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pcsx_rearmed
trimui-s
libretro core fork of pcsx_rearmed with trimui s support
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plugin.c
Age
Commit message (
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Author
2011-08-13
add guncon support
notaz
a bit basic but works
2011-08-01
frontnd: pcnt: enable counters to avoid using ext tools
notaz
2011-07-08
dfxvideo: decouple from main emu
notaz
2011-04-05
plugins: expand GPUvBlank to pass hcounter pointer
notaz
2011-03-01
dfxvideo: use bit31 handling from pcsxr-svn
notaz
2011-02-10
frontend: support analog controller using nubs; some refactoring
notaz
also enable frameskip by default, it makes the experience a bit better on most games.
2011-01-03
frontend cleanup
notaz
2011-01-02
add a way for GPU plugin to get layer config
notaz
2010-12-27
properly implement pad handling
notaz
fixes one pad controlling both players and player2 controls.
2010-12-16
add basic .Z support
notaz
2010-12-14
fix x86 build, minor refactoring
notaz
2010-12-14
add OMAP layer, also preliminary menu, hud and input support
notaz
2010-12-14
make PCNT stuff optional
notaz
2010-11-21
some drc integration work
notaz
2010-11-19
basic profiling
notaz
2010-11-18
build plugins in
notaz