Age | Commit message (Collapse) | Author | |
---|---|---|---|
2012-11-24 | fix various warnings | notaz | |
the idea here was to disable them to avoid drifting from pcsx-reloaded, but there doesn't seems to be much need for syncing. | |||
2012-11-24 | fix ARM build with --disable-dynarec | notaz | |
2012-11-24 | plugins: drop arch filename extensions | notaz | |
they do more harm than good | |||
2012-11-19 | frontend: pcnt: support arm11 | notaz | |
2012-11-19 | frontend: sdl: autodisable overlay if not accelerated | notaz | |
just tried it on r-pi, it's just way too slow | |||
2012-11-19 | dfsound: add PulseAudio workaround | notaz | |
2012-11-18 | frontend: pcnt: use gettimeofday | notaz | |
better than nothing | |||
2012-11-18 | frontend: overlay improvements | notaz | |
work directly on psx vram | |||
2012-11-18 | frontend: initial sdl overlay implementation | notaz | |
2012-11-18 | spu: stop at 0 volume | notaz | |
2012-11-18 | cdrom: some subq hacks | notaz | |
2012-11-18 | fix gun handling in enhancement mode | notaz | |
2012-11-13 | fix some random corner cases | notaz | |
2012-11-13 | cdrom: only need to read for cdda | notaz | |
otherwise it's already there? | |||
2012-11-13 | workaround pandora hugetlb bug, revert this later | notaz | |
2012-11-13 | psx_gpu: fix interlace mode | notaz | |
2012-11-11 | frontend: add toggle FPS option | notaz | |
2012-11-11 | frontend: move text drawing to libpicofe | notaz | |
+ some minor fixes | |||
2012-11-10 | release r16 | notaz | |
2012-11-10 | frontend: avoid loading msg when not needed | notaz | |
2012-11-10 | psxcounters: refresh internal state after savestate load | notaz | |
fixes some glitching after pre-r14 save load | |||
2012-11-10 | frontend: change nub_adjust ranges | notaz | |
2012-11-10 | frontend: improve pandora nub to PSX analog mapping | notaz | |
2012-11-06 | frontend: make platform menu customizations more explicit | notaz | |
2012-11-06 | frontend: add fast forward support | notaz | |
2012-11-05 | sort out 32/64bit savestate compat issues | notaz | |
2012-11-05 | drop some unused code | notaz | |
2012-11-05 | detect undefined symbols early | notaz | |
2012-11-05 | switch over to libpicofe | notaz | |
- libretro should not be affected by this, all others need to do 'git submodule init && git submodule update' from now on. - pandora should get gamma control support | |||
2012-11-04 | handle bad cd images better | notaz | |
2012-11-04 | cdriso: don't play data track | notaz | |
some refactoring too | |||
2012-11-03 | cdrom: read subq directly, not from thread | notaz | |
thread is doing 10 sectors at once, not that accurate.. | |||
2012-11-03 | psx_gpu: change enh buffer selection once more | notaz | |
2012-11-02 | Merge branch 'enhancement' | notaz | |
Conflicts: frontend/libretro.c | |||
2012-11-02 | frontend: make text bg dark | notaz | |
2012-11-02 | psx_gpu: rework enhancement buffer selection | notaz | |
2012-11-02 | move blit to core, allow filtering while blitting | notaz | |
also adds libpicofe to pull filters from, and filter related UI stuff | |||
2012-10-29 | rename gte_arm.S back to gte_arm.s, fixes compiling on non-Android platforms | Toad King | |
fix Android makefile to pass HAVE_ARMV7 symbol to assembler | |||
2012-10-28 | psx_gpu: workaround overflow crash | notaz | |
rare corner case | |||
2012-10-27 | psx_gpu: add some preloads | notaz | |
seem to be helpful for enhancement | |||
2012-10-27 | psx_gpu: implement setup_sprite_untextured in asm | notaz | |
2012-10-26 | (Android) renamed gte_arm.s to gte_arm.S so it builds on Linux | twinaphex | |
2012-10-26 | initial Android support | Toad King | |
2012-10-24 | gpu: move enhacement logic out of vout_pl | notaz | |
2012-10-24 | psx_gpu: select buffers differently | notaz | |
this handles weird drawing areas better | |||
2012-10-23 | Merge pull request #3 from libretro/master | notaz | |
RGB565 support | |||
2012-10-22 | rgb565 fix | ToadKing | |
2012-10-22 | Add RGB565 support | Toad King | |
2012-10-23 | psx_gpu: change reciprocal table again | notaz | |
otherwise something overflows somewhere and causes num_block overflow. Also added debug code to cache that issue early. | |||
2012-10-23 | psx_gpu: consolidate C code, implement exnhancement asm | notaz | |