Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-12-20 | psxinterpreter: don't break strict aliasing rules | notaz | |
2011-10-30 | psxinterpreter: a bit more accurate Cause reg handling | notaz | |
2011-10-30 | gte: parametrize remaining ops | notaz | |
at least the ones from C source, it looks like there could be more. | |||
2011-10-30 | gte: pass a pointer to registers as argument | notaz | |
no more need to load psxRegs in each function and all registers are reachable by ldrh/strh. | |||
2011-10-08 | try to support more compilers | notaz | |
2011-09-23 | fix build on some ARM toolchains | notaz | |
R1 redefined.. | |||
2011-07-08 | psxinterpreter: fix division by zero | notaz | |
Based on info from Ryphecha. | |||
2011-03-10 | psxinterpreter: do interrupt test after doing target instruction | SND\notaz_cp | |
otherwise in case interrupt happens, target insn is executed twice, causing occasional glitches in Tekken 2. Also clear branch flag for it - it's not in delay slot. git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@64369 e17a0e51-4ae3-4d35-97c3-1a29b211df97 | |||
2011-02-09 | interpreter: backport fixes from pcsxr | notaz | |
shalma: - (nhyone) fix load delay bgez, bgezal Xenogears - psxinterpreter.c - lbu v1 - beq v1 = no load delay - fix battle loading (interpreter only) | |||
2011-01-24 | interpreter: add handling for a branch in delay slot | notaz | |
2011-01-10 | hack interpreter so that it can return to menu | notaz | |
2010-11-16 | pcsxr-1.9.92 | PCSX* teams | |