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2011-12-21gpu_neon: integrate Exophase's rasterizernotaz
2011-12-19gpu_neon: make use of unai's lineskip modenotaz
2011-12-11update release packagingnotaz
use gpu_neon emu code for everything
2011-12-11frontend: menu: show savestate datenotaz
2011-12-11gpu_neon: tune frameskip further, allow >1notaz
2011-12-11frontend: menu: limit enum text lengthnotaz
2011-12-11frontend: make analogs configurablenotaz
2011-12-10add vibration support for Caanoonotaz
2011-12-06frontend: get rid of plat_rescan_inputsnotaz
overannoyed by 'input: bad key' messages
2011-12-06export frame count to gpu toonotaz
2011-12-05frontend: show a message while BIOS is bootingnotaz
2011-12-05remove gpu vblank callbacksnotaz
we do it in core now
2011-11-14frontend: use pld in blittersnotaz
preloading a couple of cachelines ahead seems to give best results, close to 30% speedup.
2011-10-30cdriso: support multidisk ebootsnotaz
2011-10-30frontend: Wiz/Caanoo tweaks + banner image from darklight1138notaz
2011-10-30frontend: input driver and volume control for Wiznotaz
2011-10-30frontend: input: make in_ts use ts_gunnotaz
..to stop them stealing each other's events
2011-10-30frontend: input: don't configure unprobed devicesnotaz
2011-10-30frontend: move defconfig to mainnotaz
.. so that maemo can use it
2011-10-30frontend: fix screenshot functionality for polluxnotaz
2011-10-30frontend: add touchscreen-as-buttons input codenotaz
intended for Caanoo/Wiz
2011-10-30frontend/input: make it more modularnotaz
2011-10-30frontend: minor menu adjustmentsnotaz
2011-10-30frontend: get rid of HOME hacknotaz
nothing accesses HOME any more, not to mention this code was wrong.
2011-10-30frontend/pollux: add scalingnotaz
16bpp only for now.
2011-10-30drc: add some hack optionsnotaz
intended for caanoo/Wiz, some users want to trade glitches for performance boost.
2011-10-30pcnt: measure gte toonotaz
2011-10-30frontend/pollux: program MLC2 for TV-out, save/restore regsnotaz
2011-10-30inline/parametrize rootcounter readsnotaz
makes rcnt1 hack impossible though, overclock PSX instead
2011-10-10release r10, for realnotaz
2011-10-10frontend: fix integer-prefer scalernotaz
2011-10-10use faster PSX clock on armv7 devicesnotaz
games that were too slow run better now, but others are too fast now.. I hope this is a good tradeoff.
2011-10-10add caanoo frontend files, move pandora filesnotaz
2011-10-10new ability to adjust psx cpu clocknotaz
2011-10-08recompilation-caused frameskip workaroundnotaz
2011-10-08spu/cdda: sync cdda to spu playbacknotaz
this will probably make cdrom/vsync timing desync situation worse (those were never in sync anyway) but fix some cdda related sound stuttering. Those magic values are used trying to preserve other SPU plugin compatibility.
2011-10-02yet more random armv5 tweaksnotaz
2011-09-27psxcounters: avoid update on each hsyncnotaz
no useful work is done on hsync, no reason to interrupt the recompiler that often, set up events as needed.
2011-09-27frontend: few more pollux/caanoo tweaksnotaz
2011-09-25frontend: menu: don't assume onoff vars are intnotaz
2011-09-25add pollux/caanoo port, refactor thingsnotaz
2011-09-23support armv5 buildnotaz
2011-09-23fix build on some ARM toolchainsnotaz
R1 redefined..
2011-09-23frontend: fix a couple of annoyanciesnotaz
2011-09-21spu: get rid of pCurr -1, pass right chans to silent handlernotaz
pCurr -1 would work weird with savestates and could screw things up in general..
2011-09-20frontend: always detect regionnotaz
override later if needed
2011-09-19frontend: fix frame limiter issuenotaz
sleeping too much sometims causes unwanted stuttering..
2011-09-19frontend: change sound config varsnotaz
it seems people out there still have bad sound configs
2011-09-19add fixed frameskip optionnotaz
2011-09-17fix some minor frontend issuesnotaz