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path: root/plugins/gpulib/vout_pl.c
AgeCommit message (Collapse)Author
2015-02-03frontend: fix minor glitches on video mode changesnotaz
2013-02-08move cspace back to frontendnotaz
plugins no longer depend on it
2013-02-05frontend: do all bpp handling in plugin_libnotaz
2013-01-05gpulib: update after opennotaz
2012-11-24gpulib: check mode change on blanknotaz
2012-11-18fix gun handling in enhancement modenotaz
2012-11-13fix some random corner casesnotaz
2012-11-02move blit to core, allow filtering while blittingnotaz
also adds libpicofe to pull filters from, and filter related UI stuff
2012-10-24gpu: move enhacement logic out of vout_plnotaz
2012-10-24psx_gpu: select buffers differentlynotaz
this handles weird drawing areas better
2012-10-12various enhancement tweaksnotaz
2012-10-12psx_gpu: start handling vram loads/moves for enhancementnotaz
2012-10-12psx_gpu: switch to 1024 width again.notaz
2012-10-12psx_gpu: switch enhancement to 2048 widthnotaz
otherwise games that position framebuffers horizontally corrupt the display.
2012-10-12add support for software-enhanced renderingnotaz
2012-07-19gpulib: clear fb when display is blankednotaz
2012-04-29gpu plugins: always support 16bpp blitnotaz
use this for generic sdl and maemo
2012-04-22rename vout_fb to vout_plnotaz
that code outputs through plugin_lib, which is not necessary fb.