Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-01-10 | spu: support multiple pending buffers | notaz | |
for threaded implementation | |||
2015-01-05 | spu: finish offload code to TI C64x DSP | notaz | |
rather disappointing result so far, though :( | |||
2015-01-03 | spu: handle stop better, split main func more | notaz | |
2015-01-03 | mingw build fixes | notaz | |
2014-12-20 | spu: put globals into a structure | notaz | |
- also clean up some unused stuff - put spu config into it's own structure and header | |||
2014-12-20 | spu: rework synchronization | notaz | |
2013-01-03 | spu: fix decode buffers | notaz | |
sync is still broken :( | |||
2012-07-31 | spu: some cleanups | notaz | |
2012-07-15 | spu: handle cd decode buffers too | notaz | |
2011-10-08 | spu/cdda: sync cdda to spu playback | notaz | |
this will probably make cdrom/vsync timing desync situation worse (those were never in sync anyway) but fix some cdda related sound stuttering. Those magic values are used trying to preserve other SPU plugin compatibility. | |||
2011-08-01 | spu: some misc refactoring/cleanup | notaz | |
2011-03-01 | spu: drop unused mono code | notaz | |
also merge the mix buffers - the idea was to make use of neon there but I've decided againt it, it wouldn't improve things much according to profiling. | |||
2011-02-04 | spu: fix xa masking, was causing noise | notaz | |
2010-11-16 | pcsxr-1.9.92 | PCSX* teams | |