Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-10-22 | Add a threaded renderer | Justin Weiss | |
This change adds a gpulib implementation that accepts GPU commands and runs them through a real gpulib implementation on a thread. Depending on a setting, it can either force a sync every frame, or continue to work until the next frame arrives. | |||
2013-02-06 | attempt to make gles plugin work under RPi | notaz | |
2013-01-06 | gpus: handle list underflows better | notaz | |
2012-11-02 | move blit to core, allow filtering while blitting | notaz | |
also adds libpicofe to pull filters from, and filter related UI stuff | |||
2012-10-12 | start mmap'ing vram, with hugetlb if possible | notaz | |
2012-10-12 | psx_gpu: switch to 1024 width again. | notaz | |
2012-08-02 | release r15 | notaz | |
2012-07-29 | frontend: initial libretro support | notaz | |
..and some refactoring | |||
2012-02-27 | gpulib: eliminate list scan-ahead | notaz | |
2012-01-21 | gpu-gles: refactor for caanoo/wiz support | notaz | |
too bad it's unusable there. | |||
2012-01-21 | gpu-gles: add fps display | notaz | |
2012-01-21 | gpu-gles: add gpulib code | notaz | |