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path: root/plugins/gpu_neon/psx_gpu/psx_gpu.c
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Diffstat (limited to 'plugins/gpu_neon/psx_gpu/psx_gpu.c')
-rw-r--r--plugins/gpu_neon/psx_gpu/psx_gpu.c5
1 files changed, 3 insertions, 2 deletions
diff --git a/plugins/gpu_neon/psx_gpu/psx_gpu.c b/plugins/gpu_neon/psx_gpu/psx_gpu.c
index 9b5a64d..2d552aa 100644
--- a/plugins/gpu_neon/psx_gpu/psx_gpu.c
+++ b/plugins/gpu_neon/psx_gpu/psx_gpu.c
@@ -3574,7 +3574,7 @@ void setup_sprite_16bpp(psx_gpu_struct *psx_gpu, s32 x, s32 y, s32 u,
u32 left_offset = u & 0x7;
u32 width_rounded = width + left_offset + 7;
- u16 *fb_ptr = psx_gpu->vram_ptr + (y * 1024) + (s32)(x - left_offset);
+ u16 *fb_ptr = psx_gpu->vram_out_ptr + (y * 1024) + (s32)(x - left_offset);
u32 right_width = width_rounded & 0x7;
u32 block_width = width_rounded / 8;
u32 fb_ptr_pitch = (1024 + 8) - (block_width * 8);
@@ -3696,7 +3696,7 @@ void setup_sprite_untextured(psx_gpu_struct *psx_gpu, s32 x, s32 y, s32 u,
{
u32 right_width = ((width - 1) & 0x7) + 1;
u32 right_mask_bits = (0xFF << right_width);
- u16 *fb_ptr = psx_gpu->vram_ptr + (y * 1024) + x;
+ u16 *fb_ptr = psx_gpu->vram_out_ptr + (y * 1024) + x;
u32 block_width = (width + 7) / 8;
u32 fb_ptr_pitch = 1024 - ((block_width - 1) * 8);
u32 blocks_remaining;
@@ -4736,3 +4736,4 @@ void triangle_benchmark(psx_gpu_struct *psx_gpu)
#endif
+#include "psx_gpu_4x.c"