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2010-12-30decouple input/frame limiter from GPU pluginnotaz
2010-12-28bios: fix firstfile() return valuenotaz
it should only return dir when finds a match, bufile macro already does that.
2010-12-28drc: fix wrong address reg use in c2ls, small refactoringnotaz
2010-12-28drc: fix BxxZALnotaz
Leaving BxxZALL unhadled, need a test as it's real easy to mess it all up here.
2010-12-27drc: fix SWL/SWR confusion in do_unalignedwritestubnotaz
2010-12-27some debug code improvementsnotaz
2010-12-27io asm: always write out to psxH, like C code doesnotaz
2010-12-25sync cdrom.h with pcsxr-svnnotaz
this may help to avoid savestate format change in the future.
2010-12-25cdriso: add hack for cdda pausingnotaz
2010-12-23drc: map bios and fix dummy readsnotaz
2010-12-23init some forgotten stuffnotaz
otherwise glitches happen if certain games are ran in a row.
2010-12-23update gpu DMA related code to pcsxr-svn Nov 28notaz
mostly authored by shalma, some by weimingzhi.
2010-12-23update mdec code to pcsxr-svn Nov 26notaz
lots of patches from shalma and gschwnd.
2010-12-23drc: improved interrupt code for emu_ifnotaz
2010-12-22core: update to newer interrupt code, seems to affect timings toonotaz
pcsxr-svn commit: Author: weimingzhi Date: Sat Aug 7 23:52:44 2010 +0000 refactored the interrupt scheduling code a bit to make it a little more readable than using those "magic" numbers.
2010-12-21hack: use simple GTE divisionnotaz
that large table was slow, probably because of dcache trashing.
2010-12-19improved memhandlersnotaz
2010-12-18drc: pass correct address to verify_codenotaz
2010-12-18drc: don't compile 64bit loads/stores in 32bit modenotaz
they are missing support code in PCSX anyway.
2010-12-18drc: end block on syscall and hlecall, not insn after themnotaz
..or else we might get jump there, which causes it to abort. Also remove assert that's hit occasionally.
2010-12-16menu: update file colors, fix a bug in emu_ifnotaz
2010-12-16cdriso: support multi-track .cuenotaz
2010-12-16psxbios: make noisy bios prints optionalnotaz
2010-12-16cdriso: don't try to play audio if tracks are missingnotaz
to prevent random noise
2010-12-16drc: use correct RAM sizenotaz
..because some games like to use the mirrors
2010-12-16drc: fix: storelr should also use AGRnotaz
2010-12-16drc: implemented STL/STR stubs (at least I think I did)notaz
2010-12-14drc: don't clear ARM caches on whole translation cache - it's very slownotaz
2010-12-14drc: don't remove unused i/o reads because of FIFOsnotaz
2010-12-14drc: hook even to detect irq unmaskingnotaz
2010-12-14fix x86 build, minor refactoringnotaz
2010-12-14drc: handle invalidate on clear() calls and resetnotaz
2010-12-14drc: allow recursive callsnotaz
2010-12-14add OMAP layer, also preliminary menu, hud and input supportnotaz
2010-12-14drc: allow xor imm 0notaz
2010-12-14drc: add forgotten __clear_cachenotaz
2010-12-14drc: try harder to mark upper regs as unneedednotaz
2010-12-14improve event handling againnotaz
2010-12-14improve event handling (still has problems though)notaz
2010-12-06drc: fix JALR with non-r31 return registernotaz
2010-12-06drc: small debug improvementnotaz
2010-12-05fix some alignment issuesnotaz
2010-12-05drc: use direct hle callsnotaz
2010-12-05drc: initial cop2/gte implementation (works, mostly)notaz
2010-12-02drc: fix cycle counting, make it use single varnotaz
2010-12-02drc: fix unsaved registernotaz
it caused invalidate_addr() sometimes to be called with bad address.
2010-12-02drc: further hacks, hle handlingnotaz
2010-12-02drc: attempt to support little endiannotaz
2010-11-24drc: bugfixnotaz
2010-11-22drc: still killing tlp/64bit..notaz