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2020-02-26[3DS] Tweak compile-time options to increase performanceJustin Weiss
2020-02-09(Android) Aarch64/x86/x64 now has lightrec supporttwinaphex
2020-02-09Fix buildTwinaphex
2020-02-08Start getting NEON GPU to work on non-Armtwinaphex
2020-02-08Fix Linux buildPaul Cercueil
Signed-off-by: Paul Cercueil <paul@crapouillou.net>
2020-02-08Add support for the Lightrec dynarecPaul Cercueil
Signed-off-by: Paul Cercueil <paul@crapouillou.net>
2019-08-17Backport GPU Unai plugin from PCSX4ALLnegativeExponent
- backports gpu unai plugin from PCSX4ALL - sync necessary files with notaz/master to allow building standalone app
2019-07-30Make advanced gpu options target actual gpu plugin usedretro-wertz
- In the case of IOS, the core uses UNAI but can be built with dynarec or interpreter. Other platform does as well. So gpu-specific defines are added for actual gpu plugin used and compiled and then the specific gpu-only core options are shown or hidden based on this #define
2019-07-29Add enhanced core optionsretro-wertz
2019-07-29psxhle.c: Silence logging when using HLE biosretro-wertz
- at least one game (Wild Arms) is continouos spamming the log window. Silence this in a way that its easy to enable when need to. - Remove unnecessary message in Makefile
2019-05-19Merge pull request #286 from retro-wertz/patch-2hizzlekizzle
Fix CHD build for windows
2019-05-19Allow building without CHD, disable CHD for 3DSretro-wertz
- all platforms compiles with CHD support. - compile with HAVE_CHD=0 for no chd support. - CHD fails building for 3DS, not sure its even fast enough for the device. I tried asking in discord channel but haven't got reply. Disabling it till someone familiar with 3ds can fix it. http://p.0bl.net/123458
2019-05-16Fix CHD build for windowsretro-wertz
cc -DGIT_VERSION=\"" 4b7520c"\" -D__WIN32__ -DNO_DYLIB -D_FILE_OFFSET_BITS=64 -Wall -Iinclude -ffast-math -O2 -DNDEBUG -Ideps/zlib -Ideps/libchdr -Ideps/crypto -Ideps/flac-1.3.2/include -Ideps/flac-1.3.2/src/libFLAC/include -Ideps/flac-1.3.2/src/libFLAC/include -Ideps/lzma-16.04/C -D'PACKAGE_VERSION="1.3.2"' -DFLAC__HAS_OGG=0 -DFLAC__NO_DLL -DHAVE_LROUND -DHAVE_STDINT_H -DHAVE_STDLIB_H -DFLAC__NO_DLL -D_7ZIP_ST -DFRONTEND_SUPPORTS_RGB565 -DHAVE_LIBRETRO -DNO_FRONTEND -c -o deps/flac-1.3.2/src/libFLAC/bitmath.o deps/flac-1.3.2/src/libFLAC/bitmath.c In file included from deps/flac-1.3.2/src/libFLAC/include/private/bitmath.h:39, from deps/flac-1.3.2/src/libFLAC/bitmath.c:37: deps/flac-1.3.2/include/share/compat.h:57:16: error: conflicting types for 'fseeko64' #define fseeko fseeko64 ^~~~~~~~ In file included from deps/flac-1.3.2/include/share/win_utf8_io.h:37, from deps/flac-1.3.2/include/share/compat.h:150, from deps/flac-1.3.2/src/libFLAC/include/private/bitmath.h:39, from deps/flac-1.3.2/src/libFLAC/bitmath.c:37: D:/msys64/mingw64/x86_64-w64-mingw32/include/stdio.h:628:7: note: previous declaration of 'fseeko64' was here int fseeko64(FILE* stream, _off64_t offset, int whence); ^~~~~~~~ D:/msys64/mingw64/x86_64-w64-mingw32/include/stdio.h:632:12: error: conflicting types for 'ftello64' _off64_t ftello64(FILE * stream); ^~~~~~~~ In file included from deps/flac-1.3.2/src/libFLAC/include/private/bitmath.h:39, from deps/flac-1.3.2/src/libFLAC/bitmath.c:37: deps/flac-1.3.2/include/share/compat.h:58:16: note: previous declaration of 'ftello64' was here #define ftello ftello64 ^~~~~~~~ make: *** [Makefile:332: deps/flac-1.3.2/src/libFLAC/bitmath.o] Error 1
2019-05-14add CHD support.aliaspider
2019-03-26Fix missing embedded zlib, remove unneeded zlib filesretro-wertz
2019-01-13Embed zlibJean-André Santoni
2018-10-12Adjustments into correct position. Added some echos.Ryan 'Swingflip' Hamlin
2016-09-27Update makefiletwinaphex
2016-09-27Rearrange files for new_dynarectwinaphex
2016-09-27(VITA) Enable O3 optimizationsFrancisco José García García
2016-09-26(VITA) Dynarec workingFrancisco José García García
2016-09-21Merge branch 'mainline' into libretronotaz
2016-09-18drc: enable and fix warningsnotaz
these were kept for compat with Ari64's code, which is removed, see previous commit messages
2016-09-08OPENGL_DEBUG is not neededorbea
2016-09-06Use DEBUG=1 properly for debug buildsorbea
2016-06-26fixed lag with analog pad devicealexis-puska
Fixed lag with analog pad device, some code is override when have a pad in analog mode.
2015-09-23(ctr/3ds) add target.aliaspider
2015-01-13frontend: show C64x optionnotaz
2015-01-04spu: start offload code to TI C64x DSPnotaz
2014-12-25release r20notaz
2014-12-20psxmem: Add mman wrapper for Win32 and use it for PCSX ReARmed libretro Win32twinaphex
Conflicts: Makefile.libretro
2013-12-22libretro: add dynarec switchnotaz
2013-03-25libretro: rework makefilenotaz
2013-02-18frontend: maemo: some refactoringnotaz
2013-02-17Fixed makefile (TSLIB)Paolo Iommarini
2013-02-17Maemo ehancementPaolo Iommarini
-Added command line options -Added pause on incoming call -Added change disc
2013-02-08frontend: add armv6 color space converternotaz
2013-02-08move cspace back to frontendnotaz
plugins no longer depend on it
2013-01-06frontend: get rid of _FILE_OFFSET_BITSnotaz
pandora's zlib is too old to handle off_t with that define
2013-01-06frontend: filter more unneeded files in browsernotaz
2012-12-23bump libpicofe for r-pi gl codenotaz
2012-12-23frontend: switch to libpicofe sdl codenotaz
2012-12-10libretro: make RGB565 support into compile-time optiontwinaphex
all libretro frontends should support this no matter what
2012-12-02frontend: fix clean libretro buildnotaz
2012-12-02mave plugin and core shared includes to single locationnotaz
2012-11-28clean up mmap hacksnotaz
still messy but perhaps beter
2012-11-24gte: avoid fno-strict-aliasingnotaz
2012-11-24fix various warningsnotaz
the idea here was to disable them to avoid drifting from pcsx-reloaded, but there doesn't seems to be much need for syncing.
2012-11-24fix ARM build with --disable-dynarecnotaz
2012-11-18frontend: overlay improvementsnotaz
work directly on psx vram