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2019-03-07Fix this... "invalid return 0" requestretro-wertz
2019-03-07Fix show bios bootlogo core optionretro-wertz
2019-03-07Run SysReset() only from retro_run, causes retroarch to freeze...retro-wertz
... on some platforms
2019-03-07Fix detection for rumble interfaceretro-wertz
2019-02-06Revert "Hide nonfunctional NEON options in aarch64"hunterk
This reverts commit 68effa4470e9b67b11c66f1272347b7873eaa5c6.
2019-01-28Hide nonfunctional NEON options in aarch64hizzlekizzle
2018-11-06enabled scph-1110 analog joystick in the menuSakitoshi
analog pad tyoe now corresponds to the spch-1110 analog joystick or spch-1150 in flightstick mode. the new pad type dualshock was added that corresponds to the old analog pad type spch-1200.
2018-09-07NeGcon: Add mapping of analog I/II buttons to right analog stick vertical axisjdgleaver
2018-08-23Merge pull request #171 from malikolivier/support-memcard2Twinaphex
Support memcard2
2018-08-02Refine NegCon analog responsejdgleaver
2018-07-23Fix negCon input mappingjdgleaver
2018-07-10Fix zero-copy (software) bufferGTechAlpha
2018-06-08Fix core not finding bios fileretro-wertz
2018-05-07libretro.c: Create pcsx_rearmed_memcard2 option to enable/disable memcard2Malik Olivier Boussejra
Memcard2 defaults to being disabled. Indeed enabling it might break some games. Setting "pcsx_rearmed_memcard2" to "enabled" allows to use a memory card 2 file situated in the loaded game's directory with the filename "pcsx-card2.mcd".
2018-05-05libretro.c: Use common memory card 2 for all gamesMalik Olivier Boussejra
Memory card 2 is in the same folder as the loaded game.
2018-05-05libretro.c: Load memcard from file systemMalik Olivier Boussejra
2018-05-05Enable memcard 2Malik Olivier Boussejra
2018-04-25Fix region core option. Fixed value to match setting and removed harcoded ↵Joe Rmz
config value.
2018-04-22Changed default clock speed to 100% from 57%Kelduum Revaan
Default to 100% CPU speed as most hardware can handle it nowadays using the dynamic recompiler. If not, the option is in the advanced speed hacks menu, so in a logical place.
2018-04-09Add missing libretro linker scriptAaron Kling
2018-04-09use logger insteadradius
2017-12-11checks arm64 properly nowGlenn
2017-12-10Fixed building for arm64 (iOS)Glenn
2017-05-07Update libretro.cBryan Barnes
2017-05-07Merge pull request #120 from pjft/pjft-experimentalTwinaphex
Adding enable/disable dithering core option with support for Neon GPU
2017-05-06Adding enable/disable dithering core option with support for Neon GPUpjft
2017-04-26Search for the newest version of the BIOS firstLEGOAnimal22
2017-04-24More clear HLE BIOS error messageBryan Barnes
2017-04-09Turn min into macrotwinaphex
2017-04-09Merge pull request #113 from meepingsnesroms/masterTwinaphex
Remove outdated platforms
2017-04-07Adding "Enable Vibration" Core Option to LibRetropjft
2017-04-07Move dummy functionsmeepingsnesroms
2017-04-07Remove dead non retroarch platforms, prepare for second memcardmeepingsnesroms
2017-04-05These are needed to reset on systems without a keyboard.meepingsnesroms
It is also not a bug that load state after pushing reset still resets, this is the only way to make it work for now. On mac it will actually crash the OS and make you reboot.
2017-04-03Fix running on CTR: dyncache mmap doesn't specify MAP_FIXED anymoreYuxuan Shui
2017-03-10libretro: Remove reset in retro_run() hackAdrien Plazas
Removes a hack breaking deserialization when running retro_reset(), retro_unserialize() and retro_run() in this order, as it silently resets the core just after setting its state.
2017-03-02define PATH_MAX if needed.aliaspider
2017-03-02fix implicit-function-declaration warnings/errors.aliaspider
2017-02-11Use disabled/enabled instead, like other core settings.Sérgio Benjamim
2017-02-07Fix buggy option being on by defaultmeepingsnesroms
2017-01-24Revert "return false if info is NULL inside retro_load_game"orbea
2017-01-24Merge pull request #98 from ilag11111/cheatSupportmeepingsnesroms
Enable support for multiline cheats.
2017-01-24Cleanup a bit more.iLag
2017-01-24Enable support for multiline cheats. All non hexdec characters will be read ↵iLag
as delimiters and reformatted for PCSX's preferred format.
2017-01-24return false if info is NULL inside retro_load_gameorbea
2017-01-23Add option to display bootlogomeepingsnesroms
2017-01-22Fix crash on restart from menumeepingsnesroms
2016-12-22Do some light multitap cleanupAndrew
After seeing the regressions from multitap I took a quick look at the code, and there's quite a bit of cleanup needed. This fixes the initial really obvious stuff, a useless copy and a duplicate in_keystate that can cause compilation issues, along with bringing styling closer to the pcsx standard so it's a bit more readable. The multitap changeset also seems to have been done with an editor that mangled line endings, I'll address that in a followup commit.
2016-12-19fix multitap and analogalexis-puska
2016-12-09Report git version with library_versionGregor Richards