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-rw-r--r--plugins/gpu-gles/gpuDraw.h83
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diff --git a/plugins/gpu-gles/gpuDraw.h b/plugins/gpu-gles/gpuDraw.h
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+/***************************************************************************
+ draw.h - description
+ -------------------
+ begin : Sun Mar 08 2009
+ copyright : (C) 1999-2009 by Pete Bernert
+ web : www.pbernert.com
+ ***************************************************************************/
+
+/***************************************************************************
+ * *
+ * This program is free software; you can redistribute it and/or modify *
+ * it under the terms of the GNU General Public License as published by *
+ * the Free Software Foundation; either version 2 of the License, or *
+ * (at your option) any later version. See also the license.txt file for *
+ * additional informations. *
+ * *
+ ***************************************************************************/
+
+//*************************************************************************//
+// History of changes:
+//
+// 2009/03/08 - Pete
+// - generic cleanup for the Peops release
+//
+//*************************************************************************//
+
+#ifndef _GL_DRAW_H_
+#define _GL_DRAW_H_
+
+
+#ifdef __cplusplus
+
+extern "C" {
+#endif
+
+#include "minimal.h"
+#include <gdk/gdkx.h>
+
+// internally used defines
+
+#define GPUCOMMAND(x) ((x>>24) & 0xff)
+#define RED(x) (x & 0xff)
+#define BLUE(x) ((x>>16) & 0xff)
+#define GREEN(x) ((x>>8) & 0xff)
+#define COLOR(x) (x & 0xffffff)
+
+// prototypes
+
+#ifdef _WINDOWS
+BOOL bSetupPixelFormat(HDC hDC);
+#endif
+
+int GLinitialize();
+void GLcleanup();
+#ifdef _WINDOWS
+BOOL offset2(void);
+BOOL offset3(void);
+BOOL offset4(void);
+BOOL offsetline(void);
+#else
+unsigned short offset2(void);
+unsigned short offset3(void);
+unsigned short offset4(void);
+unsigned short offsetline(void);
+#endif
+void offsetST(void);
+void offsetBlk(void);
+void offsetScreenUpload(long Position);
+void assignTexture3(void);
+void assignTexture4(void);
+void assignTextureSprite(void);
+void assignTextureVRAMWrite(void);
+void SetOGLDisplaySettings (unsigned short DisplaySet);
+void ReadConfig(void);
+void WriteConfig(void);
+void SetExtGLFuncs(void);
+///////////////////////////////////////////////////////////////////////
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif // _GL_DRAW_H_