Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-03-02 | define PATH_MAX if needed. | aliaspider | |
2017-03-02 | fix implicit-function-declaration warnings/errors. | aliaspider | |
2017-02-11 | Use disabled/enabled instead, like other core settings. | Sérgio Benjamim | |
2017-02-07 | Fix buggy option being on by default | meepingsnesroms | |
2017-01-24 | Revert "return false if info is NULL inside retro_load_game" | orbea | |
2017-01-24 | Merge pull request #98 from ilag11111/cheatSupport | meepingsnesroms | |
Enable support for multiline cheats. | |||
2017-01-24 | Cleanup a bit more. | iLag | |
2017-01-24 | Enable support for multiline cheats. All non hexdec characters will be read ↵ | iLag | |
as delimiters and reformatted for PCSX's preferred format. | |||
2017-01-24 | return false if info is NULL inside retro_load_game | orbea | |
2017-01-23 | Add option to display bootlogo | meepingsnesroms | |
2017-01-22 | Fix crash on restart from menu | meepingsnesroms | |
2016-12-22 | Do some light multitap cleanup | Andrew | |
After seeing the regressions from multitap I took a quick look at the code, and there's quite a bit of cleanup needed. This fixes the initial really obvious stuff, a useless copy and a duplicate in_keystate that can cause compilation issues, along with bringing styling closer to the pcsx standard so it's a bit more readable. The multitap changeset also seems to have been done with an editor that mangled line endings, I'll address that in a followup commit. | |||
2016-12-19 | fix multitap and analog | alexis-puska | |
2016-12-09 | Report git version with library_version | Gregor Richards | |
2016-11-26 | enable dynarec core - was hardcoded to off - fixes #78 | Jools Wills | |
2016-10-11 | Fixed analog stick ranges to be [0, 255] | Nick Rivera | |
2016-09-28 | Fix software buffer | Francisco José García García | |
2016-09-28 | Add support for software framebuffer | Francisco José García García | |
2016-09-27 | (Vita) Fix deinit bug | Francisco José García García | |
2016-09-26 | Fix build error about undefined reference to `deinit_vita_mmap' | Sunguk Lee | |
``` frontend/libretro.o: In function `retro_deinit': libretro.c:(.text+0x3769): undefined reference to `deinit_vita_mmap' collect2: error: ld returned 1 exit status make: *** [pcsx_rearmed_libretro.so] Error 1 ``` Introduced #68 | |||
2016-09-26 | (VITA) Dynarec working | Francisco José García García | |
2016-09-21 | Update libretro.c | Francisco José García García | |
2016-09-21 | Merge branch 'mainline' into libretro | notaz | |
2016-09-19 | drc: try to support w^x platforms like iOS | notaz | |
untested... | |||
2016-09-06 | (VITA) I think that is not VM Memory and do some alignment | frangarcj | |
2016-09-06 | (VITA) Some dynarec | frangarcj | |
2016-08-03 | Please, don't use for loop initial declarations because it forces us to use ↵ | vanfanel | |
higher C std | |||
2016-07-30 | libretro: Split update_controller_port_device() | Adrien Plazas | |
Split update_controller_port_device() into update_controller_port_variable() updating the controllers from the variables, update_controller_port_device() updating the controllers from retro_set_controller_port_device() and controller_port_variable() sharing getting the controller variable between the two. Avoid setting to PSE_PAD_TYPE_NONE controllers whose variable is set to 'default' when updating them. | |||
2016-07-30 | libretro: Check 'environ_cb' in controller setters | Adrien Plazas | |
Check that 'environ_cb' is valid before using it in update_multitap() and update_controller_port_device() as they may be called from retro_set_controller_port_device() before 'environ_cb' is set. | |||
2016-07-30 | libretro: Fix key passing of update_controller_port_device() | Adrien Plazas | |
Change the way the key of the controler type variables is passed to one which doesn't crash. | |||
2016-07-29 | libretro: Implement retro_set_controller_port_device() | Adrien Plazas | |
Add the 'default' value to controller type variables and set it as the default value and implements the retro_set_controller_port_device() function. When the variable's value is 'default', the value set via the function is used, otherwise the value of the variable is used. This allows the frontends to use retro_set_controller_port_device() or the variables, pleasing both the users and frontends prefering the standard API and the ones prefering the custom API. | |||
2016-07-29 | libretro: Allow to auto detect multitaps | Adrien Plazas | |
Add the 'auto' multitape vairable value. This allows to automatically detect multitaps based on the number of plugged controllers. | |||
2016-07-29 | Add PSE_PAD_TYPE_NONE | Adrien Plazas | |
Allow to set no controller to a port. This will be used in the next commit to allow auto detecting whether multitaps are plugged. | |||
2016-07-29 | libretro: Refactor reading controller type | Adrien Plazas | |
Refactor the way the controller type variables are read as we were doing 8 times almost exactly the same thing. This makes the code more readable and maintainable. | |||
2016-06-18 | suppress hack for crazy value on read port 2 | alexis-puska | |
pass pad index in pad datas structure. | |||
2016-05-13 | Style nits | cbransden | |
2016-05-13 | Defensive code to avoid SEGFAULT | dankcushions | |
2016-05-13 | comment debugging printf | alexis-puska | |
2016-05-13 | fix analog value | alexis-puska | |
fix analog value | |||
2016-05-13 | Init in_type fully | cbransden | |
2016-05-13 | second implementation of multitap | alexis-puska | |
add game/core option to enabled or disabled multitap. Test with micro machine V3 and 5 devices, 2 multitap enabled, all device react good i can’t test the 6 7 8 select player but i can select 8 gamer. The 2 multitap works fine. i detect a bug, when we change the game pad type to analog, the library crash, see it next time | |||
2016-05-13 | Added multitap core option & style nits | cbransden | |
2016-05-13 | Initial multitap support | alexis-puska | |
2016-04-22 | Merge branch 'master' of https://github.com/notaz/pcsx_rearmed into notaz-master | dankcushions | |
2016-04-01 | don't use __ARM_ARCH_7A__ | notaz | |
github issue #68 | |||
2016-03-02 | Merge https://github.com/notaz/pcsx_rearmed | twinaphex | |
2016-03-01 | Fix undefined compile error | Christopher Bransden | |
2016-01-16 | (3DS) - remove provileged services enabling code, it should be done by | aliaspider | |
the frontend instead. - dynamically allocate the recompiler cache, this will allow using the recompiler even when the .bss section is relocated far from the .text section (for example when using the hombrew loader). | |||
2016-01-07 | menu: fix input config for device names ending with space | notaz | |
reported by KP142EH12 and perhaps somebody else I forgot also take the opportunity to update libpicofe | |||
2015-11-17 | fixed compile error and player2 support | phaseIV | |