Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-10-22 | Add a threaded renderer | Justin Weiss | |
This change adds a gpulib implementation that accepts GPU commands and runs them through a real gpulib implementation on a thread. Depending on a setting, it can either force a sync every frame, or continue to work until the next frame arrives. | |||
2020-02-08 | Start getting NEON GPU to work on non-Arm | twinaphex | |
2017-05-06 | Adding enable/disable dithering core option with support for Neon GPU | pjft | |
2012-11-02 | psx_gpu: rework enhancement buffer selection | notaz | |
2012-11-02 | move blit to core, allow filtering while blitting | notaz | |
also adds libpicofe to pull filters from, and filter related UI stuff | |||
2012-10-24 | gpu: move enhacement logic out of vout_pl | notaz | |
2012-10-24 | psx_gpu: select buffers differently | notaz | |
this handles weird drawing areas better | |||
2012-10-12 | various enhancement tweaks | notaz | |
2012-10-12 | start mmap'ing vram, with hugetlb if possible | notaz | |
2012-10-12 | psx_gpu: start handling vram loads/moves for enhancement | notaz | |
2012-10-12 | psx_gpu: switch to 1024 width again. | notaz | |
2012-10-12 | psx_gpu: switch enhancement to 2048 width | notaz | |
otherwise games that position framebuffers horizontally corrupt the display. | |||
2012-10-12 | psx_gpu: add enhanced triangle rendering | notaz | |
2012-02-27 | gpulib: eliminate list scan-ahead | notaz | |
2012-01-19 | refactor gpu plugins and Makefiles | notaz | |
name common gpu code gpulib, reduce amount of copy-paste in plugin Makefiles | |||
2012-01-09 | gpu_neon: psx_gpu: try to update texture cache instead of invalidating | notaz | |
..mostly just in one case though, invalidate as usual otherwise | |||
2012-01-05 | gpu_neon: merge cmd size tables | notaz | |
should save a couple of cachelines | |||
2012-01-05 | gpu_neon: add some intelace mode handling | notaz | |
a bit of refactoring too | |||
2011-12-21 | gpu_neon: integrate Exophase's rasterizer | notaz | |