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libretro core fork of pcsx_rearmed with trimui s support
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gpu_neon
Age
Commit message (
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Author
2012-01-07
gpu_neon: handle command reset register
notaz
2012-01-05
gpu_neon: merge cmd size tables
notaz
2012-01-05
gpu_neon: add some intelace mode handling
notaz
2012-01-04
psx_gpu: partial interlace mode support
Exophase
2012-01-04
psx_gpu: change fill handling again
Exophase
2012-01-03
bring GPUvBlank back
notaz
2012-01-02
gpu_neon: fix x86 build
notaz
2012-01-02
gpu_neon: flush queues before reads too
notaz
2012-01-01
psx_gpu: improve fills
Exophase
2012-01-01
gpu_neon: start calculating cycles
notaz
2011-12-30
gpu_neon: flush cmd buffer before blit too
notaz
2011-12-29
psx_gpu: use mask bit for copies
notaz
2011-12-29
gpu_neon: flush queues on upper level too
notaz
2011-12-29
psx_gpu: flush render buffer before move/cppy/fill
Exophase
2011-12-29
psx_gpu: fix lines
Exophase
2011-12-24
psx_gpu: bugfix
Exophase
2011-12-24
psx_gpu: fix sprite sign extend
Exophase
2011-12-23
psx_gpu: some argument checks
Exophase
2011-12-23
psx_gpu: fix sprite coordinates
Exophase
2011-12-23
psx_gpu: texture cache fix2
Exophase
2011-12-23
psx_gpu: texture cache fix, updates
Exophase
2011-12-23
gpu_neon/psx_gpu: update texture_window_settings
notaz
2011-12-23
psx_gpu: fix divide by 0
Exophase
2011-12-21
gpu_neon/psx_gpu: fix bad masking/alignment fault
notaz
2011-12-21
gpu_neon: integrate Exophase's rasterizer
notaz
2011-12-21
gpu_neon/psx_gpu: remove unused psx_gpu_alt
notaz
2011-12-21
gpu_neon/psx_gpu: rename a define
notaz
2011-12-21
gpu_neon/psx_gpu: use external vram
notaz
2011-12-20
add NEON GPU rasterizer
Exophase
2011-12-20
gpu_unai: add 4bpp asm sprite blitter
notaz
2011-12-19
gpu_neon: make use of unai's lineskip mode
notaz
2011-12-19
gpu_neon: fix test mode of unai renderer
notaz
2011-12-11
gpu_neon: update for armv5pollux build
notaz
2011-12-11
gpu_neon: tune frameskip further, allow >1
notaz
2011-12-09
gpu_neon: fix unai rasterizer
notaz
2011-12-09
gpu_neon: propagate configs to rasterizers
notaz
2011-12-08
gpu_neon: fix linkage for c++ code (una-i)
notaz
2011-12-07
gpu_neon: fix several frameskip issues
notaz
2011-12-06
gpu_neon: keep texture bits in sync
notaz
2011-12-06
export frame count to gpu too
notaz
2011-12-05
remove gpu vblank callbacks
notaz
2011-11-19
gpu_neon: add a test
notaz
2011-11-19
gpu_neon: support unai as rendering backend
notaz
2011-10-30
gpu_neon: fix fb wrapping
notaz
2011-09-23
support armv5 build
notaz
2011-09-19
add fixed frameskip option
notaz
2011-08-13
gpu_neon: handle 0xEx cmds while frameskiping
notaz
2011-08-13
gpu_neon: frameskip: skip blits until flipped
notaz
2011-08-13
gpu_neon: add peops as temp renderer
notaz
2011-08-13
gpu_neon: support caching renderers, update rearmed if
notaz
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