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2012-12-23bump libpicofe for r-pi gl codenotaz
2012-12-23frontend: switch to libpicofe sdl codenotaz
2012-12-17libretro: support savestates and cheatsnotaz
cheats untested
2012-12-16libretro: check for CAN_DUPE, as suggested by ToadKingnotaz
2012-12-11libretro: handle bordersnotaz
2012-12-11libretro: set cycle_multipliernotaz
2012-12-10Merge branch 'libretro'notaz
Conflicts: frontend/libretro.c
2012-12-10libretro: minor cleanupsnotaz
2012-12-10libretro: only pass fb to video_cb when it's updatednotaz
2012-12-10libretro: initialize blank memory cardToad King
2012-12-10libretro: Move flip screen counter increment back to end of flip screen callbacktwinaphex
2012-12-10libretro: call video_cb on every frametwinaphex
We need to do video_cb in retro_run every frame instead of just once every time the video callback is called - otherwise we will get very bad/skippy framerates. Performance is much improved now in nearly all games.
2012-12-10libretro: make RGB565 support into compile-time optiontwinaphex
all libretro frontends should support this no matter what
2012-12-10libretro: use SRAM saving routines for memory card.Toad King
force only one memory card for libretro
2012-12-09pipe error messages through single functionnotaz
for easier redirection to file, logcat or whatever
2012-12-02mave plugin and core shared includes to single locationnotaz
2012-11-28frontend: pollux: use sections for memorynotaz
2012-11-28clean up mmap hacksnotaz
still messy but perhaps beter
2012-11-28frontend: remove res checknotaz
it's already done at the upper level, and this was wrong anyway because plat_gvideo_set_mode can change vout_w and vout_h
2012-11-28frontend: update caanoo portnotaz
2012-11-24frontend: allow sstates without cd imgnotaz
2012-11-19frontend: pcnt: support arm11notaz
2012-11-19frontend: sdl: autodisable overlay if not acceleratednotaz
just tried it on r-pi, it's just way too slow
2012-11-18frontend: pcnt: use gettimeofdaynotaz
better than nothing
2012-11-18frontend: overlay improvementsnotaz
work directly on psx vram
2012-11-18frontend: initial sdl overlay implementationnotaz
2012-11-18fix gun handling in enhancement modenotaz
2012-11-13fix some random corner casesnotaz
2012-11-11frontend: add toggle FPS optionnotaz
2012-11-11frontend: move text drawing to libpicofenotaz
+ some minor fixes
2012-11-10release r16notaz
2012-11-10frontend: avoid loading msg when not needednotaz
2012-11-10frontend: change nub_adjust rangesnotaz
2012-11-10frontend: improve pandora nub to PSX analog mappingnotaz
2012-11-06frontend: make platform menu customizations more explicitnotaz
2012-11-06frontend: add fast forward supportnotaz
2012-11-05drop some unused codenotaz
2012-11-05switch over to libpicofenotaz
- libretro should not be affected by this, all others need to do 'git submodule init && git submodule update' from now on. - pandora should get gamma control support
2012-11-02Merge branch 'enhancement'notaz
Conflicts: frontend/libretro.c
2012-11-02frontend: make text bg darknotaz
2012-11-02move blit to core, allow filtering while blittingnotaz
also adds libpicofe to pull filters from, and filter related UI stuff
2012-10-22rgb565 fixToadKing
2012-10-22Add RGB565 supportToad King
2012-10-12frontend: pandora: update run scriptnotaz
2012-10-12use plat_mmap for RAM toonotaz
2012-10-12start mmap'ing vram, with hugetlb if possiblenotaz
2012-10-12frontend: omap; increase vram allocationnotaz
2012-10-12frontend: add renderer toggle optionnotaz
2012-10-12add support for software-enhanced renderingnotaz
2012-09-13silence some 64bit related warningsnotaz
still need to fix savestate compat