Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-08-03 | Silence a few more warnings | retro-wertz | |
- silence a few more truncated warnings - change "disable" to "disabled" in core options | |||
2019-08-03 | Silence warning -Wformat-overflow | retro-wertz | |
- Increasing the maximum size of destination char array to x2 to silence this warning. | |||
2019-08-02 | Silence warning about misleading indent | retro-wertz | |
2019-03-27 | Revert "Fix input not working in some games" | retro-wertz | |
2019-03-26 | Fix input not working in some games | retro-wertz | |
2017-03-02 | fix implicit-function-declaration warnings/errors. | aliaspider | |
2017-03-02 | clean windows line endings in libpcsxcore/plugins.c | aliaspider | |
2016-12-22 | Do some light multitap cleanup | Andrew | |
After seeing the regressions from multitap I took a quick look at the code, and there's quite a bit of cleanup needed. This fixes the initial really obvious stuff, a useless copy and a duplicate in_keystate that can cause compilation issues, along with bringing styling closer to the pcsx standard so it's a bit more readable. The multitap changeset also seems to have been done with an editor that mangled line endings, I'll address that in a followup commit. | |||
2016-07-15 | comment some debugging printf. | alexis-puska | |
comment some debugging printf. | |||
2016-07-03 | pad index fix | alexis-puska | |
2016-07-03 | refactor some code + bug fix | alexis-puska | |
2016-07-02 | fix compilation error | alexis-puska | |
2016-07-02 | code refactor | alexis-puska | |
Code refactor to build the response of request 0x42 read the pad key state | |||
2016-07-02 | Add dual shop request/response | alexis-puska | |
Add dualshock request/response to declare Analog pad correctly and retrieved the vibration information. | |||
2016-06-18 | suppress hack for crazy value on read port 2 | alexis-puska | |
pass pad index in pad datas structure. | |||
2016-05-13 | Style nits | cbransden | |
2016-05-13 | Defensive code to avoid SEGFAULT | dankcushions | |
2016-05-13 | second implementation of multitap | alexis-puska | |
add game/core option to enabled or disabled multitap. Test with micro machine V3 and 5 devices, 2 multitap enabled, all device react good i can’t test the 6 7 8 select player but i can select 8 gamer. The 2 multitap works fine. i detect a bug, when we change the game pad type to analog, the library crash, see it next time | |||
2016-05-13 | Added multitap core option & style nits | cbransden | |
2016-05-13 | Initial multitap support | alexis-puska | |
2014-12-20 | spu: add a schedule callback | notaz | |
2012-11-24 | initial Android support | Toad King | |
2011-02-10 | add cd swap functionality | notaz | |
2010-11-16 | pcsxr-1.9.92 | PCSX* teams | |