Age | Commit message (Collapse) | Author |
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Update custom-issue-report.md
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i believe posting logs should be the norm regardless of issue:
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Update mouse device support, add mouse sensitivity option
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- Remove unnecessary accumulator, cleanup and comments
- Add "Emulated Mouse Sensitivity" core option with range from 0.05 to 2.00, with 1.00 as normal mouse movement.
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lightrec: fix race that could cause a freeze during load/reset
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Issue #387
git subrepo commit (merge) deps/lightrec
subrepo:
subdir: "deps/lightrec"
merged: "a3a7bf4"
upstream:
origin: "https://github.com/pcercuei/lightrec.git"
branch: "master"
commit: "2cca097"
git-subrepo:
version: "0.4.1"
origin: "https://github.com/ingydotnet/git-subrepo"
commit: "a04d8c2"
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Add Sony Mouse Controller support
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- Tested with Final Doom. Worked great.
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libchdr: Update to latest upstream
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Update libchdr based from latest upstream sources. Fixes some issues as noted.
- Latest upstream commit: https://github.com/rtissera/libchdr/tree/6117d59d00ef8620de4cff4d6ecae46368cae881
- Fix https://github.com/libretro/pcsx_rearmed/issues/301
- Specific commit that fixes above problem: https://github.com/rtissera/libchdr/commit/e1acac6d83b36531e543e39a9e1a363e681083e6
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Add support for frontend message interface v1
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Fix interpreter-only build (DYNAREC=0)
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- For systems that can only run in interpreter mode for whatever reasons.
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silence some warnings
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These inputs are unused in current core implementation...
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Silences some [-Wformat-truncation=] and [-Wstringop-truncation]
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Android: Support for new lightrec api
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Update lightrec to latest upstream
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git subrepo clone --branch=master --force https://github.com/pcercuei/lightrec.git deps/lightrec
subrepo:
subdir: "deps/lightrec"
merged: "2081869"
upstream:
origin: "https://github.com/pcercuei/lightrec.git"
branch: "master"
commit: "2081869"
git-subrepo:
version: "0.4.1"
origin: "https://github.com/ingydotnet/git-subrepo.git"
commit: "a04d8c2"
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Minimize logs when loading a cheevos-compatible content
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- Using retro_memory_descriptors[] for memmap creates a list of address for a game. At the moment, its quite long and can cover up the log window.
Since there is only 1 pointer used, using the traditional retro_get_memory_map/data works enough for this purpose.
- Move the use of memory descriptors to debug build.
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updates
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- move input query into separate functions
- move internal fps display to separate function
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- Apply style nits
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more core options cleanup
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- This adds a core option to hide some input options like multitaps, player ports 3-8 and analog-related fine-tuning options.
- also combine dynarec-only options in one #define directive
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Core option cleanup
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- This PR fixes core options and moves them to the related dynarec modes where they are implemented.
LIGHTREC = relates to platforms that supports the new Lightrec mode
NEW_DYNAREC = relates to previous dynarec implementation that is still used for some 32bit devices
- Dynarec Recompiler core option, both dynarec implementation can be enabled or disabled
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core options fixup
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- This should stop unnecessary RETRO_ENVIRONMENT_GET_VARIABLE callback and log spamming
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Fix some edge case where core can freeze upon loading content
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- Core sometime freeze while loading content during the loading of the core options. Moving update_variables() from retro_init to retro_load_game() fixes the problem, on my case at least.
- Also apply fix as suggested in this issue page: https://github.com/libretro/pcsx_rearmed/issues/373
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Automatically disable lightrec when no bios is present, take 2
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Make sure to only do it with lightrec and not ARM dynarec.
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This reverts commit cf98d473a9ddaa6a77bed1cb5af706a4cd50b8b0.
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Automatically disable lightrec when no bios is present
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cdriso: fix a disk switching deadlock when closing a CD image
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neon: Fixed bug where MSB of a 15-bit BGR color could corrupt green value.
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Fixes https://github.com/libretro/pcsx_rearmed/issues/404
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added documentation.
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unai: Add ARM-optimized lighting / blending functions
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