aboutsummaryrefslogtreecommitdiff
path: root/libpcsxcore
AgeCommit message (Collapse)Author
2020-02-12Buildfixtwinaphex
2020-02-12gte_neon: fix compile under clang's assemblernotaz
2020-02-09(Android) Aarch64/x86/x64 now has lightrec supporttwinaphex
2020-02-09Buildfix for LLVMtwinaphex
2020-02-09Update psxmem.cTwinaphex
2020-02-08License this MIT - should be compatible with everythingtwinaphex
2020-02-08Merge pull request #377 from pcercuei/libretroTwinaphex
Lightrec dynarec
2020-02-08cdrom: add missing BCD->int convert in cdrFreeze()Daniel Silsby
For some Eboot .PBP game images, when loading a savestate, a zlib error like 'uncompress failed with -5 for block 5383, sector 86132' would be output to stdout/stderr. The savestate would still be playable, though. Traced it down to cdrFreeze() failing to convert cdr.Prev from BCD->int when calling ReadTrack(). Note that the odd 'cdr.Prev[0]++;' line seems to be someone's hacky way of forcing ReadTrack() to avoid skipping what it thinks is a duplicate sector read.
2020-02-08Add support for the Lightrec dynarecPaul Cercueil
Signed-off-by: Paul Cercueil <paul@crapouillou.net>
2020-02-08pcsxmem: mmap RAM/BIOS/scratchpad to better locationsPaul Cercueil
This permits the Lightrec dynarec to emit better code. Signed-off-by: Paul Cercueil <paul@crapouillou.net>
2019-12-16Merge pull request #370 from negativeExponent/switchTwinaphex
Update psxbios.c
2019-12-17Update psxbios.cnegativeExponent
2019-12-16Merge pull request #369 from negativeExponent/switchTwinaphex
Update
2019-12-17UpdatenegativeExponent
2019-10-24Merge pull request #351 from SindenLightgun/masterTwinaphex
Basic Guncon support
2019-10-24sbi support for multidisc pbpSakitoshi
same syntaxis as beetle-psx, name the sbi file after the pbp and append an underscore and the number of the disc at the end.
2019-09-14Adding Guncon support for mouse based lightgunsSindenLightgun
2019-08-03Silence a few more warningsretro-wertz
- silence a few more truncated warnings - change "disable" to "disabled" in core options
2019-08-03HLE BIOS: Fix corrupted memory card savesretro-wertz
- Save files for games that are suppose to work with HLE bios are now corrupted from the last HLE BIOS improvements PR. - This only affects memcard 2 slot when enabled and used. Saves on memcard 1 are fine since those are directly handled through the Libretro API. - This is fixed by adding the missing SaveMcd() to buwrite(). Tested on Wild Arms and Breath of Fire III NOTE: HLE bios is still not compatible for most games. For example, memory card save functions are broken or does not work at all. Most of Konami games i have tested does not work with HLE BIOS for memory card saves.
2019-08-03psxbios.c: Cleanup buopen()retro-wertz
- This just silences some [-Wpointer-sign] warning from last PR
2019-08-03Fix region detection for Wild Armsretro-wertz
- Wild Arms EU and US version has non-standard string (probably for region protection) causing auto-region detection to fail and wrong CDROM info in log. - This fix sanitizes the string name to remove unneeded characters ("EXE\" in this case that comes before the serial-number). This would sanitize the CD-ROM info in log as well.
2019-08-03Silence warning -Wstringop-truncationretro-wertz
-strncpy replaced with strcpy and memcpy where appropriate
2019-08-03Silence warning -Wformat-overflowretro-wertz
- Increasing the maximum size of destination char array to x2 to silence this warning.
2019-08-02Sanitize Loaded CD image string in logretro-wertz
2019-08-02Silence warning about misleading indentretro-wertz
2019-08-02Rename PACKAGE_VERSION to PCSX_VERSIONretro-wertz
- this should silence warning for another PACKAGE_VERSION define used for flac - PACKAGE_VERSION is not used within pcsx other than version logging. Savestate does not check for this and is using another define for savestate version number.
2019-07-29HLE: Merge HLE BIOS improvements from upstreamretro-wertz
- Merge update from https://github.com/libretro/pcsx_rearmed
2019-07-29psxhle.c: Silence logging when using HLE biosretro-wertz
- at least one game (Wild Arms) is continouos spamming the log window. Silence this in a way that its easy to enable when need to. - Remove unnecessary message in Makefile
2019-07-24Merge pull request #137 from gameblabla/hlenotaz
HLE BIOS improvements (based on nocash doc, pcsx4all, upstream pcsxr etc...)
2019-07-22psxbios: Don't accept 400h as a valid sector.gameblabla
Notaz said this could corrupt the emulator (even though the console allowed this and it was a bug) so limit it to 0x3FF.
2019-07-22psxbios: Properly fix garbage area code.gameblabla
This should work as intended now.
2019-07-21psxbios: Fixup mistake in card_info function.gameblabla
This fixes Looney Tunes Sheep Raiders.
2019-07-21psxbios: Return value is always 1 for CloseTh and ChangeTh.gameblabla
According to nocash PSX doc, ChangeThread and CloseThread should always return 1. Fix it accordingly.
2019-07-21psxbios: Add checks for memchr.gameblabla
2019-07-21psxbios: Some games read from address 0, fix that.gameblabla
See Garbage Area at Address 00000000h in Nocash PSX Specifications for more inf> R-types will refuse to boot if psxM[0] is zero. Fade to Black can crash upon memory card access if psxM[5] is set to the wrong > Crash Team Racing will refuse to boot if psxM[2] and psxM[3] are not zero. (Previously, that region of memory would be overwritten above. No explanation why.) It's set as such according to nocash : [00000000h]=3C1A0000h ;<-- but overwritten by 00000003h after soon [00000004h]=275A0C80h ;<-- or 275A0C50h (in older BIOS) [00000008h]=03400008h [0000000Ch]=00000000h Note that setting 00000000h to 00000003h doesn't work for R-types.
2019-07-21psxbios: Implement get_cd_status stub according to nocash doc.gameblabla
2019-07-21psxbios: Make HLE bios start from block 1, not 2.gameblabla
I already fixed this for bufile : ptr = Mcd##mcd##Data + 128 * (nfile + 1); \ instead of ptr = Mcd##mcd##Data + 128 * nfile; \ But i forgot to also fix psxBios_firstfile accordingly. So nfile would still start from block 2 and it would cause all kinds of issues. This was the original comment on pcsxr codeplex as my patch was based on it : "The HLE-Bios start to read memory card blocks at block 2. You need to change ptr = Mcd##mcd##Data + 128 * nfile; \ to ptr = Mcd##mcd##Data + 128 * (nfile + 1); \ for #define bufile(mcd) { \ and changing nfile = 1; to nfile = 0; for psxBios_firstfile() { // 42 Starts numbering slots in the right position."
2019-07-21psxbios: Fix card_status function as to use card_active_chan.gameblabla
2019-07-21psxbios: Merge interrupt_r26 fix from PCSX4ALL.gameblabla
Thanks DmitrySmagin for the fix.
2019-07-21psxbios: Do the same for heap_size.gameblabla
2019-07-21psxbios : Use bfreezel for pad_stopped instead of setting it to 0.gameblabla
2019-07-21psxbios : Implement stub for wait_card.gameblabla
Pretty much identical to get_card_status except it's supposed to wait until a non-busy state occurs.
2019-07-21psxbios : Fix a few mistakes :gameblabla
- Remove extra ffile, pfile.. as it is declared elsewhere. - Remove extra condition as it's already being handled by pad_stopped. - Remove n variable from function (pcsx4all did this) as it's useless and documentation doesn't seem to specify it's needed.
2019-07-18psxbios: Add note and update copyright.gameblabla
2019-07-18psxbios: Merge heap fix from PCSX4ALL.gameblabla
2019-07-18psxbios: Init some vars just to be sure.gameblabla
2019-07-18psxbios: Merge PCSX4ALL pad_stopped fix.gameblabla
2019-07-18psxbios.cpp: Add psxBios_card_status(); doesn't seem to affect anythinggameblabla
2019-07-18psxbios: Fixes save issues on Parasite Eve II, Parasite Eve I and othersgameblabla
Merging never-merged fix by Solus for Parasite Eve. I also fixed some GCC warnings about dir->name going out of bounds too. We also make sure to only add '/0' if string is not full and right after the last character in the dir array. This fixes saving/loading in Parasite Eve II, Parasite Eve. It also fixed regressions for the LEGO Racers where other games would break, meaning this should be the proper fix for saves. We're also using our own strlen implementation to avoid any issues or relying on the libc's own strlen.
2019-07-18psxbios: Callback Events should not set event status to busy in TestEvent.gameblabla
We are already doing that in WaitEvent. According to nocash documentation, this also applies to TestEvent as well so let's implement it.