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path: root/plugins/dfsound/freeze.c
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2015-02-02spu: c64x: fix cache handling, enable l2notaz
2015-02-02spu: fix some thread safety issuesnotaz
reverb and stuff
2015-01-05spu: finish offload code to TI C64x DSPnotaz
rather disappointing result so far, though :(
2015-01-04spu: start offload code to TI C64x DSPnotaz
2015-01-04spu: threaded implementationnotaz
unlike original P.E.Op.S. implementation, the goal here is to carefully avoid any side effects caused by having the thread enabled
2015-01-03spu: get rid of bStop, clean upnotaz
2014-12-21spu: avoid NULL pSpuIrqnotaz
CTR sets 0 irq address, and savestates mess up
2014-12-20spu: put globals into a structurenotaz
- also clean up some unused stuff - put spu config into it's own structure and header
2014-12-20spu: rework synchronizationnotaz
2012-11-24spu: fix saving bugnotaz
fixup on load too
2012-11-24fix some more 32/64bit incompatibilitiesnotaz
2012-11-05sort out 32/64bit savestate compat issuesnotaz
2012-07-15spu: rework irq handling and loop reloadingnotaz
irq might be too early, but this seems to be better than was before. Special thanks to Ryphecha for some ideas again.
2012-07-09spu: remove all threading codenotaz
it is broken for a while now, and I have no intention to fix it.
2011-09-22spu: handle loop write vs loop flag race (bIgnoreLoop alternative)notaz
it feels this should be better, but shouldn't write much here without testing really (Heart of Darkness).
2011-09-22spu: clean up unneeded codenotaz
2011-09-21spu: get rid of pCurr -1, pass right chans to silent handlernotaz
pCurr -1 would work weird with savestates and could screw things up in general..
2011-08-01spu: some misc refactoring/cleanupnotaz
2011-07-27spu: simplify irq and flag handlingnotaz
shalma's recent work taken into account when working on this. NOT verified on read hardware.
2011-03-01spu: compact chan structure a bitnotaz
2010-11-16pcsxr-1.9.92PCSX* teams