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libretro core fork of pcsx_rearmed with trimui s support
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gpu_neon
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gpu.c
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Commit message (
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Author
2011-12-08
gpu_neon: fix linkage for c++ code (una-i)
notaz
2011-12-07
gpu_neon: fix several frameskip issues
notaz
2011-12-06
gpu_neon: keep texture bits in sync
notaz
ex_regs must be updated as they are saved and sent to GPU on frameskip
2011-12-06
export frame count to gpu too
notaz
2011-12-05
remove gpu vblank callbacks
notaz
we do it in core now
2011-09-19
add fixed frameskip option
notaz
2011-08-13
gpu_neon: handle 0xEx cmds while frameskiping
notaz
otherwise things go out of sync
2011-08-13
gpu_neon: frameskip: skip blits until flipped
notaz
2011-08-13
gpu_neon: support caching renderers, update rearmed if
notaz
2011-08-13
gpu_neon: do list resubmit detection
notaz
done it a while ago, late commit..
2011-08-13
gpu_neon: gpu info reads, some bugfixes
notaz
2011-08-13
gpu_neon: basic frameskip, change check, minor stuff
notaz
2011-08-13
gpu_neon: partially support range regs
notaz
2011-08-13
gpu_neon: vram fixes, list loop detection
notaz
2011-08-13
gpu_neon: split output code, some refactoring
notaz
2011-08-13
gpu_neon: some cmd/vram io and dma handling
Grazvydas Ignotas
2011-08-13
gpu_neon: basic skeleton gpu plugin
Grazvydas Ignotas