Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-07-15 | cdrom: partially implement attenuation | notaz | |
based on pcsrx code. | |||
2011-07-13 | cdrom: merge shalma's suggestions | notaz | |
http://www.gp32x.com/board/index.php?/topic/57973-pcsx-rearmed/page__view__findpost__p__952591 | |||
2011-07-08 | dma: don't generate irqs after aborted DMA | notaz | |
An idea from Shalma. Verified on real thing with DMA2. | |||
2011-07-08 | cdrom: make read reschedule optional | notaz | |
Some really nasty timing issues, I guess can only be resolved for good when general timing is good and BIAS is gone. | |||
2011-07-08 | cdrom: replace resched hack with another one | notaz | |
almost certainly wrong but hopefully better. | |||
2011-07-08 | cdrom: remove play pregap hack | notaz | |
cdriso code handles this now | |||
2011-06-06 | cdrom: do a NULL check, some plugins may return that | notaz | |
2011-03-14 | cdrom: merge a fix from PCSX-Reloaded | notaz | |
2011-03-14 | cdrom: restore cdrWrite3 reschedule | notaz | |
but only when command is being processed | |||
2011-02-15 | add redump.org SBI support | notaz | |
This is based on PCSX-Reloaded (as usual) but done a bit different, loaded as .sub file instead of as ppf patch. | |||
2011-02-15 | cdrom: move pause delay after ACK | notaz | |
This solves FF7 slowdowns and keeps games that need this delay working. | |||
2011-02-09 | cdrom: remove cdrWrite3 reschedule | notaz | |
shalma keeps adding and removing it, I think it does more harm then good | |||
2011-02-09 | cdrom: backport fixes from pcsxr | notaz | |
shalma: - bios - no cd - fix hangs (diskerror) - fix cdlplay resume | |||
2011-01-28 | cdrom: support cdda playback cursor and autopause/report | notaz | |
some differences from PCSX-Reloaded version | |||
2011-01-26 | cdrom: add CdlGetlocP hack | notaz | |
not sure why it's needed, new code caused problems here but not in pcsxr-svn. | |||
2011-01-26 | cdrom: merge most of cdrom.c from latest pcsxr (r62214) | notaz | |
most changes pulled are shalma's work | |||
2010-12-23 | init some forgotten stuff | notaz | |
otherwise glitches happen if certain games are ran in a row. | |||
2010-12-22 | core: update to newer interrupt code, seems to affect timings too | notaz | |
pcsxr-svn commit: Author: weimingzhi Date: Sat Aug 7 23:52:44 2010 +0000 refactored the interrupt scheduling code a bit to make it a little more readable than using those "magic" numbers. | |||
2010-12-14 | improve event handling again | notaz | |
2010-12-14 | improve event handling (still has problems though) | notaz | |
2010-11-16 | pcsxr-1.9.92 | PCSX* teams | |