Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-04-02 | avoid MAP_FIXED, log mappings | notaz | |
MAP_FIXED overrides existing mappings, we don't want that | |||
2013-04-01 | asm: fix incorrect offsets | notaz | |
2013-04-01 | libretro/ios: enable dynarec, update target names | notaz | |
2013-04-01 | drc: convert linkage_arm to UAL, adjust loads | notaz | |
2013-04-01 | fix clang warnings | notaz | |
2013-04-01 | drc: use print wrapper to output errors | notaz | |
..for platforms without working printf | |||
2013-04-01 | gte_neon: access scratch_buf through drc context | notaz | |
2013-04-01 | drc: rework linkage_arm for better assembler compatibility | notaz | |
2013-03-25 | asm: use a macro for functions | notaz | |
2013-03-25 | gte: be friendly to more assemblers | notaz | |
2013-03-25 | Add missing ifdef, move QNX RAM mapping closer to others | CatalystG | |
2013-03-25 | Add support for PlayBook/BB10 with libretro | CatalystG | |
2013-03-17 | drc: timing hacks | notaz | |
run tiny loops faster, no store penalty | |||
2013-03-15 | cdriso: handle no disk state better | notaz | |
2013-03-15 | Fix PSX unmap issue causing crash on exit | CatalystG | |
2013-03-15 | cdrom: stopping read should stop seek too | notaz | |
2013-03-15 | cdrom: use single read/play cursor, handle cdlRead for cdda | notaz | |
cdlRead on cdda tested on real hardware | |||
2013-03-15 | psxmem: handle io mirrors | notaz | |
tested on real hardware (ignoring missing fault emulation) fixes Star Wars - Episode I | |||
2013-03-15 | psxbios: merge from pcsxr | notaz | |
ckain's overflow fix (patch 13685) | |||
2013-01-28 | ange how no memcards are specified | notaz | |
empty string now just means "don't save/load" | |||
2013-01-28 | psxmem: try to choose mem addresses more carefully | notaz | |
2013-01-28 | merge minor fixes from pcsxr | notaz | |
my own code.. | |||
2013-01-28 | cdriso: merge cdda code from pcsxr | notaz | |
my own code.. | |||
2013-01-18 | psxbios: handle u modifier | notaz | |
2013-01-18 | cdrom: move more handling to cdrInterrupt | notaz | |
2013-01-18 | cdrom: cleanup, support errors, improve timing | notaz | |
most changes verified on real thing | |||
2013-01-18 | cdrom: rewrite lid code | notaz | |
based on tests on real hardware | |||
2013-01-13 | cdrom: some swap cd tuning | notaz | |
because last commit removed wrong read stop | |||
2013-01-13 | cdrom: remove stopping on TN | notaz | |
breaks N2O, does not make sense too | |||
2013-01-13 | cdrom: fix ID, again | notaz | |
2013-01-13 | cdrom: set proper reset values | notaz | |
fixes HLE | |||
2013-01-13 | cdriso: improve .toc handling | notaz | |
2013-01-11 | cdrom: minor cleanup | notaz | |
2013-01-11 | cdrom: fix ID | notaz | |
also adjust ReadTOC timing and logs | |||
2013-01-06 | fix irq status | notaz | |
tested on real hardware | |||
2013-01-06 | fully reinit drc on change | notaz | |
2013-01-03 | cdrom: implement attenuator/volume properly | notaz | |
2013-01-03 | cdriso: handle file offsets better | notaz | |
2013-01-03 | cdriso: simplify read code | notaz | |
2013-01-03 | sbi: update according to Nocash doc | notaz | |
no idea if it's correct though | |||
2013-01-03 | cdrom: give up on cdda subq support | notaz | |
this just won't currently work because atleast of: - reads racing with cdda thread - hw cdrom plugins - broken/unknown format .sub files | |||
2013-01-03 | cdrom: attempt to deal with broken subq :( | notaz | |
2013-01-03 | cdriso: fix .cue file parsing | notaz | |
2013-01-03 | cdrom: keep savestate compat | notaz | |
2013-01-03 | cdrom: clean up subq handling | notaz | |
keep track of it at all times | |||
2013-01-03 | cdrom: clean up play command handling | notaz | |
Once again, based on mednafen/nocash. | |||
2013-01-03 | cdrom: rework seek hack | notaz | |
2013-01-03 | frontend: remove unneeded hack options | notaz | |
2013-01-03 | cdrom: cleanup irq reschedule and pause hacks | notaz | |
2013-01-02 | cdrom: cleanup various hacks | notaz | |
Most decisions were made based on Mednafen source on Nocash doc, so all credits for hardware info go to Ryphecha/Nocash. A few things confirmed on real hardware by me. |