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AgeCommit message (Collapse)Author
2011-07-30frontend: add chan display option, for fun mostlynotaz
2011-07-13frontend: sync with pico codenotaz
2011-07-13frontend: add memcard change and exe run supportnotaz
2011-07-13cdriso: handle eboot and it's TOC, some refactoringnotaz
This gives cdda support for eboot
2011-07-08cdrom: make read reschedule optionalnotaz
Some really nasty timing issues, I guess can only be resolved for good when general timing is good and BIAS is gone.
2011-07-08frontend: update file browser filtersnotaz
2011-07-08frontend: handle 24bpp in sstate previewnotaz
2011-07-08dfxvideo: decouple from main emunotaz
2011-07-08arm_utils: relax alignment requirementsnotaz
the code needing alignment isn't reached often anyway.
2011-06-06frontend: support some emu actions in x11 buildnotaz
2011-04-05frontend: allow loading states from specified filenotaz
2011-04-05plugins: expand GPUvBlank to pass hcounter pointernotaz
2011-04-05frontend: make -psxout cmd arg override confignotaz
2011-03-21try to align timing with LCD refreshnotaz
2011-03-21frontend: nub-as-btn option + gamepad fixnotaz
2011-03-21frontend: input: add hack to allow abs-only devicesnotaz
this is for pandora nubs mainly.
2011-03-21frontend: input: detect dead devices, always set keynamesnotaz
2011-03-21frontend: input: kill "merge with defaults" behaviornotaz
this is hard to maintain and reportedly buggy
2011-03-17frontend: warn about frameskip problemsnotaz
2011-03-14frontend: bios warning bugfixnotaz
2011-03-14frontend: add screenshot functionalitynotaz
2011-03-12frontend: debug menu adjustmentnotaz
2011-03-07frontend: fix valgrind errorsnotaz
also fixes pc build
2011-03-01dfxvideo: use bit31 handling from pcsxr-svnnotaz
2011-03-01drc: clear dynarec completely on CD image changenotaz
most likely only BIOS can be reused anyway, no need to stress invalidation code needlessly (even if it does it all well).
2011-03-01frontend: add BIOS warningnotaz
this will hopefully reduce forum load
2011-03-01frontend: commit some debug codenotaz
2011-02-22frontend: make sure color format is setnotaz
2011-02-17frontend: minor adjustmentsnotaz
2011-02-12main.c: load savestate after preparenotaz
2011-02-11use analog handling from dfinputnotaz
2011-02-10frontend: tune frameskip a bit morenotaz
also init analog vars as centered (in case they are never updated)
2011-02-10add cd swap functionalitynotaz
2011-02-10frontend: enable SPUIRQWait by defaultnotaz
2011-02-10frontend: support ingame actions (state load and such)notaz
2011-02-10frontend: key config: save it and make more intuitivenotaz
2011-02-10frontend: support analog controller using nubs; some refactoringnotaz
also enable frameskip by default, it makes the experience a bit better on most games.
2011-02-09frontend: redo frame skip/limiter yet againnotaz
2011-02-04menu: don't override region, fix P.E.Op.S. frameskipnotaz
2011-02-04gpu_unai: support bgr888->rgb565 conversion for maemonotaz
2011-02-03dfxvideo: add bgr888->rgb565 converter for maemo portnotaz
2011-02-03maemo: clean up and integratenotaz
2011-01-31cdrcimg: support .bz/.znx/eboot formatsnotaz
not making use of extra .znx data or eboot TOCs yet.
2011-01-27frontend: remove bad configsnotaz
2011-01-24add watchdog thread to detect lockupsnotaz
2011-01-24some frontend adjustmentsnotaz
2011-01-16rewrite frame limiternotaz
the peops one is sometimes sleeping when not needed.
2011-01-16bugfixnotaz
2011-01-16menu: add interpreter optionnotaz
2011-01-16remove hle savestate restrictionnotaz
we have enough data to load any savestate