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2011-02-22frontend: make sure color format is setnotaz
2011-02-17frontend: minor adjustmentsnotaz
2011-02-12main.c: load savestate after preparenotaz
2011-02-11use analog handling from dfinputnotaz
2011-02-10frontend: tune frameskip a bit morenotaz
also init analog vars as centered (in case they are never updated)
2011-02-10add cd swap functionalitynotaz
2011-02-10frontend: enable SPUIRQWait by defaultnotaz
2011-02-10frontend: support ingame actions (state load and such)notaz
2011-02-10frontend: key config: save it and make more intuitivenotaz
2011-02-10frontend: support analog controller using nubs; some refactoringnotaz
also enable frameskip by default, it makes the experience a bit better on most games.
2011-02-09frontend: redo frame skip/limiter yet againnotaz
2011-02-04menu: don't override region, fix P.E.Op.S. frameskipnotaz
2011-02-04gpu_unai: support bgr888->rgb565 conversion for maemonotaz
2011-02-03dfxvideo: add bgr888->rgb565 converter for maemo portnotaz
2011-02-03maemo: clean up and integratenotaz
2011-01-31cdrcimg: support .bz/.znx/eboot formatsnotaz
not making use of extra .znx data or eboot TOCs yet.
2011-01-27frontend: remove bad configsnotaz
2011-01-24add watchdog thread to detect lockupsnotaz
2011-01-24some frontend adjustmentsnotaz
2011-01-16rewrite frame limiternotaz
the peops one is sometimes sleeping when not needed.
2011-01-16bugfixnotaz
2011-01-16menu: add interpreter optionnotaz
2011-01-16remove hle savestate restrictionnotaz
we have enough data to load any savestate
2011-01-16menu: add bios selectionnotaz
2011-01-16some quick input code for PC buildnotaz
2011-01-16frontend: bios supportnotaz
2011-01-08rm unused filenotaz
2011-01-07allow some build customizationnotaz
also correct a statement in readme.
2011-01-07relicense common/menu.* to suit this projectnotaz
2011-01-05release r3notaz
2011-01-04try to ensure fbdev buffer is validnotaz
2011-01-04add savestate previewnotaz
2011-01-03frontend cleanupnotaz
2011-01-03gpu_unai: basic frameskipnotaz
only partially works but oh well
2011-01-02plugin_lib: export more functionsnotaz
2011-01-02add a way for GPU plugin to get layer confignotaz
2010-12-31prepare for external gpu pluginsnotaz
also fixes framelimiter and some config being overwritten by dfxvideo
2010-12-31fbdev: resize: do single ioctl in nonerror pathnotaz
2010-12-29add some plugin control from the menu, include spunullnotaz
some random refactoring too.
2010-12-28add per game configs (by popular demand, no controls yet though)notaz
2010-12-28move layer control to plugin/plugin_libnotaz
2010-12-27some debug code improvementsnotaz
2010-12-27omap: reserve enough memory for 24bpp modesnotaz
2010-12-27properly implement pad handlingnotaz
fixes one pad controlling both players and player2 controls.
2010-12-26fix a keybind copy-paste bugnotaz
2010-12-26set memcard paths, rm dead codenotaz
2010-12-25menu: add config save/loadnotaz
2010-12-25menu: add most optionsnotaz
2010-12-21omap: only setup mem before using fbnotaz
newer DSS2 driver rejects mem changes on the fly.
2010-12-16menu: update file colors, fix a bug in emu_ifnotaz