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AgeCommit message (Collapse)Author
2017-04-03Fix running on CTR: dyncache mmap doesn't specify MAP_FIXED anymoreYuxuan Shui
2017-03-10libretro: Remove reset in retro_run() hackAdrien Plazas
Removes a hack breaking deserialization when running retro_reset(), retro_unserialize() and retro_run() in this order, as it silently resets the core just after setting its state.
2017-03-02define PATH_MAX if needed.aliaspider
2017-03-02fix implicit-function-declaration warnings/errors.aliaspider
2017-02-11Use disabled/enabled instead, like other core settings.Sérgio Benjamim
2017-02-07Fix buggy option being on by defaultmeepingsnesroms
2017-01-24Revert "return false if info is NULL inside retro_load_game"orbea
2017-01-24Merge pull request #98 from ilag11111/cheatSupportmeepingsnesroms
Enable support for multiline cheats.
2017-01-24Cleanup a bit more.iLag
2017-01-24Enable support for multiline cheats. All non hexdec characters will be read ↵iLag
as delimiters and reformatted for PCSX's preferred format.
2017-01-24return false if info is NULL inside retro_load_gameorbea
2017-01-23Add option to display bootlogomeepingsnesroms
2017-01-22Fix crash on restart from menumeepingsnesroms
2016-12-22Do some light multitap cleanupAndrew
After seeing the regressions from multitap I took a quick look at the code, and there's quite a bit of cleanup needed. This fixes the initial really obvious stuff, a useless copy and a duplicate in_keystate that can cause compilation issues, along with bringing styling closer to the pcsx standard so it's a bit more readable. The multitap changeset also seems to have been done with an editor that mangled line endings, I'll address that in a followup commit.
2016-12-19fix multitap and analogalexis-puska
2016-12-09Report git version with library_versionGregor Richards
2016-11-26enable dynarec core - was hardcoded to off - fixes #78Jools Wills
2016-10-11Fixed analog stick ranges to be [0, 255]Nick Rivera
2016-09-28Fix software bufferFrancisco José García García
2016-09-28Add support for software framebufferFrancisco José García García
2016-09-27(Vita) Fix deinit bugFrancisco José García García
2016-09-26Fix build error about undefined reference to `deinit_vita_mmap'Sunguk Lee
``` frontend/libretro.o: In function `retro_deinit': libretro.c:(.text+0x3769): undefined reference to `deinit_vita_mmap' collect2: error: ld returned 1 exit status make: *** [pcsx_rearmed_libretro.so] Error 1 ``` Introduced #68
2016-09-26(VITA) Dynarec workingFrancisco José García García
2016-09-21Update libretro.cFrancisco José García García
2016-09-21Merge branch 'mainline' into libretronotaz
2016-09-19drc: try to support w^x platforms like iOSnotaz
untested...
2016-09-06(VITA) I think that is not VM Memory and do some alignmentfrangarcj
2016-09-06(VITA) Some dynarecfrangarcj
2016-08-03Please, don't use for loop initial declarations because it forces us to use ↵vanfanel
higher C std
2016-07-30libretro: Split update_controller_port_device()Adrien Plazas
Split update_controller_port_device() into update_controller_port_variable() updating the controllers from the variables, update_controller_port_device() updating the controllers from retro_set_controller_port_device() and controller_port_variable() sharing getting the controller variable between the two. Avoid setting to PSE_PAD_TYPE_NONE controllers whose variable is set to 'default' when updating them.
2016-07-30libretro: Check 'environ_cb' in controller settersAdrien Plazas
Check that 'environ_cb' is valid before using it in update_multitap() and update_controller_port_device() as they may be called from retro_set_controller_port_device() before 'environ_cb' is set.
2016-07-30libretro: Fix key passing of update_controller_port_device()Adrien Plazas
Change the way the key of the controler type variables is passed to one which doesn't crash.
2016-07-29libretro: Implement retro_set_controller_port_device()Adrien Plazas
Add the 'default' value to controller type variables and set it as the default value and implements the retro_set_controller_port_device() function. When the variable's value is 'default', the value set via the function is used, otherwise the value of the variable is used. This allows the frontends to use retro_set_controller_port_device() or the variables, pleasing both the users and frontends prefering the standard API and the ones prefering the custom API.
2016-07-29libretro: Allow to auto detect multitapsAdrien Plazas
Add the 'auto' multitape vairable value. This allows to automatically detect multitaps based on the number of plugged controllers.
2016-07-29Add PSE_PAD_TYPE_NONEAdrien Plazas
Allow to set no controller to a port. This will be used in the next commit to allow auto detecting whether multitaps are plugged.
2016-07-29libretro: Refactor reading controller typeAdrien Plazas
Refactor the way the controller type variables are read as we were doing 8 times almost exactly the same thing. This makes the code more readable and maintainable.
2016-06-18suppress hack for crazy value on read port 2alexis-puska
pass pad index in pad datas structure.
2016-05-13Style nitscbransden
2016-05-13Defensive code to avoid SEGFAULTdankcushions
2016-05-13comment debugging printfalexis-puska
2016-05-13fix analog valuealexis-puska
fix analog value
2016-05-13Init in_type fullycbransden
2016-05-13second implementation of multitapalexis-puska
add game/core option to enabled or disabled multitap. Test with micro machine V3 and 5 devices, 2 multitap enabled, all device react good i can’t test the 6 7 8 select player but i can select 8 gamer. The 2 multitap works fine. i detect a bug, when we change the game pad type to analog, the library crash, see it next time
2016-05-13Added multitap core option & style nitscbransden
2016-05-13Initial multitap supportalexis-puska
2016-04-22Merge branch 'master' of https://github.com/notaz/pcsx_rearmed into notaz-masterdankcushions
2016-04-01don't use __ARM_ARCH_7A__notaz
github issue #68
2016-03-02Merge https://github.com/notaz/pcsx_rearmedtwinaphex
2016-03-01Fix undefined compile errorChristopher Bransden
2016-01-16(3DS) - remove provileged services enabling code, it should be done byaliaspider
the frontend instead. - dynamically allocate the recompiler cache, this will allow using the recompiler even when the .bss section is relocated far from the .text section (for example when using the hombrew loader).