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2012-01-21frontend: export fps stats to pluginsnotaz
2012-01-19frontend: add gles plugin optionsnotaz
2012-01-19refactor gpu plugins and Makefilesnotaz
name common gpu code gpulib, reduce amount of copy-paste in plugin Makefiles
2012-01-09release r13notaz
2012-01-08frontend: add minimize supportnotaz
2012-01-08frontend: fbdev buffer fixnotaz
2012-01-08frontend: oshide->xenv refactoringnotaz
change merged from pandora's SDL project
2012-01-05frontend: call setlocale to get LC_TIMEnotaz
2012-01-05gpu_neon: add some intelace mode handlingnotaz
a bit of refactoring too
2012-01-03bring GPUvBlank backnotaz
to be used for interlace emulation
2012-01-01change lcf handlingnotaz
not quite right but better than before, I hope
2011-12-29frontend: update descriptionnotaz
2011-12-24release r12notaz
2011-12-21gpu_neon: integrate Exophase's rasterizernotaz
2011-12-19gpu_neon: make use of unai's lineskip modenotaz
2011-12-11update release packagingnotaz
use gpu_neon emu code for everything
2011-12-11frontend: menu: show savestate datenotaz
2011-12-11gpu_neon: tune frameskip further, allow >1notaz
2011-12-11frontend: menu: limit enum text lengthnotaz
2011-12-11frontend: make analogs configurablenotaz
2011-12-10add vibration support for Caanoonotaz
2011-12-06frontend: get rid of plat_rescan_inputsnotaz
overannoyed by 'input: bad key' messages
2011-12-06export frame count to gpu toonotaz
2011-12-05frontend: show a message while BIOS is bootingnotaz
2011-12-05remove gpu vblank callbacksnotaz
we do it in core now
2011-11-14frontend: use pld in blittersnotaz
preloading a couple of cachelines ahead seems to give best results, close to 30% speedup.
2011-10-30cdriso: support multidisk ebootsnotaz
2011-10-30frontend: Wiz/Caanoo tweaks + banner image from darklight1138notaz
2011-10-30frontend: input driver and volume control for Wiznotaz
2011-10-30frontend: input: make in_ts use ts_gunnotaz
..to stop them stealing each other's events
2011-10-30frontend: input: don't configure unprobed devicesnotaz
2011-10-30frontend: move defconfig to mainnotaz
.. so that maemo can use it
2011-10-30frontend: fix screenshot functionality for polluxnotaz
2011-10-30frontend: add touchscreen-as-buttons input codenotaz
intended for Caanoo/Wiz
2011-10-30frontend/input: make it more modularnotaz
2011-10-30frontend: minor menu adjustmentsnotaz
2011-10-30frontend: get rid of HOME hacknotaz
nothing accesses HOME any more, not to mention this code was wrong.
2011-10-30frontend/pollux: add scalingnotaz
16bpp only for now.
2011-10-30drc: add some hack optionsnotaz
intended for caanoo/Wiz, some users want to trade glitches for performance boost.
2011-10-30pcnt: measure gte toonotaz
2011-10-30frontend/pollux: program MLC2 for TV-out, save/restore regsnotaz
2011-10-30inline/parametrize rootcounter readsnotaz
makes rcnt1 hack impossible though, overclock PSX instead
2011-10-10release r10, for realnotaz
2011-10-10frontend: fix integer-prefer scalernotaz
2011-10-10use faster PSX clock on armv7 devicesnotaz
games that were too slow run better now, but others are too fast now.. I hope this is a good tradeoff.
2011-10-10add caanoo frontend files, move pandora filesnotaz
2011-10-10new ability to adjust psx cpu clocknotaz
2011-10-08recompilation-caused frameskip workaroundnotaz
2011-10-08spu/cdda: sync cdda to spu playbacknotaz
this will probably make cdrom/vsync timing desync situation worse (those were never in sync anyway) but fix some cdda related sound stuttering. Those magic values are used trying to preserve other SPU plugin compatibility.
2011-10-02yet more random armv5 tweaksnotaz