Age | Commit message (Collapse) | Author |
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or at least try to..
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hopefully for good this time
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This reverts commit 2adcd6fad4594a18025b4f00c49e43a23f8f8992.
That "fix" breaks Delta Force Urban Warfare, supposedly not neded
after Ari64's fixes?
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stop it from reading uninitialized LR in some cases..
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relying on PC to check if we already exited was a bad idea,
as cc_interrupt stuff updates the PC already.
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this is relevant when compiling trash.
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This one is from previous batch, applying so that the
next patch applies.
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..as noticed by Ari64.
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useful when comparing things
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..when compiling trash
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place the code together with other PCSX hacks.
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the memhandlers always check RAM locations, even when something
writes to the mirrors.
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also makes using_tlb constant so that the compiler can remove leftover
TLB code.
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also fix leftover moves, missed by last cleanup commit.
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most likely only BIOS can be reused anyway, no need to stress
invalidation code needlessly (even if it does it all well).
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.. as done by some other PSX emus
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but don't merge RAM_OFFSET stuff, I don't want to mess with this yet
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also adjust memhandlers to do inv checks as recompiler no longer does
them for unknown writes.
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also get rid of unneeded moves in load_assemble
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perhaps until someone implements this in recompiler
used by Tomb Raider 2 at least
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also restore asserts for rjump and ujump cases.
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..when compiling trash
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