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2011-12-09gpu_neon: fix unai rasterizernotaz
it can't work directly on the list because modifies it
2011-12-09gpu_neon: propagate configs to rasterizersnotaz
2011-12-08gpu_neon: fix linkage for c++ code (una-i)notaz
2011-12-07gpu_neon: fix several frameskip issuesnotaz
2011-12-06gpu_neon: keep texture bits in syncnotaz
ex_regs must be updated as they are saved and sent to GPU on frameskip
2011-12-06export frame count to gpu toonotaz
2011-12-05remove gpu vblank callbacksnotaz
we do it in core now
2011-11-19gpu_neon: add a testnotaz
..that works with vram and display list dumps to produce output
2011-11-19gpu_neon: support unai as rendering backendnotaz
2011-10-30gpu_neon: fix fb wrappingnotaz
Tobal No.1 ...
2011-09-23support armv5 buildnotaz
2011-09-19add fixed frameskip optionnotaz
2011-08-13gpu_neon: handle 0xEx cmds while frameskipingnotaz
otherwise things go out of sync
2011-08-13gpu_neon: frameskip: skip blits until flippednotaz
2011-08-13gpu_neon: add peops as temp renderernotaz
2011-08-13gpu_neon: support caching renderers, update rearmed ifnotaz
2011-08-13gpu_neon: do list resubmit detectionnotaz
done it a while ago, late commit..
2011-08-13gpu_neon: gpu info reads, some bugfixesnotaz
2011-08-13gpu_neon: basic frameskip, change check, minor stuffnotaz
2011-08-13gpu_neon: partially support range regsnotaz
2011-08-13gpu_neon: vram fixes, list loop detectionnotaz
2011-08-13gpu_neon: split output code, some refactoringnotaz
2011-08-13gpu_neon: some cmd/vram io and dma handlingGrazvydas Ignotas
2011-08-13gpu_neon: basic skeleton gpu pluginGrazvydas Ignotas