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AgeCommit message (Collapse)Author
2011-07-08cdrom: make read reschedule optionalnotaz
Some really nasty timing issues, I guess can only be resolved for good when general timing is good and BIAS is gone.
2011-07-08cdrom: replace resched hack with another onenotaz
almost certainly wrong but hopefully better.
2011-07-08cdrom: remove play pregap hacknotaz
cdriso code handles this now
2011-06-06cdrom: do a NULL check, some plugins may return thatnotaz
2011-03-14cdrom: merge a fix from PCSX-Reloadednotaz
2011-03-14cdrom: restore cdrWrite3 reschedulenotaz
but only when command is being processed
2011-02-15add redump.org SBI supportnotaz
This is based on PCSX-Reloaded (as usual) but done a bit different, loaded as .sub file instead of as ppf patch.
2011-02-15cdrom: move pause delay after ACKnotaz
This solves FF7 slowdowns and keeps games that need this delay working.
2011-02-09cdrom: remove cdrWrite3 reschedulenotaz
shalma keeps adding and removing it, I think it does more harm then good
2011-02-09cdrom: backport fixes from pcsxrnotaz
shalma: - bios - no cd - fix hangs (diskerror) - fix cdlplay resume
2011-01-28cdrom: support cdda playback cursor and autopause/reportnotaz
some differences from PCSX-Reloaded version
2011-01-26cdrom: add CdlGetlocP hacknotaz
not sure why it's needed, new code caused problems here but not in pcsxr-svn.
2011-01-26cdrom: merge most of cdrom.c from latest pcsxr (r62214)notaz
most changes pulled are shalma's work
2010-12-23init some forgotten stuffnotaz
otherwise glitches happen if certain games are ran in a row.
2010-12-22core: update to newer interrupt code, seems to affect timings toonotaz
pcsxr-svn commit: Author: weimingzhi Date: Sat Aug 7 23:52:44 2010 +0000 refactored the interrupt scheduling code a bit to make it a little more readable than using those "magic" numbers.
2010-12-14improve event handling againnotaz
2010-12-14improve event handling (still has problems though)notaz
2010-11-16pcsxr-1.9.92PCSX* teams