aboutsummaryrefslogtreecommitdiff
path: root/macosx/plugins/DFXVideo/macsrc
diff options
context:
space:
mode:
Diffstat (limited to 'macosx/plugins/DFXVideo/macsrc')
-rw-r--r--macosx/plugins/DFXVideo/macsrc/ExtendedKeys.h23
-rw-r--r--macosx/plugins/DFXVideo/macsrc/PluginConfigController.h26
-rw-r--r--macosx/plugins/DFXVideo/macsrc/PluginConfigController.m216
-rw-r--r--macosx/plugins/DFXVideo/macsrc/PluginGLView.h63
-rw-r--r--macosx/plugins/DFXVideo/macsrc/PluginGLView.m692
-rw-r--r--macosx/plugins/DFXVideo/macsrc/PluginWindow.h24
-rw-r--r--macosx/plugins/DFXVideo/macsrc/PluginWindow.m46
-rw-r--r--macosx/plugins/DFXVideo/macsrc/PluginWindowController.h41
-rw-r--r--macosx/plugins/DFXVideo/macsrc/PluginWindowController.m227
-rw-r--r--macosx/plugins/DFXVideo/macsrc/drawgl.m181
10 files changed, 0 insertions, 1539 deletions
diff --git a/macosx/plugins/DFXVideo/macsrc/ExtendedKeys.h b/macosx/plugins/DFXVideo/macsrc/ExtendedKeys.h
deleted file mode 100644
index 1b6475b..0000000
--- a/macosx/plugins/DFXVideo/macsrc/ExtendedKeys.h
+++ /dev/null
@@ -1,23 +0,0 @@
-
-#ifndef __EXTENDED_KEYS_H__
-#define __EXTENDED_KEYS_H__
-
-enum {
- PSX_FREEZE_KEY = 0xFFBE/*XK_F1*/,
- PSX_NEXT_FREEZE_SLOT_KEY = 0xFFBF/*XK_F2*/,
- PSX_DEFROST_KEY = 0xFFC0/*XK_F3*/,
- PSX_SHOW_FREEZE_PIC_KEY = 0xFFC1/*XK_F4*/,
- PSX_SIO_ALWAYS_ON_KEY = 0xFFC2/*XK_F5*/,
- PSX_BW_MDEC_KEY = 0xFFC3/*XK_F6*/,
- PSX_XA_AUDIO_ON_KEY = 0xFFC4/*XK_F7*/,
- PSX_SNAPSHOT_KEY = 0xFFC5/*XK_F8*/,
- PSX_OPEN_SHELL_KEY = 0xFFC6/*XK_F9*/,
- PSX_CLOSE_SHELL_KEY = 0xFFC7/*XK_F10*/,
-
- PSX_STOP_KEY = 0xFF1B/*XK_Escape*/,
-
- GPU_FULLSCREEN_KEY = 0x0100,
- GPU_FPS_DISPLAY_KEY = 0xFFFF/*XK_Delete*/
-};
-
-#endif //__EXTENDED_KEYS_H__
diff --git a/macosx/plugins/DFXVideo/macsrc/PluginConfigController.h b/macosx/plugins/DFXVideo/macsrc/PluginConfigController.h
deleted file mode 100644
index 0e73441..0000000
--- a/macosx/plugins/DFXVideo/macsrc/PluginConfigController.h
+++ /dev/null
@@ -1,26 +0,0 @@
-/* NetSfPeopsSoftGPUPluginConfigController */
-
-#define PluginConfigController NetSfPeopsSoftGPUPluginConfigController
-
-#import <Cocoa/Cocoa.h>
-
-@interface PluginConfigController : NSWindowController
-{
- IBOutlet NSControl *autoFullScreen;
- IBOutlet NSPopUpButton *ditherMode;
- IBOutlet NSControl *fpsCounter;
- IBOutlet NSControl *frameSkipping;
- IBOutlet NSControl *hackEnable;
- IBOutlet NSView *hacksView;
- IBOutlet NSControl *vSync;
-
- NSMutableDictionary *keyValues;
-}
-- (IBAction)cancel:(id)sender;
-- (IBAction)ok:(id)sender;
-- (IBAction)reset:(id)sender;
-- (IBAction)hackToggle:(id)sender;
-
-- (void)loadValues;
-
-@end
diff --git a/macosx/plugins/DFXVideo/macsrc/PluginConfigController.m b/macosx/plugins/DFXVideo/macsrc/PluginConfigController.m
deleted file mode 100644
index 2d3e667..0000000
--- a/macosx/plugins/DFXVideo/macsrc/PluginConfigController.m
+++ /dev/null
@@ -1,216 +0,0 @@
-#import "PluginConfigController.h"
-#include "gpu.h"
-#include "cfg.h"
-#include "menu.h"
-#include "externals.h"
-
-#define APP_ID @"net.sf.peops.SoftGpuGLPlugin"
-#define PrefsKey APP_ID @" Settings"
-
-static PluginConfigController *windowController;
-char * pConfigFile=NULL;
-
-void AboutDlgProc()
-{
- // Get parent application instance
- NSApplication *app = [NSApplication sharedApplication];
- NSBundle *bundle = [NSBundle bundleWithIdentifier:APP_ID];
-
- // Get Credits.rtf
- NSString *path = [bundle pathForResource:@"Credits" ofType:@"rtf"];
- NSAttributedString *credits;
- if (path) {
- credits = [[[NSAttributedString alloc] initWithPath: path
- documentAttributes:NULL] autorelease];
- } else {
- credits = [[[NSAttributedString alloc] initWithString:@""] autorelease];
- }
-
- // Get Application Icon
- NSImage *icon = [[NSWorkspace sharedWorkspace] iconForFile:[bundle bundlePath]];
- NSSize size = NSMakeSize(64, 64);
- [icon setSize:size];
-
- [app orderFrontStandardAboutPanelWithOptions:[NSDictionary dictionaryWithObjectsAndKeys:
- [bundle objectForInfoDictionaryKey:@"CFBundleName"], @"ApplicationName",
- icon, @"ApplicationIcon",
- [bundle objectForInfoDictionaryKey:@"CFBundleShortVersionString"], @"ApplicationVersion",
- [bundle objectForInfoDictionaryKey:@"CFBundleVersion"], @"Version",
- [bundle objectForInfoDictionaryKey:@"NSHumanReadableCopyright"], @"Copyright",
- credits, @"Credits",
- nil]];
-}
-
-
-void SoftDlgProc()
-{
- NSWindow *window;
-
- if (windowController == nil) {
- windowController = [[PluginConfigController alloc] initWithWindowNibName:@"NetSfPeopsSoftGPUConfig"];
- }
- window = [windowController window];
-
- /* load values */
- [windowController loadValues];
-
- [window center];
- [window makeKeyAndOrderFront:nil];
-}
-
-void ReadConfig(void)
-{
- NSDictionary *keyValues;
- NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults];
- [defaults registerDefaults:[NSDictionary dictionaryWithObjectsAndKeys:
- [[NSMutableDictionary alloc] initWithObjectsAndKeys:
- [NSNumber numberWithBool:NO], @"FPS Counter",
- [NSNumber numberWithBool:NO], @"Auto Full Screen",
- [NSNumber numberWithBool:NO], @"Frame Skipping",
- [NSNumber numberWithBool:YES], @"Frame Limit",
- [NSNumber numberWithBool:NO], @"VSync",
- [NSNumber numberWithBool:NO], @"Enable Hacks",
- [NSNumber numberWithInt:1], @"Dither Mode",
- [NSNumber numberWithLong:0], @"Hacks",
- nil], PrefsKey,
- nil]];
-
- keyValues = [defaults dictionaryForKey:PrefsKey];
-
- iShowFPS = [[keyValues objectForKey:@"FPS Counter"] boolValue];
- iWindowMode = [[keyValues objectForKey:@"Auto Full Screen"] boolValue] ? 0 : 1;
- UseFrameSkip = [[keyValues objectForKey:@"Frame Skipping"] boolValue];
- UseFrameLimit = [[keyValues objectForKey:@"Frame Limit"] boolValue];
- //??? = [[keyValues objectForKey:@"VSync"] boolValue];
- iUseFixes = [[keyValues objectForKey:@"Enable Hacks"] boolValue];
-
- iUseDither = [[keyValues objectForKey:@"Dither Mode"] intValue];
- dwCfgFixes = [[keyValues objectForKey:@"Hacks"] longValue];
-
- iResX = 640;
- iResY = 480;
- iUseNoStretchBlt = 1;
-
- fFrameRate = 60;
- iFrameLimit = 2;
-
- if (iShowFPS)
- ulKeybits|=KEY_SHOWFPS;
- else
- ulKeybits&=~KEY_SHOWFPS;
-
- // additional checks
- if(!iColDepth) iColDepth=32;
- if(iUseFixes) dwActFixes=dwCfgFixes;
- else dwActFixes=0;
- SetFixes();
-
- if(iFrameLimit==2) SetAutoFrameCap();
- bSkipNextFrame = FALSE;
-
- szDispBuf[0]=0;
- BuildDispMenu(0);
-}
-
-@implementation PluginConfigController
-
-- (IBAction)cancel:(id)sender
-{
- [self close];
-}
-
-- (IBAction)ok:(id)sender
-{
- NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults];
-
- NSMutableDictionary *writeDic = [NSMutableDictionary dictionaryWithDictionary:keyValues];
- [writeDic setObject:[NSNumber numberWithInt:[fpsCounter intValue]] forKey:@"FPS Counter"];
- [writeDic setObject:[NSNumber numberWithInt:[autoFullScreen intValue]] forKey:@"Auto Full Screen"];
- [writeDic setObject:[NSNumber numberWithInt:[frameSkipping intValue]] forKey:@"Frame Skipping"];
- //[writeDic setObject:[NSNumber numberWithInt:[frameLimit intValue]] forKey:@"Frame Limit"];
- [writeDic setObject:[NSNumber numberWithInt:[vSync intValue]] forKey:@"VSync"];
- [writeDic setObject:[NSNumber numberWithInt:[hackEnable intValue]] forKey:@"Enable Hacks"];
-
- [writeDic setObject:[NSNumber numberWithInt:[ditherMode indexOfSelectedItem]] forKey:@"Dither Mode"];
-
- unsigned long hackValues = 0;
- int i;
- NSArray *views = [hacksView subviews];
- for (i=0; i<[views count]; i++) {
- NSView *control = [views objectAtIndex:i];
- if ([control isKindOfClass:[NSButton class]]) {
- hackValues |= [(NSControl *)control intValue] << ([control tag] - 1);
- }
- }
-
- [writeDic setObject:[NSNumber numberWithLong:hackValues] forKey:@"Hacks"];
-
- // write to defaults
- [defaults setObject:writeDic forKey:PrefsKey];
- [defaults synchronize];
-
- // and set global values accordingly
- ReadConfig();
-
- [self close];
-}
-
-- (IBAction)reset:(id)sender
-{
- NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults];
- [defaults removeObjectForKey:PrefsKey];
- [self loadValues];
-}
-
-- (IBAction)hackToggle:(id)sender
-{
- BOOL enable = [sender intValue] ? YES : NO;
- int i;
- NSArray *views = [hacksView subviews];
-
- for (i=0; i<[views count]; i++) {
- NSView *control = [views objectAtIndex:i];
- if ([control isKindOfClass:[NSButton class]]) {
- [(NSControl *)control setEnabled:enable];
- }
- }
-}
-
-- (void)loadValues
-{
- NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults];
-
- ReadConfig();
-
- /* load from preferences */
- [keyValues release];
- keyValues = [[defaults dictionaryForKey:PrefsKey] retain];
-
- [fpsCounter setIntValue:[[keyValues objectForKey:@"FPS Counter"] intValue]];
- [autoFullScreen setIntValue:[[keyValues objectForKey:@"Auto Full Screen"] intValue]];
- [frameSkipping setIntValue:[[keyValues objectForKey:@"Frame Skipping"] intValue]];
- [vSync setIntValue:[[keyValues objectForKey:@"VSync"] intValue]];
- [hackEnable setIntValue:[[keyValues objectForKey:@"Enable Hacks"] intValue]];
-
- [ditherMode selectItemAtIndex:[[keyValues objectForKey:@"Dither Mode"] intValue]];
-
- unsigned long hackValues = [[keyValues objectForKey:@"Hacks"] longValue];
-
- int i;
- NSArray *views = [hacksView subviews];
- for (i=0; i<[views count]; i++) {
- NSView *control = [views objectAtIndex:i];
- if ([control isKindOfClass:[NSButton class]]) {
- [(NSControl *)control setIntValue:(hackValues >> ([control tag] - 1)) & 1];
- }
- }
-
- [self hackToggle:hackEnable];
-}
-
-- (void)awakeFromNib
-{
- hacksView = [[hacksView subviews] objectAtIndex:0];
-}
-
-@end
diff --git a/macosx/plugins/DFXVideo/macsrc/PluginGLView.h b/macosx/plugins/DFXVideo/macsrc/PluginGLView.h
deleted file mode 100644
index fea3b89..0000000
--- a/macosx/plugins/DFXVideo/macsrc/PluginGLView.h
+++ /dev/null
@@ -1,63 +0,0 @@
-/***************************************************************************
- PluginGLView.h
- PeopsSoftGPU
-
- Created by Gil Pedersen on Sun April 18 2004.
- Copyright (c) 2004 Gil Pedersen.
- ***************************************************************************/
-
-/***************************************************************************
- * *
- * This program is free software; you can redistribute it and/or modify *
- * it under the terms of the GNU General Public License as published by *
- * the Free Software Foundation; either version 2 of the License, or *
- * (at your option) any later version. See also the license.txt file for *
- * additional informations. *
- * *
- ***************************************************************************/
-
-#define PluginGLView NetSfPeopsSoftGPUPluginGLView
-
-#import <Cocoa/Cocoa.h>
-#import <OpenGL/gl.h>
-#include <sys/time.h>
-
-#define IMAGE_COUNT 2
-
-@interface PluginGLView : NSOpenGLView
-{
- GLubyte *image_base;
- GLubyte *image[IMAGE_COUNT];
-
- GLint buffers;
- //GLint frame_rate;
-
- GLenum texture_hint;
- GLboolean rect_texture;
- GLboolean client_storage;
- GLboolean texture_range;
-
- struct timeval cycle_time;
-
- NSLock *glLock;
- BOOL noDisplay;
- BOOL drawBG;
-
- int image_width;
- int image_height;
- int image_width2;
- int image_height2;
- int image_depth;
- int image_type;
- float image_tx;
- float image_ty;
- int whichImage;
- int isFullscreen;
-}
-
-- (void)renderScreen;
-- (void)swapBuffer;
-- (void)clearBuffer:(BOOL)display;
-- (void)loadTextures: (GLboolean)first;
-
-@end
diff --git a/macosx/plugins/DFXVideo/macsrc/PluginGLView.m b/macosx/plugins/DFXVideo/macsrc/PluginGLView.m
deleted file mode 100644
index 96b05ff..0000000
--- a/macosx/plugins/DFXVideo/macsrc/PluginGLView.m
+++ /dev/null
@@ -1,692 +0,0 @@
-/***************************************************************************
- PluginGLView.m
- PeopsSoftGPU
-
- Created by Gil Pedersen on Sun April 18 2004.
- Copyright (c) 2004 Gil Pedersen.
- ***************************************************************************/
-
-/***************************************************************************
- * *
- * This program is free software; you can redistribute it and/or modify *
- * it under the terms of the GNU General Public License as published by *
- * the Free Software Foundation; either version 2 of the License, or *
- * (at your option) any later version. See also the license.txt file for *
- * additional informations. *
- * *
- ***************************************************************************/
-
-#import <OpenGL/gl.h>
-#import <OpenGL/glext.h>
-#import <OpenGL/glu.h>
-#import <GLUT/glut.h>
-#import <Carbon/Carbon.h>
-#import "PluginGLView.h"
-#include "externals.h"
-#undef BOOL
-#include "gpu.h"
-#include "swap.h"
-
-#include <time.h>
-extern time_t tStart;
-
-static int mylog2(int val)
-{
- int i;
- for (i=1; i<31; i++)
- if (val <= (1 << i))
- return (1 << i);
-
- return -1;
-}
-
-#if 0
-void BlitScreen16NS(unsigned char * surf,long x,long y)
-{
- unsigned long lu;
- unsigned short row,column;
- unsigned short dx=PreviousPSXDisplay.Range.x1>>1;
- unsigned short dy=PreviousPSXDisplay.DisplayMode.y;
- unsigned short LineOffset,SurfOffset;
- long lPitch=image_width<<1;
-
- if(PreviousPSXDisplay.Range.y0) // centering needed?
- {
- surf+=PreviousPSXDisplay.Range.y0*lPitch;
- dy-=PreviousPSXDisplay.Range.y0;
- }
-
- {
- unsigned long * SRCPtr = (unsigned long *)(psxVuw + (y<<10) + x);
- unsigned long * DSTPtr = ((unsigned long *)surf)+(PreviousPSXDisplay.Range.x0>>1);
-
- LineOffset = 512 - dx;
- SurfOffset = (lPitch>>2) - dx;
-
- for(column=0;column<dy;column++)
- {
- for(row=0;row<dx;row++)
- {
- lu=GETLE16D(SRCPtr++);
-
- *DSTPtr++= lu;//((lu<<11)&0xf800f800)|((lu<<1)&0x7c007c0)|((lu>>10)&0x1f001f);
- }
- SRCPtr += LineOffset;
- DSTPtr += SurfOffset;
- }
- }
-}
-#endif
-
-@implementation PluginGLView
-
-//- (id)initWithFrame:(NSRect)frameRect
-- (id) initWithCoder: (NSCoder *) coder
-{
- const GLubyte * strExt;
-
- if ((self = [super initWithCoder:coder]) == nil)
- return nil;
-
- glLock = [[NSLock alloc] init];
- if (nil == glLock) {
- [self release];
- return nil;
- }
-
- // Init pixel format attribs
- NSOpenGLPixelFormatAttribute attrs[] =
- {
- NSOpenGLPFAAccelerated,
- NSOpenGLPFANoRecovery,
- NSOpenGLPFADoubleBuffer,
- 0
- };
-
- // Get pixel format from OpenGL
- NSOpenGLPixelFormat* pixFmt = [[NSOpenGLPixelFormat alloc] initWithAttributes:attrs];
- if (!pixFmt)
- {
- NSLog(@"No Accelerated OpenGL pixel format found\n");
-
- NSOpenGLPixelFormatAttribute attrs2[] =
- {
- NSOpenGLPFANoRecovery,
- 0
- };
-
- // Get pixel format from OpenGL
- pixFmt = [[NSOpenGLPixelFormat alloc] initWithAttributes:attrs2];
- if (!pixFmt) {
- NSLog(@"No OpenGL pixel format found!\n");
-
- [self release];
- return nil;
- }
- }
-
- [self setPixelFormat:[pixFmt autorelease]];
-
- /*
- long swapInterval = 1 ;
- [[self openGLContext]
- setValues:&swapInterval
- forParameter:NSOpenGLCPSwapInterval];
- */
- [glLock lock];
- [[self openGLContext] makeCurrentContext];
-
- // Init object members
- strExt = glGetString (GL_EXTENSIONS);
- texture_range = gluCheckExtension ((const unsigned char *)"GL_APPLE_texture_range", strExt) ? GL_TRUE : GL_FALSE;
- texture_hint = GL_STORAGE_SHARED_APPLE ;
- client_storage = gluCheckExtension ((const unsigned char *)"GL_APPLE_client_storage", strExt) ? GL_TRUE : GL_FALSE;
- rect_texture = gluCheckExtension((const unsigned char *)"GL_EXT_texture_rectangle", strExt) ? GL_TRUE : GL_FALSE;
-
- // Setup some basic OpenGL stuff
- glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
- glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
- glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
- glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
- glClear(GL_COLOR_BUFFER_BIT);
-
- [NSOpenGLContext clearCurrentContext];
- [glLock unlock];
-
- image_width = 1024;
- image_height = 512;
- image_depth = 16;
-
- image_type = GL_UNSIGNED_SHORT_1_5_5_5_REV;
- image_base = (GLubyte *) calloc(((IMAGE_COUNT * image_width * image_height) / 3) * 4, image_depth >> 3);
- if (image_base == nil) {
- [self release];
- return nil;
- }
-
- // Create and load textures for the first time
- [self loadTextures:GL_TRUE];
-
- // Init fps timer
- //gettimeofday(&cycle_time, NULL);
-
- drawBG = YES;
-
- // Call for a redisplay
- noDisplay = YES;
- PSXDisplay.Disabled = 1;
- [self setNeedsDisplay:true];
-
- return self;
-}
-
-- (void)dealloc
-{
- int i;
-
- [glLock lock];
-
- [[self openGLContext] makeCurrentContext];
- for(i = 0; i < IMAGE_COUNT; i++)
- {
- GLuint dt = i+1;
- glDeleteTextures(1, &dt);
- }
- if(texture_range) glTextureRangeAPPLE(GL_TEXTURE_RECTANGLE_EXT, IMAGE_COUNT * image_width * image_height * (image_depth >> 3), image_base);
-
- [NSOpenGLContext clearCurrentContext];
- [glLock unlock];
- [glLock release];
-
- if (image_base)
- free(image_base);
-
- [super dealloc];
-}
-
-- (BOOL)isOpaque
-{
- return YES;
-}
-
-- (BOOL)acceptsFirstResponder
-{
- return NO;
-}
-
-- (void)drawRect:(NSRect)aRect
-{
- // Check if an update has occured to the buffer
- if ([self lockFocusIfCanDraw]) {
-
- // Make this context current
- if (drawBG) {
- [[NSColor blackColor] setFill];
- [NSBezierPath fillRect:[self visibleRect]];
- }
-
- //glFinish() ;
- // Swap buffer to screen
- //[[self openGLContext] flushBuffer];
-
- [self unlockFocus];
- }
-}
-
-#if 0
-- (void)update // moved or resized
-{
- NSRect rect;
-
- [super update];
-
- [[self openGLContext] makeCurrentContext];
- [[self openGLContext] update];
-
- rect = [self bounds];
-
- glViewport(0, 0, (int) rect.size.width, (int) rect.size.height);
-
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
-
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
-
- //[self setNeedsDisplay:true];
-}
-#endif
-
-- (void)reshape // scrolled, moved or resized
-{
- [glLock lock];
-
- NSOpenGLContext *oglContext = [self openGLContext];
- NSRect rect;
-
- [super reshape];
-
- [oglContext makeCurrentContext];
- [oglContext update];
-
- rect = [[oglContext view] bounds];
-
- glViewport(0, 0, (int) rect.size.width, (int) rect.size.height);
-
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
-
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
-
- drawBG = YES;
-
- [NSOpenGLContext clearCurrentContext];
-
-// [self setNeedsDisplay:true];
-
- [self renderScreen];
- [glLock unlock];
-}
-
-- (void)renderScreen
-{
- int bufferIndex = whichImage;
-
- if (1/*[glLock tryLock]*/) {
- // Make this context current
- [[self openGLContext] makeCurrentContext];
- if (PSXDisplay.Disabled) {
- glClear(GL_COLOR_BUFFER_BIT);
- } else {
- // Bind, update and draw new image
- if(rect_texture)
- {
- glBindTexture(GL_TEXTURE_RECTANGLE_EXT, bufferIndex+1);
-
- glTexSubImage2D(GL_TEXTURE_RECTANGLE_EXT, 0, 0, 0, image_width, image_height, GL_BGRA, image_type, image[bufferIndex]);
- glBegin(GL_QUADS);
- glTexCoord2f(0.0f, 0.0f);
- glVertex2f(-1.0f, 1.0f);
-
- glTexCoord2f(0.0f, image_height);
- glVertex2f(-1.0f, -1.0f);
-
- glTexCoord2f(image_width, image_height);
- glVertex2f(1.0f, -1.0f);
-
- glTexCoord2f(image_width, 0.0f);
- glVertex2f(1.0f, 1.0f);
- glEnd();
- }
- else
- {
- glBindTexture(GL_TEXTURE_2D, whichImage+1);
-
- glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, image_width2, image_height2, GL_BGRA, image_type, image[bufferIndex]);
- glBegin(GL_QUADS);
- glTexCoord2f(0.0f, 0.0f);
- glVertex2f(-1.0f, 1.0f);
-
- glTexCoord2f(0.0f, image_ty);
- glVertex2f(-1.0f, -1.0f);
-
- glTexCoord2f(image_tx, image_ty);
- glVertex2f(1.0f, -1.0f);
-
- glTexCoord2f(image_tx, 0.0f);
- glVertex2f(1.0f, 1.0f);
- glEnd();
- }
- }
-
- // FPS Display
- if(ulKeybits&KEY_SHOWFPS)
- {
- int len, i;
- if(szDebugText[0] && ((time(NULL) - tStart) < 2))
- {
- strncpy(szDispBuf, szDebugText, 63);
- }
- else
- {
- szDebugText[0]=0;
- if (szMenuBuf) {
- strncat(szDispBuf, szMenuBuf, 63 - strlen(szDispBuf));
- }
- }
-
- NSRect rect = [[[self openGLContext] view] bounds];
- len = (int) strlen(szDispBuf);
-
- glMatrixMode(GL_PROJECTION);
- glPushMatrix();
-
- gluOrtho2D(0.0, rect.size.width, 0.0, rect.size.height);
- glDisable(rect_texture ? GL_TEXTURE_RECTANGLE_EXT : GL_TEXTURE_2D);
-
- glColor4f(0.0, 0.0, 0.0, 0.5);
- glRasterPos2f(3.0, rect.size.height - 14.0);
- for (i = 0; i < len; i++) {
- glutBitmapCharacter(GLUT_BITMAP_HELVETICA_12, szDispBuf[i]);
- }
-
- glColor3f(1.0, 1.0, 1.0);
- glRasterPos2f(2.0, rect.size.height - 13.0);
- for (i = 0; i < len; i++) {
- glutBitmapCharacter(GLUT_BITMAP_HELVETICA_12, szDispBuf[i]);
- }
-
-
- glEnable(rect_texture ? GL_TEXTURE_RECTANGLE_EXT : GL_TEXTURE_2D);
- glPopMatrix();
- }
-
- [[self openGLContext] flushBuffer];
- [NSOpenGLContext clearCurrentContext];
- //[glLock unlock];
- }
-}
-
-- (void)loadTextures:(GLboolean)first
-{
- GLint i;
-
- //[glLock lock];
- [[self openGLContext] makeCurrentContext];
-
- /*
- printf("Range.x0=%i\n"
- "Range.x1=%i\n"
- "Range.y0=%i\n"
- "Range.y1=%i\n",
- PreviousPSXDisplay.Range.x0,
- PreviousPSXDisplay.Range.x1,
- PreviousPSXDisplay.Range.y0,
- PreviousPSXDisplay.Range.y1);
-
- printf("DisplayMode.x=%d\n"
- "DisplayMode.y=%d\n",
- PreviousPSXDisplay.DisplayMode.x,
- PreviousPSXDisplay.DisplayMode.y);
-
- printf("DisplayPosition.x=%i\n"
- "DisplayPosition.y=%i\n",
- PreviousPSXDisplay.DisplayPosition.x,
- PreviousPSXDisplay.DisplayPosition.y);
-
- printf("DisplayEnd.x=%i\n"
- "DisplayEnd.y=%i\n",
- PreviousPSXDisplay.DisplayEnd.x,
- PreviousPSXDisplay.DisplayEnd.y);
-
- printf("Double=%i\n"
- "Height=%i\n",
- PreviousPSXDisplay.Double,
- PreviousPSXDisplay.Height);
-
- printf("Disabled=%i\n", PreviousPSXDisplay.Disabled);
- */
-
- image_width = PreviousPSXDisplay.Range.x1;
- image_height = PreviousPSXDisplay.DisplayMode.y;
- if (PSXDisplay.RGB24) {
- image_depth = 32;
- image_type = GL_UNSIGNED_INT_8_8_8_8_REV;
- } else {
- image_depth = 16;
- image_type = GL_UNSIGNED_SHORT_1_5_5_5_REV;
- //image_width >>= 1;
- }
-
- if (image_width * image_height * (image_depth >> 3) > ((1024*512*2)/3)*4)
- printf("Fatal error: desired dimension are too large! (%ix%i %ibpp)\n",
- image_width, image_height, image_depth);
-
- for(i = 0; i < IMAGE_COUNT; i++)
- image[i] = image_base + i * image_width * image_height * (image_depth >> 3);
-
- if(rect_texture)
- {
- image_width2 = image_width;
- image_height2 = image_height;
- image_tx = (float)image_width;
- image_ty = (float)image_height;
-
- if(texture_range) glTextureRangeAPPLE(GL_TEXTURE_RECTANGLE_EXT, IMAGE_COUNT * image_width * image_height * (image_depth >> 3), image_base);
- else glTextureRangeAPPLE(GL_TEXTURE_RECTANGLE_EXT, 0, NULL);
-
- for(i = 0; i < IMAGE_COUNT; i++)
- {
- if(!first)
- {
- GLuint dt = i+1;
- glDeleteTextures(1, &dt);
- }
-
- glDisable(GL_TEXTURE_2D);
- glEnable(GL_TEXTURE_RECTANGLE_EXT);
- glBindTexture(GL_TEXTURE_RECTANGLE_EXT, i+1);
-
- glTexParameteri(GL_TEXTURE_RECTANGLE_EXT, GL_TEXTURE_STORAGE_HINT_APPLE , texture_hint);
- glPixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE, client_storage);
- glTexParameteri(GL_TEXTURE_RECTANGLE_EXT, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
- glTexParameteri(GL_TEXTURE_RECTANGLE_EXT, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
- glTexParameteri(GL_TEXTURE_RECTANGLE_EXT, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
- glTexParameteri(GL_TEXTURE_RECTANGLE_EXT, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
- glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
-
- glTexImage2D(GL_TEXTURE_RECTANGLE_EXT, 0, GL_RGBA, image_width,
- image_height, 0, GL_BGRA, image_type, image[i]);
- }
- }
- else
- {
- image_width2 = mylog2(image_width);
- image_height2 = mylog2(image_height);
- image_tx = (float)image_width/(float)image_width2;
- image_ty = (float)image_height/(float)image_height2;
-
- glTextureRangeAPPLE(GL_TEXTURE_RECTANGLE_EXT, 0, NULL);
- if(texture_range) glTextureRangeAPPLE(GL_TEXTURE_2D, IMAGE_COUNT * image_width2 * image_height2 * (image_depth >> 3), image_base);
- else glTextureRangeAPPLE(GL_TEXTURE_2D, 0, NULL);
-
- for(i = 0; i < IMAGE_COUNT; i++)
- {
- if(!first)
- {
- GLuint dt = i+1;
- glDeleteTextures(1, &dt);
- }
-
- glDisable(GL_TEXTURE_RECTANGLE_EXT);
- glEnable(GL_TEXTURE_2D);
- glBindTexture(GL_TEXTURE_2D, i+1);
-
- //if(texture_range) glTextureRangeAPPLE(GL_TEXTURE_2D, IMAGE_COUNT * image_width2 * image_height2 * (image_depth >> 3), image_base);
- //else glTextureRangeAPPLE(GL_TEXTURE_2D, 0, NULL);
-
- glTexParameteri(GL_TEXTURE_RECTANGLE_EXT, GL_TEXTURE_STORAGE_HINT_APPLE , texture_hint);
- glPixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE, client_storage);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
- glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
-
- glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, image_width2,
- image_height2, 0, GL_BGRA, image_type, image[i]);
- }
- }
-
- [NSOpenGLContext clearCurrentContext];
- //[glLock unlock];
-}
-
-- (void)swapBuffer
-{
- unsigned char * surf;
- long x = PSXDisplay.DisplayPosition.x;
- long y = PSXDisplay.DisplayPosition.y;
- unsigned long lu;
- unsigned short row,column;
- unsigned short dx=(unsigned short)PSXDisplay.DisplayEnd.x;//PreviousPSXDisplay.Range.x1;
- unsigned short dy=(unsigned short)PSXDisplay.DisplayEnd.y;//PreviousPSXDisplay.DisplayMode.y;
- long lPitch;
-
- //printf("y=%i",PSXDisplay.DisplayPosition.y);
-
- if ([glLock tryLock]) {
- // make sure the texture area is ready to be written to
- glFinishObjectAPPLE(GL_TEXTURE, 2-whichImage);
-
- if ((image_width != PreviousPSXDisplay.Range.x1) ||
- (image_height != PreviousPSXDisplay.DisplayMode.y) ||
- ((PSXDisplay.RGB24 ? 32 : 16) != image_depth)) {
- [self loadTextures:NO];
- }
-
- surf = image[1-whichImage];
- lPitch=image_width2<<(image_depth >> 4);
-
- if(PreviousPSXDisplay.Range.y0) // centering needed?
- {
- surf+=PreviousPSXDisplay.Range.y0*lPitch;
- dy-=PreviousPSXDisplay.Range.y0;
- }
-
- if(PSXDisplay.RGB24)
- {
- unsigned char * pD;unsigned int startxy;
-
- surf+=PreviousPSXDisplay.Range.x0<<2;
-
- for(column=0;column<dy;column++)
- {
- startxy = (1024 * (column + y)) + x;
- pD = (unsigned char *)&psxVuw[startxy];
-
- row = 0;
- // make sure the reads are aligned
- while ((int)pD & 0x3) {
- *((unsigned long *)((surf)+(column*lPitch)+(row<<2))) =
- (*(pD+0)<<16)|(*(pD+1)<<8)|*(pD+2);
-
- pD+=3;
- row++;
- }
-
- for(;row<dx;row+=4)
- {
- unsigned long lu1 = *((unsigned long *)pD);
- unsigned long lu2 = *((unsigned long *)pD+1);
- unsigned long lu3 = *((unsigned long *)pD+2);
- unsigned long *dst = ((unsigned long *)((surf)+(column*lPitch)+(row<<2)));
-#ifdef __POWERPC__
- *(dst)=
- (((lu1>>24)&0xff)<<16)|(((lu1>>16)&0xff)<<8)|(((lu1>>8)&0xff));
- *(dst+1)=
- (((lu1>>0)&0xff)<<16)|(((lu2>>24)&0xff)<<8)|(((lu2>>16)&0xff));
- *(dst+2)=
- (((lu2>>8)&0xff)<<16)|(((lu2>>0)&0xff)<<8)|(((lu3>>24)&0xff));
- *(dst+3)=
- (((lu3>>16)&0xff)<<16)|(((lu3>>8)&0xff)<<8)|(((lu3>>0)&0xff));
-#else
- *(dst)=
- (((lu1>>0)&0xff)<<16)|(((lu1>>8)&0xff)<<8)|(((lu1>>16)&0xff));
- *(dst+1)=
- (((lu1>>24)&0xff)<<16)|(((lu2>>0)&0xff)<<8)|(((lu2>>8)&0xff));
- *(dst+2)=
- (((lu2>>16)&0xff)<<16)|(((lu2>>24)&0xff)<<8)|(((lu3>>0)&0xff));
- *(dst+3)=
- (((lu3>>8)&0xff)<<16)|(((lu3>>16)&0xff)<<8)|(((lu3>>24)&0xff));
-#endif
- pD+=12;
- }
-
- //for(;row<dx;row+=4)
- /*while (pD&0x3) {
- *((unsigned long *)((surf)+(column*lPitch)+(row<<2)))=
- (*(pD+0)<<16)|(*(pD+1)<<8)|(*(pD+2)&0xff));
- pD+=3;
- row++;
- }*/
- }
- }
- else
- {
- int LineOffset,SurfOffset;
- unsigned long * SRCPtr = (unsigned long *)(psxVuw + (y << 10) + x);
- unsigned long * DSTPtr =
- ((unsigned long *)surf) + (PreviousPSXDisplay.Range.x0 >> 1);
-
- dx >>= 1;
-
- LineOffset = 512 - dx;
- SurfOffset = (lPitch >> 2) - dx;
-
- for(column=0;column<dy;column++)
- {
- for(row=0;row<dx;row++)
- {
-#ifdef __POWERPC__
- lu=GETLE16D(SRCPtr++);
-#else
- lu=*SRCPtr++;
-#endif
- *DSTPtr++=
- ((lu << 10) & 0x7c007c00)|
- ((lu) & 0x3e003e0)|
- ((lu >> 10) & 0x1f001f);
- }
- SRCPtr += LineOffset;
- DSTPtr += SurfOffset;
- }
- }
-
- // Swap image buffer
- whichImage = 1 - whichImage;
-
- [self renderScreen];
- [glLock unlock];
- }
-}
-
-- (void)clearBuffer:(BOOL)display
-{
- if (display == NO) {
- //[[self openGLContext] makeCurrentContext];
- //glClear(GL_COLOR_BUFFER_BIT);
- //[self loadTextures:NO];
- } else {
- noDisplay = YES;
-// [self setNeedsDisplay:true];
- }
-}
-/*
-- (void)mouseDown:(NSEvent *)theEvent
-{
- PluginWindowController *controller = [[self window] windowController];
-
- static unsigned long lastTime = 0;
- unsigned long time;
-
- time = TickCount();
-
- if (lastTime != 0) {
- if (time - lastTime > GetDblTime()) {
- if (isFullscreen) {
- [[self openGLContext] clearDrawable];
- } else {
- [[self openGLContext] setFullScreen];
- }
- isFullscreen = 1-isFullscreen;
- lastTime = 0;
- return;
- }
- }
-
- lastTime = time;
-}*/
-
-@end
diff --git a/macosx/plugins/DFXVideo/macsrc/PluginWindow.h b/macosx/plugins/DFXVideo/macsrc/PluginWindow.h
deleted file mode 100644
index 38a8dfa..0000000
--- a/macosx/plugins/DFXVideo/macsrc/PluginWindow.h
+++ /dev/null
@@ -1,24 +0,0 @@
-/***************************************************************************
- PluginWindow.h
- PeopsSoftGPU
-
- Created by Gil Pedersen on Wed April 21 2004.
- Copyright (c) 2004 Gil Pedersen.
- ***************************************************************************/
-
-/***************************************************************************
- * *
- * This program is free software; you can redistribute it and/or modify *
- * it under the terms of the GNU General Public License as published by *
- * the Free Software Foundation; either version 2 of the License, or *
- * (at your option) any later version. See also the license.txt file for *
- * additional informations. *
- * *
- ***************************************************************************/
-
-#import <Cocoa/Cocoa.h>
-
-@interface NetSfPeopsSoftGPUPluginWindow : NSWindow
-{
-}
-@end
diff --git a/macosx/plugins/DFXVideo/macsrc/PluginWindow.m b/macosx/plugins/DFXVideo/macsrc/PluginWindow.m
deleted file mode 100644
index ef4737f..0000000
--- a/macosx/plugins/DFXVideo/macsrc/PluginWindow.m
+++ /dev/null
@@ -1,46 +0,0 @@
-/***************************************************************************
- PluginWindow.m
- PeopsSoftGPU
-
- Created by Gil Pedersen on Wed April 21 2004.
- Copyright (c) 2004 Gil Pedersen.
- ***************************************************************************/
-
-/***************************************************************************
- * *
- * This program is free software; you can redistribute it and/or modify *
- * it under the terms of the GNU General Public License as published by *
- * the Free Software Foundation; either version 2 of the License, or *
- * (at your option) any later version. See also the license.txt file for *
- * additional informations. *
- * *
- ***************************************************************************/
-
-#import "PluginWindow.h"
-
-@implementation NetSfPeopsSoftGPUPluginWindow
-/*
-- (BOOL)windowShouldClose:(id)sender
-{
- [[NSNotificationCenter defaultCenter] postNotificationName:@"emuWindowDidClose" object:self];
-
- return YES;
-}*/
-
-- (void)sendEvent:(NSEvent *)theEvent
-{
- int type = [theEvent type];
- if (type == NSKeyDown || type == NSKeyUp) {
- if (type == NSKeyDown && [theEvent keyCode] == 53 /* escape */) {
- // reroute to menu event
- [[NSApp mainMenu] performKeyEquivalent:theEvent];
- }
-
- // ignore all key Events
- return;
- }
-
- [super sendEvent:theEvent];
-}
-
-@end
diff --git a/macosx/plugins/DFXVideo/macsrc/PluginWindowController.h b/macosx/plugins/DFXVideo/macsrc/PluginWindowController.h
deleted file mode 100644
index ff9af25..0000000
--- a/macosx/plugins/DFXVideo/macsrc/PluginWindowController.h
+++ /dev/null
@@ -1,41 +0,0 @@
-/***************************************************************************
- PluginWindowController.h
- PeopsSoftGPU
-
- Created by Gil Pedersen on Mon April 11 2004.
- Copyright (c) 2004 Gil Pedersen.
- ***************************************************************************/
-
-/***************************************************************************
- * *
- * This program is free software; you can redistribute it and/or modify *
- * it under the terms of the GNU General Public License as published by *
- * the Free Software Foundation; either version 2 of the License, or *
- * (at your option) any later version. See also the license.txt file for *
- * additional informations. *
- * *
- ***************************************************************************/
-
-#define PluginWindowController NetSfPeopsSoftGPUPluginWindowController
-
-#import <Cocoa/Cocoa.h>
-#import "PluginGLView.h"
-
-@class PluginWindowController;
-
-extern NSWindow *gameWindow;
-extern PluginWindowController *gameController;
-
-@interface PluginWindowController : NSWindowController
-{
- IBOutlet NSOpenGLView *glView;
-
- NSWindow *fullWindow;
-}
-
-+ (id)openGameView;
-- (PluginGLView *)getOpenGLView;
-- (BOOL)fullscreen;
-- (void)setFullscreen:(BOOL)flag;
-
-@end
diff --git a/macosx/plugins/DFXVideo/macsrc/PluginWindowController.m b/macosx/plugins/DFXVideo/macsrc/PluginWindowController.m
deleted file mode 100644
index 48262e5..0000000
--- a/macosx/plugins/DFXVideo/macsrc/PluginWindowController.m
+++ /dev/null
@@ -1,227 +0,0 @@
-/***************************************************************************
- PluginWindowController.m
- PeopsSoftGPU
-
- Created by Gil Pedersen on Tue April 12 2004.
- Copyright (c) 2004 Gil Pedersen.
- ***************************************************************************/
-
-/***************************************************************************
- * *
- * This program is free software; you can redistribute it and/or modify *
- * it under the terms of the GNU General Public License as published by *
- * the Free Software Foundation; either version 2 of the License, or *
- * (at your option) any later version. See also the license.txt file for *
- * additional informations. *
- * *
- ***************************************************************************/
-
-#import "PluginWindowController.h"
-#import "PluginWindow.h"
-#import "Carbon/Carbon.h"
-#include "externals.h"
-#undef BOOL
-
-NSWindow *gameWindow;
-PluginWindowController *gameController;
-NSRect windowFrame;
-
-@implementation PluginWindowController
-
-+ (id)openGameView
-{
- if (gameWindow == nil) {
- if (gameController == nil) {
- gameController = [[PluginWindowController alloc] initWithWindowNibName:@"NetSfPeopsSoftGPUInterface"];
- }
- gameWindow = [gameController window];
- }
-
- if (windowFrame.size.width != 0) {
- [gameWindow setFrame:windowFrame display:NO];
- } else {
- [gameWindow center];
- }
-
- [gameWindow makeKeyAndOrderFront:nil];
- [gameController showWindow:nil];
-
- CGDirectDisplayID display = (CGDirectDisplayID)[[[[gameWindow screen] deviceDescription] objectForKey:@"NSScreenNumber"] longValue];
- if (CGDisplayIsCaptured(display)) {
- [gameController setFullscreen:YES];
- }
-
- return gameController;
-}
-
-- (PluginGLView *)getOpenGLView
-{
- return (PluginGLView *)glView;
-}
-
-- (void)dealloc
-{
- if (fullWindow) {
- [fullWindow orderOut:self];
- [fullWindow autorelease];
- fullWindow = nil;
- }
-
- windowFrame = [[self window] frame];
-
- [super dealloc];
-}
-
-// forget keyDownEvents
-- (void)keyDown:(NSEvent *)theEvent
-{
- // Not required any more
-}
-
-- (void)mouseDown:(NSEvent *)theEvent
-{
- if ([self fullscreen]) {
- [self setFullscreen:NO];
- }
-}
-
-- (BOOL)fullscreen
-{
- return (fullWindow!=nil);
-}
-
-- (void)setFullscreen:(BOOL)flag
-{
- NSWindow *window = [self window];
- NSScreen *screen = [window screen];
- CGDirectDisplayID display = (CGDirectDisplayID)[[[screen deviceDescription] objectForKey:@"NSScreenNumber"] longValue];
-
- NSDisableScreenUpdates();
-
- if (flag) {
- if (!CGDisplayIsCaptured(display)) {
- CGDisplayCapture(display);
-
- CGDisplayCount count = 10;
- CGDirectDisplayID displays[10];
- CGGetActiveDisplayList(10, displays, &count);
- if (count == 1) {
- CGDisplayHideCursor(display);
- CGAssociateMouseAndMouseCursorPosition(NO);
- }
-
- //[window orderOut:self];
- }
-
- int width = CGDisplayPixelsWide(display);
- int height = CGDisplayPixelsHigh(display);
-
- // assume square pixel ratio on the monitor
- if ((width*3)/4 < height) {
- height = (width*3)/4;
- } else {
- width = (height*4)/3;
- }
-
- fullWindow = [[NSWindow alloc] initWithContentRect:NSMakeRect((CGDisplayPixelsWide(display)-width)/2,
- (CGDisplayPixelsHigh(display)-height)/2,
- width, height)
- styleMask:NSBorderlessWindowMask
- backing:NSBackingStoreRetained
- defer:NO
- screen:screen];
-
- //[[glView openGLContext] setFullScreen];
- [[glView openGLContext] setView:[fullWindow contentView]];
- [glView reshape];
- //[[glView openGLContext] update];
- //[fullWindow setContentView:glView];
-
- [fullWindow setBackgroundColor:[NSColor blackColor]];
- [fullWindow setHasShadow:NO];
- [fullWindow setDelegate:self];
-
- [fullWindow setLevel:CGShieldingWindowLevel()];
- [fullWindow makeKeyAndOrderFront:self];
-
- [[self window] makeKeyAndOrderFront:self];
- } else {
- CGDisplayRelease(display);
- //CGReleaseAllDisplays();
-
- CGAssociateMouseAndMouseCursorPosition(YES);
- CGDisplayShowCursor(display);
-
- if (fullWindow) {
- [fullWindow orderOut:self];
- [fullWindow autorelease];
- fullWindow = nil;
-
- [[glView openGLContext] setView:glView];
- [glView reshape];
- //[window setContentView:glView];
- }
-
- [[self window] makeKeyAndOrderFront:self];
- }
-
- NSEnableScreenUpdates();
-}
-
-- (BOOL)windowShouldZoom:(NSWindow *)sender toFrame:(NSRect)newFrame
-{
- [self setFullscreen:YES];
-
- return NO;
-}
-
-- (NSSize)windowWillResize:(NSWindow *)sender toSize:(NSSize)proposedFrameSize
-{
- if (!(([sender resizeFlags] & NSShiftKeyMask) == NSShiftKeyMask)) {
- NSRect oldSize = [sender frame];
- NSRect viewSize = [glView frame];
-
- float xDiff = NSWidth(oldSize) - NSWidth(viewSize);
- float yDiff = NSHeight(oldSize) - NSHeight(viewSize);
-
- //if ((proposedFrameSize.height / proposedFrameSize.width) < (3.0/4.0))
- // proposedFrameSize.height = ((proposedFrameSize.width - xDiff) * 3.0) / 4.0 + yDiff;
- //else
- proposedFrameSize.width = ((proposedFrameSize.height - yDiff) * 4.0) / 3.0 + xDiff;
- }
-
- return proposedFrameSize;
-}
-
-- (void)windowWillMiniaturize:(NSNotification *)aNotification
-{
- [[NSNotificationCenter defaultCenter] postNotificationName:@"emuWindowWantPause" object:self];
-}
-
-- (void)windowDidDeminiaturize:(NSNotification *)aNotification
-{
- [[NSNotificationCenter defaultCenter] postNotificationName:@"emuWindowWantResume" object:self];
-}
-
-//- (void)windowDidBecomeMain:(NSNotification *)aNotification
-/*- (void)windowDidBecomeKey:(NSNotification *)aNotification
-{
- if (iWindowMode==0) {
- [self setFullscreen:YES];
- }
-}*/
-
-- (BOOL)windowShouldClose:(id)sender
-{
- if (fullWindow) {
- return NO;
- }
- [[NSNotificationCenter defaultCenter] postNotificationName:@"emuWindowDidClose" object:self];
- [gameController autorelease];
- gameController = nil;
- gameWindow = nil;
-
- return YES;
-}
-
-@end
diff --git a/macosx/plugins/DFXVideo/macsrc/drawgl.m b/macosx/plugins/DFXVideo/macsrc/drawgl.m
deleted file mode 100644
index 17e7647..0000000
--- a/macosx/plugins/DFXVideo/macsrc/drawgl.m
+++ /dev/null
@@ -1,181 +0,0 @@
-/***************************************************************************
- drawgl.m
- PeopsSoftGPU
-
- Created by Gil Pedersen on Sun April 18 2004.
- Copyright (c) 2004 Gil Pedersen.
- ***************************************************************************/
-
-/***************************************************************************
- * *
- * This program is free software; you can redistribute it and/or modify *
- * it under the terms of the GNU General Public License as published by *
- * the Free Software Foundation; either version 2 of the License, or *
- * (at your option) any later version. See also the license.txt file for *
- * additional informations. *
- * *
- ***************************************************************************/
-
-#import "PluginWindowController.h"
-#import "PluginGLView.h"
-#include "ExtendedKeys.h"
-#include "externals.h"
-#include "draw.h"
-#include "gpu.h"
-#include "menu.h"
-
-////////////////////////////////////////////////////////////////////////////////////
-// misc globals
-////////////////////////////////////////////////////////////////////////////////////
-
-int iResX;
-int iResY;
-long lLowerpart;
-BOOL bIsFirstFrame = TRUE;
-BOOL bCheckMask=FALSE;
-unsigned short sSetMask=0;
-unsigned long lSetMask=0;
-int iDesktopCol=16;
-int iShowFPS=0;
-int iWinSize;
-int iUseScanLines=0;
-int iUseNoStretchBlt=0;
-int iFastFwd=0;
-int iDebugMode=0;
-int iFVDisplay=0;
-PSXPoint_t ptCursorPoint[8];
-unsigned short usCursorActive=0;
-char * Xpixels;
-char * pCaptionText;
-
-//static PluginWindowController *windowController;
-static PluginGLView *glView;
-
-////////////////////////////////////////////////////////////////////////
-
-void DoBufferSwap(void) // SWAP BUFFERS
-{
-#if 1
- [glView swapBuffer];
-#else
- static long long lastTickCount = -1;
- static int skipCount = 0;
- long long microTickCount;
- long deltaTime;
-
- Microseconds((struct UnsignedWide *)&microTickCount);
- deltaTime = (long)(microTickCount - lastTickCount);
- if (deltaTime <= (PSXDisplay.PAL ? 1000000/50 : 100000000 / 5994) ||
- skipCount >= 3) {
- skipCount = 0;
- [glView swapBuffer];
- } else {
- skipCount++;
- }
- NSLog(@"count: %i", deltaTime);
- lastTickCount = microTickCount;
-#endif
-}
-
-
-////////////////////////////////////////////////////////////////////////
-
-void DoClearScreenBuffer(void) // CLEAR DX BUFFER
-{
- // clear the screen, and DON'T flush it
- [glView clearBuffer:NO];
-}
-
-
-////////////////////////////////////////////////////////////////////////
-
-void DoClearFrontBuffer(void) // CLEAR DX BUFFER
-{
- // clear the screen, and flush it
- [glView clearBuffer:YES];
-}
-
-////////////////////////////////////////////////////////////////////////
-
-unsigned long ulInitDisplay(void) // OPEN GAME WINDOW
-{
- bUsingTWin=FALSE;
-
- InitMenu();
-
- bIsFirstFrame = FALSE;
-
- if(iShowFPS)
- {
- //iShowFPS=0;
- ulKeybits|=KEY_SHOWFPS;
- szDispBuf[0]=0;
- BuildDispMenu(0);
- }
-
- PluginWindowController *windowController = [PluginWindowController openGameView];
- glView = [windowController getOpenGLView];
-
- [[windowController window] setTitle:[NSString stringWithCString:pCaptionText]];
-
- return (unsigned long)[windowController window];
-}
-
-
-////////////////////////////////////////////////////////////////////////
-
-void CloseDisplay(void)
-{
- if (gameController) {
- [gameController close];
- [gameController release];
- gameController = nil;
- gameWindow = nil;
- }
-}
-
-
-////////////////////////////////////////////////////////////////////////
-
-void CreatePic(unsigned char * pMem)
-{
-}
-
-
-///////////////////////////////////////////////////////////////////////////////////////
-
-void DestroyPic(void)
-{
-}
-
-
-///////////////////////////////////////////////////////////////////////////////////////
-
-void DisplayPic(void)
-{
-}
-
-
-///////////////////////////////////////////////////////////////////////////////////////
-
-void ShowGpuPic(void)
-{
- // this is the default implementation...
-}
-
-///////////////////////////////////////////////////////////////////////////////////////
-
-void ShowTextGpuPic(void)
-{
- // this is the default implementation...
-}
-
-
-void HandleKey(int keycode)
-{
- switch (keycode) {
- case GPU_FULLSCREEN_KEY:
- [gameController setFullscreen:![gameController fullscreen]];
- break;
- }
-}