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2011-02-17drc: fix p32 32K memset stupidity, don't use p32 insteadnotaz
2011-02-12drc: rm x86 stuff - it's unmaintained herenotaz
Use Ari64's releases if you need x86 stuff.
2011-02-09drc: update memhandler according to pcsxr codenotaz
2011-02-09drc: sync gte with interpreternotaz
2011-02-04drc: handle dummy reads in inline_readstubnotaz
2011-01-28drc: fall back to interpreter on delay slot link reg dependenciesnotaz
perhaps until someone implements this in recompiler used by Tomb Raider 2 at least
2011-01-28cdrom: support cdda playback cursor and autopause/reportnotaz
some differences from PCSX-Reloaded version
2011-01-26drc: invalidate RAM mirrors correctlynotaz
2011-01-26drc: handle $ra accesses in DS (BxxZAL case only)notaz
also restore asserts for rjump and ujump cases.
2011-01-26cdrom: merge most of cdrom.c from latest pcsxr (r62214)notaz
most changes pulled are shalma's work
2011-01-25drc: allow CFC1/2 to r0notaz
2011-01-25drc: make BxxZAL implementation completenotaz
2011-01-24drc: try harder to not compile code as 64bitnotaz
..when compiling trash
2011-01-24drc: fix COP2 decodingnotaz
2011-01-24drc: don't leave until we really need tonotaz
2011-01-24drc: add support for interpreter calls; use them for branches in delay slotsnotaz
2011-01-24fix some alignment issuesnotaz
2011-01-24drc: use correct clear sizenotaz
2011-01-18drc: remove leftover printfnotaz
2011-01-18drc: Ari64's fix for loop reg allocation problemnotaz
2011-01-17Revert "drc: fix a bug with loop reg allocation"notaz
This reverts commit ca7c944853bbb689040c530655e2da231c40db5b in favour of fix by Ari64 himself.
2011-01-16drc: fix a bug with loop reg allocationnotaz
2011-01-16drc: fix some goofage in cop2_{get,put}_dregnotaz
2011-01-16drc: allow reading r31 in delay slotnotaz
as hlide explained it's ok as long as we do DS first.
2011-01-16drc: handle MTC0 in delay slotnotaz
also refactor MTC0 code a bit.
2011-01-16drc: remove funcs from assert()s to allow NDEBUG buildnotaz
2011-01-16drc: allow move-to-r0 conditionnotaz
some games are doing that.
2011-01-16drc: rework bios fastboot hack a bitnotaz
it was not handling reloads/resets well.
2011-01-16drc: check for r0 dest (it might be allocated)notaz
2011-01-16hack for bios write disable thingnotaz
2011-01-16drc: hacks for psx bios on PCSXnotaz
2011-01-16drc: don't read readmem_dword to r0 or on dummy readsnotaz
2011-01-16drc: support RFE, remove ERET (it's not in r3k)notaz
2011-01-16drc: minor disassembly fixesnotaz
2010-12-28drc: fix wrong address reg use in c2ls, small refactoringnotaz
2010-12-28drc: fix BxxZALnotaz
Leaving BxxZALL unhadled, need a test as it's real easy to mess it all up here.
2010-12-27drc: fix SWL/SWR confusion in do_unalignedwritestubnotaz
2010-12-27some debug code improvementsnotaz
2010-12-27io asm: always write out to psxH, like C code doesnotaz
2010-12-23drc: map bios and fix dummy readsnotaz
2010-12-23update gpu DMA related code to pcsxr-svn Nov 28notaz
mostly authored by shalma, some by weimingzhi.
2010-12-23update mdec code to pcsxr-svn Nov 26notaz
lots of patches from shalma and gschwnd.
2010-12-23drc: improved interrupt code for emu_ifnotaz
2010-12-22core: update to newer interrupt code, seems to affect timings toonotaz
pcsxr-svn commit: Author: weimingzhi Date: Sat Aug 7 23:52:44 2010 +0000 refactored the interrupt scheduling code a bit to make it a little more readable than using those "magic" numbers.
2010-12-19improved memhandlersnotaz
2010-12-18drc: pass correct address to verify_codenotaz
2010-12-18drc: don't compile 64bit loads/stores in 32bit modenotaz
they are missing support code in PCSX anyway.
2010-12-18drc: end block on syscall and hlecall, not insn after themnotaz
..or else we might get jump there, which causes it to abort. Also remove assert that's hit occasionally.
2010-12-16menu: update file colors, fix a bug in emu_ifnotaz
2010-12-16drc: use correct RAM sizenotaz
..because some games like to use the mirrors