Age | Commit message (Collapse) | Author |
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at least the ones from C source, it looks like there could be more.
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also add some missing ones
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checking for overflow where it can't occur is a waste of time,
get rid of that code.
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no more need to load psxRegs in each function and all registers are
reachable by ldrh/strh.
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just copy-paste existing code and use _nf handlers from previous patch.
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flagless are unused but will be used later, at least I hope so.
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pandora won't be affected because it uses VFP anyway,
and pollux prefers the table for some reason.
Also send the divider to it's own .c file for future reuse.
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fixes missing elements in Soul Reaver and Spyro.
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shalma:
Lego Racers - gte.c
- fix mfc2 r30 (and r29)
- fixes main menu loading
Motor Toon Grand Prix 2 - gte.c
- repair mtc2 - r7,r29
- fixes disappearing objects
Valkyrie Profile - gte.c
- use edgbla value of limH $1000
- fixes world map loading
- seems to work, unverified value
Tales of Destiny 2 - gte.c
- repair SQR - IR output
- fixes underwater lighting
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that large table was slow, probably because of dcache trashing.
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