", NULL }, + { "enabled", NULL }, + { NULL, NULL }, + }, + "disabled", + }, + { + "pcsx_rearmed_gpu_peops_quads_with_triangles", + "(GPU) Draw Quads with Triangles", + "Better g-colors, worse textures", + { + { "disabled", NULL }, + { "enabled", NULL }, + { NULL, NULL }, + }, + "disabled", + }, + { + "pcsx_rearmed_gpu_peops_fake_busy_state", + "(GPU) Fake 'Gpu Busy' States", + "Toggle busy flags after drawing", + { + { "disabled", NULL }, + { "enabled", NULL }, + { NULL, NULL }, + }, + "disabled", + }, +#endif + + /* GPU UNAI Advanced Options */ +#ifdef GPU_UNAI + { + "pcsx_rearmed_show_gpu_unai_settings", + "Advance GPU UNAI/PCSX4All Settings", + "Shows or hides advanced gpu settings. A core restart might be needed for settings to take effect. NOTE: Quick Menu must be toggled for this setting to take effect.", + { + { "disabled", NULL }, + { "enabled", NULL }, + { NULL, NULL}, + }, + "disabled", + }, + { + "pcsx_rearmed_gpu_unai_blending", + "(GPU) Enable Blending", + NULL, + { + { "disabled", NULL }, + { "enabled", NULL }, + { NULL, NULL}, + }, + "enabled", + }, + { + "pcsx_rearmed_gpu_unai_lighting", + "(GPU) Enable Lighting", + NULL, + { + { "disabled", NULL }, + { "enabled", NULL }, + { NULL, NULL}, + }, + "enabled", + }, + { + "pcsx_rearmed_gpu_unai_fast_lighting", + "(GPU) Enable Fast Lighting", + NULL, + { + { "disabled", NULL }, + { "enabled", NULL }, + { NULL, NULL}, + }, + "enabled", + }, + { + "pcsx_rearmed_gpu_unai_ilace_force", + "(GPU) Enable Forced Interlace", + NULL, + { + { "disabled", NULL }, + { "enabled", NULL }, + { NULL, NULL}, + }, + "disabled", + }, + { + "pcsx_rearmed_gpu_unai_pixel_skip", + "(GPU) Enable Pixel Skip", + NULL, + { + { "disabled", NULL }, + { "enabled", NULL }, + { NULL, NULL}, + }, + "disabled", + }, +#endif /* GPU UNAI Advanced Settings */ + + { + "pcsx_rearmed_show_bios_bootlogo", + "Show Bios Bootlogo", + "When enabled, shows the PlayStation logo when starting or resetting. (Breaks some games).", + { + { "disabled", NULL }, + { "enabled", NULL }, + { NULL, NULL }, + }, + "disabled", + }, + { + "pcsx_rearmed_spu_reverb", + "Sound Reverb", + "Enables or disables audio reverb effect.", + { + { "disabled", NULL }, + { "enabled", NULL }, + { NULL, NULL }, + }, + "enabled", + }, + { + "pcsx_rearmed_spu_interpolation", + "Sound Interpolation", + NULL, + { + { "simple", "Simple" }, + { "gaussian", "Gaussian" }, + { "cubic", "Cubic" }, + { "off", "disabled" }, + { NULL, NULL }, + }, + "simple", + }, + { + "pcsx_rearmed_idiablofix", + "Diablo Music Fix", + NULL, + { + { "disabled", NULL }, + { "enabled", NULL }, + { NULL, NULL }, + }, + "disabled", + }, + { + "pcsx_rearmed_pe2_fix", + "Parasite Eve 2/Vandal Hearts 1/2 Fix", + NULL, + { + { "disabled", NULL }, + { "enabled", NULL }, + { NULL, NULL }, + }, + "disabled", + }, + { + "pcsx_rearmed_inuyasha_fix", + "InuYasha Sengoku Battle Fix", + NULL, + { + { "disabled", NULL }, + { "enabled", NULL }, + { NULL, NULL }, + }, + "disabled", + }, + + /* ADVANCED OPTIONS */ + { + "pcsx_rearmed_noxadecoding", + "XA Decoding", + NULL, + { + { "disabled", NULL }, + { "enabled", NULL }, + { NULL, NULL }, + }, + "enabled", + }, + { + "pcsx_rearmed_nocdaudio", + "CD Audio", + NULL, + { + { "disabled", NULL }, + { "enabled", NULL }, + { NULL, NULL }, + }, + "enabled", + }, + { + "pcsx_rearmed_spuirq", + "SPU IRQ Always Enabled", + "Compatibility tweak, should be left to off in most cases.", + { + { "disabled", NULL }, + { "enabled", NULL }, + { NULL, NULL }, + }, + "disabled", + }, + +#ifndef DRC_DISABLE + { + "pcsx_rearmed_nosmccheck", + "(Speed Hack) Disable SMC Checks", + "Will cause crashes when loading, break memcards.", + { + { "disabled", NULL }, + { "enabled", NULL }, + { NULL, NULL }, + }, + "disabled", + }, + { + "pcsx_rearmed_gteregsunneeded", + "(Speed Hack) Assume GTE Regs Unneeded", + "May cause graphical glitches.", + { + { "disabled", NULL }, + { "enabled", NULL }, + { NULL, NULL }, + }, + "disabled", + }, + { + "pcsx_rearmed_nogteflags", + "(Speed Hack) Disable GTE Flags", + "Will cause graphical glitches.", + { + { "disabled", NULL }, + { "enabled", NULL }, + { NULL, NULL }, + }, + "disabled", + }, +#endif /* DRC_DISABLE */ + + { NULL, NULL, NULL, {{0}}, NULL }, +}; + +/* + ******************************** + * Language Mapping + ******************************** +*/ + +#ifndef HAVE_NO_LANGEXTRA +struct retro_core_option_definition *option_defs_intl[RETRO_LANGUAGE_LAST] = { + option_defs_us, /* RETRO_LANGUAGE_ENGLISH */ + NULL, /* RETRO_LANGUAGE_JAPANESE */ + NULL, /* RETRO_LANGUAGE_FRENCH */ + NULL, /* RETRO_LANGUAGE_SPANISH */ + NULL, /* RETRO_LANGUAGE_GERMAN */ + NULL, /* RETRO_LANGUAGE_ITALIAN */ + NULL, /* RETRO_LANGUAGE_DUTCH */ + NULL, /* RETRO_LANGUAGE_PORTUGUESE_BRAZIL */ + NULL, /* RETRO_LANGUAGE_PORTUGUESE_PORTUGAL */ + NULL, /* RETRO_LANGUAGE_RUSSIAN */ + NULL, /* RETRO_LANGUAGE_KOREAN */ + NULL, /* RETRO_LANGUAGE_CHINESE_TRADITIONAL */ + NULL, /* RETRO_LANGUAGE_CHINESE_SIMPLIFIED */ + NULL, /* RETRO_LANGUAGE_ESPERANTO */ + NULL, /* RETRO_LANGUAGE_POLISH */ + NULL, /* RETRO_LANGUAGE_VIETNAMESE */ + NULL, /* RETRO_LANGUAGE_ARABIC */ + NULL, /* RETRO_LANGUAGE_GREEK */ + option_defs_tr, /* RETRO_LANGUAGE_TURKISH */ +}; +#endif + +/* + ******************************** + * Functions + ******************************** +*/ + +/* Handles configuration/setting of core options. + * Should be called as early as possible - ideally inside + * retro_set_environment(), and no later than retro_load_game() + * > We place the function body in the header to avoid the + * necessity of adding more .c files (i.e. want this to + * be as painless as possible for core devs) + */ + +static INLINE void libretro_set_core_options(retro_environment_t environ_cb) +{ + unsigned version = 0; + + if (!environ_cb) + return; + + if (environ_cb(RETRO_ENVIRONMENT_GET_CORE_OPTIONS_VERSION, &version) && (version >= 1)) + { +#ifndef HAVE_NO_LANGEXTRA + struct retro_core_options_intl core_options_intl; + unsigned language = 0; + + core_options_intl.us = option_defs_us; + core_options_intl.local = NULL; + + if (environ_cb(RETRO_ENVIRONMENT_GET_LANGUAGE, &language) && + (language < RETRO_LANGUAGE_LAST) && (language != RETRO_LANGUAGE_ENGLISH)) + core_options_intl.local = option_defs_intl[language]; + + environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_INTL, &core_options_intl); +#else + environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS, &option_defs_us); +#endif + } + else + { + size_t i; + size_t option_index = 0; + size_t num_options = 0; + struct retro_variable *variables = NULL; + char **values_buf = NULL; + + /* Determine number of options + * > Note: We are going to skip a number of irrelevant + * core options when building the retro_variable array, + * but we'll allocate space for all of them. The difference + * in resource usage is negligible, and this allows us to + * keep the code 'cleaner' */ + while (true) + { + if (option_defs_us[num_options].key) + num_options++; + else + break; + } + + /* Allocate arrays */ + variables = (struct retro_variable *)calloc(num_options + 1, sizeof(struct retro_variable)); + values_buf = (char **)calloc(num_options, sizeof(char *)); + + if (!variables || !values_buf) + goto error; + + /* Copy parameters from option_defs_us array */ + for (i = 0; i < num_options; i++) + { + const char *key = option_defs_us[i].key; + const char *desc = option_defs_us[i].desc; + const char *default_value = option_defs_us[i].default_value; + struct retro_core_option_value *values = option_defs_us[i].values; + size_t buf_len = 3; + size_t default_index = 0; + + values_buf[i] = NULL; + + /* Skip options that are irrelevant when using the + * old style core options interface */ + if ((strcmp(key, "pcsx_rearmed_show_gpu_peops_settings") == 0)) + continue; + + if (desc) + { + size_t num_values = 0; + + /* Determine number of values */ + while (true) + { + if (values[num_values].value) + { + /* Check if this is the default value */ + if (default_value) + if (strcmp(values[num_values].value, default_value) == 0) + default_index = num_values; + + buf_len += strlen(values[num_values].value); + num_values++; + } + else + break; + } + + /* Build values string */ + if (num_values > 0) + { + size_t j; + + buf_len += num_values - 1; + buf_len += strlen(desc); + + values_buf[i] = (char *)calloc(buf_len, sizeof(char)); + if (!values_buf[i]) + goto error; + + strcpy(values_buf[i], desc); + strcat(values_buf[i], "; "); + + /* Default value goes first */ + strcat(values_buf[i], values[default_index].value); + + /* Add remaining values */ + for (j = 0; j < num_values; j++) + { + if (j != default_index) + { + strcat(values_buf[i], "|"); + strcat(values_buf[i], values[j].value); + } + } + } + } + + variables[option_index].key = key; + variables[option_index].value = values_buf[i]; + option_index++; + } + + /* Set variables */ + environ_cb(RETRO_ENVIRONMENT_SET_VARIABLES, variables); + +error: + + /* Clean up */ + if (values_buf) + { + for (i = 0; i < num_options; i++) + { + if (values_buf[i]) + { + free(values_buf[i]); + values_buf[i] = NULL; + } + } + + free(values_buf); + values_buf = NULL; + } + + if (variables) + { + free(variables); + variables = NULL; + } + } +} + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/frontend/libretro_core_options_intl.h b/frontend/libretro_core_options_intl.h new file mode 100644 index 0000000..16c40a0 --- /dev/null +++ b/frontend/libretro_core_options_intl.h @@ -0,0 +1,568 @@ +īģŋ#ifndef LIBRETRO_CORE_OPTIONS_INTL_H__ +#define LIBRETRO_CORE_OPTIONS_INTL_H__ + +#if defined(_MSC_VER) && (_MSC_VER >= 1500 && _MSC_VER < 1900) +/* https://support.microsoft.com/en-us/kb/980263 */ +#pragma execution_character_set("utf-8") +#pragma warning(disable:4566) +#endif + +#include <libretro.h> + +/* + ******************************** + * VERSION: 1.3 + ******************************** + * + * - 1.3: Move translations to libretro_core_options_intl.h + * - libretro_core_options_intl.h includes BOM and utf-8 + * fix for MSVC 2010-2013 + * - Added HAVE_NO_LANGEXTRA flag to disable translations + * on platforms/compilers without BOM support + * - 1.2: Use core options v1 interface when + * RETRO_ENVIRONMENT_GET_CORE_OPTIONS_VERSION is >= 1 + * (previously required RETRO_ENVIRONMENT_GET_CORE_OPTIONS_VERSION == 1) + * - 1.1: Support generation of core options v0 retro_core_option_value + * arrays containing options with a single value + * - 1.0: First commit +*/ + +#ifdef __cplusplus +extern "C" { +#endif + +/* + ******************************** + * Core Option Definitions + ******************************** +*/ + +/* RETRO_LANGUAGE_JAPANESE */ + +/* RETRO_LANGUAGE_FRENCH */ + +/* RETRO_LANGUAGE_SPANISH */ + +/* RETRO_LANGUAGE_GERMAN */ + +/* RETRO_LANGUAGE_ITALIAN */ + +/* RETRO_LANGUAGE_DUTCH */ + +/* RETRO_LANGUAGE_PORTUGUESE_BRAZIL */ + +/* RETRO_LANGUAGE_PORTUGUESE_PORTUGAL */ + +/* RETRO_LANGUAGE_RUSSIAN */ + +/* RETRO_LANGUAGE_KOREAN */ + +/* RETRO_LANGUAGE_CHINESE_TRADITIONAL */ + +/* RETRO_LANGUAGE_CHINESE_SIMPLIFIED */ + +/* RETRO_LANGUAGE_ESPERANTO */ + +/* RETRO_LANGUAGE_POLISH */ + +/* RETRO_LANGUAGE_VIETNAMESE */ + +/* RETRO_LANGUAGE_ARABIC */ + +/* RETRO_LANGUAGE_GREEK */ + +/* RETRO_LANGUAGE_TURKISH */ + +struct retro_core_option_definition option_defs_tr[] = { + { + "pcsx_rearmed_frameskip", + "Kare Atlama", + "GÃļrsel pÃŧrÃŧzsÃŧzlÃŧk pahasÄąna performansÄą artÄąrmak için ne kadar karenin atlanmasÄą gerektiÄini seçin.", + { + { NULL, NULL }, + }, + NULL + }, + { + "pcsx_rearmed_bios", + "BIOS Kullan", + "Gerçek bios dosyasÄąnÄą (varsa) veya ÃļykÃŧnmÃŧÅ bios'u (HLE) kullanmanÄązÄą saÄlar. Daha iyi uyumluluk için resmi bios dosyasÄąnÄą kullanmanÄąz Ãļnerilir.", + { + { "auto", "otomatik" }, + { "HLE", "hle" }, + { NULL, NULL }, + }, + "auto", + }, + { + "pcsx_rearmed_region", + "BÃļlge", + "Sistemin hangi bÃļlgeden olduÄunu seçin. NTSC için 60 Hz, PAL için 50 Hz.", + { + { "auto", "otomatik" }, + { "NTSC", "ntsc" }, + { "PAL", "pal" }, + { NULL, NULL }, + }, + "auto", + }, + { + "pcsx_rearmed_memcard2", + "Ä°kinci Bellek KartÄąnÄą EtkinleÅtir (PaylaÅÄąlan)", + "2. HafÄąza kartÄą yuvasÄąnÄą etkinleÅtirin. Bu hafÄąza kartÄą tÃŧm oyunlar arasÄąnda paylaÅÄąlÄąr.", + { + { NULL, NULL }, + }, + NULL + }, + { + "pcsx_rearmed_pad1type", + "Kumanda 1 Tipi", + "1. Oyuncu için kontrolÃļr tipi", + { + { "standard", NULL }, + { "analog", NULL }, + { "dualshock", NULL }, + { "negcon", NULL }, + { "none", "hiçbiri" }, + { NULL, NULL }, + }, + "standard", + }, + { + "pcsx_rearmed_pad2type", + "Kumanda 2 Tipi", + "2. Oyuncu için kontrolÃļr tipi", + { + { "standard", NULL }, + { "analog", NULL }, + { "dualshock", NULL }, + { "negcon", NULL }, + { "none", "hiçbiri" }, + { NULL, NULL }, + }, + "standard", + }, + { + "pcsx_rearmed_pad3type", + "Kumanda 3 Tipi", + "3. Oyuncu için kontrolÃļr tipi", + { + { "standard", NULL }, + { "analog", NULL }, + { "dualshock", NULL }, + { "negcon", NULL }, + { "none", "hiçbiri" }, + { NULL, NULL }, + }, + "none", + }, + { + "pcsx_rearmed_pad4type", + "Kumanda 4 Tipi", + "4. Oyuncu için kontrolÃļr tipi", + { + { "standard", NULL }, + { "analog", NULL }, + { "dualshock", NULL }, + { "negcon", NULL }, + { "none", "hiçbiri" }, + { NULL, NULL }, + }, + "none", + }, + { + "pcsx_rearmed_pad5type", + "Kumanda 5 Tipi", + "5. Oyuncu için kontrolÃļr tipi", + { + { "standard", NULL }, + { "analog", NULL }, + { "dualshock", NULL }, + { "negcon", NULL }, + { "none", "hiçbiri" }, + { NULL, NULL }, + }, + "none", + },{ + "pcsx_rearmed_pad6type", + "Kumanda 6 Tipi", + "6. Oyuncu için kontrolÃļr tipi", + { + { "standard", NULL }, + { "analog", NULL }, + { "dualshock", NULL }, + { "negcon", NULL }, + { "none", "hiçbiri" }, + { NULL, NULL }, + }, + "none", + },{ + "pcsx_rearmed_pad7type", + "Kumanda 7 Tipi", + "7. Oyuncu için kontrolÃļr tipi", + { + { "standard", NULL }, + { "analog", NULL }, + { "dualshock", NULL }, + { "negcon", NULL }, + { "none", "hiçbiri" }, + { NULL, NULL }, + }, + "none", + },{ + "pcsx_rearmed_pad8type", + "Kumanda 8 Tipi", + "8. Oyuncu için kontrolÃļr tipi", + { + { "standard", NULL }, + { "analog", NULL }, + { "dualshock", NULL }, + { "negcon", NULL }, + { "none", "hiçbiri" }, + { NULL, NULL }, + }, + "none", + }, + { + "pcsx_rearmed_multitap1", + "Multitap 1", + "BaÄlantÄą noktasÄą 1'deki multitap'Äą etkinleÅtirir / devre dÄąÅÄą bÄąrakÄąr ve izin veren oyunlarda 5 oyuncuya kadar izin verir.", + { + { "auto", "otomatik" }, + { "disabled", NULL }, + { "enabled", NULL }, + { NULL, NULL }, + }, + "auto", + }, + { + "pcsx_rearmed_multitap2", + "Multitap 2", + "BaÄlantÄą noktasÄą 2'deki multitap'Äą etkinleÅtirir/devre dÄąÅÄą bÄąrakÄąr ve izin veren oyunlarda 8 oyuncuya kadar izin verir. Bunun çalÄąÅmasÄą için Multitap 1'in etkinleÅtirilmesi gerekir.", + { + { "auto", "otomatik" }, + { "disabled", NULL }, + { "enabled", NULL }, + { NULL, NULL }, + }, + "auto", + }, + { + "pcsx_rearmed_negcon_deadzone", + "NegCon Twist Deadzone (YÃŧzdelik)", + "ÃykÃŧnÃŧlmÃŧÅ neGcon kontrolÃļrÃŧnÃŧn 'bÃŧkÃŧm' eylemini simÃŧle ederken RetroPad sol analog çubuÄunun ÃļlÃŧ bÃļlgesini ayarlar. SÃŧrÃŧklenme/istenmeyen giriÅi ortadan kaldÄąrmak için kullanÄąlÄąr.", + { + { NULL, NULL }, + }, + NULL + }, + { + "pcsx_rearmed_negcon_response", + "NegCon Twist Response", + "ÃykÃŧnÃŧlmÃŧÅ neGcon kontrolÃļrÃŧnÃŧn 'bÃŧkÃŧmÃŧnÃŧ' simule etmek için bir RetroPad sol analog çubuÄu kullanÄąrken analog cevabÄąnÄą belirtir.", + { + { NULL, NULL }, + }, + NULL + }, + { + "pcsx_rearmed_vibration", + "TitreÅimi EtkinleÅtir", + "TitreÅim Ãļzelliklerini destekleyen kontrolÃļrler için titreÅim geri bildirimini etkinleÅtirir.", + { + { NULL, NULL }, + }, + NULL + }, + { + "pcsx_rearmed_dithering", + "Dithering EtkinleÅtir", + "KapalÄą ise, PSX'in renk bantlarÄąyla mÃŧcadele etmek için uyguladÄąÄÄą renk taklidi dÃŧzenini devre dÄąÅÄą bÄąrakÄąr.", + { + { NULL, NULL }, + }, + NULL + }, + +#ifndef DRC_DISABLE + { + "pcsx_rearmed_drc", + "Dinamik Yeniden Derleyici", + "ÃekirdeÄin dinamik yeniden derleyici veya tercÃŧman(daha yavaÅ) CPU talimatlarÄąnÄą kullanmasÄąnÄą saÄlar.", + { + { NULL, NULL }, + }, + NULL + }, + { + "pcsx_rearmed_psxclock", + "PSX CPU Saat HÄązÄą", +#ifdef HAVE_PRE_ARMV7 + "Overclock or underclock the PSX clock. Default is 50", +#else + "Overclock or underclock the PSX clock. Default is 57", +#endif + { + { NULL, NULL }, + }, + NULL + }, +#endif /* DRC_DISABLE */ + +#ifdef __ARM_NEON__ + { + "pcsx_rearmed_neon_interlace_enable", + "Interlacing Mode'u etkinleÅtir", + "Sahte tarama çizgileri efektini etkinleÅtirir.", + { + { NULL, NULL }, + }, + NULL + }, + { + "pcsx_rearmed_neon_enhancement_enable", + "GeliÅtirilmiÅ ÃÃļzÃŧnÃŧrlÃŧk (YavaÅ)", + "DÃŧÅÃŧk performans pahasÄąna çift çÃļzÃŧnÃŧrlÃŧkte iÅler.", + { + { NULL, NULL }, + }, + NULL + }, + { + "pcsx_rearmed_neon_enhancement_no_main", + "GeliÅtirilmiÅ ÃÃļzÃŧnÃŧrlÃŧk (Speed Hack)", + "GeliÅtirilmiŠçÃļzÃŧnÃŧrlÃŧk seçeneÄi için hÄąz aÅÄąrtma(bazÄą oyunlarda sorun Ã§Äąkartabilir).", + { + { NULL, NULL }, + }, + NULL + }, +#endif /* __ARM_NEON__ */ + + { + "pcsx_rearmed_duping_enable", + "Frame Duping", + "Yeni bir veri yoksa, bir hÄązlandÄąrma, son kareyi yeniden çizer/yeniden kullanÄąr.", + { + { NULL, NULL }, + }, + NULL + }, + { + "pcsx_rearmed_display_internal_fps", + "Dahili FPS'yi gÃļrÃŧntÃŧle", + "EtkinleÅtirildiÄinde ekranda saniye baÅÄąna kareyi gÃļsterir.", + { + { NULL, NULL }, + }, + NULL + }, + + /* GPU PEOPS OPTIONS */ +#ifdef DRC_DISABLE + { + "pcsx_rearmed_show_gpu_peops_settings", + "GeliÅmiÅ GPU AyarlarÄąnÄą GÃļster", + "ÃeÅitli GPU dÃŧzeltmelerini etkinleÅtirin veya devre dÄąÅÄą bÄąrakÄąn. AyarlarÄąn etkili olmasÄą için core'un yeniden baÅlatÄąlmasÄą gerekebilir. NOT: Bu ayarÄąn etkili olabilmesi için HÄązlÄą MenÃŧânÃŧn deÄiÅtirilmesi gerekir.", + { + { NULL, NULL }, + }, + NULL + }, + { + "pcsx_rearmed_gpu_peops_odd_even_bit", + "(GPU) Odd/Even Bit Hack", + "Chrono Cross için gerekli.", + { + { NULL, NULL }, + }, + NULL + }, + { + "pcsx_rearmed_gpu_peops_expand_screen_width", + "(GPU) Ekran GeniÅliÄini GeniÅlet", + "Capcom dÃļvÃŧÅ oyunlarÄą", + { + { NULL, NULL }, + }, + NULL + }, + { + "pcsx_rearmed_gpu_peops_ignore_brightness", + "(GPU) ParlaklÄąk Rengini Yoksay", + "Lunar Silver Star Story oyunlarÄąnda siyah ekran", + { + { NULL, NULL }, + }, + NULL + }, + { + "pcsx_rearmed_gpu_peops_disable_coord_check", + "(GPU) Koordinat KontrolÃŧnÃŧ Devre DÄąÅÄą BÄąrak", + "Uyumluluk modu", + { + { NULL, NULL }, + }, + NULL + }, + { + "pcsx_rearmed_gpu_peops_lazy_screen_update", + "(GPU) Tembel Ekran GÃŧncellemesi", + "Pandemonium 2", + { + { NULL, NULL }, + }, + NULL + }, + { + "pcsx_rearmed_gpu_peops_old_frame_skip", + "(GPU) Eski Ãerçeve Atlama", + "Her ikinci kareyi atla", + { + { NULL, NULL }, + }, + NULL + }, + { + "pcsx_rearmed_gpu_peops_repeated_triangles", + "(GPU) Tekrarlanan DÃŧz Doku Ãçgenleri", + "Star Wars: Dark Forces için gerekli", + { + { NULL, NULL }, + }, + NULL + }, + { + "pcsx_rearmed_gpu_peops_quads_with_triangles", + "(GPU) Ãçgenler ile DÃļrtlÃŧ Ãiz", + "Daha iyi g renkler, daha kÃļtÃŧ dokular", + { + { NULL, NULL }, + }, + NULL + }, + { + "pcsx_rearmed_gpu_peops_fake_busy_state", + "(GPU) Sahte 'Gpu MeÅgul' KonumlarÄą", + "Ãizimden sonra meÅgul bayraklarÄąnÄą deÄiÅtir", + { + { NULL, NULL }, + }, + NULL + }, +#endif + + { + "pcsx_rearmed_show_bios_bootlogo", + "Bios Bootlogo'yu GÃļster", + "EtkinleÅtirildiÄinde, baÅlatÄąrken veya sÄąfÄąrlarken PlayStation logosunu gÃļsterir. (BazÄą oyunlarÄą bozabilir).", + { + { NULL, NULL }, + }, + NULL + }, + { + "pcsx_rearmed_spu_reverb", + "Ses YankÄąsÄą", + "Ses yankÄą efektini etkinleÅtirir veya devre dÄąÅÄą bÄąrakÄąr.", + { + { NULL, NULL }, + }, + NULL + }, + { + "pcsx_rearmed_spu_interpolation", + "Ses Enterpolasyonu", + NULL, + { + { NULL, NULL }, + }, + NULL + }, + { + "pcsx_rearmed_idiablofix", + "Diablo MÃŧzik DÃŧzeltmesi", + NULL, + { + { NULL, NULL }, + }, + NULL + }, + { + "pcsx_rearmed_pe2_fix", + "Parasite Eve 2/Vandal Hearts 1/2 DÃŧzeltmleri", + NULL, + { + { NULL, NULL }, + }, + NULL + }, + { + "pcsx_rearmed_inuyasha_fix", + "InuYasha Sengoku Battle DÃŧzeltmesi", + NULL, + { + { NULL, NULL }, + }, + NULL + }, + + /* ADVANCED OPTIONS */ + { + "pcsx_rearmed_noxadecoding", + "XA Kod ÃÃļzme", + NULL, + { + { NULL, NULL }, + }, + NULL + }, + { + "pcsx_rearmed_nocdaudio", + "CD Ses", + NULL, + { + { NULL, NULL }, + }, + NULL + }, + +#ifndef DRC_DISABLE + { + "pcsx_rearmed_nosmccheck", + "(Speed Hack) SMC Kontrollerini Devre DÄąÅÄą BÄąrak", + "YÃŧkleme sÄąrasÄąnda çÃļkmelere neden olabilir, hafÄąza kartÄąnÄą bozabilir.", + { + { NULL, NULL }, + }, + NULL + }, + { + "pcsx_rearmed_gteregsunneeded", + "(Speed Hack) GTE'nin Gereksiz OlduÄunu VarsayÄąn", + "Grafiksel bozukluklara neden olabilir.", + { + { NULL, NULL }, + }, + NULL + }, + { + "pcsx_rearmed_nogteflags", + "(Speed Hack) GTE BayraklarÄąnÄą DevredÄąÅÄą BÄąrakÄąn", + "Grafiksel bozukluklara neden olur.", + { + { NULL, NULL }, + }, + NULL + }, +#endif /* DRC_DISABLE */ + + { NULL, NULL, NULL, {{0}}, NULL }, +}; + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/frontend/link.T b/frontend/link.T new file mode 100644 index 0000000..b0c262d --- /dev/null +++ b/frontend/link.T @@ -0,0 +1,5 @@ +{ + global: retro_*; + local: *; +}; + diff --git a/frontend/main.c b/frontend/main.c index 43a5548..64be927 100644 --- a/frontend/main.c +++ b/frontend/main.c @@ -11,7 +11,7 @@ #include <unistd.h> #include <signal.h> #include <time.h> -#ifndef _WIN32 +#if !defined(_WIN32) && !defined(NO_DYLIB) #include <dlfcn.h> #endif @@ -130,6 +130,13 @@ void emu_set_default_config(void) pl_rearmed_cbs.gpu_neon.enhancement_no_main = 0; pl_rearmed_cbs.gpu_peops.iUseDither = 0; pl_rearmed_cbs.gpu_peops.dwActFixes = 1<<7; + pl_rearmed_cbs.gpu_unai.ilace_force = 0; + pl_rearmed_cbs.gpu_unai.pixel_skip = 1; + pl_rearmed_cbs.gpu_unai.lighting = 1; + pl_rearmed_cbs.gpu_unai.fast_lighting = 1; + pl_rearmed_cbs.gpu_unai.blending = 1; + pl_rearmed_cbs.gpu_unai.dithering = 0; + // old gpu_unai config pl_rearmed_cbs.gpu_unai.abe_hack = pl_rearmed_cbs.gpu_unai.no_light = pl_rearmed_cbs.gpu_unai.no_blend = 0; @@ -144,7 +151,7 @@ void emu_set_default_config(void) spu_config.iVolume = 768; spu_config.iTempo = 0; spu_config.iUseThread = 1; // no effect if only 1 core is detected -#ifdef HAVE_PRE_ARMV7 /* XXX GPH hack */ +#if defined(HAVE_PRE_ARMV7) && !defined(_3DS) /* XXX GPH hack */ spu_config.iUseReverb = 0; spu_config.iUseInterpolation = 0; spu_config.iTempo = 1; @@ -152,8 +159,8 @@ void emu_set_default_config(void) new_dynarec_hacks = 0; cycle_multiplier = 200; - in_type1 = PSE_PAD_TYPE_STANDARD; - in_type2 = PSE_PAD_TYPE_STANDARD; + in_type[0] = PSE_PAD_TYPE_STANDARD; + in_type[1] = PSE_PAD_TYPE_STANDARD; } void do_emu_action(void) @@ -722,10 +729,10 @@ void SysReset() { // reset can run code, timing must be set pl_timing_prepare(Config.PsxType); - EmuReset(); - - // hmh core forgets this + // hmh core forgets this CDR_stop(); + + EmuReset(); GPU_updateLace = real_lace; g_emu_resetting = 0; @@ -773,7 +780,7 @@ int emu_save_state(int slot) return ret; ret = SaveState(fname); -#ifdef HAVE_PRE_ARMV7 /* XXX GPH hack */ +#if defined(HAVE_PRE_ARMV7) && !defined(_3DS) && !defined(__SWITCH__) /* XXX GPH hack */ sync(); #endif SysPrintf("* %s \"%s\" [%d]\n", @@ -795,6 +802,7 @@ int emu_load_state(int slot) return LoadState(fname); } +#ifndef HAVE_LIBRETRO #ifndef ANDROID void SysPrintf(const char *fmt, ...) { @@ -819,6 +827,7 @@ void SysPrintf(const char *fmt, ...) { } #endif +#endif /* HAVE_LIBRETRO */ void SysMessage(const char *fmt, ...) { va_list list; @@ -868,7 +877,7 @@ static int _OpenPlugins(void) { if (Config.UseNet && !NetOpened) { netInfo info; - char path[MAXPATHLEN]; + char path[MAXPATHLEN * 2]; char dotdir[MAXPATHLEN]; MAKE_PATH(dotdir, "/.pcsx/plugins/", NULL); @@ -987,7 +996,7 @@ void *SysLoadLibrary(const char *lib) { return (void *)(long)(PLUGIN_DL_BASE + builtin_plugin_ids[i]); } -#ifndef _WIN32 +#if !defined(_WIN32) && !defined(NO_DYLIB) ret = dlopen(lib, RTLD_NOW); if (ret == NULL) SysMessage("dlopen: %s", dlerror()); @@ -1004,7 +1013,7 @@ void *SysLoadSym(void *lib, const char *sym) { if (PLUGIN_DL_BASE <= plugid && plugid < PLUGIN_DL_BASE + ARRAY_SIZE(builtin_plugins)) return plugin_link(plugid - PLUGIN_DL_BASE, sym); -#ifndef _WIN32 +#if !defined(_WIN32) && !defined(NO_DYLIB) return dlsym(lib, sym); #else return NULL; @@ -1012,7 +1021,9 @@ void *SysLoadSym(void *lib, const char *sym) { } const char *SysLibError() { -#ifndef _WIN32 +#if defined(NO_DYLIB) + return NULL; +#elif !defined(_WIN32) return dlerror(); #else return "not supported"; @@ -1025,8 +1036,7 @@ void SysCloseLibrary(void *lib) { if (PLUGIN_DL_BASE <= plugid && plugid < PLUGIN_DL_BASE + ARRAY_SIZE(builtin_plugins)) return; -#ifndef _WIN32 +#if !defined(_WIN32) && !defined(NO_DYLIB) dlclose(lib); #endif } - diff --git a/frontend/menu.c b/frontend/menu.c index 6d75373..f4a45ba 100644 --- a/frontend/menu.c +++ b/frontend/menu.c @@ -101,13 +101,10 @@ int scanlines, scanline_level = 20; int soft_scaling, analog_deadzone; // for Caanoo int soft_filter; -#ifndef HAVE_PRE_ARMV7 -#define DEFAULT_PSX_CLOCK 57 -#define DEFAULT_PSX_CLOCK_S "57" -#else -#define DEFAULT_PSX_CLOCK 50 -#define DEFAULT_PSX_CLOCK_S "50" -#endif +// Default to 100% CPU speed as most hardware can handle it nowadays using the dynamic recompiler. +// If not, the option is in the advanced speed hacks menu, so in a logical place. +#define DEFAULT_PSX_CLOCK 100 +#define DEFAULT_PSX_CLOCK_S "100" static const char *bioses[24]; static const char *gpu_plugins[16]; @@ -308,14 +305,14 @@ static void menu_sync_config(void) cycle_multiplier = 10000 / psx_clock; switch (in_type_sel1) { - case 1: in_type1 = PSE_PAD_TYPE_ANALOGPAD; break; - case 2: in_type1 = PSE_PAD_TYPE_GUNCON; break; - default: in_type1 = PSE_PAD_TYPE_STANDARD; + case 1: in_type[0] = PSE_PAD_TYPE_ANALOGPAD; break; + case 2: in_type[0] = PSE_PAD_TYPE_NEGCON; break; + default: in_type[0] = PSE_PAD_TYPE_STANDARD; } switch (in_type_sel2) { - case 1: in_type2 = PSE_PAD_TYPE_ANALOGPAD; break; - case 2: in_type2 = PSE_PAD_TYPE_GUNCON; break; - default: in_type2 = PSE_PAD_TYPE_STANDARD; + case 1: in_type[1] = PSE_PAD_TYPE_ANALOGPAD; break; + case 2: in_type[1] = PSE_PAD_TYPE_NEGCON; break; + default: in_type[1] = PSE_PAD_TYPE_STANDARD; } if (in_evdev_allow_abs_only != allow_abs_only_old) { in_probe(); @@ -425,6 +422,12 @@ static const struct { CE_INTVAL_V(frameskip, 3), CE_INTVAL_P(gpu_peops.iUseDither), CE_INTVAL_P(gpu_peops.dwActFixes), + CE_INTVAL_P(gpu_unai.ilace_force), + CE_INTVAL_P(gpu_unai.pixel_skip), + CE_INTVAL_P(gpu_unai.lighting), + CE_INTVAL_P(gpu_unai.fast_lighting), + CE_INTVAL_P(gpu_unai.blending), + CE_INTVAL_P(gpu_unai.dithering), CE_INTVAL_P(gpu_unai.lineskip), CE_INTVAL_P(gpu_unai.abe_hack), CE_INTVAL_P(gpu_unai.no_light), @@ -1361,10 +1364,16 @@ static int menu_loop_plugin_gpu_neon(int id, int keys) static menu_entry e_menu_plugin_gpu_unai[] = { - mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai.lineskip, 1), - mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai.abe_hack, 1), - mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai.no_light, 1), - mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai.no_blend, 1), + //mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai.lineskip, 1), + //mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai.abe_hack, 1), + //mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai.no_light, 1), + //mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai.no_blend, 1), + mee_onoff ("Interlace", 0, pl_rearmed_cbs.gpu_unai.ilace_force, 1), + mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_unai.dithering, 1), + mee_onoff ("Lighting", 0, pl_rearmed_cbs.gpu_unai.lighting, 1), + mee_onoff ("Fast lighting", 0, pl_rearmed_cbs.gpu_unai.fast_lighting, 1), + mee_onoff ("Blending", 0, pl_rearmed_cbs.gpu_unai.blending, 1), + mee_onoff ("Pixel skip", 0, pl_rearmed_cbs.gpu_unai.pixel_skip, 1), mee_end, }; diff --git a/frontend/pandora/pcsx.png b/frontend/pandora/pcsx.png Binary files differdeleted file mode 100644 index 71f36d0..0000000 --- a/frontend/pandora/pcsx.png +++ /dev/null diff --git a/frontend/pandora/pcsx.pxml.templ b/frontend/pandora/pcsx.pxml.templ deleted file mode 100644 index f748065..0000000 --- a/frontend/pandora/pcsx.pxml.templ +++ /dev/null @@ -1,42 +0,0 @@ -<?xml version="1.0" encoding="UTF-8"?> -<PXML xmlns="http://openpandora.org/namespaces/PXML" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="PXML_schema.xsd"> -<package id="package.pcsx_rearmed.notaz"> - <titles> - <title lang="en_US">PCSX ReARMed</title> - </titles> - <version major="1" minor="9" release="93" build="%PR%"/> - <author name="PCSX team/notaz" website="http://notaz.gp2x.de/"/> -</package> -<application id="pcsx_rearmed.notaz.%PR%" appdata="pcsx_rearmed"> - <titles> - <title lang="en_US">PCSX ReARMed %PR%</title> - </titles> - <title lang="en_US">PCSX ReARMed %PR%</title> - - <descriptions> - <description lang="en_US">PCSX ReARMed is heavily optimized PlayStation Emulator. It's a PCSX fork based on the PCSX-Reloaded project, which itself contains code from PCSX, PCSX-df and PCSX-Revolution. - -The emulator features MIPS->ARM recompiler by Ari64 and ARM NEON GPU by Exophase, that in many cases produces pixel perfect graphics at very high performance. There is also NEON-optimized GTE code, optimized P.E.Op.S. (Pete's) SPU; PCSX4ALL and traditional P.E.Op.S. GPUs are also available.</description> - </descriptions> - - <exec command="pcsx.sh"/> - - <icon src="pcsx.png"/> - - <author name="PCSX team/notaz" website="http://notaz.gp2x.de/"/> - - <version major="1" minor="9" release="93" build="%PR%"/> - - <licenses> - <license name="GPLv2+" url="http://www.gnu.org/licenses/gpl-2.0.html" sourcecodeurl="http://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=pcsx_rearmed.git"/> - </licenses> - - <info name="PCSX ReARMed %PR% readme" type="text/plain" src="readme.txt"/> - - <categories> - <category name="Game"> - <subcategory name="Emulator"/> - </category> - </categories> -</application> -</PXML> diff --git a/frontend/pandora/pcsx.sh b/frontend/pandora/pcsx.sh deleted file mode 100755 index 710f641..0000000 --- a/frontend/pandora/pcsx.sh +++ /dev/null @@ -1,24 +0,0 @@ -#!/bin/sh - -# stupid nub mode thing -nub0mode=`cat /proc/pandora/nub0/mode` -nub1mode=`cat /proc/pandora/nub1/mode` -/usr/pandora/scripts/op_nubchange.sh absolute absolute - -# 4MB for RAM (2+align) + 2MB for vram (1+overdraw) -# + 10MB for gpu_neon (8+overdraw) + 8MB LUTs -# no big deal if this fails, only performance loss -sudo -n /usr/pandora/scripts/op_hugetlb.sh 24 - -# C64x DSP for SPU -sudo -n /usr/pandora/scripts/op_dsp_c64.sh - -./pcsx "$@" - -# restore stuff if pcsx crashes -./picorestore -sudo -n /usr/pandora/scripts/op_lcdrate.sh 60 -sudo -n /usr/pandora/scripts/op_gamma.sh 0 -sudo -n /usr/pandora/scripts/op_hugetlb.sh 0 - -/usr/pandora/scripts/op_nubchange.sh $nub0mode $nub1mode diff --git a/frontend/pandora/picorestore.c b/frontend/pandora/picorestore.c deleted file mode 100644 index 77f5720..0000000 --- a/frontend/pandora/picorestore.c +++ /dev/null @@ -1,109 +0,0 @@ -/* - * picorestore - clean up after an omapfb program crash - * - * Copyright (c) GraÅžvydas "notaz" Ignotas, 2010 - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the organization nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" - * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE - * ARE DISCLAIMED. IN NO EVENT SHALL COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE - * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL - * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR - * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER - * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, - * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -#include <stdio.h> -#include <sys/types.h> -#include <sys/stat.h> -#include <fcntl.h> -#include <unistd.h> -#include <sys/ioctl.h> -#include <linux/fb.h> -#include <linux/omapfb.h> -#include <linux/kd.h> - -int main() -{ - struct fb_var_screeninfo fbvar; - struct omapfb_plane_info pi; - struct omapfb_mem_info mi; - int ret, fbdev, kbdfd; - - fbdev = open("/dev/fb0", O_RDWR); - if (fbdev == -1) { - perror("open fb0"); - goto end_fb0; - } - - ret = ioctl(fbdev, FBIOGET_VSCREENINFO, &fbvar); - if (ret == -1) { - perror("FBIOGET_VSCREENINFO ioctl"); - goto end_fb0; - } - - if (fbvar.yoffset != 0) { - printf("fixing yoffset.. "); - fbvar.yoffset = 0; - ret = ioctl(fbdev, FBIOPAN_DISPLAY, &fbvar); - if (ret < 0) - perror("ioctl FBIOPAN_DISPLAY"); - else - printf("ok\n"); - } - -end_fb0: - if (fbdev >= 0) - close(fbdev); - - fbdev = open("/dev/fb1", O_RDWR); - if (fbdev == -1) { - perror("open fb1"); - goto end_fb1; - } - - ret = ioctl(fbdev, OMAPFB_QUERY_PLANE, &pi); - ret |= ioctl(fbdev, OMAPFB_QUERY_MEM, &mi); - if (ret != 0) - perror("QUERY_*"); - - pi.enabled = 0; - ret = ioctl(fbdev, OMAPFB_SETUP_PLANE, &pi); - if (ret != 0) - perror("SETUP_PLANE"); - - mi.size = 0; - ret = ioctl(fbdev, OMAPFB_SETUP_MEM, &mi); - if (ret != 0) - perror("SETUP_MEM"); - -end_fb1: - if (fbdev >= 0) - close(fbdev); - - kbdfd = open("/dev/tty", O_RDWR); - if (kbdfd == -1) { - perror("open /dev/tty"); - return 1; - } - - if (ioctl(kbdfd, KDSETMODE, KD_TEXT) == -1) - perror("KDSETMODE KD_TEXT"); - - close(kbdfd); - - return 0; -} diff --git a/frontend/pandora/skin/background.png b/frontend/pandora/skin/background.png Binary files differdeleted file mode 100644 index f4b4523..0000000 --- a/frontend/pandora/skin/background.png +++ /dev/null diff --git a/frontend/pandora/skin/font.png b/frontend/pandora/skin/font.png Binary files differdeleted file mode 100644 index 707a5b4..0000000 --- a/frontend/pandora/skin/font.png +++ /dev/null diff --git a/frontend/pandora/skin/readme.txt b/frontend/pandora/skin/readme.txt deleted file mode 100644 index dd83963..0000000 --- a/frontend/pandora/skin/readme.txt +++ /dev/null @@ -1,8 +0,0 @@ -The skin images can be customized, but there are several limitations:
-
-background.png - must be 320x240 image with 24bit RGB colors.
-font.png - must be 128x160 8bit grayscale image.
-selector.png - must be 8x10 8bit grayscale image.
-
-Font and selector colors can be changed by editing skin.txt.
-
diff --git a/frontend/pandora/skin/selector.png b/frontend/pandora/skin/selector.png Binary files differdeleted file mode 100644 index a439169..0000000 --- a/frontend/pandora/skin/selector.png +++ /dev/null diff --git a/frontend/pandora/skin/skin.txt b/frontend/pandora/skin/skin.txt deleted file mode 100644 index 1d6979f..0000000 --- a/frontend/pandora/skin/skin.txt +++ /dev/null @@ -1,4 +0,0 @@ -// html-style hex color codes, ex. ff0000 is red, 0000ff is blue, etc.
-text_color=ffffc0
-selection_color=808010
-
diff --git a/frontend/pandora/ui_feat.h b/frontend/pandora/ui_feat.h deleted file mode 100644 index 3bb808a..0000000 --- a/frontend/pandora/ui_feat.h +++ /dev/null @@ -1,16 +0,0 @@ -#ifndef UI_FEATURES_H -#define UI_FEATURES_H - -#define MENU_BIOS_PATH "<SD card>/pandora/appdata/pcsx_rearmed/bios/" -#define BOOT_MSG "Booting up... (press SPACE for menu)" -#define MENU_SHOW_VARSCALER 1 -#define MENU_SHOW_VOUTMODE 0 -#define MENU_SHOW_SCALER2 0 -#define MENU_SHOW_NUBS_BTNS 1 -#define MENU_SHOW_VIBRATION 0 -#define MENU_SHOW_DEADZONE 0 -#define MENU_SHOW_MINIMIZE 1 -#define MENU_SHOW_FULLSCREEN 0 -#define MENU_SHOW_VOLUME 0 - -#endif // UI_FEATURES_H diff --git a/frontend/plugin.c b/frontend/plugin.c index d9eb04a..30b0e08 100644 --- a/frontend/plugin.c +++ b/frontend/plugin.c @@ -49,24 +49,49 @@ extern void CALLBACK SPUasync(unsigned int, unsigned int); extern int CALLBACK SPUplayCDDAchannel(short *, int); /* PAD */ -static long PADreadPort1(PadDataS *pad) -{ - pad->controllerType = in_type1; - pad->buttonStatus = ~in_keystate; - if (in_type1 == PSE_PAD_TYPE_ANALOGPAD) { - pad->leftJoyX = in_a1[0]; - pad->leftJoyY = in_a1[1]; - pad->rightJoyX = in_a2[0]; - pad->rightJoyY = in_a2[1]; - } - return 0; +static long PADreadPort1(PadDataS *pad) { + int pad_index = pad->requestPadIndex; + pad->controllerType = in_type[pad_index]; + pad->buttonStatus = ~in_keystate[pad_index]; + if (multitap1 == 1) + pad->portMultitap = 1; + else + pad->portMultitap = 0; + + if (in_type[pad_index] == PSE_PAD_TYPE_ANALOGJOY || in_type[pad_index] == PSE_PAD_TYPE_ANALOGPAD || in_type[pad_index] == PSE_PAD_TYPE_NEGCON || in_type[pad_index] == PSE_PAD_TYPE_GUNCON) + { + pad->leftJoyX = in_analog_left[pad_index][0]; + pad->leftJoyY = in_analog_left[pad_index][1]; + pad->rightJoyX = in_analog_right[pad_index][0]; + pad->rightJoyY = in_analog_right[pad_index][1]; + + pad->absoluteX = in_analog_left[pad_index][0]; + pad->absoluteY = in_analog_left[pad_index][1]; + } + return 0; } -static long PADreadPort2(PadDataS *pad) -{ - pad->controllerType = in_type2; - pad->buttonStatus = ~in_keystate >> 16; - return 0; +static long PADreadPort2(PadDataS *pad) { + int pad_index = pad->requestPadIndex; + + pad->controllerType = in_type[pad_index]; + pad->buttonStatus = ~in_keystate[pad_index]; + if (multitap2 == 1) + pad->portMultitap = 2; + else + pad->portMultitap = 0; + + if (in_type[pad_index] == PSE_PAD_TYPE_ANALOGJOY || in_type[pad_index] == PSE_PAD_TYPE_ANALOGPAD || in_type[pad_index] == PSE_PAD_TYPE_NEGCON || in_type[pad_index] == PSE_PAD_TYPE_GUNCON) + { + pad->leftJoyX = in_analog_left[pad_index][0]; + pad->leftJoyY = in_analog_left[pad_index][1]; + pad->rightJoyX = in_analog_right[pad_index][0]; + pad->rightJoyY = in_analog_right[pad_index][1]; + + pad->absoluteX = in_analog_left[pad_index][0]; + pad->absoluteY = in_analog_left[pad_index][1]; + } + return 0; } /* GPU */ diff --git a/frontend/plugin_lib.c b/frontend/plugin_lib.c index ab4d415..eee255b 100644 --- a/frontend/plugin_lib.c +++ b/frontend/plugin_lib.c @@ -36,11 +36,15 @@ #define HUD_HEIGHT 10 -int in_type1, in_type2; -int in_a1[2] = { 127, 127 }, in_a2[2] = { 127, 127 }; +int in_type[8]; +int multitap1; +int multitap2; +int in_analog_left[8][2] = {{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 }}; +int in_analog_right[8][2] = {{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 }}; int in_adev[2] = { -1, -1 }, in_adev_axis[2][2] = {{ 0, 1 }, { 0, 1 }}; int in_adev_is_nublike[2]; -int in_keystate, in_state_gun; +unsigned short in_keystate[8]; +int in_state_gun; int in_enable_vibration; void *tsdev; void *pl_vout_buf; @@ -560,7 +564,7 @@ static void update_analog_nub_adjust(int *x_, int *y_) static void update_analogs(void) { - int *nubp[2] = { in_a1, in_a2 }; + int *nubp[2] = { in_analog_left[0], in_analog_right[0] }; int vals[2]; int i, a, v, ret; @@ -597,7 +601,7 @@ static void update_input(void) unsigned int emu_act; in_update(actions); - if (in_type1 == PSE_PAD_TYPE_ANALOGPAD) + if (in_type[0] == PSE_PAD_TYPE_ANALOGJOY || in_type[0] == PSE_PAD_TYPE_ANALOGPAD) update_analogs(); emu_act = actions[IN_BINDTYPE_EMU]; in_state_gun = (emu_act & SACTION_GUN_MASK) >> SACTION_GUN_TRIGGER; @@ -611,7 +615,7 @@ static void update_input(void) } emu_set_action(emu_act); - in_keystate = actions[IN_BINDTYPE_PLAYER12]; + in_keystate[0] = actions[IN_BINDTYPE_PLAYER12]; } #else /* MAEMO */ extern void update_input(void); diff --git a/frontend/plugin_lib.h b/frontend/plugin_lib.h index 4a11002..d51c5e7 100644 --- a/frontend/plugin_lib.h +++ b/frontend/plugin_lib.h @@ -17,8 +17,14 @@ enum { DKEY_CROSS, DKEY_SQUARE, }; -extern int in_type1, in_type2; -extern int in_keystate, in_state_gun, in_a1[2], in_a2[2]; +extern int in_state_gun; +extern int in_type[8]; +extern int multitap1; +extern int multitap2; +extern int in_analog_left[8][2]; +extern int in_analog_right[8][2]; +extern unsigned short in_keystate[8]; + extern int in_adev[2], in_adev_axis[2][2]; extern int in_adev_is_nublike[2]; extern int in_enable_vibration; @@ -65,6 +71,7 @@ struct rearmed_cbs { int allow_interlace; // 0 off, 1 on, 2 guess int enhancement_enable; int enhancement_no_main; + int allow_dithering; } gpu_neon; struct { int iUseDither; @@ -73,6 +80,13 @@ struct rearmed_cbs { int dwFrameRateTicks; } gpu_peops; struct { + int ilace_force; + int pixel_skip; + int lighting; + int fast_lighting; + int blending; + int dithering; + // old gpu_unai config for compatibility int abe_hack; int no_light, no_blend; int lineskip; diff --git a/frontend/switch/sys/mman.h b/frontend/switch/sys/mman.h new file mode 100644 index 0000000..5e8d22e --- /dev/null +++ b/frontend/switch/sys/mman.h @@ -0,0 +1,125 @@ +#ifndef MMAN_H +#define MMAN_H + +#ifdef __cplusplus +extern "C" { +#endif + +#include <stdlib.h> +#include <stdio.h> +#include <stdint.h> +#include <malloc.h> +#include <switch.h> +#include <stdlib.h> + +//#include "3ds_utils.h" + +#define PROT_READ 0b001 +#define PROT_WRITE 0b010 +#define PROT_EXEC 0b100 +#define MAP_PRIVATE 2 +#define MAP_FIXED 0x10 +#define MAP_ANONYMOUS 0x20 + +#define MAP_FAILED ((void *)-1) + +static void* dynarec_cache = NULL; +static void* dynarec_cache_mapping = NULL; + +static inline void* mmap(void *addr, size_t len, int prot, int flags, int fd, off_t offset) +{ + (void)fd; + (void)offset; + + //void* addr_out; + Result rc = svcMapPhysicalMemory(addr, len); + if (R_FAILED(rc)) + { + printf("mmap failed\n"); + return malloc(len); + } + + return addr; + +// if((prot == (PROT_READ | PROT_WRITE | PROT_EXEC)) && +// (flags == (MAP_PRIVATE | MAP_ANONYMOUS))) +// { +// if(true)// __ctr_svchax) +// { +// /* this hack works only for pcsx_rearmed */ +// uint32_t currentHandle; +// +// if(!dynarec_cache) +// dynarec_cache = memalign(0x1000, len); +// +// //svcDuplicateHandle(¤tHandle, 0xFFFF8001); +// //svcControlProcessMemory(currentHandle, addr, dynarec_cache, +// // len, MEMOP_MAP, prot); +// svcCloseHandle(currentHandle); +// dynarec_cache_mapping = addr; +// return addr; +// } +// else +// { +// printf("tried to mmap RWX pages without svcControlProcessMemory access !\n"); +// return MAP_FAILED; +// } +// +// } + +// addr_out = memalign(0x1000, len); +// if(!addr_out) +// return MAP_FAILED; +// +// return addr_out; +} + +static inline int mprotect(void *addr, size_t len, int prot) +{ + return 0; + //if(true) // __ctr_svchax) + //{ + // uint32_t currentHandle; + // //svcDuplicateHandle(¤tHandle, 0xFFFF8001); + // //svcControlProcessMemory(currentHandle, addr, NULL, + // // len, MEMOP_PROT, prot); + // svcCloseHandle(currentHandle); + // return 0; + //} + + //printf("mprotect called without svcControlProcessMemory access !\n"); + //return -1; +} + +static inline int munmap(void *addr, size_t len) +{ + Result rc = svcUnmapPhysicalMemory(addr, len); + if (R_FAILED(rc)) + { + printf("munmap failed\n"); + free(addr); + } + return 0; +// if((addr == dynarec_cache_mapping) && true)//__ctr_svchax) +// { +// uint32_t currentHandle; +// //svcDuplicateHandle(¤tHandle, 0xFFFF8001); +// //svcControlProcessMemory(currentHandle, +// // dynarec_cache, dynarec_cache_mapping, +// // len, MEMOP_UNMAP, 0b111); +// svcCloseHandle(currentHandle); +// dynarec_cache_mapping = NULL; +// +// } +// else + free(addr); + + return 0; +} + +#ifdef __cplusplus +}; +#endif + +#endif // MMAN_H + diff --git a/frontend/switch/zconf.h b/frontend/switch/zconf.h new file mode 100644 index 0000000..996fff2 --- /dev/null +++ b/frontend/switch/zconf.h @@ -0,0 +1,511 @@ +/* zconf.h -- configuration of the zlib compression library + * Copyright (C) 1995-2013 Jean-loup Gailly. + * For conditions of distribution and use, see copyright notice in zlib.h + */ + +/* @(#) $Id$ */ + +#ifndef ZCONF_H +#define ZCONF_H + +/* + * If you *really* need a unique prefix for all types and library functions, + * compile with -DZ_PREFIX. The "standard" zlib should be compiled without it. + * Even better than compiling with -DZ_PREFIX would be to use configure to set + * this permanently in zconf.h using "./configure --zprefix". + */ +#ifdef Z_PREFIX /* may be set to #if 1 by ./configure */ +# define Z_PREFIX_SET + +/* all linked symbols */ +# define _dist_code z__dist_code +# define _length_code z__length_code +# define _tr_align z__tr_align +# define _tr_flush_bits z__tr_flush_bits +# define _tr_flush_block z__tr_flush_block +# define _tr_init z__tr_init +# define _tr_stored_block z__tr_stored_block +# define _tr_tally z__tr_tally +# define adler32 z_adler32 +# define adler32_combine z_adler32_combine +# define adler32_combine64 z_adler32_combine64 +# ifndef Z_SOLO +# define compress z_compress +# define compress2 z_compress2 +# define compressBound z_compressBound +# endif +# define crc32 z_crc32 +# define crc32_combine z_crc32_combine +# define crc32_combine64 z_crc32_combine64 +# define deflate z_deflate +# define deflateBound z_deflateBound +# define deflateCopy z_deflateCopy +# define deflateEnd z_deflateEnd +# define deflateInit2_ z_deflateInit2_ +# define deflateInit_ z_deflateInit_ +# define deflateParams z_deflateParams +# define deflatePending z_deflatePending +# define deflatePrime z_deflatePrime +# define deflateReset z_deflateReset +# define deflateResetKeep z_deflateResetKeep +# define deflateSetDictionary z_deflateSetDictionary +# define deflateSetHeader z_deflateSetHeader +# define deflateTune z_deflateTune +# define deflate_copyright z_deflate_copyright +# define get_crc_table z_get_crc_table +# ifndef Z_SOLO +# define gz_error z_gz_error +# define gz_intmax z_gz_intmax +# define gz_strwinerror z_gz_strwinerror +# define gzbuffer z_gzbuffer +# define gzclearerr z_gzclearerr +# define gzclose z_gzclose +# define gzclose_r z_gzclose_r +# define gzclose_w z_gzclose_w +# define gzdirect z_gzdirect +# define gzdopen z_gzdopen +# define gzeof z_gzeof +# define gzerror z_gzerror +# define gzflush z_gzflush +# define gzgetc z_gzgetc +# define gzgetc_ z_gzgetc_ +# define gzgets z_gzgets +# define gzoffset z_gzoffset +# define gzoffset64 z_gzoffset64 +# define gzopen z_gzopen +# define gzopen64 z_gzopen64 +# ifdef _WIN32 +# define gzopen_w z_gzopen_w +# endif +# define gzprintf z_gzprintf +# define gzvprintf z_gzvprintf +# define gzputc z_gzputc +# define gzputs z_gzputs +# define gzread z_gzread +# define gzrewind z_gzrewind +# define gzseek z_gzseek +# define gzseek64 z_gzseek64 +# define gzsetparams z_gzsetparams +# define gztell z_gztell +# define gztell64 z_gztell64 +# define gzungetc z_gzungetc +# define gzwrite z_gzwrite +# endif +# define inflate z_inflate +# define inflateBack z_inflateBack +# define inflateBackEnd z_inflateBackEnd +# define inflateBackInit_ z_inflateBackInit_ +# define inflateCopy z_inflateCopy +# define inflateEnd z_inflateEnd +# define inflateGetHeader z_inflateGetHeader +# define inflateInit2_ z_inflateInit2_ +# define inflateInit_ z_inflateInit_ +# define inflateMark z_inflateMark +# define inflatePrime z_inflatePrime +# define inflateReset z_inflateReset +# define inflateReset2 z_inflateReset2 +# define inflateSetDictionary z_inflateSetDictionary +# define inflateGetDictionary z_inflateGetDictionary +# define inflateSync z_inflateSync +# define inflateSyncPoint z_inflateSyncPoint +# define inflateUndermine z_inflateUndermine +# define inflateResetKeep z_inflateResetKeep +# define inflate_copyright z_inflate_copyright +# define inflate_fast z_inflate_fast +# define inflate_table z_inflate_table +# ifndef Z_SOLO +# define uncompress z_uncompress +# endif +# define zError z_zError +# ifndef Z_SOLO +# define zcalloc z_zcalloc +# define zcfree z_zcfree +# endif +# define zlibCompileFlags z_zlibCompileFlags +# define zlibVersion z_zlibVersion + +/* all zlib typedefs in zlib.h and zconf.h */ +# define Byte z_Byte +# define Bytef z_Bytef +# define alloc_func z_alloc_func +# define charf z_charf +# define free_func z_free_func +# ifndef Z_SOLO +# define gzFile z_gzFile +# endif +# define gz_header z_gz_header +# define gz_headerp z_gz_headerp +# define in_func z_in_func +# define intf z_intf +# define out_func z_out_func +# define uInt z_uInt +# define uIntf z_uIntf +# define uLong z_uLong +# define uLongf z_uLongf +# define voidp z_voidp +# define voidpc z_voidpc +# define voidpf z_voidpf + +/* all zlib structs in zlib.h and zconf.h */ +# define gz_header_s z_gz_header_s +# define internal_state z_internal_state + +#endif + +#if defined(__MSDOS__) && !defined(MSDOS) +# define MSDOS +#endif +#if (defined(OS_2) || defined(__OS2__)) && !defined(OS2) +# define OS2 +#endif +#if defined(_WINDOWS) && !defined(WINDOWS) +# define WINDOWS +#endif +#if defined(_WIN32) || defined(_WIN32_WCE) || defined(__WIN32__) +# ifndef WIN32 +# define WIN32 +# endif +#endif +#if (defined(MSDOS) || defined(OS2) || defined(WINDOWS)) && !defined(WIN32) +# if !defined(__GNUC__) && !defined(__FLAT__) && !defined(__386__) +# ifndef SYS16BIT +# define SYS16BIT +# endif +# endif +#endif + +/* + * Compile with -DMAXSEG_64K if the alloc function cannot allocate more + * than 64k bytes at a time (needed on systems with 16-bit int). + */ +#ifdef SYS16BIT +# define MAXSEG_64K +#endif +#ifdef MSDOS +# define UNALIGNED_OK +#endif + +#ifdef __STDC_VERSION__ +# ifndef STDC +# define STDC +# endif +# if __STDC_VERSION__ >= 199901L +# ifndef STDC99 +# define STDC99 +# endif +# endif +#endif +#if !defined(STDC) && (defined(__STDC__) || defined(__cplusplus)) +# define STDC +#endif +#if !defined(STDC) && (defined(__GNUC__) || defined(__BORLANDC__)) +# define STDC +#endif +#if !defined(STDC) && (defined(MSDOS) || defined(WINDOWS) || defined(WIN32)) +# define STDC +#endif +#if !defined(STDC) && (defined(OS2) || defined(__HOS_AIX__)) +# define STDC +#endif + +#if defined(__OS400__) && !defined(STDC) /* iSeries (formerly AS/400). */ +# define STDC +#endif + +#ifndef STDC +# ifndef const /* cannot use !defined(STDC) && !defined(const) on Mac */ +# define const /* note: need a more gentle solution here */ +# endif +#endif + +#if defined(ZLIB_CONST) && !defined(z_const) +# define z_const const +#else +# define z_const +#endif + +/* Some Mac compilers merge all .h files incorrectly: */ +#if defined(__MWERKS__)||defined(applec)||defined(THINK_C)||defined(__SC__) +# define NO_DUMMY_DECL +#endif + +/* Maximum value for memLevel in deflateInit2 */ +#ifndef MAX_MEM_LEVEL +# ifdef MAXSEG_64K +# define MAX_MEM_LEVEL 8 +# else +# define MAX_MEM_LEVEL 9 +# endif +#endif + +/* Maximum value for windowBits in deflateInit2 and inflateInit2. + * WARNING: reducing MAX_WBITS makes minigzip unable to extract .gz files + * created by gzip. (Files created by minigzip can still be extracted by + * gzip.) + */ +#ifndef MAX_WBITS +# define MAX_WBITS 15 /* 32K LZ77 window */ +#endif + +/* The memory requirements for deflate are (in bytes): + (1 << (windowBits+2)) + (1 << (memLevel+9)) + that is: 128K for windowBits=15 + 128K for memLevel = 8 (default values) + plus a few kilobytes for small objects. For example, if you want to reduce + the default memory requirements from 256K to 128K, compile with + make CFLAGS="-O -DMAX_WBITS=14 -DMAX_MEM_LEVEL=7" + Of course this will generally degrade compression (there's no free lunch). + + The memory requirements for inflate are (in bytes) 1 << windowBits + that is, 32K for windowBits=15 (default value) plus a few kilobytes + for small objects. +*/ + + /* Type declarations */ + +#ifndef OF /* function prototypes */ +# ifdef STDC +# define OF(args) args +# else +# define OF(args) () +# endif +#endif + +#ifndef Z_ARG /* function prototypes for stdarg */ +# if defined(STDC) || defined(Z_HAVE_STDARG_H) +# define Z_ARG(args) args +# else +# define Z_ARG(args) () +# endif +#endif + +/* The following definitions for FAR are needed only for MSDOS mixed + * model programming (small or medium model with some far allocations). + * This was tested only with MSC; for other MSDOS compilers you may have + * to define NO_MEMCPY in zutil.h. If you don't need the mixed model, + * just define FAR to be empty. + */ +#ifdef SYS16BIT +# if defined(M_I86SM) || defined(M_I86MM) + /* MSC small or medium model */ +# define SMALL_MEDIUM +# ifdef _MSC_VER +# define FAR _far +# else +# define FAR far +# endif +# endif +# if (defined(__SMALL__) || defined(__MEDIUM__)) + /* Turbo C small or medium model */ +# define SMALL_MEDIUM +# ifdef __BORLANDC__ +# define FAR _far +# else +# define FAR far +# endif +# endif +#endif + +#if defined(WINDOWS) || defined(WIN32) + /* If building or using zlib as a DLL, define ZLIB_DLL. + * This is not mandatory, but it offers a little performance increase. + */ +# ifdef ZLIB_DLL +# if defined(WIN32) && (!defined(__BORLANDC__) || (__BORLANDC__ >= 0x500)) +# ifdef ZLIB_INTERNAL +# define ZEXTERN extern __declspec(dllexport) +# else +# define ZEXTERN extern __declspec(dllimport) +# endif +# endif +# endif /* ZLIB_DLL */ + /* If building or using zlib with the WINAPI/WINAPIV calling convention, + * define ZLIB_WINAPI. + * Caution: the standard ZLIB1.DLL is NOT compiled using ZLIB_WINAPI. + */ +# ifdef ZLIB_WINAPI +# ifdef FAR +# undef FAR +# endif +# include <windows.h> + /* No need for _export, use ZLIB.DEF instead. */ + /* For complete Windows compatibility, use WINAPI, not __stdcall. */ +# define ZEXPORT WINAPI +# ifdef WIN32 +# define ZEXPORTVA WINAPIV +# else +# define ZEXPORTVA FAR CDECL +# endif +# endif +#endif + +#if defined (__BEOS__) +# ifdef ZLIB_DLL +# ifdef ZLIB_INTERNAL +# define ZEXPORT __declspec(dllexport) +# define ZEXPORTVA __declspec(dllexport) +# else +# define ZEXPORT __declspec(dllimport) +# define ZEXPORTVA __declspec(dllimport) +# endif +# endif +#endif + +#ifndef ZEXTERN +# define ZEXTERN extern +#endif +#ifndef ZEXPORT +# define ZEXPORT +#endif +#ifndef ZEXPORTVA +# define ZEXPORTVA +#endif + +#ifndef FAR +# define FAR +#endif + +#if !defined(__MACTYPES__) +typedef unsigned char Byte; /* 8 bits */ +#endif +typedef unsigned int uInt; /* 16 bits or more */ +typedef unsigned long uLong; /* 32 bits or more */ + +#ifdef SMALL_MEDIUM + /* Borland C/C++ and some old MSC versions ignore FAR inside typedef */ +# define Bytef Byte FAR +#else + typedef Byte FAR Bytef; +#endif +typedef char FAR charf; +typedef int FAR intf; +typedef uInt FAR uIntf; +typedef uLong FAR uLongf; + +#ifdef STDC + typedef void const *voidpc; + typedef void FAR *voidpf; + typedef void *voidp; +#else + typedef Byte const *voidpc; + typedef Byte FAR *voidpf; + typedef Byte *voidp; +#endif + +#if !defined(Z_U4) && !defined(Z_SOLO) && defined(STDC) +# include <limits.h> +# if (UINT_MAX == 0xffffffffUL) +# define Z_U4 unsigned +# elif (ULONG_MAX == 0xffffffffUL) +# define Z_U4 unsigned long +# elif (USHRT_MAX == 0xffffffffUL) +# define Z_U4 unsigned short +# endif +#endif + +#ifdef Z_U4 + typedef Z_U4 z_crc_t; +#else + typedef unsigned long z_crc_t; +#endif + +#if 1 /* was set to #if 1 by ./configure */ +# define Z_HAVE_UNISTD_H +#endif + +#if 1 /* was set to #if 1 by ./configure */ +# define Z_HAVE_STDARG_H +#endif + +#ifdef STDC +# ifndef Z_SOLO +# include <sys/types.h> /* for off_t */ +# endif +#endif + +#if defined(STDC) || defined(Z_HAVE_STDARG_H) +# ifndef Z_SOLO +# include <stdarg.h> /* for va_list */ +# endif +#endif + +#ifdef _WIN32 +# ifndef Z_SOLO +# include <stddef.h> /* for wchar_t */ +# endif +#endif + +/* a little trick to accommodate both "#define _LARGEFILE64_SOURCE" and + * "#define _LARGEFILE64_SOURCE 1" as requesting 64-bit operations, (even + * though the former does not conform to the LFS document), but considering + * both "#undef _LARGEFILE64_SOURCE" and "#define _LARGEFILE64_SOURCE 0" as + * equivalently requesting no 64-bit operations + */ +#if defined(_LARGEFILE64_SOURCE) && -_LARGEFILE64_SOURCE - -1 == 1 +# undef _LARGEFILE64_SOURCE +#endif + +#if defined(__WATCOMC__) && !defined(Z_HAVE_UNISTD_H) +# define Z_HAVE_UNISTD_H +#endif +#ifndef Z_SOLO +# if defined(Z_HAVE_UNISTD_H) || defined(_LARGEFILE64_SOURCE) +# include <unistd.h> /* for SEEK_*, off_t, and _LFS64_LARGEFILE */ +# ifdef VMS +# include <unixio.h> /* for off_t */ +# endif +# ifndef z_off_t +# define z_off_t off_t +# endif +# endif +#endif + +#if defined(_LFS64_LARGEFILE) && _LFS64_LARGEFILE-0 +# define Z_LFS64 +#endif + +#if defined(_LARGEFILE64_SOURCE) && defined(Z_LFS64) +# define Z_LARGE64 +#endif + +#if defined(_FILE_OFFSET_BITS) && _FILE_OFFSET_BITS-0 == 64 && defined(Z_LFS64) +# define Z_WANT64 +#endif + +#if !defined(SEEK_SET) && !defined(Z_SOLO) +# define SEEK_SET 0 /* Seek from beginning of file. */ +# define SEEK_CUR 1 /* Seek from current position. */ +# define SEEK_END 2 /* Set file pointer to EOF plus "offset" */ +#endif + +#ifndef z_off_t +# define z_off_t long +#endif + +#if !defined(_WIN32) && defined(Z_LARGE64) +# define z_off64_t off64_t +#else +# if defined(_WIN32) && !defined(__GNUC__) && !defined(Z_SOLO) +# define z_off64_t __int64 +# else +# define z_off64_t z_off_t +# endif +#endif + +/* MVS linker does not support external names larger than 8 bytes */ +#if defined(__MVS__) + #pragma map(deflateInit_,"DEIN") + #pragma map(deflateInit2_,"DEIN2") + #pragma map(deflateEnd,"DEEND") + #pragma map(deflateBound,"DEBND") + #pragma map(inflateInit_,"ININ") + #pragma map(inflateInit2_,"ININ2") + #pragma map(inflateEnd,"INEND") + #pragma map(inflateSync,"INSY") + #pragma map(inflateSetDictionary,"INSEDI") + #pragma map(compressBound,"CMBND") + #pragma map(inflate_table,"INTABL") + #pragma map(inflate_fast,"INFA") + #pragma map(inflate_copyright,"INCOPY") +#endif + +#endif /* ZCONF_H */ diff --git a/frontend/switch/zlib.h b/frontend/switch/zlib.h new file mode 100644 index 0000000..3e0c767 --- /dev/null +++ b/frontend/switch/zlib.h @@ -0,0 +1,1768 @@ +/* zlib.h -- interface of the 'zlib' general purpose compression library + version 1.2.8, April 28th, 2013 + + Copyright (C) 1995-2013 Jean-loup Gailly and Mark Adler + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. + + Jean-loup Gailly Mark Adler + jloup@gzip.org madler@alumni.caltech.edu + + + The data format used by the zlib library is described by RFCs (Request for + Comments) 1950 to 1952 in the files http://tools.ietf.org/html/rfc1950 + (zlib format), rfc1951 (deflate format) and rfc1952 (gzip format). +*/ + +#ifndef ZLIB_H +#define ZLIB_H + +#include "zconf.h" + +#ifdef __cplusplus +extern "C" { +#endif + +#define ZLIB_VERSION "1.2.8" +#define ZLIB_VERNUM 0x1280 +#define ZLIB_VER_MAJOR 1 +#define ZLIB_VER_MINOR 2 +#define ZLIB_VER_REVISION 8 +#define ZLIB_VER_SUBREVISION 0 + +/* + The 'zlib' compression library provides in-memory compression and + decompression functions, including integrity checks of the uncompressed data. + This version of the library supports only one compression method (deflation) + but other algorithms will be added later and will have the same stream + interface. + + Compression can be done in a single step if the buffers are large enough, + or can be done by repeated calls of the compression function. In the latter + case, the application must provide more input and/or consume the output + (providing more output space) before each call. + + The compressed data format used by default by the in-memory functions is + the zlib format, which is a zlib wrapper documented in RFC 1950, wrapped + around a deflate stream, which is itself documented in RFC 1951. + + The library also supports reading and writing files in gzip (.gz) format + with an interface similar to that of stdio using the functions that start + with "gz". The gzip format is different from the zlib format. gzip is a + gzip wrapper, documented in RFC 1952, wrapped around a deflate stream. + + This library can optionally read and write gzip streams in memory as well. + + The zlib format was designed to be compact and fast for use in memory + and on communications channels. The gzip format was designed for single- + file compression on file systems, has a larger header than zlib to maintain + directory information, and uses a different, slower check method than zlib. + + The library does not install any signal handler. The decoder checks + the consistency of the compressed data, so the library should never crash + even in case of corrupted input. +*/ + +typedef voidpf (*alloc_func) OF((voidpf opaque, uInt items, uInt size)); +typedef void (*free_func) OF((voidpf opaque, voidpf address)); + +struct internal_state; + +typedef struct z_stream_s { + z_const Bytef *next_in; /* next input byte */ + uInt avail_in; /* number of bytes available at next_in */ + uLong total_in; /* total number of input bytes read so far */ + + Bytef *next_out; /* next output byte should be put there */ + uInt avail_out; /* remaining free space at next_out */ + uLong total_out; /* total number of bytes output so far */ + + z_const char *msg; /* last error message, NULL if no error */ + struct internal_state FAR *state; /* not visible by applications */ + + alloc_func zalloc; /* used to allocate the internal state */ + free_func zfree; /* used to free the internal state */ + voidpf opaque; /* private data object passed to zalloc and zfree */ + + int data_type; /* best guess about the data type: binary or text */ + uLong adler; /* adler32 value of the uncompressed data */ + uLong reserved; /* reserved for future use */ +} z_stream; + +typedef z_stream FAR *z_streamp; + +/* + gzip header information passed to and from zlib routines. See RFC 1952 + for more details on the meanings of these fields. +*/ +typedef struct gz_header_s { + int text; /* true if compressed data believed to be text */ + uLong time; /* modification time */ + int xflags; /* extra flags (not used when writing a gzip file) */ + int os; /* operating system */ + Bytef *extra; /* pointer to extra field or Z_NULL if none */ + uInt extra_len; /* extra field length (valid if extra != Z_NULL) */ + uInt extra_max; /* space at extra (only when reading header) */ + Bytef *name; /* pointer to zero-terminated file name or Z_NULL */ + uInt name_max; /* space at name (only when reading header) */ + Bytef *comment; /* pointer to zero-terminated comment or Z_NULL */ + uInt comm_max; /* space at comment (only when reading header) */ + int hcrc; /* true if there was or will be a header crc */ + int done; /* true when done reading gzip header (not used + when writing a gzip file) */ +} gz_header; + +typedef gz_header FAR *gz_headerp; + +/* + The application must update next_in and avail_in when avail_in has dropped + to zero. It must update next_out and avail_out when avail_out has dropped + to zero. The application must initialize zalloc, zfree and opaque before + calling the init function. All other fields are set by the compression + library and must not be updated by the application. + + The opaque value provided by the application will be passed as the first + parameter for calls of zalloc and zfree. This can be useful for custom + memory management. The compression library attaches no meaning to the + opaque value. + + zalloc must return Z_NULL if there is not enough memory for the object. + If zlib is used in a multi-threaded application, zalloc and zfree must be + thread safe. + + On 16-bit systems, the functions zalloc and zfree must be able to allocate + exactly 65536 bytes, but will not be required to allocate more than this if + the symbol MAXSEG_64K is defined (see zconf.h). WARNING: On MSDOS, pointers + returned by zalloc for objects of exactly 65536 bytes *must* have their + offset normalized to zero. The default allocation function provided by this + library ensures this (see zutil.c). To reduce memory requirements and avoid + any allocation of 64K objects, at the expense of compression ratio, compile + the library with -DMAX_WBITS=14 (see zconf.h). + + The fields total_in and total_out can be used for statistics or progress + reports. After compression, total_in holds the total size of the + uncompressed data and may be saved for use in the decompressor (particularly + if the decompressor wants to decompress everything in a single step). +*/ + + /* constants */ + +#define Z_NO_FLUSH 0 +#define Z_PARTIAL_FLUSH 1 +#define Z_SYNC_FLUSH 2 +#define Z_FULL_FLUSH 3 +#define Z_FINISH 4 +#define Z_BLOCK 5 +#define Z_TREES 6 +/* Allowed flush values; see deflate() and inflate() below for details */ + +#define Z_OK 0 +#define Z_STREAM_END 1 +#define Z_NEED_DICT 2 +#define Z_ERRNO (-1) +#define Z_STREAM_ERROR (-2) +#define Z_DATA_ERROR (-3) +#define Z_MEM_ERROR (-4) +#define Z_BUF_ERROR (-5) +#define Z_VERSION_ERROR (-6) +/* Return codes for the compression/decompression functions. Negative values + * are errors, positive values are used for special but normal events. + */ + +#define Z_NO_COMPRESSION 0 +#define Z_BEST_SPEED 1 +#define Z_BEST_COMPRESSION 9 +#define Z_DEFAULT_COMPRESSION (-1) +/* compression levels */ + +#define Z_FILTERED 1 +#define Z_HUFFMAN_ONLY 2 +#define Z_RLE 3 +#define Z_FIXED 4 +#define Z_DEFAULT_STRATEGY 0 +/* compression strategy; see deflateInit2() below for details */ + +#define Z_BINARY 0 +#define Z_TEXT 1 +#define Z_ASCII Z_TEXT /* for compatibility with 1.2.2 and earlier */ +#define Z_UNKNOWN 2 +/* Possible values of the data_type field (though see inflate()) */ + +#define Z_DEFLATED 8 +/* The deflate compression method (the only one supported in this version) */ + +#define Z_NULL 0 /* for initializing zalloc, zfree, opaque */ + +#define zlib_version zlibVersion() +/* for compatibility with versions < 1.0.2 */ + + + /* basic functions */ + +ZEXTERN const char * ZEXPORT zlibVersion OF((void)); +/* The application can compare zlibVersion and ZLIB_VERSION for consistency. + If the first character differs, the library code actually used is not + compatible with the zlib.h header file used by the application. This check + is automatically made by deflateInit and inflateInit. + */ + +/* +ZEXTERN int ZEXPORT deflateInit OF((z_streamp strm, int level)); + + Initializes the internal stream state for compression. The fields + zalloc, zfree and opaque must be initialized before by the caller. If + zalloc and zfree are set to Z_NULL, deflateInit updates them to use default + allocation functions. + + The compression level must be Z_DEFAULT_COMPRESSION, or between 0 and 9: + 1 gives best speed, 9 gives best compression, 0 gives no compression at all + (the input data is simply copied a block at a time). Z_DEFAULT_COMPRESSION + requests a default compromise between speed and compression (currently + equivalent to level 6). + + deflateInit returns Z_OK if success, Z_MEM_ERROR if there was not enough + memory, Z_STREAM_ERROR if level is not a valid compression level, or + Z_VERSION_ERROR if the zlib library version (zlib_version) is incompatible + with the version assumed by the caller (ZLIB_VERSION). msg is set to null + if there is no error message. deflateInit does not perform any compression: + this will be done by deflate(). +*/ + + +ZEXTERN int ZEXPORT deflate OF((z_streamp strm, int flush)); +/* + deflate compresses as much data as possible, and stops when the input + buffer becomes empty or the output buffer becomes full. It may introduce + some output latency (reading input without producing any output) except when + forced to flush. + + The detailed semantics are as follows. deflate performs one or both of the + following actions: + + - Compress more input starting at next_in and update next_in and avail_in + accordingly. If not all input can be processed (because there is not + enough room in the output buffer), next_in and avail_in are updated and + processing will resume at this point for the next call of deflate(). + + - Provide more output starting at next_out and update next_out and avail_out + accordingly. This action is forced if the parameter flush is non zero. + Forcing flush frequently degrades the compression ratio, so this parameter + should be set only when necessary (in interactive applications). Some + output may be provided even if flush is not set. + + Before the call of deflate(), the application should ensure that at least + one of the actions is possible, by providing more input and/or consuming more + output, and updating avail_in or avail_out accordingly; avail_out should + never be zero before the call. The application can consume the compressed + output when it wants, for example when the output buffer is full (avail_out + == 0), or after each call of deflate(). If deflate returns Z_OK and with + zero avail_out, it must be called again after making room in the output + buffer because there might be more output pending. + + Normally the parameter flush is set to Z_NO_FLUSH, which allows deflate to + decide how much data to accumulate before producing output, in order to + maximize compression. + + If the parameter flush is set to Z_SYNC_FLUSH, all pending output is + flushed to the output buffer and the output is aligned on a byte boundary, so + that the decompressor can get all input data available so far. (In + particular avail_in is zero after the call if enough output space has been + provided before the call.) Flushing may degrade compression for some + compression algorithms and so it should be used only when necessary. This + completes the current deflate block and follows it with an empty stored block + that is three bits plus filler bits to the next byte, followed by four bytes + (00 00 ff ff). + + If flush is set to Z_PARTIAL_FLUSH, all pending output is flushed to the + output buffer, but the output is not aligned to a byte boundary. All of the + input data so far will be available to the decompressor, as for Z_SYNC_FLUSH. + This completes the current deflate block and follows it with an empty fixed + codes block that is 10 bits long. This assures that enough bytes are output + in order for the decompressor to finish the block before the empty fixed code + block. + + If flush is set to Z_BLOCK, a deflate block is completed and emitted, as + for Z_SYNC_FLUSH, but the output is not aligned on a byte boundary, and up to + seven bits of the current block are held to be written as the next byte after + the next deflate block is completed. In this case, the decompressor may not + be provided enough bits at this point in order to complete decompression of + the data provided so far to the compressor. It may need to wait for the next + block to be emitted. This is for advanced applications that need to control + the emission of deflate blocks. + + If flush is set to Z_FULL_FLUSH, all output is flushed as with + Z_SYNC_FLUSH, and the compression state is reset so that decompression can + restart from this point if previous compressed data has been damaged or if + random access is desired. Using Z_FULL_FLUSH too often can seriously degrade + compression. + + If deflate returns with avail_out == 0, this function must be called again + with the same value of the flush parameter and more output space (updated + avail_out), until the flush is complete (deflate returns with non-zero + avail_out). In the case of a Z_FULL_FLUSH or Z_SYNC_FLUSH, make sure that + avail_out is greater than six to avoid repeated flush markers due to + avail_out == 0 on return. + + If the parameter flush is set to Z_FINISH, pending input is processed, + pending output is flushed and deflate returns with Z_STREAM_END if there was + enough output space; if deflate returns with Z_OK, this function must be + called again with Z_FINISH and more output space (updated avail_out) but no + more input data, until it returns with Z_STREAM_END or an error. After + deflate has returned Z_STREAM_END, the only possible operations on the stream + are deflateReset or deflateEnd. + + Z_FINISH can be used immediately after deflateInit if all the compression + is to be done in a single step. In this case, avail_out must be at least the + value returned by deflateBound (see below). Then deflate is guaranteed to + return Z_STREAM_END. If not enough output space is provided, deflate will + not return Z_STREAM_END, and it must be called again as described above. + + deflate() sets strm->adler to the adler32 checksum of all input read + so far (that is, total_in bytes). + + deflate() may update strm->data_type if it can make a good guess about + the input data type (Z_BINARY or Z_TEXT). In doubt, the data is considered + binary. This field is only for information purposes and does not affect the + compression algorithm in any manner. + + deflate() returns Z_OK if some progress has been made (more input + processed or more output produced), Z_STREAM_END if all input has been + consumed and all output has been produced (only when flush is set to + Z_FINISH), Z_STREAM_ERROR if the stream state was inconsistent (for example + if next_in or next_out was Z_NULL), Z_BUF_ERROR if no progress is possible + (for example avail_in or avail_out was zero). Note that Z_BUF_ERROR is not + fatal, and deflate() can be called again with more input and more output + space to continue compressing. +*/ + + +ZEXTERN int ZEXPORT deflateEnd OF((z_streamp strm)); +/* + All dynamically allocated data structures for this stream are freed. + This function discards any unprocessed input and does not flush any pending + output. + + deflateEnd returns Z_OK if success, Z_STREAM_ERROR if the + stream state was inconsistent, Z_DATA_ERROR if the stream was freed + prematurely (some input or output was discarded). In the error case, msg + may be set but then points to a static string (which must not be + deallocated). +*/ + + +/* +ZEXTERN int ZEXPORT inflateInit OF((z_streamp strm)); + + Initializes the internal stream state for decompression. The fields + next_in, avail_in, zalloc, zfree and opaque must be initialized before by + the caller. If next_in is not Z_NULL and avail_in is large enough (the + exact value depends on the compression method), inflateInit determines the + compression method from the zlib header and allocates all data structures + accordingly; otherwise the allocation will be deferred to the first call of + inflate. If zalloc and zfree are set to Z_NULL, inflateInit updates them to + use default allocation functions. + + inflateInit returns Z_OK if success, Z_MEM_ERROR if there was not enough + memory, Z_VERSION_ERROR if the zlib library version is incompatible with the + version assumed by the caller, or Z_STREAM_ERROR if the parameters are + invalid, such as a null pointer to the structure. msg is set to null if + there is no error message. inflateInit does not perform any decompression + apart from possibly reading the zlib header if present: actual decompression + will be done by inflate(). (So next_in and avail_in may be modified, but + next_out and avail_out are unused and unchanged.) The current implementation + of inflateInit() does not process any header information -- that is deferred + until inflate() is called. +*/ + + +ZEXTERN int ZEXPORT inflate OF((z_streamp strm, int flush)); +/* + inflate decompresses as much data as possible, and stops when the input + buffer becomes empty or the output buffer becomes full. It may introduce + some output latency (reading input without producing any output) except when + forced to flush. + + The detailed semantics are as follows. inflate performs one or both of the + following actions: + + - Decompress more input starting at next_in and update next_in and avail_in + accordingly. If not all input can be processed (because there is not + enough room in the output buffer), next_in is updated and processing will + resume at this point for the next call of inflate(). + + - Provide more output starting at next_out and update next_out and avail_out + accordingly. inflate() provides as much output as possible, until there is + no more input data or no more space in the output buffer (see below about + the flush parameter). + + Before the call of inflate(), the application should ensure that at least + one of the actions is possible, by providing more input and/or consuming more + output, and updating the next_* and avail_* values accordingly. The + application can consume the uncompressed output when it wants, for example + when the output buffer is full (avail_out == 0), or after each call of + inflate(). If inflate returns Z_OK and with zero avail_out, it must be + called again after making room in the output buffer because there might be + more output pending. + + The flush parameter of inflate() can be Z_NO_FLUSH, Z_SYNC_FLUSH, Z_FINISH, + Z_BLOCK, or Z_TREES. Z_SYNC_FLUSH requests that inflate() flush as much + output as possible to the output buffer. Z_BLOCK requests that inflate() + stop if and when it gets to the next deflate block boundary. When decoding + the zlib or gzip format, this will cause inflate() to return immediately + after the header and before the first block. When doing a raw inflate, + inflate() will go ahead and process the first block, and will return when it + gets to the end of that block, or when it runs out of data. + + The Z_BLOCK option assists in appending to or combining deflate streams. + Also to assist in this, on return inflate() will set strm->data_type to the + number of unused bits in the last byte taken from strm->next_in, plus 64 if + inflate() is currently decoding the last block in the deflate stream, plus + 128 if inflate() returned immediately after decoding an end-of-block code or + decoding the complete header up to just before the first byte of the deflate + stream. The end-of-block will not be indicated until all of the uncompressed + data from that block has been written to strm->next_out. The number of + unused bits may in general be greater than seven, except when bit 7 of + data_type is set, in which case the number of unused bits will be less than + eight. data_type is set as noted here every time inflate() returns for all + flush options, and so can be used to determine the amount of currently + consumed input in bits. + + The Z_TREES option behaves as Z_BLOCK does, but it also returns when the + end of each deflate block header is reached, before any actual data in that + block is decoded. This allows the caller to determine the length of the + deflate block header for later use in random access within a deflate block. + 256 is added to the value of strm->data_type when inflate() returns + immediately after reaching the end of the deflate block header. + + inflate() should normally be called until it returns Z_STREAM_END or an + error. However if all decompression is to be performed in a single step (a + single call of inflate), the parameter flush should be set to Z_FINISH. In + this case all pending input is processed and all pending output is flushed; + avail_out must be large enough to hold all of the uncompressed data for the + operation to complete. (The size of the uncompressed data may have been + saved by the compressor for this purpose.) The use of Z_FINISH is not + required to perform an inflation in one step. However it may be used to + inform inflate that a faster approach can be used for the single inflate() + call. Z_FINISH also informs inflate to not maintain a sliding window if the + stream completes, which reduces inflate's memory footprint. If the stream + does not complete, either because not all of the stream is provided or not + enough output space is provided, then a sliding window will be allocated and + inflate() can be called again to continue the operation as if Z_NO_FLUSH had + been used. + + In this implementation, inflate() always flushes as much output as + possible to the output buffer, and always uses the faster approach on the + first call. So the effects of the flush parameter in this implementation are + on the return value of inflate() as noted below, when inflate() returns early + when Z_BLOCK or Z_TREES is used, and when inflate() avoids the allocation of + memory for a sliding window when Z_FINISH is used. + + If a preset dictionary is needed after this call (see inflateSetDictionary + below), inflate sets strm->adler to the Adler-32 checksum of the dictionary + chosen by the compressor and returns Z_NEED_DICT; otherwise it sets + strm->adler to the Adler-32 checksum of all output produced so far (that is, + total_out bytes) and returns Z_OK, Z_STREAM_END or an error code as described + below. At the end of the stream, inflate() checks that its computed adler32 + checksum is equal to that saved by the compressor and returns Z_STREAM_END + only if the checksum is correct. + + inflate() can decompress and check either zlib-wrapped or gzip-wrapped + deflate data. The header type is detected automatically, if requested when + initializing with inflateInit2(). Any information contained in the gzip + header is not retained, so applications that need that information should + instead use raw inflate, see inflateInit2() below, or inflateBack() and + perform their own processing of the gzip header and trailer. When processing + gzip-wrapped deflate data, strm->adler32 is set to the CRC-32 of the output + producted so far. The CRC-32 is checked against the gzip trailer. + + inflate() returns Z_OK if some progress has been made (more input processed + or more output produced), Z_STREAM_END if the end of the compressed data has + been reached and all uncompressed output has been produced, Z_NEED_DICT if a + preset dictionary is needed at this point, Z_DATA_ERROR if the input data was + corrupted (input stream not conforming to the zlib format or incorrect check + value), Z_STREAM_ERROR if the stream structure was inconsistent (for example + next_in or next_out was Z_NULL), Z_MEM_ERROR if there was not enough memory, + Z_BUF_ERROR if no progress is possible or if there was not enough room in the + output buffer when Z_FINISH is used. Note that Z_BUF_ERROR is not fatal, and + inflate() can be called again with more input and more output space to + continue decompressing. If Z_DATA_ERROR is returned, the application may + then call inflateSync() to look for a good compression block if a partial + recovery of the data is desired. +*/ + + +ZEXTERN int ZEXPORT inflateEnd OF((z_streamp strm)); +/* + All dynamically allocated data structures for this stream are freed. + This function discards any unprocessed input and does not flush any pending + output. + + inflateEnd returns Z_OK if success, Z_STREAM_ERROR if the stream state + was inconsistent. In the error case, msg may be set but then points to a + static string (which must not be deallocated). +*/ + + + /* Advanced functions */ + +/* + The following functions are needed only in some special applications. +*/ + +/* +ZEXTERN int ZEXPORT deflateInit2 OF((z_streamp strm, + int level, + int method, + int windowBits, + int memLevel, + int strategy)); + + This is another version of deflateInit with more compression options. The + fields next_in, zalloc, zfree and opaque must be initialized before by the + caller. + + The method parameter is the compression method. It must be Z_DEFLATED in + this version of the library. + + The windowBits parameter is the base two logarithm of the window size + (the size of the history buffer). It should be in the range 8..15 for this + version of the library. Larger values of this parameter result in better + compression at the expense of memory usage. The default value is 15 if + deflateInit is used instead. + + windowBits can also be -8..-15 for raw deflate. In this case, -windowBits + determines the window size. deflate() will then generate raw deflate data + with no zlib header or trailer, and will not compute an adler32 check value. + + windowBits can also be greater than 15 for optional gzip encoding. Add + 16 to windowBits to write a simple gzip header and trailer around the + compressed data instead of a zlib wrapper. The gzip header will have no + file name, no extra data, no comment, no modification time (set to zero), no + header crc, and the operating system will be set to 255 (unknown). If a + gzip stream is being written, strm->adler is a crc32 instead of an adler32. + + The memLevel parameter specifies how much memory should be allocated + for the internal compression state. memLevel=1 uses minimum memory but is + slow and reduces compression ratio; memLevel=9 uses maximum memory for + optimal speed. The default value is 8. See zconf.h for total memory usage + as a function of windowBits and memLevel. + + The strategy parameter is used to tune the compression algorithm. Use the + value Z_DEFAULT_STRATEGY for normal data, Z_FILTERED for data produced by a + filter (or predictor), Z_HUFFMAN_ONLY to force Huffman encoding only (no + string match), or Z_RLE to limit match distances to one (run-length + encoding). Filtered data consists mostly of small values with a somewhat + random distribution. In this case, the compression algorithm is tuned to + compress them better. The effect of Z_FILTERED is to force more Huffman + coding and less string matching; it is somewhat intermediate between + Z_DEFAULT_STRATEGY and Z_HUFFMAN_ONLY. Z_RLE is designed to be almost as + fast as Z_HUFFMAN_ONLY, but give better compression for PNG image data. The + strategy parameter only affects the compression ratio but not the + correctness of the compressed output even if it is not set appropriately. + Z_FIXED prevents the use of dynamic Huffman codes, allowing for a simpler + decoder for special applications. + + deflateInit2 returns Z_OK if success, Z_MEM_ERROR if there was not enough + memory, Z_STREAM_ERROR if any parameter is invalid (such as an invalid + method), or Z_VERSION_ERROR if the zlib library version (zlib_version) is + incompatible with the version assumed by the caller (ZLIB_VERSION). msg is + set to null if there is no error message. deflateInit2 does not perform any + compression: this will be done by deflate(). +*/ + +ZEXTERN int ZEXPORT deflateSetDictionary OF((z_streamp strm, + const Bytef *dictionary, + uInt dictLength)); +/* + Initializes the compression dictionary from the given byte sequence + without producing any compressed output. When using the zlib format, this + function must be called immediately after deflateInit, deflateInit2 or + deflateReset, and before any call of deflate. When doing raw deflate, this + function must be called either before any call of deflate, or immediately + after the completion of a deflate block, i.e. after all input has been + consumed and all output has been delivered when using any of the flush + options Z_BLOCK, Z_PARTIAL_FLUSH, Z_SYNC_FLUSH, or Z_FULL_FLUSH. The + compressor and decompressor must use exactly the same dictionary (see + inflateSetDictionary). + + The dictionary should consist of strings (byte sequences) that are likely + to be encountered later in the data to be compressed, with the most commonly + used strings preferably put towards the end of the dictionary. Using a + dictionary is most useful when the data to be compressed is short and can be + predicted with good accuracy; the data can then be compressed better than + with the default empty dictionary. + + Depending on the size of the compression data structures selected by + deflateInit or deflateInit2, a part of the dictionary may in effect be + discarded, for example if the dictionary is larger than the window size + provided in deflateInit or deflateInit2. Thus the strings most likely to be + useful should be put at the end of the dictionary, not at the front. In + addition, the current implementation of deflate will use at most the window + size minus 262 bytes of the provided dictionary. + + Upon return of this function, strm->adler is set to the adler32 value + of the dictionary; the decompressor may later use this value to determine + which dictionary has been used by the compressor. (The adler32 value + applies to the whole dictionary even if only a subset of the dictionary is + actually used by the compressor.) If a raw deflate was requested, then the + adler32 value is not computed and strm->adler is not set. + + deflateSetDictionary returns Z_OK if success, or Z_STREAM_ERROR if a + parameter is invalid (e.g. dictionary being Z_NULL) or the stream state is + inconsistent (for example if deflate has already been called for this stream + or if not at a block boundary for raw deflate). deflateSetDictionary does + not perform any compression: this will be done by deflate(). +*/ + +ZEXTERN int ZEXPORT deflateCopy OF((z_streamp dest, + z_streamp source)); +/* + Sets the destination stream as a complete copy of the source stream. + + This function can be useful when several compression strategies will be + tried, for example when there are several ways of pre-processing the input + data with a filter. The streams that will be discarded should then be freed + by calling deflateEnd. Note that deflateCopy duplicates the internal + compression state which can be quite large, so this strategy is slow and can + consume lots of memory. + + deflateCopy returns Z_OK if success, Z_MEM_ERROR if there was not + enough memory, Z_STREAM_ERROR if the source stream state was inconsistent + (such as zalloc being Z_NULL). msg is left unchanged in both source and + destination. +*/ + +ZEXTERN int ZEXPORT deflateReset OF((z_streamp strm)); +/* + This function is equivalent to deflateEnd followed by deflateInit, + but does not free and reallocate all the internal compression state. The + stream will keep the same compression level and any other attributes that + may have been set by deflateInit2. + + deflateReset returns Z_OK if success, or Z_STREAM_ERROR if the source + stream state was inconsistent (such as zalloc or state being Z_NULL). +*/ + +ZEXTERN int ZEXPORT deflateParams OF((z_streamp strm, + int level, + int strategy)); +/* + Dynamically update the compression level and compression strategy. The + interpretation of level and strategy is as in deflateInit2. This can be + used to switch between compression and straight copy of the input data, or + to switch to a different kind of input data requiring a different strategy. + If the compression level is changed, the input available so far is + compressed with the old level (and may be flushed); the new level will take + effect only at the next call of deflate(). + + Before the call of deflateParams, the stream state must be set as for + a call of deflate(), since the currently available input may have to be + compressed and flushed. In particular, strm->avail_out must be non-zero. + + deflateParams returns Z_OK if success, Z_STREAM_ERROR if the source + stream state was inconsistent or if a parameter was invalid, Z_BUF_ERROR if + strm->avail_out was zero. +*/ + +ZEXTERN int ZEXPORT deflateTune OF((z_streamp strm, + int good_length, + int max_lazy, + int nice_length, + int max_chain)); +/* + Fine tune deflate's internal compression parameters. This should only be + used by someone who understands the algorithm used by zlib's deflate for + searching for the best matching string, and even then only by the most + fanatic optimizer trying to squeeze out the last compressed bit for their + specific input data. Read the deflate.c source code for the meaning of the + max_lazy, good_length, nice_length, and max_chain parameters. + + deflateTune() can be called after deflateInit() or deflateInit2(), and + returns Z_OK on success, or Z_STREAM_ERROR for an invalid deflate stream. + */ + +ZEXTERN uLong ZEXPORT deflateBound OF((z_streamp strm, + uLong sourceLen)); +/* + deflateBound() returns an upper bound on the compressed size after + deflation of sourceLen bytes. It must be called after deflateInit() or + deflateInit2(), and after deflateSetHeader(), if used. This would be used + to allocate an output buffer for deflation in a single pass, and so would be + called before deflate(). If that first deflate() call is provided the + sourceLen input bytes, an output buffer allocated to the size returned by + deflateBound(), and the flush value Z_FINISH, then deflate() is guaranteed + to return Z_STREAM_END. Note that it is possible for the compressed size to + be larger than the value returned by deflateBound() if flush options other + than Z_FINISH or Z_NO_FLUSH are used. +*/ + +ZEXTERN int ZEXPORT deflatePending OF((z_streamp strm, + unsigned *pending, + int *bits)); +/* + deflatePending() returns the number of bytes and bits of output that have + been generated, but not yet provided in the available output. The bytes not + provided would be due to the available output space having being consumed. + The number of bits of output not provided are between 0 and 7, where they + await more bits to join them in order to fill out a full byte. If pending + or bits are Z_NULL, then those values are not set. + + deflatePending returns Z_OK if success, or Z_STREAM_ERROR if the source + stream state was inconsistent. + */ + +ZEXTERN int ZEXPORT deflatePrime OF((z_streamp strm, + int bits, + int value)); +/* + deflatePrime() inserts bits in the deflate output stream. The intent + is that this function is used to start off the deflate output with the bits + leftover from a previous deflate stream when appending to it. As such, this + function can only be used for raw deflate, and must be used before the first + deflate() call after a deflateInit2() or deflateReset(). bits must be less + than or equal to 16, and that many of the least significant bits of value + will be inserted in the output. + + deflatePrime returns Z_OK if success, Z_BUF_ERROR if there was not enough + room in the internal buffer to insert the bits, or Z_STREAM_ERROR if the + source stream state was inconsistent. +*/ + +ZEXTERN int ZEXPORT deflateSetHeader OF((z_streamp strm, + gz_headerp head)); +/* + deflateSetHeader() provides gzip header information for when a gzip + stream is requested by deflateInit2(). deflateSetHeader() may be called + after deflateInit2() or deflateReset() and before the first call of + deflate(). The text, time, os, extra field, name, and comment information + in the provided gz_header structure are written to the gzip header (xflag is + ignored -- the extra flags are set according to the compression level). The + caller must assure that, if not Z_NULL, name and comment are terminated with + a zero byte, and that if extra is not Z_NULL, that extra_len bytes are + available there. If hcrc is true, a gzip header crc is included. Note that + the current versions of the command-line version of gzip (up through version + 1.3.x) do not support header crc's, and will report that it is a "multi-part + gzip file" and give up. + + If deflateSetHeader is not used, the default gzip header has text false, + the time set to zero, and os set to 255, with no extra, name, or comment + fields. The gzip header is returned to the default state by deflateReset(). + + deflateSetHeader returns Z_OK if success, or Z_STREAM_ERROR if the source + stream state was inconsistent. +*/ + +/* +ZEXTERN int ZEXPORT inflateInit2 OF((z_streamp strm, + int windowBits)); + + This is another version of inflateInit with an extra parameter. The + fields next_in, avail_in, zalloc, zfree and opaque must be initialized + before by the caller. + + The windowBits parameter is the base two logarithm of the maximum window + size (the size of the history buffer). It should be in the range 8..15 for + this version of the library. The default value is 15 if inflateInit is used + instead. windowBits must be greater than or equal to the windowBits value + provided to deflateInit2() while compressing, or it must be equal to 15 if + deflateInit2() was not used. If a compressed stream with a larger window + size is given as input, inflate() will return with the error code + Z_DATA_ERROR instead of trying to allocate a larger window. + + windowBits can also be zero to request that inflate use the window size in + the zlib header of the compressed stream. + + windowBits can also be -8..-15 for raw inflate. In this case, -windowBits + determines the window size. inflate() will then process raw deflate data, + not looking for a zlib or gzip header, not generating a check value, and not + looking for any check values for comparison at the end of the stream. This + is for use with other formats that use the deflate compressed data format + such as zip. Those formats provide their own check values. If a custom + format is developed using the raw deflate format for compressed data, it is + recommended that a check value such as an adler32 or a crc32 be applied to + the uncompressed data as is done in the zlib, gzip, and zip formats. For + most applications, the zlib format should be used as is. Note that comments + above on the use in deflateInit2() applies to the magnitude of windowBits. + + windowBits can also be greater than 15 for optional gzip decoding. Add + 32 to windowBits to enable zlib and gzip decoding with automatic header + detection, or add 16 to decode only the gzip format (the zlib format will + return a Z_DATA_ERROR). If a gzip stream is being decoded, strm->adler is a + crc32 instead of an adler32. + + inflateInit2 returns Z_OK if success, Z_MEM_ERROR if there was not enough + memory, Z_VERSION_ERROR if the zlib library version is incompatible with the + version assumed by the caller, or Z_STREAM_ERROR if the parameters are + invalid, such as a null pointer to the structure. msg is set to null if + there is no error message. inflateInit2 does not perform any decompression + apart from possibly reading the zlib header if present: actual decompression + will be done by inflate(). (So next_in and avail_in may be modified, but + next_out and avail_out are unused and unchanged.) The current implementation + of inflateInit2() does not process any header information -- that is + deferred until inflate() is called. +*/ + +ZEXTERN int ZEXPORT inflateSetDictionary OF((z_streamp strm, + const Bytef *dictionary, + uInt dictLength)); +/* + Initializes the decompression dictionary from the given uncompressed byte + sequence. This function must be called immediately after a call of inflate, + if that call returned Z_NEED_DICT. The dictionary chosen by the compressor + can be determined from the adler32 value returned by that call of inflate. + The compressor and decompressor must use exactly the same dictionary (see + deflateSetDictionary). For raw inflate, this function can be called at any + time to set the dictionary. If the provided dictionary is smaller than the + window and there is already data in the window, then the provided dictionary + will amend what's there. The application must insure that the dictionary + that was used for compression is provided. + + inflateSetDictionary returns Z_OK if success, Z_STREAM_ERROR if a + parameter is invalid (e.g. dictionary being Z_NULL) or the stream state is + inconsistent, Z_DATA_ERROR if the given dictionary doesn't match the + expected one (incorrect adler32 value). inflateSetDictionary does not + perform any decompression: this will be done by subsequent calls of + inflate(). +*/ + +ZEXTERN int ZEXPORT inflateGetDictionary OF((z_streamp strm, + Bytef *dictionary, + uInt *dictLength)); +/* + Returns the sliding dictionary being maintained by inflate. dictLength is + set to the number of bytes in the dictionary, and that many bytes are copied + to dictionary. dictionary must have enough space, where 32768 bytes is + always enough. If inflateGetDictionary() is called with dictionary equal to + Z_NULL, then only the dictionary length is returned, and nothing is copied. + Similary, if dictLength is Z_NULL, then it is not set. + + inflateGetDictionary returns Z_OK on success, or Z_STREAM_ERROR if the + stream state is inconsistent. +*/ + +ZEXTERN int ZEXPORT inflateSync OF((z_streamp strm)); +/* + Skips invalid compressed data until a possible full flush point (see above + for the description of deflate with Z_FULL_FLUSH) can be found, or until all + available input is skipped. No output is provided. + + inflateSync searches for a 00 00 FF FF pattern in the compressed data. + All full flush points have this pattern, but not all occurrences of this + pattern are full flush points. + + inflateSync returns Z_OK if a possible full flush point has been found, + Z_BUF_ERROR if no more input was provided, Z_DATA_ERROR if no flush point + has been found, or Z_STREAM_ERROR if the stream structure was inconsistent. + In the success case, the application may save the current current value of + total_in which indicates where valid compressed data was found. In the + error case, the application may repeatedly call inflateSync, providing more + input each time, until success or end of the input data. +*/ + +ZEXTERN int ZEXPORT inflateCopy OF((z_streamp dest, + z_streamp source)); +/* + Sets the destination stream as a complete copy of the source stream. + + This function can be useful when randomly accessing a large stream. The + first pass through the stream can periodically record the inflate state, + allowing restarting inflate at those points when randomly accessing the + stream. + + inflateCopy returns Z_OK if success, Z_MEM_ERROR if there was not + enough memory, Z_STREAM_ERROR if the source stream state was inconsistent + (such as zalloc being Z_NULL). msg is left unchanged in both source and + destination. +*/ + +ZEXTERN int ZEXPORT inflateReset OF((z_streamp strm)); +/* + This function is equivalent to inflateEnd followed by inflateInit, + but does not free and reallocate all the internal decompression state. The + stream will keep attributes that may have been set by inflateInit2. + + inflateReset returns Z_OK if success, or Z_STREAM_ERROR if the source + stream state was inconsistent (such as zalloc or state being Z_NULL). +*/ + +ZEXTERN int ZEXPORT inflateReset2 OF((z_streamp strm, + int windowBits)); +/* + This function is the same as inflateReset, but it also permits changing + the wrap and window size requests. The windowBits parameter is interpreted + the same as it is for inflateInit2. + + inflateReset2 returns Z_OK if success, or Z_STREAM_ERROR if the source + stream state was inconsistent (such as zalloc or state being Z_NULL), or if + the windowBits parameter is invalid. +*/ + +ZEXTERN int ZEXPORT inflatePrime OF((z_streamp strm, + int bits, + int value)); +/* + This function inserts bits in the inflate input stream. The intent is + that this function is used to start inflating at a bit position in the + middle of a byte. The provided bits will be used before any bytes are used + from next_in. This function should only be used with raw inflate, and + should be used before the first inflate() call after inflateInit2() or + inflateReset(). bits must be less than or equal to 16, and that many of the + least significant bits of value will be inserted in the input. + + If bits is negative, then the input stream bit buffer is emptied. Then + inflatePrime() can be called again to put bits in the buffer. This is used + to clear out bits leftover after feeding inflate a block description prior + to feeding inflate codes. + + inflatePrime returns Z_OK if success, or Z_STREAM_ERROR if the source + stream state was inconsistent. +*/ + +ZEXTERN long ZEXPORT inflateMark OF((z_streamp strm)); +/* + This function returns two values, one in the lower 16 bits of the return + value, and the other in the remaining upper bits, obtained by shifting the + return value down 16 bits. If the upper value is -1 and the lower value is + zero, then inflate() is currently decoding information outside of a block. + If the upper value is -1 and the lower value is non-zero, then inflate is in + the middle of a stored block, with the lower value equaling the number of + bytes from the input remaining to copy. If the upper value is not -1, then + it is the number of bits back from the current bit position in the input of + the code (literal or length/distance pair) currently being processed. In + that case the lower value is the number of bytes already emitted for that + code. + + A code is being processed if inflate is waiting for more input to complete + decoding of the code, or if it has completed decoding but is waiting for + more output space to write the literal or match data. + + inflateMark() is used to mark locations in the input data for random + access, which may be at bit positions, and to note those cases where the + output of a code may span boundaries of random access blocks. The current + location in the input stream can be determined from avail_in and data_type + as noted in the description for the Z_BLOCK flush parameter for inflate. + + inflateMark returns the value noted above or -1 << 16 if the provided + source stream state was inconsistent. +*/ + +ZEXTERN int ZEXPORT inflateGetHeader OF((z_streamp strm, + gz_headerp head)); +/* + inflateGetHeader() requests that gzip header information be stored in the + provided gz_header structure. inflateGetHeader() may be called after + inflateInit2() or inflateReset(), and before the first call of inflate(). + As inflate() processes the gzip stream, head->done is zero until the header + is completed, at which time head->done is set to one. If a zlib stream is + being decoded, then head->done is set to -1 to indicate that there will be + no gzip header information forthcoming. Note that Z_BLOCK or Z_TREES can be + used to force inflate() to return immediately after header processing is + complete and before any actual data is decompressed. + + The text, time, xflags, and os fields are filled in with the gzip header + contents. hcrc is set to true if there is a header CRC. (The header CRC + was valid if done is set to one.) If extra is not Z_NULL, then extra_max + contains the maximum number of bytes to write to extra. Once done is true, + extra_len contains the actual extra field length, and extra contains the + extra field, or that field truncated if extra_max is less than extra_len. + If name is not Z_NULL, then up to name_max characters are written there, + terminated with a zero unless the length is greater than name_max. If + comment is not Z_NULL, then up to comm_max characters are written there, + terminated with a zero unless the length is greater than comm_max. When any + of extra, name, or comment are not Z_NULL and the respective field is not + present in the header, then that field is set to Z_NULL to signal its + absence. This allows the use of deflateSetHeader() with the returned + structure to duplicate the header. However if those fields are set to + allocated memory, then the application will need to save those pointers + elsewhere so that they can be eventually freed. + + If inflateGetHeader is not used, then the header information is simply + discarded. The header is always checked for validity, including the header + CRC if present. inflateReset() will reset the process to discard the header + information. The application would need to call inflateGetHeader() again to + retrieve the header from the next gzip stream. + + inflateGetHeader returns Z_OK if success, or Z_STREAM_ERROR if the source + stream state was inconsistent. +*/ + +/* +ZEXTERN int ZEXPORT inflateBackInit OF((z_streamp strm, int windowBits, + unsigned char FAR *window)); + + Initialize the internal stream state for decompression using inflateBack() + calls. The fields zalloc, zfree and opaque in strm must be initialized + before the call. If zalloc and zfree are Z_NULL, then the default library- + derived memory allocation routines are used. windowBits is the base two + logarithm of the window size, in the range 8..15. window is a caller + supplied buffer of that size. Except for special applications where it is + assured that deflate was used with small window sizes, windowBits must be 15 + and a 32K byte window must be supplied to be able to decompress general + deflate streams. + + See inflateBack() for the usage of these routines. + + inflateBackInit will return Z_OK on success, Z_STREAM_ERROR if any of + the parameters are invalid, Z_MEM_ERROR if the internal state could not be + allocated, or Z_VERSION_ERROR if the version of the library does not match + the version of the header file. +*/ + +typedef unsigned (*in_func) OF((void FAR *, + z_const unsigned char FAR * FAR *)); +typedef int (*out_func) OF((void FAR *, unsigned char FAR *, unsigned)); + +ZEXTERN int ZEXPORT inflateBack OF((z_streamp strm, + in_func in, void FAR *in_desc, + out_func out, void FAR *out_desc)); +/* + inflateBack() does a raw inflate with a single call using a call-back + interface for input and output. This is potentially more efficient than + inflate() for file i/o applications, in that it avoids copying between the + output and the sliding window by simply making the window itself the output + buffer. inflate() can be faster on modern CPUs when used with large + buffers. inflateBack() trusts the application to not change the output + buffer passed by the output function, at least until inflateBack() returns. + + inflateBackInit() must be called first to allocate the internal state + and to initialize the state with the user-provided window buffer. + inflateBack() may then be used multiple times to inflate a complete, raw + deflate stream with each call. inflateBackEnd() is then called to free the + allocated state. + + A raw deflate stream is one with no zlib or gzip header or trailer. + This routine would normally be used in a utility that reads zip or gzip + files and writes out uncompressed files. The utility would decode the + header and process the trailer on its own, hence this routine expects only + the raw deflate stream to decompress. This is different from the normal + behavior of inflate(), which expects either a zlib or gzip header and + trailer around the deflate stream. + + inflateBack() uses two subroutines supplied by the caller that are then + called by inflateBack() for input and output. inflateBack() calls those + routines until it reads a complete deflate stream and writes out all of the + uncompressed data, or until it encounters an error. The function's + parameters and return types are defined above in the in_func and out_func + typedefs. inflateBack() will call in(in_desc, &buf) which should return the + number of bytes of provided input, and a pointer to that input in buf. If + there is no input available, in() must return zero--buf is ignored in that + case--and inflateBack() will return a buffer error. inflateBack() will call + out(out_desc, buf, len) to write the uncompressed data buf[0..len-1]. out() + should return zero on success, or non-zero on failure. If out() returns + non-zero, inflateBack() will return with an error. Neither in() nor out() + are permitted to change the contents of the window provided to + inflateBackInit(), which is also the buffer that out() uses to write from. + The length written by out() will be at most the window size. Any non-zero + amount of input may be provided by in(). + + For convenience, inflateBack() can be provided input on the first call by + setting strm->next_in and strm->avail_in. If that input is exhausted, then + in() will be called. Therefore strm->next_in must be initialized before + calling inflateBack(). If strm->next_in is Z_NULL, then in() will be called + immediately for input. If strm->next_in is not Z_NULL, then strm->avail_in + must also be initialized, and then if strm->avail_in is not zero, input will + initially be taken from strm->next_in[0 .. strm->avail_in - 1]. + + The in_desc and out_desc parameters of inflateBack() is passed as the + first parameter of in() and out() respectively when they are called. These + descriptors can be optionally used to pass any information that the caller- + supplied in() and out() functions need to do their job. + + On return, inflateBack() will set strm->next_in and strm->avail_in to + pass back any unused input that was provided by the last in() call. The + return values of inflateBack() can be Z_STREAM_END on success, Z_BUF_ERROR + if in() or out() returned an error, Z_DATA_ERROR if there was a format error + in the deflate stream (in which case strm->msg is set to indicate the nature + of the error), or Z_STREAM_ERROR if the stream was not properly initialized. + In the case of Z_BUF_ERROR, an input or output error can be distinguished + using strm->next_in which will be Z_NULL only if in() returned an error. If + strm->next_in is not Z_NULL, then the Z_BUF_ERROR was due to out() returning + non-zero. (in() will always be called before out(), so strm->next_in is + assured to be defined if out() returns non-zero.) Note that inflateBack() + cannot return Z_OK. +*/ + +ZEXTERN int ZEXPORT inflateBackEnd OF((z_streamp strm)); +/* + All memory allocated by inflateBackInit() is freed. + + inflateBackEnd() returns Z_OK on success, or Z_STREAM_ERROR if the stream + state was inconsistent. +*/ + +ZEXTERN uLong ZEXPORT zlibCompileFlags OF((void)); +/* Return flags indicating compile-time options. + + Type sizes, two bits each, 00 = 16 bits, 01 = 32, 10 = 64, 11 = other: + 1.0: size of uInt + 3.2: size of uLong + 5.4: size of voidpf (pointer) + 7.6: size of z_off_t + + Compiler, assembler, and debug options: + 8: DEBUG + 9: ASMV or ASMINF -- use ASM code + 10: ZLIB_WINAPI -- exported functions use the WINAPI calling convention + 11: 0 (reserved) + + One-time table building (smaller code, but not thread-safe if true): + 12: BUILDFIXED -- build static block decoding tables when needed + 13: DYNAMIC_CRC_TABLE -- build CRC calculation tables when needed + 14,15: 0 (reserved) + + Library content (indicates missing functionality): + 16: NO_GZCOMPRESS -- gz* functions cannot compress (to avoid linking + deflate code when not needed) + 17: NO_GZIP -- deflate can't write gzip streams, and inflate can't detect + and decode gzip streams (to avoid linking crc code) + 18-19: 0 (reserved) + + Operation variations (changes in library functionality): + 20: PKZIP_BUG_WORKAROUND -- slightly more permissive inflate + 21: FASTEST -- deflate algorithm with only one, lowest compression level + 22,23: 0 (reserved) + + The sprintf variant used by gzprintf (zero is best): + 24: 0 = vs*, 1 = s* -- 1 means limited to 20 arguments after the format + 25: 0 = *nprintf, 1 = *printf -- 1 means gzprintf() not secure! + 26: 0 = returns value, 1 = void -- 1 means inferred string length returned + + Remainder: + 27-31: 0 (reserved) + */ + +#ifndef Z_SOLO + + /* utility functions */ + +/* + The following utility functions are implemented on top of the basic + stream-oriented functions. To simplify the interface, some default options + are assumed (compression level and memory usage, standard memory allocation + functions). The source code of these utility functions can be modified if + you need special options. +*/ + +ZEXTERN int ZEXPORT compress OF((Bytef *dest, uLongf *destLen, + const Bytef *source, uLong sourceLen)); +/* + Compresses the source buffer into the destination buffer. sourceLen is + the byte length of the source buffer. Upon entry, destLen is the total size + of the destination buffer, which must be at least the value returned by + compressBound(sourceLen). Upon exit, destLen is the actual size of the + compressed buffer. + + compress returns Z_OK if success, Z_MEM_ERROR if there was not + enough memory, Z_BUF_ERROR if there was not enough room in the output + buffer. +*/ + +ZEXTERN int ZEXPORT compress2 OF((Bytef *dest, uLongf *destLen, + const Bytef *source, uLong sourceLen, + int level)); +/* + Compresses the source buffer into the destination buffer. The level + parameter has the same meaning as in deflateInit. sourceLen is the byte + length of the source buffer. Upon entry, destLen is the total size of the + destination buffer, which must be at least the value returned by + compressBound(sourceLen). Upon exit, destLen is the actual size of the + compressed buffer. + + compress2 returns Z_OK if success, Z_MEM_ERROR if there was not enough + memory, Z_BUF_ERROR if there was not enough room in the output buffer, + Z_STREAM_ERROR if the level parameter is invalid. +*/ + +ZEXTERN uLong ZEXPORT compressBound OF((uLong sourceLen)); +/* + compressBound() returns an upper bound on the compressed size after + compress() or compress2() on sourceLen bytes. It would be used before a + compress() or compress2() call to allocate the destination buffer. +*/ + +ZEXTERN int ZEXPORT uncompress OF((Bytef *dest, uLongf *destLen, + const Bytef *source, uLong sourceLen)); +/* + Decompresses the source buffer into the destination buffer. sourceLen is + the byte length of the source buffer. Upon entry, destLen is the total size + of the destination buffer, which must be large enough to hold the entire + uncompressed data. (The size of the uncompressed data must have been saved + previously by the compressor and transmitted to the decompressor by some + mechanism outside the scope of this compression library.) Upon exit, destLen + is the actual size of the uncompressed buffer. + + uncompress returns Z_OK if success, Z_MEM_ERROR if there was not + enough memory, Z_BUF_ERROR if there was not enough room in the output + buffer, or Z_DATA_ERROR if the input data was corrupted or incomplete. In + the case where there is not enough room, uncompress() will fill the output + buffer with the uncompressed data up to that point. +*/ + + /* gzip file access functions */ + +/* + This library supports reading and writing files in gzip (.gz) format with + an interface similar to that of stdio, using the functions that start with + "gz". The gzip format is different from the zlib format. gzip is a gzip + wrapper, documented in RFC 1952, wrapped around a deflate stream. +*/ + +typedef struct gzFile_s *gzFile; /* semi-opaque gzip file descriptor */ + +/* +ZEXTERN gzFile ZEXPORT gzopen OF((const char *path, const char *mode)); + + Opens a gzip (.gz) file for reading or writing. The mode parameter is as + in fopen ("rb" or "wb") but can also include a compression level ("wb9") or + a strategy: 'f' for filtered data as in "wb6f", 'h' for Huffman-only + compression as in "wb1h", 'R' for run-length encoding as in "wb1R", or 'F' + for fixed code compression as in "wb9F". (See the description of + deflateInit2 for more information about the strategy parameter.) 'T' will + request transparent writing or appending with no compression and not using + the gzip format. + + "a" can be used instead of "w" to request that the gzip stream that will + be written be appended to the file. "+" will result in an error, since + reading and writing to the same gzip file is not supported. The addition of + "x" when writing will create the file exclusively, which fails if the file + already exists. On systems that support it, the addition of "e" when + reading or writing will set the flag to close the file on an execve() call. + + These functions, as well as gzip, will read and decode a sequence of gzip + streams in a file. The append function of gzopen() can be used to create + such a file. (Also see gzflush() for another way to do this.) When + appending, gzopen does not test whether the file begins with a gzip stream, + nor does it look for the end of the gzip streams to begin appending. gzopen + will simply append a gzip stream to the existing file. + + gzopen can be used to read a file which is not in gzip format; in this + case gzread will directly read from the file without decompression. When + reading, this will be detected automatically by looking for the magic two- + byte gzip header. + + gzopen returns NULL if the file could not be opened, if there was + insufficient memory to allocate the gzFile state, or if an invalid mode was + specified (an 'r', 'w', or 'a' was not provided, or '+' was provided). + errno can be checked to determine if the reason gzopen failed was that the + file could not be opened. +*/ + +ZEXTERN gzFile ZEXPORT gzdopen OF((int fd, const char *mode)); +/* + gzdopen associates a gzFile with the file descriptor fd. File descriptors + are obtained from calls like open, dup, creat, pipe or fileno (if the file + has been previously opened with fopen). The mode parameter is as in gzopen. + + The next call of gzclose on the returned gzFile will also close the file + descriptor fd, just like fclose(fdopen(fd, mode)) closes the file descriptor + fd. If you want to keep fd open, use fd = dup(fd_keep); gz = gzdopen(fd, + mode);. The duplicated descriptor should be saved to avoid a leak, since + gzdopen does not close fd if it fails. If you are using fileno() to get the + file descriptor from a FILE *, then you will have to use dup() to avoid + double-close()ing the file descriptor. Both gzclose() and fclose() will + close the associated file descriptor, so they need to have different file + descriptors. + + gzdopen returns NULL if there was insufficient memory to allocate the + gzFile state, if an invalid mode was specified (an 'r', 'w', or 'a' was not + provided, or '+' was provided), or if fd is -1. The file descriptor is not + used until the next gz* read, write, seek, or close operation, so gzdopen + will not detect if fd is invalid (unless fd is -1). +*/ + +ZEXTERN int ZEXPORT gzbuffer OF((gzFile file, unsigned size)); +/* + Set the internal buffer size used by this library's functions. The + default buffer size is 8192 bytes. This function must be called after + gzopen() or gzdopen(), and before any other calls that read or write the + file. The buffer memory allocation is always deferred to the first read or + write. Two buffers are allocated, either both of the specified size when + writing, or one of the specified size and the other twice that size when + reading. A larger buffer size of, for example, 64K or 128K bytes will + noticeably increase the speed of decompression (reading). + + The new buffer size also affects the maximum length for gzprintf(). + + gzbuffer() returns 0 on success, or -1 on failure, such as being called + too late. +*/ + +ZEXTERN int ZEXPORT gzsetparams OF((gzFile file, int level, int strategy)); +/* + Dynamically update the compression level or strategy. See the description + of deflateInit2 for the meaning of these parameters. + + gzsetparams returns Z_OK if success, or Z_STREAM_ERROR if the file was not + opened for writing. +*/ + +ZEXTERN int ZEXPORT gzread OF((gzFile file, voidp buf, unsigned len)); +/* + Reads the given number of uncompressed bytes from the compressed file. If + the input file is not in gzip format, gzread copies the given number of + bytes into the buffer directly from the file. + + After reaching the end of a gzip stream in the input, gzread will continue + to read, looking for another gzip stream. Any number of gzip streams may be + concatenated in the input file, and will all be decompressed by gzread(). + If something other than a gzip stream is encountered after a gzip stream, + that remaining trailing garbage is ignored (and no error is returned). + + gzread can be used to read a gzip file that is being concurrently written. + Upon reaching the end of the input, gzread will return with the available + data. If the error code returned by gzerror is Z_OK or Z_BUF_ERROR, then + gzclearerr can be used to clear the end of file indicator in order to permit + gzread to be tried again. Z_OK indicates that a gzip stream was completed + on the last gzread. Z_BUF_ERROR indicates that the input file ended in the + middle of a gzip stream. Note that gzread does not return -1 in the event + of an incomplete gzip stream. This error is deferred until gzclose(), which + will return Z_BUF_ERROR if the last gzread ended in the middle of a gzip + stream. Alternatively, gzerror can be used before gzclose to detect this + case. + + gzread returns the number of uncompressed bytes actually read, less than + len for end of file, or -1 for error. +*/ + +ZEXTERN int ZEXPORT gzwrite OF((gzFile file, + voidpc buf, unsigned len)); +/* + Writes the given number of uncompressed bytes into the compressed file. + gzwrite returns the number of uncompressed bytes written or 0 in case of + error. +*/ + +ZEXTERN int ZEXPORTVA gzprintf Z_ARG((gzFile file, const char *format, ...)); +/* + Converts, formats, and writes the arguments to the compressed file under + control of the format string, as in fprintf. gzprintf returns the number of + uncompressed bytes actually written, or 0 in case of error. The number of + uncompressed bytes written is limited to 8191, or one less than the buffer + size given to gzbuffer(). The caller should assure that this limit is not + exceeded. If it is exceeded, then gzprintf() will return an error (0) with + nothing written. In this case, there may also be a buffer overflow with + unpredictable consequences, which is possible only if zlib was compiled with + the insecure functions sprintf() or vsprintf() because the secure snprintf() + or vsnprintf() functions were not available. This can be determined using + zlibCompileFlags(). +*/ + +ZEXTERN int ZEXPORT gzputs OF((gzFile file, const char *s)); +/* + Writes the given null-terminated string to the compressed file, excluding + the terminating null character. + + gzputs returns the number of characters written, or -1 in case of error. +*/ + +ZEXTERN char * ZEXPORT gzgets OF((gzFile file, char *buf, int len)); +/* + Reads bytes from the compressed file until len-1 characters are read, or a + newline character is read and transferred to buf, or an end-of-file + condition is encountered. If any characters are read or if len == 1, the + string is terminated with a null character. If no characters are read due + to an end-of-file or len < 1, then the buffer is left untouched. + + gzgets returns buf which is a null-terminated string, or it returns NULL + for end-of-file or in case of error. If there was an error, the contents at + buf are indeterminate. +*/ + +ZEXTERN int ZEXPORT gzputc OF((gzFile file, int c)); +/* + Writes c, converted to an unsigned char, into the compressed file. gzputc + returns the value that was written, or -1 in case of error. +*/ + +ZEXTERN int ZEXPORT gzgetc OF((gzFile file)); +/* + Reads one byte from the compressed file. gzgetc returns this byte or -1 + in case of end of file or error. This is implemented as a macro for speed. + As such, it does not do all of the checking the other functions do. I.e. + it does not check to see if file is NULL, nor whether the structure file + points to has been clobbered or not. +*/ + +ZEXTERN int ZEXPORT gzungetc OF((int c, gzFile file)); +/* + Push one character back onto the stream to be read as the first character + on the next read. At least one character of push-back is allowed. + gzungetc() returns the character pushed, or -1 on failure. gzungetc() will + fail if c is -1, and may fail if a character has been pushed but not read + yet. If gzungetc is used immediately after gzopen or gzdopen, at least the + output buffer size of pushed characters is allowed. (See gzbuffer above.) + The pushed character will be discarded if the stream is repositioned with + gzseek() or gzrewind(). +*/ + +ZEXTERN int ZEXPORT gzflush OF((gzFile file, int flush)); +/* + Flushes all pending output into the compressed file. The parameter flush + is as in the deflate() function. The return value is the zlib error number + (see function gzerror below). gzflush is only permitted when writing. + + If the flush parameter is Z_FINISH, the remaining data is written and the + gzip stream is completed in the output. If gzwrite() is called again, a new + gzip stream will be started in the output. gzread() is able to read such + concatented gzip streams. + + gzflush should be called only when strictly necessary because it will + degrade compression if called too often. +*/ + +/* +ZEXTERN z_off_t ZEXPORT gzseek OF((gzFile file, + z_off_t offset, int whence)); + + Sets the starting position for the next gzread or gzwrite on the given + compressed file. The offset represents a number of bytes in the + uncompressed data stream. The whence parameter is defined as in lseek(2); + the value SEEK_END is not supported. + + If the file is opened for reading, this function is emulated but can be + extremely slow. If the file is opened for writing, only forward seeks are + supported; gzseek then compresses a sequence of zeroes up to the new + starting position. + + gzseek returns the resulting offset location as measured in bytes from + the beginning of the uncompressed stream, or -1 in case of error, in + particular if the file is opened for writing and the new starting position + would be before the current position. +*/ + +ZEXTERN int ZEXPORT gzrewind OF((gzFile file)); +/* + Rewinds the given file. This function is supported only for reading. + + gzrewind(file) is equivalent to (int)gzseek(file, 0L, SEEK_SET) +*/ + +/* +ZEXTERN z_off_t ZEXPORT gztell OF((gzFile file)); + + Returns the starting position for the next gzread or gzwrite on the given + compressed file. This position represents a number of bytes in the + uncompressed data stream, and is zero when starting, even if appending or + reading a gzip stream from the middle of a file using gzdopen(). + + gztell(file) is equivalent to gzseek(file, 0L, SEEK_CUR) +*/ + +/* +ZEXTERN z_off_t ZEXPORT gzoffset OF((gzFile file)); + + Returns the current offset in the file being read or written. This offset + includes the count of bytes that precede the gzip stream, for example when + appending or when using gzdopen() for reading. When reading, the offset + does not include as yet unused buffered input. This information can be used + for a progress indicator. On error, gzoffset() returns -1. +*/ + +ZEXTERN int ZEXPORT gzeof OF((gzFile file)); +/* + Returns true (1) if the end-of-file indicator has been set while reading, + false (0) otherwise. Note that the end-of-file indicator is set only if the + read tried to go past the end of the input, but came up short. Therefore, + just like feof(), gzeof() may return false even if there is no more data to + read, in the event that the last read request was for the exact number of + bytes remaining in the input file. This will happen if the input file size + is an exact multiple of the buffer size. + + If gzeof() returns true, then the read functions will return no more data, + unless the end-of-file indicator is reset by gzclearerr() and the input file + has grown since the previous end of file was detected. +*/ + +ZEXTERN int ZEXPORT gzdirect OF((gzFile file)); +/* + Returns true (1) if file is being copied directly while reading, or false + (0) if file is a gzip stream being decompressed. + + If the input file is empty, gzdirect() will return true, since the input + does not contain a gzip stream. + + If gzdirect() is used immediately after gzopen() or gzdopen() it will + cause buffers to be allocated to allow reading the file to determine if it + is a gzip file. Therefore if gzbuffer() is used, it should be called before + gzdirect(). + + When writing, gzdirect() returns true (1) if transparent writing was + requested ("wT" for the gzopen() mode), or false (0) otherwise. (Note: + gzdirect() is not needed when writing. Transparent writing must be + explicitly requested, so the application already knows the answer. When + linking statically, using gzdirect() will include all of the zlib code for + gzip file reading and decompression, which may not be desired.) +*/ + +ZEXTERN int ZEXPORT gzclose OF((gzFile file)); +/* + Flushes all pending output if necessary, closes the compressed file and + deallocates the (de)compression state. Note that once file is closed, you + cannot call gzerror with file, since its structures have been deallocated. + gzclose must not be called more than once on the same file, just as free + must not be called more than once on the same allocation. + + gzclose will return Z_STREAM_ERROR if file is not valid, Z_ERRNO on a + file operation error, Z_MEM_ERROR if out of memory, Z_BUF_ERROR if the + last read ended in the middle of a gzip stream, or Z_OK on success. +*/ + +ZEXTERN int ZEXPORT gzclose_r OF((gzFile file)); +ZEXTERN int ZEXPORT gzclose_w OF((gzFile file)); +/* + Same as gzclose(), but gzclose_r() is only for use when reading, and + gzclose_w() is only for use when writing or appending. The advantage to + using these instead of gzclose() is that they avoid linking in zlib + compression or decompression code that is not used when only reading or only + writing respectively. If gzclose() is used, then both compression and + decompression code will be included the application when linking to a static + zlib library. +*/ + +ZEXTERN const char * ZEXPORT gzerror OF((gzFile file, int *errnum)); +/* + Returns the error message for the last error which occurred on the given + compressed file. errnum is set to zlib error number. If an error occurred + in the file system and not in the compression library, errnum is set to + Z_ERRNO and the application may consult errno to get the exact error code. + + The application must not modify the returned string. Future calls to + this function may invalidate the previously returned string. If file is + closed, then the string previously returned by gzerror will no longer be + available. + + gzerror() should be used to distinguish errors from end-of-file for those + functions above that do not distinguish those cases in their return values. +*/ + +ZEXTERN void ZEXPORT gzclearerr OF((gzFile file)); +/* + Clears the error and end-of-file flags for file. This is analogous to the + clearerr() function in stdio. This is useful for continuing to read a gzip + file that is being written concurrently. +*/ + +#endif /* !Z_SOLO */ + + /* checksum functions */ + +/* + These functions are not related to compression but are exported + anyway because they might be useful in applications using the compression + library. +*/ + +ZEXTERN uLong ZEXPORT adler32 OF((uLong adler, const Bytef *buf, uInt len)); +/* + Update a running Adler-32 checksum with the bytes buf[0..len-1] and + return the updated checksum. If buf is Z_NULL, this function returns the + required initial value for the checksum. + + An Adler-32 checksum is almost as reliable as a CRC32 but can be computed + much faster. + + Usage example: + + uLong adler = adler32(0L, Z_NULL, 0); + + while (read_buffer(buffer, length) != EOF) { + adler = adler32(adler, buffer, length); + } + if (adler != original_adler) error(); +*/ + +/* +ZEXTERN uLong ZEXPORT adler32_combine OF((uLong adler1, uLong adler2, + z_off_t len2)); + + Combine two Adler-32 checksums into one. For two sequences of bytes, seq1 + and seq2 with lengths len1 and len2, Adler-32 checksums were calculated for + each, adler1 and adler2. adler32_combine() returns the Adler-32 checksum of + seq1 and seq2 concatenated, requiring only adler1, adler2, and len2. Note + that the z_off_t type (like off_t) is a signed integer. If len2 is + negative, the result has no meaning or utility. +*/ + +ZEXTERN uLong ZEXPORT crc32 OF((uLong crc, const Bytef *buf, uInt len)); +/* + Update a running CRC-32 with the bytes buf[0..len-1] and return the + updated CRC-32. If buf is Z_NULL, this function returns the required + initial value for the crc. Pre- and post-conditioning (one's complement) is + performed within this function so it shouldn't be done by the application. + + Usage example: + + uLong crc = crc32(0L, Z_NULL, 0); + + while (read_buffer(buffer, length) != EOF) { + crc = crc32(crc, buffer, length); + } + if (crc != original_crc) error(); +*/ + +/* +ZEXTERN uLong ZEXPORT crc32_combine OF((uLong crc1, uLong crc2, z_off_t len2)); + + Combine two CRC-32 check values into one. For two sequences of bytes, + seq1 and seq2 with lengths len1 and len2, CRC-32 check values were + calculated for each, crc1 and crc2. crc32_combine() returns the CRC-32 + check value of seq1 and seq2 concatenated, requiring only crc1, crc2, and + len2. +*/ + + + /* various hacks, don't look :) */ + +/* deflateInit and inflateInit are macros to allow checking the zlib version + * and the compiler's view of z_stream: + */ +ZEXTERN int ZEXPORT deflateInit_ OF((z_streamp strm, int level, + const char *version, int stream_size)); +ZEXTERN int ZEXPORT inflateInit_ OF((z_streamp strm, + const char *version, int stream_size)); +ZEXTERN int ZEXPORT deflateInit2_ OF((z_streamp strm, int level, int method, + int windowBits, int memLevel, + int strategy, const char *version, + int stream_size)); +ZEXTERN int ZEXPORT inflateInit2_ OF((z_streamp strm, int windowBits, + const char *version, int stream_size)); +ZEXTERN int ZEXPORT inflateBackInit_ OF((z_streamp strm, int windowBits, + unsigned char FAR *window, + const char *version, + int stream_size)); +#define deflateInit(strm, level) \ + deflateInit_((strm), (level), ZLIB_VERSION, (int)sizeof(z_stream)) +#define inflateInit(strm) \ + inflateInit_((strm), ZLIB_VERSION, (int)sizeof(z_stream)) +#define deflateInit2(strm, level, method, windowBits, memLevel, strategy) \ + deflateInit2_((strm),(level),(method),(windowBits),(memLevel),\ + (strategy), ZLIB_VERSION, (int)sizeof(z_stream)) +#define inflateInit2(strm, windowBits) \ + inflateInit2_((strm), (windowBits), ZLIB_VERSION, \ + (int)sizeof(z_stream)) +#define inflateBackInit(strm, windowBits, window) \ + inflateBackInit_((strm), (windowBits), (window), \ + ZLIB_VERSION, (int)sizeof(z_stream)) + +#ifndef Z_SOLO + +/* gzgetc() macro and its supporting function and exposed data structure. Note + * that the real internal state is much larger than the exposed structure. + * This abbreviated structure exposes just enough for the gzgetc() macro. The + * user should not mess with these exposed elements, since their names or + * behavior could change in the future, perhaps even capriciously. They can + * only be used by the gzgetc() macro. You have been warned. + */ +struct gzFile_s { + unsigned have; + unsigned char *next; + z_off64_t pos; +}; +ZEXTERN int ZEXPORT gzgetc_ OF((gzFile file)); /* backward compatibility */ +#ifdef Z_PREFIX_SET +# undef z_gzgetc +# define z_gzgetc(g) \ + ((g)->have ? ((g)->have--, (g)->pos++, *((g)->next)++) : gzgetc(g)) +#else +# define gzgetc(g) \ + ((g)->have ? ((g)->have--, (g)->pos++, *((g)->next)++) : gzgetc(g)) +#endif + +/* provide 64-bit offset functions if _LARGEFILE64_SOURCE defined, and/or + * change the regular functions to 64 bits if _FILE_OFFSET_BITS is 64 (if + * both are true, the application gets the *64 functions, and the regular + * functions are changed to 64 bits) -- in case these are set on systems + * without large file support, _LFS64_LARGEFILE must also be true + */ +#ifdef Z_LARGE64 + ZEXTERN gzFile ZEXPORT gzopen64 OF((const char *, const char *)); + ZEXTERN z_off64_t ZEXPORT gzseek64 OF((gzFile, z_off64_t, int)); + ZEXTERN z_off64_t ZEXPORT gztell64 OF((gzFile)); + ZEXTERN z_off64_t ZEXPORT gzoffset64 OF((gzFile)); + ZEXTERN uLong ZEXPORT adler32_combine64 OF((uLong, uLong, z_off64_t)); + ZEXTERN uLong ZEXPORT crc32_combine64 OF((uLong, uLong, z_off64_t)); +#endif + +#if !defined(ZLIB_INTERNAL) && defined(Z_WANT64) +# ifdef Z_PREFIX_SET +# define z_gzopen z_gzopen64 +# define z_gzseek z_gzseek64 +# define z_gztell z_gztell64 +# define z_gzoffset z_gzoffset64 +# define z_adler32_combine z_adler32_combine64 +# define z_crc32_combine z_crc32_combine64 +# else +# define gzopen gzopen64 +# define gzseek gzseek64 +# define gztell gztell64 +# define gzoffset gzoffset64 +# define adler32_combine adler32_combine64 +# define crc32_combine crc32_combine64 +# endif +# ifndef Z_LARGE64 + ZEXTERN gzFile ZEXPORT gzopen64 OF((const char *, const char *)); + ZEXTERN z_off_t ZEXPORT gzseek64 OF((gzFile, z_off_t, int)); + ZEXTERN z_off_t ZEXPORT gztell64 OF((gzFile)); + ZEXTERN z_off_t ZEXPORT gzoffset64 OF((gzFile)); + ZEXTERN uLong ZEXPORT adler32_combine64 OF((uLong, uLong, z_off_t)); + ZEXTERN uLong ZEXPORT crc32_combine64 OF((uLong, uLong, z_off_t)); +# endif +#else + ZEXTERN gzFile ZEXPORT gzopen OF((const char *, const char *)); + ZEXTERN z_off_t ZEXPORT gzseek OF((gzFile, z_off_t, int)); + ZEXTERN z_off_t ZEXPORT gztell OF((gzFile)); + ZEXTERN z_off_t ZEXPORT gzoffset OF((gzFile)); + ZEXTERN uLong ZEXPORT adler32_combine OF((uLong, uLong, z_off_t)); + ZEXTERN uLong ZEXPORT crc32_combine OF((uLong, uLong, z_off_t)); +#endif + +#else /* Z_SOLO */ + + ZEXTERN uLong ZEXPORT adler32_combine OF((uLong, uLong, z_off_t)); + ZEXTERN uLong ZEXPORT crc32_combine OF((uLong, uLong, z_off_t)); + +#endif /* !Z_SOLO */ + +/* hack for buggy compilers */ +#if !defined(ZUTIL_H) && !defined(NO_DUMMY_DECL) + struct internal_state {int dummy;}; +#endif + +/* undocumented functions */ +ZEXTERN const char * ZEXPORT zError OF((int)); +ZEXTERN int ZEXPORT inflateSyncPoint OF((z_streamp)); +ZEXTERN const z_crc_t FAR * ZEXPORT get_crc_table OF((void)); +ZEXTERN int ZEXPORT inflateUndermine OF((z_streamp, int)); +ZEXTERN int ZEXPORT inflateResetKeep OF((z_streamp)); +ZEXTERN int ZEXPORT deflateResetKeep OF((z_streamp)); +#if defined(_WIN32) && !defined(Z_SOLO) +ZEXTERN gzFile ZEXPORT gzopen_w OF((const wchar_t *path, + const char *mode)); +#endif +#if defined(STDC) || defined(Z_HAVE_STDARG_H) +# ifndef Z_SOLO +ZEXTERN int ZEXPORTVA gzvprintf Z_ARG((gzFile file, + const char *format, + va_list va)); +# endif +#endif + +#ifdef __cplusplus +} +#endif + +#endif /* ZLIB_H */ diff --git a/frontend/vita/retro_inline.h b/frontend/vita/retro_inline.h new file mode 100644 index 0000000..8535d84 --- /dev/null +++ b/frontend/vita/retro_inline.h @@ -0,0 +1,39 @@ +/* Copyright (C) 2010-2015 The RetroArch team + * + * --------------------------------------------------------------------------------------- + * The following license statement only applies to this file (retro_inline.h). + * --------------------------------------------------------------------------------------- + * + * Permission is hereby granted, free of charge, + * to any person obtaining a copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation the rights to + * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, + * and to permit persons to whom the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, + * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#ifndef __LIBRETRO_SDK_INLINE_H +#define __LIBRETRO_SDK_INLINE_H + +#ifndef INLINE + +#if !defined(__cplusplus) && defined(_WIN32) +#define INLINE _inline +#elif defined(__STDC_VERSION__) && __STDC_VERSION__>=199901L +#define INLINE inline +#elif defined(__GNUC__) +#define INLINE __inline__ +#else +#define INLINE +#endif + +#endif +#endif diff --git a/frontend/vita/sys/mman.h b/frontend/vita/sys/mman.h new file mode 100644 index 0000000..89da513 --- /dev/null +++ b/frontend/vita/sys/mman.h @@ -0,0 +1,69 @@ +#ifndef MMAN_H +#define MMAN_H + +#ifdef __cplusplus +extern "C" { +#endif + +#include "stdlib.h" +#include "stdio.h" + +#define PROT_READ 0b001 +#define PROT_WRITE 0b010 +#define PROT_EXEC 0b100 +#define MAP_PRIVATE 2 +#define MAP_ANONYMOUS 0x20 + +#define MAP_FAILED ((void *)-1) + +static inline void* mmap(void *addr, size_t len, int prot, int flags, int fd, off_t offset) +{ + (void)prot; + (void)flags; + (void)fd; + (void)offset; + + int block, ret; + + block = sceKernelAllocMemBlockForVM("code", len); + if(block<=0){ + sceClibPrintf("could not alloc mem block @0x%08X 0x%08X \n", block, len); + exit(1); + } + + // get base address + ret = sceKernelGetMemBlockBase(block, &addr); + if (ret < 0) + { + sceClibPrintf("could get address @0x%08X 0x%08X \n", block, addr); + exit(1); + } + + + if(!addr) + return MAP_FAILED; + + return addr; +} + +static inline int mprotect(void *addr, size_t len, int prot) +{ + (void)addr; + (void)len; + (void)prot; + return 0; +} + +static inline int munmap(void *addr, size_t len) +{ + int uid = sceKernelFindMemBlockByAddr(addr, len); + + return sceKernelFreeMemBlock(uid); + +} + +#ifdef __cplusplus +}; +#endif + +#endif // MMAN_H diff --git a/frontend/warm b/frontend/warm deleted file mode 160000 -Subproject a6f015da3b10b82a476250793645c071340decb |