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-rw-r--r--plugins/dfinput/externals.h14
-rw-r--r--plugins/dfinput/guncon.c6
-rw-r--r--plugins/dfinput/main.h14
-rw-r--r--plugins/dfxvideo/draw_pl.c2
-rw-r--r--plugins/gpu_unai/gpu.cpp2
-rw-r--r--plugins/gpulib/vout_pl.c8
6 files changed, 25 insertions, 21 deletions
diff --git a/plugins/dfinput/externals.h b/plugins/dfinput/externals.h
new file mode 100644
index 0000000..5419977
--- /dev/null
+++ b/plugins/dfinput/externals.h
@@ -0,0 +1,14 @@
+
+void dfinput_activate(void);
+
+/* get gunstate from emu frontend,
+ * xn, yn - layer position normalized to 0..1023 */
+#define GUNIN_TRIGGER (1<<0)
+#define GUNIN_BTNA (1<<1)
+#define GUNIN_BTNB (1<<2)
+#define GUNIN_TRIGGER2 (1<<3) /* offscreen trigger */
+extern void pl_update_gun(int *xn, int *yn, int *xres, int *yres, int *in);
+
+/* vibration trigger to frontend */
+extern int in_enable_vibration;
+extern void plat_trigger_vibrate(int is_strong);
diff --git a/plugins/dfinput/guncon.c b/plugins/dfinput/guncon.c
index b4f103c..981a757 100644
--- a/plugins/dfinput/guncon.c
+++ b/plugins/dfinput/guncon.c
@@ -29,17 +29,17 @@ unsigned char PADpoll_guncon(unsigned char value)
unsigned char PADstartPoll_guncon(int pad)
{
- int x, xn = 0, y = 0, in = 0, xres = 256;
+ int x, y, xn = 0, yn = 0, in = 0, xres = 256, yres = 240;
CurByte = 0;
buf[2] = buf[3] = 0xff;
- pl_update_gun(&xn, &xres, &y, &in);
+ pl_update_gun(&xn, &yn, &xres, &yres, &in);
// while y = const + line counter, what is x?
// for 256 mode, hw dumped offsets x, y: 0x5a, 0x20
//x = 0x5a + (356 * xn >> 10);
x = 0x5a - (xres - 256) / 3 + (((xres - 256) / 3 + 356) * xn >> 10);
- y = 0x20 + y;
+ y = 0x20 + (yres * yn >> 10);
if (in & GUNIN_TRIGGER)
buf[3] &= ~0x20;
diff --git a/plugins/dfinput/main.h b/plugins/dfinput/main.h
index 8e2d5ae..15d05e7 100644
--- a/plugins/dfinput/main.h
+++ b/plugins/dfinput/main.h
@@ -1,4 +1,5 @@
#include "../../libpcsxcore/psemu_plugin_defs.h"
+#include "externals.h"
extern unsigned char CurPad, CurByte, CurCmd, CmdLen;
@@ -12,19 +13,6 @@ unsigned char PADpoll_guncon(unsigned char value);
unsigned char PADstartPoll_guncon(int pad);
void guncon_init(void);
-void dfinput_activate(void);
-
/* get button state and pad type from main emu */
extern long (*PAD1_readPort1)(PadDataS *pad);
extern long (*PAD2_readPort2)(PadDataS *pad);
-
-/* get gunstate from emu frontend, x range 0-1023 */
-#define GUNIN_TRIGGER (1<<0)
-#define GUNIN_BTNA (1<<1)
-#define GUNIN_BTNB (1<<2)
-#define GUNIN_TRIGGER2 (1<<3) /* offscreen trigger */
-extern void pl_update_gun(int *xn, int *xres, int *y, int *in);
-
-/* vibration trigger to frontend */
-extern int in_enable_vibration;
-extern void plat_trigger_vibrate(int is_strong);
diff --git a/plugins/dfxvideo/draw_pl.c b/plugins/dfxvideo/draw_pl.c
index 06a635d..ed07e75 100644
--- a/plugins/dfxvideo/draw_pl.c
+++ b/plugins/dfxvideo/draw_pl.c
@@ -50,7 +50,7 @@ void DoBufferSwap(void)
fbw = PreviousPSXDisplay.DisplayMode.x;
fbh = PreviousPSXDisplay.DisplayMode.y;
fb24bpp = PSXDisplay.RGB24;
- rcbs->pl_vout_set_mode(fbw, fbh, fb24bpp ? 24 : 16);
+ rcbs->pl_vout_set_mode(fbw, fbh, fbw, fbh, fb24bpp ? 24 : 16);
}
pcnt_start(PCNT_BLIT);
diff --git a/plugins/gpu_unai/gpu.cpp b/plugins/gpu_unai/gpu.cpp
index c111d78..df5e0cf 100644
--- a/plugins/gpu_unai/gpu.cpp
+++ b/plugins/gpu_unai/gpu.cpp
@@ -850,7 +850,7 @@ static void blit(void)
old_res_horz = w0;
old_res_vert = h1;
old_rgb24 = (s16)isRGB24;
- cbs->pl_vout_set_mode(w0, h1, isRGB24 ? 24 : 16);
+ cbs->pl_vout_set_mode(w0, h1, w0, h1, isRGB24 ? 24 : 16);
}
cbs->pl_vout_flip(base, 1024, isRGB24, w0, h1);
diff --git a/plugins/gpulib/vout_pl.c b/plugins/gpulib/vout_pl.c
index 7b229db..a49371a 100644
--- a/plugins/gpulib/vout_pl.c
+++ b/plugins/gpulib/vout_pl.c
@@ -32,14 +32,16 @@ static void check_mode_change(int force)
static int old_h;
int w = gpu.screen.hres;
int h = gpu.screen.h;
+ int w_out = w;
+ int h_out = h;
gpu.state.enhancement_active =
gpu.get_enhancement_bufer != NULL && gpu.state.enhancement_enable
&& w <= 512 && h <= 256 && !gpu.status.rgb24;
if (gpu.state.enhancement_active) {
- w *= 2;
- h *= 2;
+ w_out *= 2;
+ h_out *= 2;
}
// width|rgb24 change?
@@ -48,7 +50,7 @@ static void check_mode_change(int force)
old_status = gpu.status.reg;
old_h = h;
- cbs->pl_vout_set_mode(w, h,
+ cbs->pl_vout_set_mode(w_out, h_out, w, h,
(gpu.status.rgb24 && !cbs->only_16bpp) ? 24 : 16);
}
}